Game For ECE 2035

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Revision:
6:c9695079521d
Parent:
0:35660d7952f7
Child:
7:862062ffca62
--- a/graphics.h	Tue Oct 12 15:26:32 2021 +0000
+++ b/graphics.h	Fri Nov 19 22:03:25 2021 +0000
@@ -2,6 +2,7 @@
 #define GRAPHICS_H
 
 
+
 /**
  * Draws the player. This depends on the player state, so it is not a DrawFunc.
  */
@@ -33,16 +34,25 @@
 /**
  * Draw the upper status bar.
  */
-void draw_upper_status();
+void draw_upper_status(int x, int y);
 
 /**
  * Draw the lower status bar.
  */ 
-void draw_lower_status();
+void draw_lower_status(int hp, int mp);
 
 /**
  * Draw the border for the map.
  */
 void draw_border();
 
+void draw_npc(int u, int v);
+
+void draw_chest(int u , int v);
+
+void draw_castle(int u, int v);
+
+void draw_portal(int u, int v);
+
+
 #endif // GRAPHICS_H
\ No newline at end of file