A simple yet powerful library for controlling graphical displays. Multiple display controllers are supported using inheritance.

Dependents:   mbed_rifletool Hexi_Bubble_Game Hexi_Catch-the-dot_Game Hexi_Acceleromagnetic_Synth

NOTE: This library is in beta right now. As far as I know, everything here works, but there are many features that are lacking so far. Most notably containers, button handling, and display drivers other than the SSD1306.

Committer:
neilt6
Date:
Tue May 27 21:41:28 2014 +0000
Revision:
3:a8f72d4864e6
Parent:
1:f7003ec66a51
Syntax improvements

Who changed what in which revision?

UserRevisionLine numberNew contents of line
neilt6 0:b876cf091464 1 /* NeatGUI Library
neilt6 0:b876cf091464 2 * Copyright (c) 2013 Neil Thiessen
neilt6 0:b876cf091464 3 *
neilt6 0:b876cf091464 4 * Licensed under the Apache License, Version 2.0 (the "License");
neilt6 0:b876cf091464 5 * you may not use this file except in compliance with the License.
neilt6 0:b876cf091464 6 * You may obtain a copy of the License at
neilt6 0:b876cf091464 7 *
neilt6 0:b876cf091464 8 * http://www.apache.org/licenses/LICENSE-2.0
neilt6 0:b876cf091464 9 *
neilt6 0:b876cf091464 10 * Unless required by applicable law or agreed to in writing, software
neilt6 0:b876cf091464 11 * distributed under the License is distributed on an "AS IS" BASIS,
neilt6 0:b876cf091464 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
neilt6 0:b876cf091464 13 * See the License for the specific language governing permissions and
neilt6 0:b876cf091464 14 * limitations under the License.
neilt6 0:b876cf091464 15 */
neilt6 0:b876cf091464 16
neilt6 0:b876cf091464 17 #ifndef IMAGE_H
neilt6 0:b876cf091464 18 #define IMAGE_H
neilt6 0:b876cf091464 19
neilt6 0:b876cf091464 20 #include "mbed.h"
neilt6 0:b876cf091464 21
neilt6 0:b876cf091464 22 /** Image abstract class.
neilt6 0:b876cf091464 23 * Used as a base class for image objects.
neilt6 0:b876cf091464 24 */
neilt6 0:b876cf091464 25 class Image
neilt6 0:b876cf091464 26 {
neilt6 0:b876cf091464 27 public:
neilt6 0:b876cf091464 28 /** Create an Image object with the specified width and height
neilt6 0:b876cf091464 29 *
neilt6 0:b876cf091464 30 * @param w The image width.
neilt6 0:b876cf091464 31 * @param h The image height.
neilt6 0:b876cf091464 32 */
neilt6 0:b876cf091464 33 Image(int w, int h);
neilt6 0:b876cf091464 34
neilt6 0:b876cf091464 35 /** Get the pixel at the specified coordinates
neilt6 0:b876cf091464 36 *
neilt6 0:b876cf091464 37 * @param x The X coordinate.
neilt6 0:b876cf091464 38 * @param y The Y coordinate.
neilt6 0:b876cf091464 39 *
neilt6 0:b876cf091464 40 * @returns The color of the pixel as a 32-bit ARGB value.
neilt6 0:b876cf091464 41 */
neilt6 0:b876cf091464 42 virtual unsigned int pixel(int x, int y) = 0;
neilt6 0:b876cf091464 43
neilt6 0:b876cf091464 44 /** Get the image width
neilt6 0:b876cf091464 45 *
neilt6 0:b876cf091464 46 * @returns The image width.
neilt6 0:b876cf091464 47 */
neilt6 1:f7003ec66a51 48 int width();
neilt6 0:b876cf091464 49
neilt6 0:b876cf091464 50 /** Get the image height
neilt6 0:b876cf091464 51 *
neilt6 0:b876cf091464 52 * @returns The image height.
neilt6 0:b876cf091464 53 */
neilt6 1:f7003ec66a51 54 int height();
neilt6 0:b876cf091464 55
neilt6 0:b876cf091464 56 protected:
neilt6 0:b876cf091464 57 //The image width/height
neilt6 0:b876cf091464 58 int m_Width, m_Height;
neilt6 0:b876cf091464 59 };
neilt6 0:b876cf091464 60
neilt6 0:b876cf091464 61 #endif