Nemesis game third enemy
Revision 4:bc02594c4902, committed 2017-05-03
- Comitter:
- musallambseiso
- Date:
- Wed May 03 20:04:08 2017 +0000
- Parent:
- 3:ed7f3ee41871
- Commit message:
- Removed redundant code, perfected Doxygen, added inline comments.
Changed in this revision
Enemy3.cpp | Show annotated file Show diff for this revision Revisions of this file |
Enemy3.h | Show annotated file Show diff for this revision Revisions of this file |
diff -r ed7f3ee41871 -r bc02594c4902 Enemy3.cpp --- a/Enemy3.cpp Tue May 02 22:14:22 2017 +0000 +++ b/Enemy3.cpp Wed May 03 20:04:08 2017 +0000 @@ -2,24 +2,27 @@ Enemy3::Enemy3() { - } Enemy3::~Enemy3() { +} -} + +// Initializion method: void Enemy3::init(int speed) { - int x = rand() % 63 + 84; - _x = x; - _y = 13; + _x = rand() % 63 + 84; // Starting x position is randomized off screen. Creates a random ship generation. + _y = 13; // Starting y position (fixed, third lane) - _velocity.x = -speed; + _velocity.x = -speed; // Velocity is based on the speed, which is input when method is used. _velocity.y = 0; } + +// Draws third enemy ship onto LCD: + void Enemy3::draw(N5110 &lcd) { lcd.drawLine(_x,_y,_x,_y+5,1); @@ -29,12 +32,19 @@ lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); } + +// Updates third enemy ship's position: + void Enemy3::update() { + // X and y positions depend on velocity: _x += _velocity.x; _y += _velocity.y; } + +// Obtains third enemy ship's current position: + Vector2D Enemy3::get_pos() { Vector2D p = {_x,_y};
diff -r ed7f3ee41871 -r bc02594c4902 Enemy3.h --- a/Enemy3.h Tue May 02 22:14:22 2017 +0000 +++ b/Enemy3.h Wed May 03 20:04:08 2017 +0000 @@ -6,6 +6,17 @@ #include "Gamepad.h" #include "Friendly.h" +/** Enemy3 Class +@brief Used for generating the third enemy ship in the Nemesis game. Includes drawing and updating functions. +@brief Incorporates N5110.h file by Craig A. Evans. + +@brief Revision 1.0 + +@author Musallam M. M. Bseiso +@date 3rd May 2017 +*/ + + class Enemy3 { @@ -31,6 +42,8 @@ /** Draw Enemy3 * * Draws the third enemy ship onto the LCD, in accordance with the parameters initialized in the "init" method. + * @param N5110 - nokia LCD library + * @param lcd - pointer to nokia LCD library */ void draw(N5110 &lcd);