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Menu.h
- Committer:
- mrkang
- Date:
- 2020-04-27
- Revision:
- 0:c22f4a404631
File content as of revision 0:c22f4a404631:
#ifndef Menu_H #define Menu_H #include "mbed.h" #include "N5110.h" #include "Joystick.h" #include "Bitmap.h" #include "Sound.h" class Menu{ public: Menu(); ~Menu(); void welcome(N5110 &lcd,BusOut &output,Sound &sound); void over(N5110 &lcd,BusOut &output); void menu(N5110 &lcd,InterruptIn &buttonA,InterruptIn &buttonY,InterruptIn &buttonX,InterruptIn &buttonB,InterruptIn &start,int *score,int n); void ranking(N5110 &lcd,int *scroe,int n,InterruptIn &buttonA); void displayCurScore(N5110 &lcd,int scroe); void drawEverything(N5110 &lcd); void setMode(N5110 &lcd,InterruptIn &buttonA,InterruptIn &buttonY,InterruptIn &buttonX); void rules(N5110 &lcd,InterruptIn &buttonB); void store(N5110 &lcd,InterruptIn &buttonY); int getMode(); int again(N5110 &lcd,int scroe,InterruptIn &buttonX,InterruptIn &buttonY); private: int mode; }; #endif