Nemesis game, second enemy
Diff: Enemy2.cpp
- Revision:
- 7:56bb2fb8b9f3
- Child:
- 8:722dec08a18c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Enemy2.cpp Tue May 02 22:14:15 2017 +0000 @@ -0,0 +1,42 @@ +#include "Enemy2.h" + +Enemy2::Enemy2() +{ + +} + +Enemy2::~Enemy2() +{ + +} + +void Enemy2::init(int speed) +{ + int x = rand() % 63 + 84; + _x = x; + _y = 7; + + _velocity.x = -speed; + _velocity.y = 0; +} + +void Enemy2::draw(N5110 &lcd) +{ + lcd.drawLine(_x,_y,_x,_y+5,1); + lcd.drawLine(_x-1,_y,_x-1,_y+5,1); + lcd.drawLine(_x-2,_y+1,_x-2,_y+4,1); + lcd.drawLine(_x-3,_y+1,_x-3,_y+4,1); + lcd.drawLine(_x-4,_y+2,_x-4,_y+3,1); +} + +void Enemy2::update() +{ + _x += _velocity.x; + _y += _velocity.y; +} + +Vector2D Enemy2::get_pos() +{ + Vector2D p = {_x,_y}; + return p; +} \ No newline at end of file