Preliminary main mbed library for nexpaq development
features/net/network-socket/TCPServer.h
- Committer:
- nexpaq
- Date:
- 2016-11-04
- Revision:
- 0:6c56fb4bc5f0
File content as of revision 0:6c56fb4bc5f0:
/* TCPServer * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TCPSERVER_H #define TCPSERVER_H #include "network-socket/Socket.h" #include "network-socket/TCPSocket.h" #include "network-socket/NetworkStack.h" #include "network-socket/NetworkInterface.h" #include "rtos/Semaphore.h" /** TCP socket server */ class TCPServer : public Socket { public: /** Create an uninitialized socket * * Must call open to initialize the socket on a network stack. */ TCPServer(); /** Create a socket on a network interface * * Creates and opens a socket on the network stack of the given * network interface. * * @param stack Network stack as target for socket */ template <typename S> TCPServer(S *stack) : _pending(0), _accept_sem(0) { open(stack); } /** Destroy a socket * * Closes socket if the socket is still open */ virtual ~TCPServer(); /** Listen for connections on a TCP socket * * Marks the socket as a passive socket that can be used to accept * incoming connections. * * @param backlog Number of pending connections that can be queued * simultaneously, defaults to 1 * @return 0 on success, negative error code on failure */ int listen(int backlog = 1); /** Accepts a connection on a TCP socket * * The server socket must be bound and set to listen for connections. * On a new connection, creates a network socket using the specified * socket instance. * * By default, accept blocks until data is sent. If socket is set to * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned * immediately. * * @param socket TCPSocket instance that will handle the incoming connection. * @param address Destination for the remote address or NULL * @return 0 on success, negative error code on failure */ int accept(TCPSocket *connection, SocketAddress *address = NULL); protected: virtual nsapi_protocol_t get_proto(); virtual void event(); volatile unsigned _pending; rtos::Semaphore _accept_sem; }; #endif