A program to display an image on the uLCD-32PT display by 4D Systems

Dependencies:   mbed

Committer:
ms523
Date:
Sun Oct 03 15:47:25 2010 +0000
Revision:
0:fc4f3879f0e1

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ms523 0:fc4f3879f0e1 1 //
ms523 0:fc4f3879f0e1 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
ms523 0:fc4f3879f0e1 3 //
ms523 0:fc4f3879f0e1 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
ms523 0:fc4f3879f0e1 5 //
ms523 0:fc4f3879f0e1 6 // TFT_4DGL is free software: you can redistribute it and/or modify
ms523 0:fc4f3879f0e1 7 // it under the terms of the GNU General Public License as published by
ms523 0:fc4f3879f0e1 8 // the Free Software Foundation, either version 3 of the License, or
ms523 0:fc4f3879f0e1 9 // (at your option) any later version.
ms523 0:fc4f3879f0e1 10 //
ms523 0:fc4f3879f0e1 11 // TFT_4DGL is distributed in the hope that it will be useful,
ms523 0:fc4f3879f0e1 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
ms523 0:fc4f3879f0e1 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
ms523 0:fc4f3879f0e1 14 // GNU General Public License for more details.
ms523 0:fc4f3879f0e1 15 //
ms523 0:fc4f3879f0e1 16 // You should have received a copy of the GNU General Public License
ms523 0:fc4f3879f0e1 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
ms523 0:fc4f3879f0e1 18
ms523 0:fc4f3879f0e1 19 #include "mbed.h"
ms523 0:fc4f3879f0e1 20
ms523 0:fc4f3879f0e1 21 #ifndef DEBUGMODE
ms523 0:fc4f3879f0e1 22 //#define DEBUGMODE 1
ms523 0:fc4f3879f0e1 23 #endif
ms523 0:fc4f3879f0e1 24
ms523 0:fc4f3879f0e1 25 // Common WAIT value in millisecond
ms523 0:fc4f3879f0e1 26 #define TEMPO 1
ms523 0:fc4f3879f0e1 27
ms523 0:fc4f3879f0e1 28 // 4DGL Functions values
ms523 0:fc4f3879f0e1 29 #define AUTOBAUD '\x55'
ms523 0:fc4f3879f0e1 30 #define CLS '\x45'
ms523 0:fc4f3879f0e1 31 #define BAUDRATE '\x51'
ms523 0:fc4f3879f0e1 32 #define VERSION '\x56'
ms523 0:fc4f3879f0e1 33 #define BCKGDCOLOR '\x42'
ms523 0:fc4f3879f0e1 34 #define DISPCONTROL '\x59'
ms523 0:fc4f3879f0e1 35 #define SETVOLUME '\x76'
ms523 0:fc4f3879f0e1 36 #define CIRCLE '\x43'
ms523 0:fc4f3879f0e1 37 #define TRIANGLE '\x47'
ms523 0:fc4f3879f0e1 38 #define LINE '\x4C'
ms523 0:fc4f3879f0e1 39 #define RECTANGLE '\x72'
ms523 0:fc4f3879f0e1 40 #define ELLIPSE '\x65'
ms523 0:fc4f3879f0e1 41 #define PIXEL '\x50'
ms523 0:fc4f3879f0e1 42 #define READPIXEL '\x52'
ms523 0:fc4f3879f0e1 43 #define SCREENCOPY '\x63'
ms523 0:fc4f3879f0e1 44 #define PENSIZE '\x70'
ms523 0:fc4f3879f0e1 45 #define SETFONT '\x46'
ms523 0:fc4f3879f0e1 46 #define TEXTMODE '\x4F'
ms523 0:fc4f3879f0e1 47 #define TEXTCHAR '\x54'
ms523 0:fc4f3879f0e1 48 #define GRAPHCHAR '\x74'
ms523 0:fc4f3879f0e1 49 #define TEXTSTRING '\x73'
ms523 0:fc4f3879f0e1 50 #define GRAPHSTRING '\x53'
ms523 0:fc4f3879f0e1 51 #define TEXTBUTTON '\x62'
ms523 0:fc4f3879f0e1 52 #define GETTOUCH '\x6F'
ms523 0:fc4f3879f0e1 53 #define WAITTOUCH '\x77'
ms523 0:fc4f3879f0e1 54 #define SETTOUCH '\x75'
ms523 0:fc4f3879f0e1 55
ms523 0:fc4f3879f0e1 56
ms523 0:fc4f3879f0e1 57 // Screen answers
ms523 0:fc4f3879f0e1 58 #define ACK '\x06'
ms523 0:fc4f3879f0e1 59 #define NAK '\x15'
ms523 0:fc4f3879f0e1 60
ms523 0:fc4f3879f0e1 61 // Screen states
ms523 0:fc4f3879f0e1 62 #define OFF '\x00'
ms523 0:fc4f3879f0e1 63 #define ON '\x01'
ms523 0:fc4f3879f0e1 64
ms523 0:fc4f3879f0e1 65 // Graphics modes
ms523 0:fc4f3879f0e1 66 #define SOLID '\x00'
ms523 0:fc4f3879f0e1 67 #define WIREFRAME '\x01'
ms523 0:fc4f3879f0e1 68
ms523 0:fc4f3879f0e1 69 // Text modes
ms523 0:fc4f3879f0e1 70 #define TRANSPARENT '\x00'
ms523 0:fc4f3879f0e1 71 #define OPAQUE '\x01'
ms523 0:fc4f3879f0e1 72
ms523 0:fc4f3879f0e1 73 // Fonts Sizes
ms523 0:fc4f3879f0e1 74 #define FONT_5X7 '\x00'
ms523 0:fc4f3879f0e1 75 #define FONT_8X8 '\x01'
ms523 0:fc4f3879f0e1 76 #define FONT_8X12 '\x02'
ms523 0:fc4f3879f0e1 77 #define FONT_12X16 '\x03'
ms523 0:fc4f3879f0e1 78
ms523 0:fc4f3879f0e1 79 // Touch Values
ms523 0:fc4f3879f0e1 80 #define WAIT '\x00'
ms523 0:fc4f3879f0e1 81 #define PRESS '\x01'
ms523 0:fc4f3879f0e1 82 #define RELEASE '\x02'
ms523 0:fc4f3879f0e1 83 #define MOVE '\x03'
ms523 0:fc4f3879f0e1 84 #define STATUS '\x04'
ms523 0:fc4f3879f0e1 85 #define GETPOSITION '\x05'
ms523 0:fc4f3879f0e1 86
ms523 0:fc4f3879f0e1 87 // Data speed
ms523 0:fc4f3879f0e1 88 #define BAUD_110 '\x00'
ms523 0:fc4f3879f0e1 89 #define BAUD_300 '\x01'
ms523 0:fc4f3879f0e1 90 #define BAUD_600 '\x02'
ms523 0:fc4f3879f0e1 91 #define BAUD_1200 '\x03'
ms523 0:fc4f3879f0e1 92 #define BAUD_2400 '\x04'
ms523 0:fc4f3879f0e1 93 #define BAUD_4800 '\x05'
ms523 0:fc4f3879f0e1 94 #define BAUD_9600 '\x06'
ms523 0:fc4f3879f0e1 95 #define BAUD_14400 '\x07'
ms523 0:fc4f3879f0e1 96 #define BAUD_19200 '\x09'
ms523 0:fc4f3879f0e1 97 #define BAUD_31250 '\x09'
ms523 0:fc4f3879f0e1 98 #define BAUD_38400 '\x0A'
ms523 0:fc4f3879f0e1 99 #define BAUD_56000 '\x0B'
ms523 0:fc4f3879f0e1 100 #define BAUD_57600 '\x0C'
ms523 0:fc4f3879f0e1 101 #define BAUD_115200 '\x0D'
ms523 0:fc4f3879f0e1 102 #define BAUD_128000 '\x0E'
ms523 0:fc4f3879f0e1 103 #define BAUD_256000 '\x0F'
ms523 0:fc4f3879f0e1 104
ms523 0:fc4f3879f0e1 105 // Defined Colors
ms523 0:fc4f3879f0e1 106 #define WHITE 0xFFFFFF
ms523 0:fc4f3879f0e1 107 #define BLACK 0x000000
ms523 0:fc4f3879f0e1 108 #define RED 0xFF0000
ms523 0:fc4f3879f0e1 109 #define GREEN 0x00FF00
ms523 0:fc4f3879f0e1 110 #define BLUE 0x0000FF
ms523 0:fc4f3879f0e1 111 #define LGREY 0xBFBFBF
ms523 0:fc4f3879f0e1 112 #define DGREY 0x5F5F5F
ms523 0:fc4f3879f0e1 113
ms523 0:fc4f3879f0e1 114 // Mode data
ms523 0:fc4f3879f0e1 115 #define BACKLIGHT '\x00'
ms523 0:fc4f3879f0e1 116 #define DISPLAY '\x01'
ms523 0:fc4f3879f0e1 117 #define CONTRAST '\x02'
ms523 0:fc4f3879f0e1 118 #define POWER '\x03'
ms523 0:fc4f3879f0e1 119 #define ORIENTATION '\x04'
ms523 0:fc4f3879f0e1 120 #define TOUCH_CTRL '\x05'
ms523 0:fc4f3879f0e1 121 #define IMAGE_FORMAT '\x06'
ms523 0:fc4f3879f0e1 122 #define PROTECT_FAT '\x08'
ms523 0:fc4f3879f0e1 123
ms523 0:fc4f3879f0e1 124 // change this to your specific screen (newer versions) if needed
ms523 0:fc4f3879f0e1 125 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
ms523 0:fc4f3879f0e1 126 #define SIZE_X 240
ms523 0:fc4f3879f0e1 127 #define SIZE_Y 320
ms523 0:fc4f3879f0e1 128
ms523 0:fc4f3879f0e1 129 #define IS_LANDSCAPE 0
ms523 0:fc4f3879f0e1 130 #define IS_PORTRAIT 1
ms523 0:fc4f3879f0e1 131
ms523 0:fc4f3879f0e1 132 // Screen orientation
ms523 0:fc4f3879f0e1 133 #define LANDSCAPE '\x01'
ms523 0:fc4f3879f0e1 134 #define LANDSCAPE_R '\x02'
ms523 0:fc4f3879f0e1 135 #define PORTRAIT '\x03'
ms523 0:fc4f3879f0e1 136 #define PORTRAIT_R '\x04'
ms523 0:fc4f3879f0e1 137
ms523 0:fc4f3879f0e1 138 // Parameters
ms523 0:fc4f3879f0e1 139 #define ENABLE '\x00'
ms523 0:fc4f3879f0e1 140 #define DISABLE '\x01'
ms523 0:fc4f3879f0e1 141 #define RESET '\x02'
ms523 0:fc4f3879f0e1 142
ms523 0:fc4f3879f0e1 143 #define NEW '\x00'
ms523 0:fc4f3879f0e1 144 #define OLD '\x01'
ms523 0:fc4f3879f0e1 145
ms523 0:fc4f3879f0e1 146 #define DOWN '\x00'
ms523 0:fc4f3879f0e1 147 #define UP '\x01'
ms523 0:fc4f3879f0e1 148
ms523 0:fc4f3879f0e1 149 #define PROTECT '\x00'
ms523 0:fc4f3879f0e1 150 #define UNPROTECT '\x02'
ms523 0:fc4f3879f0e1 151
ms523 0:fc4f3879f0e1 152 //**************************************************************************
ms523 0:fc4f3879f0e1 153 class TFT_4DGL {
ms523 0:fc4f3879f0e1 154
ms523 0:fc4f3879f0e1 155 public :
ms523 0:fc4f3879f0e1 156
ms523 0:fc4f3879f0e1 157 TFT_4DGL(PinName tx, PinName rx, PinName rst);
ms523 0:fc4f3879f0e1 158
ms523 0:fc4f3879f0e1 159 // General Commands
ms523 0:fc4f3879f0e1 160 void cls();
ms523 0:fc4f3879f0e1 161 void reset();
ms523 0:fc4f3879f0e1 162 void autobaud();
ms523 0:fc4f3879f0e1 163 void baudrate(long);
ms523 0:fc4f3879f0e1 164 void background_color(int);
ms523 0:fc4f3879f0e1 165 void display_control(char, char);
ms523 0:fc4f3879f0e1 166 void set_volume(char);
ms523 0:fc4f3879f0e1 167
ms523 0:fc4f3879f0e1 168 // Graphics Commands
ms523 0:fc4f3879f0e1 169 void circle(int, int, int, int);
ms523 0:fc4f3879f0e1 170 void triangle(int, int, int, int, int, int, int);
ms523 0:fc4f3879f0e1 171 void line(int, int, int, int, int);
ms523 0:fc4f3879f0e1 172 void rectangle(int, int, int, int, int);
ms523 0:fc4f3879f0e1 173 void ellipse(int, int, int, int, int);
ms523 0:fc4f3879f0e1 174 void pixel(int, int, int);
ms523 0:fc4f3879f0e1 175 int read_pixel(int, int);
ms523 0:fc4f3879f0e1 176 void screen_copy(int, int, int, int, int, int);
ms523 0:fc4f3879f0e1 177 void pen_size(char);
ms523 0:fc4f3879f0e1 178 void SD_Card_Wav(char[]);
ms523 0:fc4f3879f0e1 179 void Set_Volume(char);
ms523 0:fc4f3879f0e1 180 void uSD_FAT_Image(char[], int, int, long);
ms523 0:fc4f3879f0e1 181 void uSD_Image(int, int, long);
ms523 0:fc4f3879f0e1 182 void uSD_Video(int, int, long);
ms523 0:fc4f3879f0e1 183
ms523 0:fc4f3879f0e1 184 // Texts Commands
ms523 0:fc4f3879f0e1 185 void set_font(char);
ms523 0:fc4f3879f0e1 186 void text_mode(char);
ms523 0:fc4f3879f0e1 187 void text_char(char, char, char, int);
ms523 0:fc4f3879f0e1 188 void graphic_char(char, int, int, int, char, char);
ms523 0:fc4f3879f0e1 189 void text_string(char *, char, char, char, int);
ms523 0:fc4f3879f0e1 190 void graphic_string(char *, int, int, char, int, char, char);
ms523 0:fc4f3879f0e1 191 void text_button(char *, char, int, int, int, char, int, char, char);
ms523 0:fc4f3879f0e1 192
ms523 0:fc4f3879f0e1 193 void locate(char, char);
ms523 0:fc4f3879f0e1 194 void color(int);
ms523 0:fc4f3879f0e1 195 void putc(char);
ms523 0:fc4f3879f0e1 196 void puts(char *);
ms523 0:fc4f3879f0e1 197
ms523 0:fc4f3879f0e1 198 // Touch Command
ms523 0:fc4f3879f0e1 199 void touch_mode(char);
ms523 0:fc4f3879f0e1 200 void get_touch(int *, int *);
ms523 0:fc4f3879f0e1 201 void wait_touch(int);
ms523 0:fc4f3879f0e1 202 void set_touch(int, int, int, int);
ms523 0:fc4f3879f0e1 203 int touch_status(void);
ms523 0:fc4f3879f0e1 204 void Pause_Until_Touch(int *, int *);
ms523 0:fc4f3879f0e1 205
ms523 0:fc4f3879f0e1 206 // Screen Data
ms523 0:fc4f3879f0e1 207 int type;
ms523 0:fc4f3879f0e1 208 int revision;
ms523 0:fc4f3879f0e1 209 int firmware;
ms523 0:fc4f3879f0e1 210 int reserved1;
ms523 0:fc4f3879f0e1 211 int reserved2;
ms523 0:fc4f3879f0e1 212
ms523 0:fc4f3879f0e1 213 // Text data
ms523 0:fc4f3879f0e1 214 char current_col;
ms523 0:fc4f3879f0e1 215 char current_row;
ms523 0:fc4f3879f0e1 216 int current_color;
ms523 0:fc4f3879f0e1 217 char current_font;
ms523 0:fc4f3879f0e1 218 char current_orientation;
ms523 0:fc4f3879f0e1 219 char max_col;
ms523 0:fc4f3879f0e1 220 char max_row;
ms523 0:fc4f3879f0e1 221
ms523 0:fc4f3879f0e1 222 protected :
ms523 0:fc4f3879f0e1 223
ms523 0:fc4f3879f0e1 224 Serial _cmd;
ms523 0:fc4f3879f0e1 225 DigitalOut _rst;
ms523 0:fc4f3879f0e1 226
ms523 0:fc4f3879f0e1 227 void freeBUFFER (void);
ms523 0:fc4f3879f0e1 228 void writeBYTE (char);
ms523 0:fc4f3879f0e1 229 int writeCOMMAND(char *, int);
ms523 0:fc4f3879f0e1 230 int readVERSION (char *, int);
ms523 0:fc4f3879f0e1 231 void getTOUCH (char *, int, int *,int *);
ms523 0:fc4f3879f0e1 232 int getSTATUS (char *, int);
ms523 0:fc4f3879f0e1 233 void version (void);
ms523 0:fc4f3879f0e1 234 };
ms523 0:fc4f3879f0e1 235
ms523 0:fc4f3879f0e1 236 typedef unsigned char BYTE;