Nemesis game, stats

Revision:
11:deba1e6f8d78
Parent:
10:c5ef17e93872
diff -r c5ef17e93872 -r deba1e6f8d78 Stats.cpp
--- a/Stats.cpp	Tue May 02 22:13:28 2017 +0000
+++ b/Stats.cpp	Wed May 03 20:03:17 2017 +0000
@@ -2,30 +2,37 @@
 
 Stats::Stats()
 {
-
 }
 
 Stats::~Stats()
 {
+}
 
-}
+
+// Draws initial inner and outer borders to the LCD:
 
 void Stats::draw_grid(N5110 &lcd)
 {
-    lcd.drawRect(0, 0, WIDTH, HEIGHT-8, FILL_TRANSPARENT);  // outer border
-    lcd.drawLine(WIDTH-1, HEIGHT-8, WIDTH-1, HEIGHT, 1);    // health border, right side
-    lcd.drawLine(WIDTH-11, HEIGHT-8, WIDTH-11, HEIGHT, 1);  // health border, left side
-    lcd.drawLine(18, HEIGHT-1, WIDTH, HEIGHT-1, 1);         // bottom border
-    lcd.drawLine(18, HEIGHT-8, 18, HEIGHT, 1);              // wave counter border, right side
+    lcd.drawRect(0, 0, WIDTH, HEIGHT-8, FILL_TRANSPARENT);  // Outer border.
+    lcd.drawLine(WIDTH-1, HEIGHT-8, WIDTH-1, HEIGHT, 1);    // Health border, right side.
+    lcd.drawLine(WIDTH-11, HEIGHT-8, WIDTH-11, HEIGHT, 1);  // Health border, left side.
+    lcd.drawLine(18, HEIGHT-1, WIDTH, HEIGHT-1, 1);         // Bottom border.
+    lcd.drawLine(18, HEIGHT-8, 18, HEIGHT, 1);              // Wave counter border.
 }
 
+
+// Draws the wave counter onto the LCD:
+
 void Stats::draw_wave_counter(N5110 &lcd, int wave_counter)
 {
     char buffer[14];
     int length = sprintf(buffer,"%2d",wave_counter);
-    lcd.printString(buffer,0,5);
+    lcd.printString(buffer,0,5);    // Draws constantly-updating value for waves survived onto the bottom left corner of the grid.
 }
 
+
+// Draws the health bar heart onto the LCD (initially empty):
+
 void Stats::draw_health(N5110 &lcd)
 {
     lcd.drawLine(76,40,77,40,1);
@@ -40,8 +47,12 @@
     lcd.setPixel(78,46);
 }
 
+
+// Draws the first rocket onto the LCD:
+
 void Stats::draw_rocket1(N5110 &lcd, int state)
 {
+    // State is input when method is used:
     lcd.drawLine(27, HEIGHT-3, 30, HEIGHT-3, state);
     lcd.drawLine(28, HEIGHT-4, 40, HEIGHT-4, state);
     lcd.drawLine(29, HEIGHT-5, 41, HEIGHT-5, state);
@@ -49,8 +60,12 @@
     lcd.drawLine(27, HEIGHT-7, 30, HEIGHT-7, state);
 }
 
+
+// Draws the second rocket onto the LCD:
+
 void Stats::draw_rocket2(N5110 &lcd, int state)
 {
+    // State is input when method is used:
     lcd.drawLine(42, HEIGHT-3, 45, HEIGHT-3, state);
     lcd.drawLine(43, HEIGHT-4, 55, HEIGHT-4, state);
     lcd.drawLine(44, HEIGHT-5, 56, HEIGHT-5, state);
@@ -58,8 +73,12 @@
     lcd.drawLine(42, HEIGHT-7, 45, HEIGHT-7, state);
 }
 
+
+// Draws the third rocket onto the LCD:
+
 void Stats::draw_rocket3(N5110 &lcd, int state)
 {
+    // State is input when method is used:
     lcd.drawLine(57, HEIGHT-3, 60, HEIGHT-3, state);
     lcd.drawLine(58, HEIGHT-4, 70, HEIGHT-4, state);
     lcd.drawLine(59, HEIGHT-5, 71, HEIGHT-5, state);
@@ -68,8 +87,11 @@
 }
 
 
+// Draws the star onto the LCD:
+
 void Stats::draw_star(N5110 &lcd, int state)
 {
+    // State is input when method is used:
     lcd.drawLine(20, HEIGHT-6, 24, HEIGHT-6, state);
     lcd.drawLine(20, HEIGHT-4, 24, HEIGHT-4, state);
     lcd.drawLine(21, HEIGHT-3, 21, HEIGHT-7, state);
@@ -81,11 +103,13 @@
 }
 
 
+// Checks and draws the health bar (for high health):
 
-void Stats::check_health(N5110 &lcd, int collisions)
+void Stats::check_health_high(N5110 &lcd, int collisions)
 {
+    // Collisions is input and checked when method is used:
     if (collisions == 0) 
-    {
+    {   
         lcd.drawLine(76,41,80,41,1);
         lcd.drawLine(76,42,80,42,1);
         lcd.drawLine(76,43,80,43,1);
@@ -99,7 +123,15 @@
         lcd.drawLine(77,44,79,44,1);
         lcd.setPixel(78,45);
     }
-    else if (collisions == 2) 
+}
+
+
+// Checks and draws the health bar (for low health):
+
+void Stats::check_health_low(N5110 &lcd, int collisions)
+{
+    // Collisions is input and checked when method is used:
+    if (collisions == 2) 
     {
         lcd.drawLine(76,43,80,43,1);
         lcd.drawLine(77,44,79,44,1);
@@ -113,14 +145,15 @@
     else if (collisions == 4)
     {
         lcd.setPixel(78,45);
-    }     
-    else if (collisions >= 5)
-    {
     }
 }
 
+
+// Checks and draws the rockets:
+
 void Stats::check_rocket(N5110 &lcd, int ammo)
 {
+    // Ammo is input and checked when method is used:
     if (ammo == 3) {
         draw_rocket1(lcd, 1);
         draw_rocket2(lcd, 1);
@@ -140,15 +173,18 @@
     }
 }
 
+
+// Checks and draws the star:
+
 void Stats::check_star(N5110 &lcd, bool star)
 {
+    // Star is input and checked when method is used:
     if (star == true) 
     {
         draw_star(lcd, 1);
     } 
-    else
+    else 
     {
         draw_star(lcd, 2);
     }
-}
-
+}
\ No newline at end of file