Nemesis game, rocket
Rocket Class Reference
#include <Rocket.h>
Public Member Functions | |
| Rocket () | |
| Constructors and destructors: | |
| void | init (int x, int y) |
| Initialize Rocket. | |
| void | draw (N5110 &lcd) |
| Draw Rocket. | |
Detailed Description
Rocket Class.
Used for generating the rocket (first weapon type) in the Nemesis game. Includes drawing functions. Incorporates N5110.h file by Craig A. Evans.
Revision 1.0
- Date:
- 3rd May 2017
Definition at line 20 of file Rocket.h.
Constructor & Destructor Documentation
| Rocket | ( | ) |
Constructors and destructors:
Definition at line 3 of file Rocket.cpp.
Member Function Documentation
| void draw | ( | N5110 & | lcd ) |
Draw Rocket.
Draws the rocket onto the LCD, in accordance with the parameters initialized in the "init" method.
- Parameters:
-
N5110 - nokia LCD library lcd - pointer to nokia LCD library
Definition at line 23 of file Rocket.cpp.
| void init | ( | int | x, |
| int | y | ||
| ) |
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