Mark Turner
/
lightsense_kl46z_basic_v2
Tried to initialize the buttons and slider but couldn't get it to work.
Diff: SLCD/SLCD.cpp
- Revision:
- 0:0d6b77c9ae01
diff -r 000000000000 -r 0d6b77c9ae01 SLCD/SLCD.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SLCD/SLCD.cpp Mon Sep 19 03:28:41 2016 +0000 @@ -0,0 +1,295 @@ +#include "SLCD.h" +#include "LCDconfig.h" + + +const uint8_t WF_ORDERING_TABLE[ ] = { + CHAR1a, // LCD81 --- Pin:5 LCDnAddress=51 + CHAR1b, // LCD82 --- Pin:6 LCDnAddress=52 + CHAR2a, // LCD83 --- Pin:7 LCDnAddress=53 + CHAR2b, // LCD84 --- Pin:8 LCDnAddress=54 + CHAR3a, // LCD85 --- Pin:9 LCDnAddress=55 + CHAR3b, // LCD86 --- Pin:10 LCDnAddress=56 + CHAR4a, // LCD87 --- Pin:11 LCDnAddress=57 + CHAR4b, // LCD88 --- Pin:12 LCDnAddress=58 + CHARCOM0, // LCD77 --- Pin:1 LCDnAddress=4D + CHARCOM1, // LCD78 --- Pin:2 LCDnAddress=4E + CHARCOM2, // LCD79 --- Pin:3 LCDnAddress=4F + CHARCOM3, // LCD80 --- Pin:4 LCDnAddress=50 +}; + +const char ASCII_TO_WF_CODIFICATION_TABLE [ ] = { + + /* + segA + ________ + | | + segF | | segB + | | + -segG-- + | | + segE | | segC + |________| + segD + */ + + ( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 0, offset=0 + (!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = 1, offset=4 + ( SEGD+ SEGE+!SEGF+ SEGG) , (!SEGC+ SEGB+ SEGA) ,//Char = 2, offset=8 + ( SEGD+!SEGE+!SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 3, offset=12 + (!SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = 4, offset=16 + ( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = 5, offset=20 + ( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = 6, offset=24 + (!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 7, offset=28 + ( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 8, offset=32 + ( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 9, offset=36 + (!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = :, offset=40 + (!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = ;, offset=44 + (!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = <, offset=48 + ( SEGD+!SEGE+!SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = =, offset=52 + (!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = >, offset=56 + (!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ?, offset=60 + ( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = @, offset=64 + (!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = A, offset=68 + ( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = B, offset=72 + ( SEGD+ SEGE+ SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = C, offset=76 + ( SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = D, offset=80 + ( SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = E, offset=84 + (!SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = F, offset=88 + ( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = G, offset=92 + (!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = H, offset=96 + (!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = I, offset=100 + ( SEGD+ SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = J, offset=104 + (!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = K, offset=108 + ( SEGD+ SEGE+ SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = L, offset=112 + (!SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = M, offset=116 + (!SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = N, offset=120 + ( SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = O, offset=124 + (!SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+ SEGB+ SEGA) ,//Char = P, offset=128 + ( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = Q, offset=132 + (!SEGD+ SEGE+!SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = R, offset=136 + ( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = S, offset=140 + ( SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = T, offset=144 + ( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = U, offset=148 + ( SEGD+ SEGE+!SEGF+!SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = V, offset=152 + ( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = W, offset=156 + (!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = X, offset=160 + ( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = Y, offset=164 + ( SEGD+!SEGE+!SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = Z, offset=168 + ( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = [, offset=172 + ( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = \, offset=176 + ( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ], offset=180 + ( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ^, offset=184 + ( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = _, offset=188 + ( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = `, offset=192 +}; + +SLCD::SLCD() +{ + init(); + CharPosition = 0; +} + +void SLCD::init() +{ + SIM->SCGC5 |= SIM_SCGC5_SLCD_MASK | SIM_SCGC5_PORTB_MASK | SIM_SCGC5_PORTC_MASK | SIM_SCGC5_PORTD_MASK | SIM_SCGC5_PORTE_MASK; + + // configure pins for LCD operation + PORTC->PCR[20] = 0x00000000; //VLL2 + PORTC->PCR[21] = 0x00000000; //VLL1 + PORTC->PCR[22] = 0x00000000; //VCAP2 + PORTC->PCR[23] = 0x00000000; //VCAP1 + // Enable IRCLK + MCG->C1 |= MCG_C1_IRCLKEN_MASK | MCG_C1_IREFSTEN_MASK; + MCG->C2 |= MCG_C2_IRCS_MASK ; //0 32KHZ internal reference clock; 1= 4MHz irc + + //Check if the Fast reference has its divide by 2 enabled (default): + if ((MCG->SC & MCG_SC_FCRDIV_MASK) != 1<<1) + error("Invalid clock configuration for SLCD\n"); + LCD->GCR = 0x0; + LCD->AR = 0x0; + + // LCD configurartion + LCD->GCR = ( LCD_GCR_RVEN_MASK*_LCDRVEN + | LCD_GCR_RVTRIM(_LCDRVTRIM) //0-15 + | LCD_GCR_CPSEL_MASK*_LCDCPSEL + | LCD_GCR_LADJ(_LCDLOADADJUST) //0-3 + | LCD_GCR_VSUPPLY_MASK*_LCDSUPPLY //0-1 + |!LCD_GCR_FDCIEN_MASK + | LCD_GCR_ALTDIV(1) //divide by something + |!LCD_GCR_LCDDOZE_MASK + |!LCD_GCR_LCDSTP_MASK + |!LCD_GCR_LCDEN_MASK //WILL BE ENABLE ON SUBSEQUENT STEP + | LCD_GCR_SOURCE_MASK*1 + | LCD_GCR_ALTSOURCE_MASK*0 + | LCD_GCR_LCLK(0) //0-7 + | LCD_GCR_DUTY(_LCDDUTY) //0-7 + ); + uint8_t i; + uint32_t *p_pen; + uint8_t pen_offset; // 0 or 1 + uint8_t pen_bit; // 0 to 31 + LCD->PEN[0] = 0x0; + LCD->PEN[1] = 0x0; + LCD->BPEN[0] = 0x0; + LCD->BPEN[1] = 0x0; + p_pen = (uint32_t *)&LCD->PEN[0]; + for (i=0; i<_LCDUSEDPINS; i++) { + pen_offset = WF_ORDERING_TABLE[i]/32; + pen_bit = WF_ORDERING_TABLE[i]%32; + p_pen[pen_offset] |= 1 << pen_bit; + if (i>= _LCDFRONTPLANES) { // Pin is a backplane + p_pen[pen_offset+2] |= 1 << pen_bit; // Enable BPEN + LCD->WF8B[(uint8_t)WF_ORDERING_TABLE[i]] = 1 << (i - _LCDFRONTPLANES); // fill with 0x01, 0x02, etc + } + } + LCD->GCR |= LCD_GCR_LCDEN_MASK; +} + +int SLCD::_putc(int c) +{ + Write_Char(c); + return 0; +} + +void SLCD::Write_Char (char lbValue) +{ + if (CharPosition >= _CHARNUM) + CharPosition = 0; + + if (lbValue == '.') { + // Use built-in dot + DP(CharPosition-1, true); + return; + } + + uint8_t char_val; + uint8_t temp; + uint8_t *lbpLCDWF; + uint8_t lbCounter; + uint16_t arrayOffset; + uint8_t position; + + lbpLCDWF = (uint8_t *)&LCD->WF8B[0]; + /* only ascii character if value not writeable write as @ */ + if (lbValue>='a' && lbValue<='z') { + lbValue -= 32; // UpperCase + } + if (lbValue<ASCCI_TABLE_START || lbValue >ASCCI_TABLE_END) { + lbValue = BLANK_CHARACTER; // default value as space + } + lbValue -=ASCCI_TABLE_START; // Remove the offset to search in the ascci table + arrayOffset = (lbValue * _CHAR_SIZE); // Compensate matrix offset + // ensure bLCD position is in valid limit + lbCounter = 0; //number of writings to complete one char + while (lbCounter<_CHAR_SIZE) { + position = (CharPosition) *_LCDTYPE + lbCounter; + temp=0; + if (lbCounter==1) { + temp = lbpLCDWF[WF_ORDERING_TABLE[position]] & 0x01;//bit 0 has the special symbol information + } + char_val = ASCII_TO_WF_CODIFICATION_TABLE[arrayOffset + lbCounter]; + lbpLCDWF[WF_ORDERING_TABLE[position]] = char_val | temp; + // if (char_val==0) lbCounter = _CHAR_SIZE; //end of this character + lbCounter++; + } + CharPosition++; +} + +void SLCD::Home() +{ + CharPosition = 0; +} + +void SLCD::Contrast (uint8_t lbContrast) +{ + lbContrast &= 0x0F; //Forced to the only values accepted + LCD->GCR |= LCD_GCR_RVTRIM(lbContrast); +} + +void SLCD::clear() +{ + All_Segments(0); +} + +void SLCD::All_Segments (int mode) +{ + uint8_t lbTotalBytes = _CHARNUM * _LCDTYPE; + uint8_t lbCounter=0; + uint8_t *lbpLCDWF; + + lbpLCDWF = (uint8_t *)&LCD->WF8B[0]; + while (lbCounter < lbTotalBytes) { + if (mode==1) { + lbpLCDWF[(uint8_t)WF_ORDERING_TABLE[lbCounter++]]=_ALLON; + } else { + lbpLCDWF[WF_ORDERING_TABLE[lbCounter++]]=0; + } + } +} + +void SLCD::DP(int pos, bool on) +{ + uint8_t *lbpLCDWF; + int tableLoc; + switch (pos) { + case 0: + tableLoc = 1; + break; + case 1: + tableLoc = 3; + break; + case 2: + tableLoc = 5; + break; + default: + return; // Bad position + } + lbpLCDWF = (uint8_t *)&LCD->WF8B[0]; + if (on) { + lbpLCDWF[(uint8_t)WF_ORDERING_TABLE[tableLoc]]|=1; + } else { + lbpLCDWF[(uint8_t)WF_ORDERING_TABLE[tableLoc]]&=~1; + } +} + +void SLCD::DP1 (int mode) +{ + DP(0, mode==1); +} + +void SLCD::DP2 (int mode) +{ + DP(1, mode==1); +} + +void SLCD::DP3 (int mode) +{ + DP(2, mode==1); +} + +void SLCD::Colon (bool on) +{ + uint8_t *lbpLCDWF; + lbpLCDWF = (uint8_t *)&LCD->WF8B[0]; + if (on) { + lbpLCDWF[(uint8_t)WF_ORDERING_TABLE[7]]|=1; + } else { + lbpLCDWF[(uint8_t)WF_ORDERING_TABLE[7]]&=~1; + } +} + +void SLCD::blink(int blink) +{ + if (( blink > 7) || (blink < 0)) + LCD->AR &= ~LCD_AR_BLINK_MASK; + else + LCD->AR |= LCD_AR_BLINK_MASK | blink; +} + +void SLCD::deepsleepEnable(bool enable) +{ + MCG->C1 &= ~MCG_C1_IREFSTEN_MASK; + MCG->C1 |= enable << MCG_C1_IREFSTEN_SHIFT; + LCD->GCR &= ~LCD_GCR_LCDSTP_MASK; + LCD->GCR |= (!enable) << LCD_GCR_LCDSTP_SHIFT; +}