This program plays QuickTime movies on GR-Peach
Dependencies: AsciiFont GR-PEACH_video GraphicsFramework LCD_shield_config R_BSP TLV320_RBSP mbed-rtos mbed
Requirements
- GR-Peach
- GR-Peach Audio Camera Shield or I²S compatible audio DAC
- GR-Peach LCD Shield
- USB memory stick
How to play movie files
- Encode movie files
encode movies with ffmpeg
$ ffmpeg -i <input -ar 44100 -acodec pcm_s16le -s 480x270 -vcodec mjpeg -q:v 3 -movflags faststart -threads 4 -vf fps=30 <output>.mov
- Copy movies to the root directory of USB memory
- Build and upload this program
- Run it
MovPlayer.hpp
- Committer:
- mtkrtk
- Date:
- 2017-03-12
- Revision:
- 1:3e638b9e91cd
- Parent:
- 0:d0f130e27d32
File content as of revision 1:3e638b9e91cd:
#ifndef __MovPlayer__ #define __MovPlayer__ #include "rtos.h" #include "LCD.hpp" #include "R_BSP_Ssif.h" #include "MovFile.hpp" #include "CppStandardHelper.hpp" class MovPlayer { public: static constexpr int BufferLength = 20; typedef mbed::Callback<int32_t (void * const, uint32_t, const rbsp_data_conf_t *)> AudioCallback; private: struct VideoBuffer { char MBED_ALIGN(0x20) buf[65535]; }; struct AudioBuffer { char MBED_ALIGN(4) buf[0x1B90]; uint32_t size; }; static VideoBuffer videoBuf[BufferLength]; static AudioBuffer __attribute__((section("NC_BSS"))) audioBuf[BufferLength]; static MovPlayer singleton; static unsigned char audioThreadStack[DEFAULT_STACK_SIZE]; rtos::Thread audioThread; rtos::RtosTimer frameTimer; rtos::Semaphore frameSemaphore; rtos::Queue<VideoBuffer, BufferLength - 2> videoQueue; MovFile *mov; AudioCallback output; volatile uint32_t queueTimeout; MovPlayer(); void frameTimerCallback(); void audioProcessor(); public: static MovPlayer *defaultPlayer() { return &singleton; } void play(MovFile *mov, LCD *lcd, AudioCallback callback); }; #endif