SDL standard library

Dependents:   H261_encoder

Committer:
miruga27
Date:
Wed Sep 07 18:46:53 2016 +0000
Revision:
0:dda4f4550403
7/09/2016;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
miruga27 0:dda4f4550403 1 /*
miruga27 0:dda4f4550403 2 Simple DirectMedia Layer
miruga27 0:dda4f4550403 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
miruga27 0:dda4f4550403 4
miruga27 0:dda4f4550403 5 This software is provided 'as-is', without any express or implied
miruga27 0:dda4f4550403 6 warranty. In no event will the authors be held liable for any damages
miruga27 0:dda4f4550403 7 arising from the use of this software.
miruga27 0:dda4f4550403 8
miruga27 0:dda4f4550403 9 Permission is granted to anyone to use this software for any purpose,
miruga27 0:dda4f4550403 10 including commercial applications, and to alter it and redistribute it
miruga27 0:dda4f4550403 11 freely, subject to the following restrictions:
miruga27 0:dda4f4550403 12
miruga27 0:dda4f4550403 13 1. The origin of this software must not be misrepresented; you must not
miruga27 0:dda4f4550403 14 claim that you wrote the original software. If you use this software
miruga27 0:dda4f4550403 15 in a product, an acknowledgment in the product documentation would be
miruga27 0:dda4f4550403 16 appreciated but is not required.
miruga27 0:dda4f4550403 17 2. Altered source versions must be plainly marked as such, and must not be
miruga27 0:dda4f4550403 18 misrepresented as being the original software.
miruga27 0:dda4f4550403 19 3. This notice may not be removed or altered from any source distribution.
miruga27 0:dda4f4550403 20 */
miruga27 0:dda4f4550403 21
miruga27 0:dda4f4550403 22 /**
miruga27 0:dda4f4550403 23 * \file SDL_opengl.h
miruga27 0:dda4f4550403 24 *
miruga27 0:dda4f4550403 25 * This is a simple file to encapsulate the OpenGL API headers.
miruga27 0:dda4f4550403 26 */
miruga27 0:dda4f4550403 27
miruga27 0:dda4f4550403 28 #ifndef _SDL_opengl_h
miruga27 0:dda4f4550403 29 #define _SDL_opengl_h
miruga27 0:dda4f4550403 30
miruga27 0:dda4f4550403 31 #include "SDL_config.h"
miruga27 0:dda4f4550403 32
miruga27 0:dda4f4550403 33 #ifndef __IPHONEOS__
miruga27 0:dda4f4550403 34
miruga27 0:dda4f4550403 35 #ifdef __WIN32__
miruga27 0:dda4f4550403 36 #define WIN32_LEAN_AND_MEAN
miruga27 0:dda4f4550403 37 #ifndef NOMINMAX
miruga27 0:dda4f4550403 38 #define NOMINMAX /* Don't defined min() and max() */
miruga27 0:dda4f4550403 39 #endif
miruga27 0:dda4f4550403 40 #include <windows.h>
miruga27 0:dda4f4550403 41 #endif
miruga27 0:dda4f4550403 42
miruga27 0:dda4f4550403 43 #ifdef __glext_h_
miruga27 0:dda4f4550403 44 /* Someone has already included glext.h */
miruga27 0:dda4f4550403 45 #define NO_SDL_GLEXT
miruga27 0:dda4f4550403 46 #endif
miruga27 0:dda4f4550403 47 #ifndef NO_SDL_GLEXT
miruga27 0:dda4f4550403 48 #define __glext_h_ /* Don't let gl.h include glext.h */
miruga27 0:dda4f4550403 49 #endif
miruga27 0:dda4f4550403 50 #if defined(__MACOSX__)
miruga27 0:dda4f4550403 51 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
miruga27 0:dda4f4550403 52 #define __X_GL_H
miruga27 0:dda4f4550403 53 #else
miruga27 0:dda4f4550403 54 #include <GL/gl.h> /* Header File For The OpenGL Library */
miruga27 0:dda4f4550403 55 #endif
miruga27 0:dda4f4550403 56 #ifndef NO_SDL_GLEXT
miruga27 0:dda4f4550403 57 #undef __glext_h_
miruga27 0:dda4f4550403 58 #endif
miruga27 0:dda4f4550403 59
miruga27 0:dda4f4550403 60 /**
miruga27 0:dda4f4550403 61 * \file SDL_opengl.h
miruga27 0:dda4f4550403 62 *
miruga27 0:dda4f4550403 63 * This file is included because glext.h is not available on some systems.
miruga27 0:dda4f4550403 64 * If you don't want this version included, simply define ::NO_SDL_GLEXT.
miruga27 0:dda4f4550403 65 *
miruga27 0:dda4f4550403 66 * The latest version is available from:
miruga27 0:dda4f4550403 67 * http://www.opengl.org/registry/
miruga27 0:dda4f4550403 68 */
miruga27 0:dda4f4550403 69
miruga27 0:dda4f4550403 70 /**
miruga27 0:dda4f4550403 71 * \def NO_SDL_GLEXT
miruga27 0:dda4f4550403 72 *
miruga27 0:dda4f4550403 73 * Define this if you have your own version of glext.h and want to disable the
miruga27 0:dda4f4550403 74 * version included in SDL_opengl.h.
miruga27 0:dda4f4550403 75 */
miruga27 0:dda4f4550403 76
miruga27 0:dda4f4550403 77 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
miruga27 0:dda4f4550403 78 #ifndef __glext_h_
miruga27 0:dda4f4550403 79 #define __glext_h_
miruga27 0:dda4f4550403 80
miruga27 0:dda4f4550403 81 #ifdef __cplusplus
miruga27 0:dda4f4550403 82 extern "C" {
miruga27 0:dda4f4550403 83 #endif
miruga27 0:dda4f4550403 84
miruga27 0:dda4f4550403 85 /*
miruga27 0:dda4f4550403 86 ** Copyright (c) 2007-2010 The Khronos Group Inc.
miruga27 0:dda4f4550403 87 **
miruga27 0:dda4f4550403 88 ** Permission is hereby granted, free of charge, to any person obtaining a
miruga27 0:dda4f4550403 89 ** copy of this software and/or associated documentation files (the
miruga27 0:dda4f4550403 90 ** "Materials"), to deal in the Materials without restriction, including
miruga27 0:dda4f4550403 91 ** without limitation the rights to use, copy, modify, merge, publish,
miruga27 0:dda4f4550403 92 ** distribute, sublicense, and/or sell copies of the Materials, and to
miruga27 0:dda4f4550403 93 ** permit persons to whom the Materials are furnished to do so, subject to
miruga27 0:dda4f4550403 94 ** the following conditions:
miruga27 0:dda4f4550403 95 **
miruga27 0:dda4f4550403 96 ** The above copyright notice and this permission notice shall be included
miruga27 0:dda4f4550403 97 ** in all copies or substantial portions of the Materials.
miruga27 0:dda4f4550403 98 **
miruga27 0:dda4f4550403 99 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
miruga27 0:dda4f4550403 100 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
miruga27 0:dda4f4550403 101 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
miruga27 0:dda4f4550403 102 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
miruga27 0:dda4f4550403 103 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
miruga27 0:dda4f4550403 104 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
miruga27 0:dda4f4550403 105 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
miruga27 0:dda4f4550403 106 */
miruga27 0:dda4f4550403 107
miruga27 0:dda4f4550403 108 /* Header file version number, required by OpenGL ABI for Linux */
miruga27 0:dda4f4550403 109 /* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */
miruga27 0:dda4f4550403 110 /* Current version at http://www.opengl.org/registry/ */
miruga27 0:dda4f4550403 111 #define GL_GLEXT_VERSION 64
miruga27 0:dda4f4550403 112 /* Function declaration macros - to move into glplatform.h */
miruga27 0:dda4f4550403 113
miruga27 0:dda4f4550403 114 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
miruga27 0:dda4f4550403 115 #define WIN32_LEAN_AND_MEAN 1
miruga27 0:dda4f4550403 116 #include <windows.h>
miruga27 0:dda4f4550403 117 #endif
miruga27 0:dda4f4550403 118
miruga27 0:dda4f4550403 119 #ifndef APIENTRY
miruga27 0:dda4f4550403 120 #define APIENTRY
miruga27 0:dda4f4550403 121 #endif
miruga27 0:dda4f4550403 122 #ifndef APIENTRYP
miruga27 0:dda4f4550403 123 #define APIENTRYP APIENTRY *
miruga27 0:dda4f4550403 124 #endif
miruga27 0:dda4f4550403 125 #ifndef GLAPI
miruga27 0:dda4f4550403 126 #define GLAPI extern
miruga27 0:dda4f4550403 127 #endif
miruga27 0:dda4f4550403 128
miruga27 0:dda4f4550403 129 /*************************************************************/
miruga27 0:dda4f4550403 130
miruga27 0:dda4f4550403 131 #ifndef GL_VERSION_1_2
miruga27 0:dda4f4550403 132 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
miruga27 0:dda4f4550403 133 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
miruga27 0:dda4f4550403 134 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
miruga27 0:dda4f4550403 135 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
miruga27 0:dda4f4550403 136 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
miruga27 0:dda4f4550403 137 #define GL_TEXTURE_BINDING_3D 0x806A
miruga27 0:dda4f4550403 138 #define GL_PACK_SKIP_IMAGES 0x806B
miruga27 0:dda4f4550403 139 #define GL_PACK_IMAGE_HEIGHT 0x806C
miruga27 0:dda4f4550403 140 #define GL_UNPACK_SKIP_IMAGES 0x806D
miruga27 0:dda4f4550403 141 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
miruga27 0:dda4f4550403 142 #define GL_TEXTURE_3D 0x806F
miruga27 0:dda4f4550403 143 #define GL_PROXY_TEXTURE_3D 0x8070
miruga27 0:dda4f4550403 144 #define GL_TEXTURE_DEPTH 0x8071
miruga27 0:dda4f4550403 145 #define GL_TEXTURE_WRAP_R 0x8072
miruga27 0:dda4f4550403 146 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
miruga27 0:dda4f4550403 147 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
miruga27 0:dda4f4550403 148 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
miruga27 0:dda4f4550403 149 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
miruga27 0:dda4f4550403 150 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
miruga27 0:dda4f4550403 151 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
miruga27 0:dda4f4550403 152 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
miruga27 0:dda4f4550403 153 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
miruga27 0:dda4f4550403 154 #define GL_BGR 0x80E0
miruga27 0:dda4f4550403 155 #define GL_BGRA 0x80E1
miruga27 0:dda4f4550403 156 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
miruga27 0:dda4f4550403 157 #define GL_MAX_ELEMENTS_INDICES 0x80E9
miruga27 0:dda4f4550403 158 #define GL_CLAMP_TO_EDGE 0x812F
miruga27 0:dda4f4550403 159 #define GL_TEXTURE_MIN_LOD 0x813A
miruga27 0:dda4f4550403 160 #define GL_TEXTURE_MAX_LOD 0x813B
miruga27 0:dda4f4550403 161 #define GL_TEXTURE_BASE_LEVEL 0x813C
miruga27 0:dda4f4550403 162 #define GL_TEXTURE_MAX_LEVEL 0x813D
miruga27 0:dda4f4550403 163 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
miruga27 0:dda4f4550403 164 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
miruga27 0:dda4f4550403 165 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
miruga27 0:dda4f4550403 166 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
miruga27 0:dda4f4550403 167 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
miruga27 0:dda4f4550403 168 #endif
miruga27 0:dda4f4550403 169
miruga27 0:dda4f4550403 170 #ifndef GL_VERSION_1_2_DEPRECATED
miruga27 0:dda4f4550403 171 #define GL_RESCALE_NORMAL 0x803A
miruga27 0:dda4f4550403 172 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
miruga27 0:dda4f4550403 173 #define GL_SINGLE_COLOR 0x81F9
miruga27 0:dda4f4550403 174 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
miruga27 0:dda4f4550403 175 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
miruga27 0:dda4f4550403 176 #endif
miruga27 0:dda4f4550403 177
miruga27 0:dda4f4550403 178 #ifndef GL_ARB_imaging
miruga27 0:dda4f4550403 179 #define GL_CONSTANT_COLOR 0x8001
miruga27 0:dda4f4550403 180 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
miruga27 0:dda4f4550403 181 #define GL_CONSTANT_ALPHA 0x8003
miruga27 0:dda4f4550403 182 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
miruga27 0:dda4f4550403 183 #define GL_BLEND_COLOR 0x8005
miruga27 0:dda4f4550403 184 #define GL_FUNC_ADD 0x8006
miruga27 0:dda4f4550403 185 #define GL_MIN 0x8007
miruga27 0:dda4f4550403 186 #define GL_MAX 0x8008
miruga27 0:dda4f4550403 187 #define GL_BLEND_EQUATION 0x8009
miruga27 0:dda4f4550403 188 #define GL_FUNC_SUBTRACT 0x800A
miruga27 0:dda4f4550403 189 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
miruga27 0:dda4f4550403 190 #endif
miruga27 0:dda4f4550403 191
miruga27 0:dda4f4550403 192 #ifndef GL_ARB_imaging_DEPRECATED
miruga27 0:dda4f4550403 193 #define GL_CONVOLUTION_1D 0x8010
miruga27 0:dda4f4550403 194 #define GL_CONVOLUTION_2D 0x8011
miruga27 0:dda4f4550403 195 #define GL_SEPARABLE_2D 0x8012
miruga27 0:dda4f4550403 196 #define GL_CONVOLUTION_BORDER_MODE 0x8013
miruga27 0:dda4f4550403 197 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
miruga27 0:dda4f4550403 198 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
miruga27 0:dda4f4550403 199 #define GL_REDUCE 0x8016
miruga27 0:dda4f4550403 200 #define GL_CONVOLUTION_FORMAT 0x8017
miruga27 0:dda4f4550403 201 #define GL_CONVOLUTION_WIDTH 0x8018
miruga27 0:dda4f4550403 202 #define GL_CONVOLUTION_HEIGHT 0x8019
miruga27 0:dda4f4550403 203 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
miruga27 0:dda4f4550403 204 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
miruga27 0:dda4f4550403 205 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
miruga27 0:dda4f4550403 206 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
miruga27 0:dda4f4550403 207 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
miruga27 0:dda4f4550403 208 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
miruga27 0:dda4f4550403 209 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
miruga27 0:dda4f4550403 210 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
miruga27 0:dda4f4550403 211 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
miruga27 0:dda4f4550403 212 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
miruga27 0:dda4f4550403 213 #define GL_HISTOGRAM 0x8024
miruga27 0:dda4f4550403 214 #define GL_PROXY_HISTOGRAM 0x8025
miruga27 0:dda4f4550403 215 #define GL_HISTOGRAM_WIDTH 0x8026
miruga27 0:dda4f4550403 216 #define GL_HISTOGRAM_FORMAT 0x8027
miruga27 0:dda4f4550403 217 #define GL_HISTOGRAM_RED_SIZE 0x8028
miruga27 0:dda4f4550403 218 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
miruga27 0:dda4f4550403 219 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
miruga27 0:dda4f4550403 220 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
miruga27 0:dda4f4550403 221 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
miruga27 0:dda4f4550403 222 #define GL_HISTOGRAM_SINK 0x802D
miruga27 0:dda4f4550403 223 #define GL_MINMAX 0x802E
miruga27 0:dda4f4550403 224 #define GL_MINMAX_FORMAT 0x802F
miruga27 0:dda4f4550403 225 #define GL_MINMAX_SINK 0x8030
miruga27 0:dda4f4550403 226 #define GL_TABLE_TOO_LARGE 0x8031
miruga27 0:dda4f4550403 227 #define GL_COLOR_MATRIX 0x80B1
miruga27 0:dda4f4550403 228 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
miruga27 0:dda4f4550403 229 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
miruga27 0:dda4f4550403 230 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
miruga27 0:dda4f4550403 231 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
miruga27 0:dda4f4550403 232 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
miruga27 0:dda4f4550403 233 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
miruga27 0:dda4f4550403 234 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
miruga27 0:dda4f4550403 235 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
miruga27 0:dda4f4550403 236 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
miruga27 0:dda4f4550403 237 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
miruga27 0:dda4f4550403 238 #define GL_COLOR_TABLE 0x80D0
miruga27 0:dda4f4550403 239 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
miruga27 0:dda4f4550403 240 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
miruga27 0:dda4f4550403 241 #define GL_PROXY_COLOR_TABLE 0x80D3
miruga27 0:dda4f4550403 242 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
miruga27 0:dda4f4550403 243 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
miruga27 0:dda4f4550403 244 #define GL_COLOR_TABLE_SCALE 0x80D6
miruga27 0:dda4f4550403 245 #define GL_COLOR_TABLE_BIAS 0x80D7
miruga27 0:dda4f4550403 246 #define GL_COLOR_TABLE_FORMAT 0x80D8
miruga27 0:dda4f4550403 247 #define GL_COLOR_TABLE_WIDTH 0x80D9
miruga27 0:dda4f4550403 248 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
miruga27 0:dda4f4550403 249 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
miruga27 0:dda4f4550403 250 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
miruga27 0:dda4f4550403 251 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
miruga27 0:dda4f4550403 252 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
miruga27 0:dda4f4550403 253 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
miruga27 0:dda4f4550403 254 #define GL_CONSTANT_BORDER 0x8151
miruga27 0:dda4f4550403 255 #define GL_REPLICATE_BORDER 0x8153
miruga27 0:dda4f4550403 256 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
miruga27 0:dda4f4550403 257 #endif
miruga27 0:dda4f4550403 258
miruga27 0:dda4f4550403 259 #ifndef GL_VERSION_1_3
miruga27 0:dda4f4550403 260 #define GL_TEXTURE0 0x84C0
miruga27 0:dda4f4550403 261 #define GL_TEXTURE1 0x84C1
miruga27 0:dda4f4550403 262 #define GL_TEXTURE2 0x84C2
miruga27 0:dda4f4550403 263 #define GL_TEXTURE3 0x84C3
miruga27 0:dda4f4550403 264 #define GL_TEXTURE4 0x84C4
miruga27 0:dda4f4550403 265 #define GL_TEXTURE5 0x84C5
miruga27 0:dda4f4550403 266 #define GL_TEXTURE6 0x84C6
miruga27 0:dda4f4550403 267 #define GL_TEXTURE7 0x84C7
miruga27 0:dda4f4550403 268 #define GL_TEXTURE8 0x84C8
miruga27 0:dda4f4550403 269 #define GL_TEXTURE9 0x84C9
miruga27 0:dda4f4550403 270 #define GL_TEXTURE10 0x84CA
miruga27 0:dda4f4550403 271 #define GL_TEXTURE11 0x84CB
miruga27 0:dda4f4550403 272 #define GL_TEXTURE12 0x84CC
miruga27 0:dda4f4550403 273 #define GL_TEXTURE13 0x84CD
miruga27 0:dda4f4550403 274 #define GL_TEXTURE14 0x84CE
miruga27 0:dda4f4550403 275 #define GL_TEXTURE15 0x84CF
miruga27 0:dda4f4550403 276 #define GL_TEXTURE16 0x84D0
miruga27 0:dda4f4550403 277 #define GL_TEXTURE17 0x84D1
miruga27 0:dda4f4550403 278 #define GL_TEXTURE18 0x84D2
miruga27 0:dda4f4550403 279 #define GL_TEXTURE19 0x84D3
miruga27 0:dda4f4550403 280 #define GL_TEXTURE20 0x84D4
miruga27 0:dda4f4550403 281 #define GL_TEXTURE21 0x84D5
miruga27 0:dda4f4550403 282 #define GL_TEXTURE22 0x84D6
miruga27 0:dda4f4550403 283 #define GL_TEXTURE23 0x84D7
miruga27 0:dda4f4550403 284 #define GL_TEXTURE24 0x84D8
miruga27 0:dda4f4550403 285 #define GL_TEXTURE25 0x84D9
miruga27 0:dda4f4550403 286 #define GL_TEXTURE26 0x84DA
miruga27 0:dda4f4550403 287 #define GL_TEXTURE27 0x84DB
miruga27 0:dda4f4550403 288 #define GL_TEXTURE28 0x84DC
miruga27 0:dda4f4550403 289 #define GL_TEXTURE29 0x84DD
miruga27 0:dda4f4550403 290 #define GL_TEXTURE30 0x84DE
miruga27 0:dda4f4550403 291 #define GL_TEXTURE31 0x84DF
miruga27 0:dda4f4550403 292 #define GL_ACTIVE_TEXTURE 0x84E0
miruga27 0:dda4f4550403 293 #define GL_MULTISAMPLE 0x809D
miruga27 0:dda4f4550403 294 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
miruga27 0:dda4f4550403 295 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
miruga27 0:dda4f4550403 296 #define GL_SAMPLE_COVERAGE 0x80A0
miruga27 0:dda4f4550403 297 #define GL_SAMPLE_BUFFERS 0x80A8
miruga27 0:dda4f4550403 298 #define GL_SAMPLES 0x80A9
miruga27 0:dda4f4550403 299 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
miruga27 0:dda4f4550403 300 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
miruga27 0:dda4f4550403 301 #define GL_TEXTURE_CUBE_MAP 0x8513
miruga27 0:dda4f4550403 302 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
miruga27 0:dda4f4550403 303 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
miruga27 0:dda4f4550403 304 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
miruga27 0:dda4f4550403 305 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
miruga27 0:dda4f4550403 306 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
miruga27 0:dda4f4550403 307 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
miruga27 0:dda4f4550403 308 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
miruga27 0:dda4f4550403 309 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
miruga27 0:dda4f4550403 310 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
miruga27 0:dda4f4550403 311 #define GL_COMPRESSED_RGB 0x84ED
miruga27 0:dda4f4550403 312 #define GL_COMPRESSED_RGBA 0x84EE
miruga27 0:dda4f4550403 313 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
miruga27 0:dda4f4550403 314 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
miruga27 0:dda4f4550403 315 #define GL_TEXTURE_COMPRESSED 0x86A1
miruga27 0:dda4f4550403 316 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
miruga27 0:dda4f4550403 317 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
miruga27 0:dda4f4550403 318 #define GL_CLAMP_TO_BORDER 0x812D
miruga27 0:dda4f4550403 319 #endif
miruga27 0:dda4f4550403 320
miruga27 0:dda4f4550403 321 #ifndef GL_VERSION_1_3_DEPRECATED
miruga27 0:dda4f4550403 322 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
miruga27 0:dda4f4550403 323 #define GL_MAX_TEXTURE_UNITS 0x84E2
miruga27 0:dda4f4550403 324 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
miruga27 0:dda4f4550403 325 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
miruga27 0:dda4f4550403 326 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
miruga27 0:dda4f4550403 327 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
miruga27 0:dda4f4550403 328 #define GL_MULTISAMPLE_BIT 0x20000000
miruga27 0:dda4f4550403 329 #define GL_NORMAL_MAP 0x8511
miruga27 0:dda4f4550403 330 #define GL_REFLECTION_MAP 0x8512
miruga27 0:dda4f4550403 331 #define GL_COMPRESSED_ALPHA 0x84E9
miruga27 0:dda4f4550403 332 #define GL_COMPRESSED_LUMINANCE 0x84EA
miruga27 0:dda4f4550403 333 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
miruga27 0:dda4f4550403 334 #define GL_COMPRESSED_INTENSITY 0x84EC
miruga27 0:dda4f4550403 335 #define GL_COMBINE 0x8570
miruga27 0:dda4f4550403 336 #define GL_COMBINE_RGB 0x8571
miruga27 0:dda4f4550403 337 #define GL_COMBINE_ALPHA 0x8572
miruga27 0:dda4f4550403 338 #define GL_SOURCE0_RGB 0x8580
miruga27 0:dda4f4550403 339 #define GL_SOURCE1_RGB 0x8581
miruga27 0:dda4f4550403 340 #define GL_SOURCE2_RGB 0x8582
miruga27 0:dda4f4550403 341 #define GL_SOURCE0_ALPHA 0x8588
miruga27 0:dda4f4550403 342 #define GL_SOURCE1_ALPHA 0x8589
miruga27 0:dda4f4550403 343 #define GL_SOURCE2_ALPHA 0x858A
miruga27 0:dda4f4550403 344 #define GL_OPERAND0_RGB 0x8590
miruga27 0:dda4f4550403 345 #define GL_OPERAND1_RGB 0x8591
miruga27 0:dda4f4550403 346 #define GL_OPERAND2_RGB 0x8592
miruga27 0:dda4f4550403 347 #define GL_OPERAND0_ALPHA 0x8598
miruga27 0:dda4f4550403 348 #define GL_OPERAND1_ALPHA 0x8599
miruga27 0:dda4f4550403 349 #define GL_OPERAND2_ALPHA 0x859A
miruga27 0:dda4f4550403 350 #define GL_RGB_SCALE 0x8573
miruga27 0:dda4f4550403 351 #define GL_ADD_SIGNED 0x8574
miruga27 0:dda4f4550403 352 #define GL_INTERPOLATE 0x8575
miruga27 0:dda4f4550403 353 #define GL_SUBTRACT 0x84E7
miruga27 0:dda4f4550403 354 #define GL_CONSTANT 0x8576
miruga27 0:dda4f4550403 355 #define GL_PRIMARY_COLOR 0x8577
miruga27 0:dda4f4550403 356 #define GL_PREVIOUS 0x8578
miruga27 0:dda4f4550403 357 #define GL_DOT3_RGB 0x86AE
miruga27 0:dda4f4550403 358 #define GL_DOT3_RGBA 0x86AF
miruga27 0:dda4f4550403 359 #endif
miruga27 0:dda4f4550403 360
miruga27 0:dda4f4550403 361 #ifndef GL_VERSION_1_4
miruga27 0:dda4f4550403 362 #define GL_BLEND_DST_RGB 0x80C8
miruga27 0:dda4f4550403 363 #define GL_BLEND_SRC_RGB 0x80C9
miruga27 0:dda4f4550403 364 #define GL_BLEND_DST_ALPHA 0x80CA
miruga27 0:dda4f4550403 365 #define GL_BLEND_SRC_ALPHA 0x80CB
miruga27 0:dda4f4550403 366 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
miruga27 0:dda4f4550403 367 #define GL_DEPTH_COMPONENT16 0x81A5
miruga27 0:dda4f4550403 368 #define GL_DEPTH_COMPONENT24 0x81A6
miruga27 0:dda4f4550403 369 #define GL_DEPTH_COMPONENT32 0x81A7
miruga27 0:dda4f4550403 370 #define GL_MIRRORED_REPEAT 0x8370
miruga27 0:dda4f4550403 371 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
miruga27 0:dda4f4550403 372 #define GL_TEXTURE_LOD_BIAS 0x8501
miruga27 0:dda4f4550403 373 #define GL_INCR_WRAP 0x8507
miruga27 0:dda4f4550403 374 #define GL_DECR_WRAP 0x8508
miruga27 0:dda4f4550403 375 #define GL_TEXTURE_DEPTH_SIZE 0x884A
miruga27 0:dda4f4550403 376 #define GL_TEXTURE_COMPARE_MODE 0x884C
miruga27 0:dda4f4550403 377 #define GL_TEXTURE_COMPARE_FUNC 0x884D
miruga27 0:dda4f4550403 378 #endif
miruga27 0:dda4f4550403 379
miruga27 0:dda4f4550403 380 #ifndef GL_VERSION_1_4_DEPRECATED
miruga27 0:dda4f4550403 381 #define GL_POINT_SIZE_MIN 0x8126
miruga27 0:dda4f4550403 382 #define GL_POINT_SIZE_MAX 0x8127
miruga27 0:dda4f4550403 383 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
miruga27 0:dda4f4550403 384 #define GL_GENERATE_MIPMAP 0x8191
miruga27 0:dda4f4550403 385 #define GL_GENERATE_MIPMAP_HINT 0x8192
miruga27 0:dda4f4550403 386 #define GL_FOG_COORDINATE_SOURCE 0x8450
miruga27 0:dda4f4550403 387 #define GL_FOG_COORDINATE 0x8451
miruga27 0:dda4f4550403 388 #define GL_FRAGMENT_DEPTH 0x8452
miruga27 0:dda4f4550403 389 #define GL_CURRENT_FOG_COORDINATE 0x8453
miruga27 0:dda4f4550403 390 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
miruga27 0:dda4f4550403 391 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
miruga27 0:dda4f4550403 392 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
miruga27 0:dda4f4550403 393 #define GL_FOG_COORDINATE_ARRAY 0x8457
miruga27 0:dda4f4550403 394 #define GL_COLOR_SUM 0x8458
miruga27 0:dda4f4550403 395 #define GL_CURRENT_SECONDARY_COLOR 0x8459
miruga27 0:dda4f4550403 396 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
miruga27 0:dda4f4550403 397 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
miruga27 0:dda4f4550403 398 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
miruga27 0:dda4f4550403 399 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
miruga27 0:dda4f4550403 400 #define GL_SECONDARY_COLOR_ARRAY 0x845E
miruga27 0:dda4f4550403 401 #define GL_TEXTURE_FILTER_CONTROL 0x8500
miruga27 0:dda4f4550403 402 #define GL_DEPTH_TEXTURE_MODE 0x884B
miruga27 0:dda4f4550403 403 #define GL_COMPARE_R_TO_TEXTURE 0x884E
miruga27 0:dda4f4550403 404 #endif
miruga27 0:dda4f4550403 405
miruga27 0:dda4f4550403 406 #ifndef GL_VERSION_1_5
miruga27 0:dda4f4550403 407 #define GL_BUFFER_SIZE 0x8764
miruga27 0:dda4f4550403 408 #define GL_BUFFER_USAGE 0x8765
miruga27 0:dda4f4550403 409 #define GL_QUERY_COUNTER_BITS 0x8864
miruga27 0:dda4f4550403 410 #define GL_CURRENT_QUERY 0x8865
miruga27 0:dda4f4550403 411 #define GL_QUERY_RESULT 0x8866
miruga27 0:dda4f4550403 412 #define GL_QUERY_RESULT_AVAILABLE 0x8867
miruga27 0:dda4f4550403 413 #define GL_ARRAY_BUFFER 0x8892
miruga27 0:dda4f4550403 414 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
miruga27 0:dda4f4550403 415 #define GL_ARRAY_BUFFER_BINDING 0x8894
miruga27 0:dda4f4550403 416 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
miruga27 0:dda4f4550403 417 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
miruga27 0:dda4f4550403 418 #define GL_READ_ONLY 0x88B8
miruga27 0:dda4f4550403 419 #define GL_WRITE_ONLY 0x88B9
miruga27 0:dda4f4550403 420 #define GL_READ_WRITE 0x88BA
miruga27 0:dda4f4550403 421 #define GL_BUFFER_ACCESS 0x88BB
miruga27 0:dda4f4550403 422 #define GL_BUFFER_MAPPED 0x88BC
miruga27 0:dda4f4550403 423 #define GL_BUFFER_MAP_POINTER 0x88BD
miruga27 0:dda4f4550403 424 #define GL_STREAM_DRAW 0x88E0
miruga27 0:dda4f4550403 425 #define GL_STREAM_READ 0x88E1
miruga27 0:dda4f4550403 426 #define GL_STREAM_COPY 0x88E2
miruga27 0:dda4f4550403 427 #define GL_STATIC_DRAW 0x88E4
miruga27 0:dda4f4550403 428 #define GL_STATIC_READ 0x88E5
miruga27 0:dda4f4550403 429 #define GL_STATIC_COPY 0x88E6
miruga27 0:dda4f4550403 430 #define GL_DYNAMIC_DRAW 0x88E8
miruga27 0:dda4f4550403 431 #define GL_DYNAMIC_READ 0x88E9
miruga27 0:dda4f4550403 432 #define GL_DYNAMIC_COPY 0x88EA
miruga27 0:dda4f4550403 433 #define GL_SAMPLES_PASSED 0x8914
miruga27 0:dda4f4550403 434 #endif
miruga27 0:dda4f4550403 435
miruga27 0:dda4f4550403 436 #ifndef GL_VERSION_1_5_DEPRECATED
miruga27 0:dda4f4550403 437 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
miruga27 0:dda4f4550403 438 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
miruga27 0:dda4f4550403 439 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
miruga27 0:dda4f4550403 440 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
miruga27 0:dda4f4550403 441 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
miruga27 0:dda4f4550403 442 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
miruga27 0:dda4f4550403 443 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
miruga27 0:dda4f4550403 444 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
miruga27 0:dda4f4550403 445 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
miruga27 0:dda4f4550403 446 #define GL_FOG_COORD_SRC 0x8450
miruga27 0:dda4f4550403 447 #define GL_FOG_COORD 0x8451
miruga27 0:dda4f4550403 448 #define GL_CURRENT_FOG_COORD 0x8453
miruga27 0:dda4f4550403 449 #define GL_FOG_COORD_ARRAY_TYPE 0x8454
miruga27 0:dda4f4550403 450 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
miruga27 0:dda4f4550403 451 #define GL_FOG_COORD_ARRAY_POINTER 0x8456
miruga27 0:dda4f4550403 452 #define GL_FOG_COORD_ARRAY 0x8457
miruga27 0:dda4f4550403 453 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
miruga27 0:dda4f4550403 454 #define GL_SRC0_RGB 0x8580
miruga27 0:dda4f4550403 455 #define GL_SRC1_RGB 0x8581
miruga27 0:dda4f4550403 456 #define GL_SRC2_RGB 0x8582
miruga27 0:dda4f4550403 457 #define GL_SRC0_ALPHA 0x8588
miruga27 0:dda4f4550403 458 #define GL_SRC1_ALPHA 0x8589
miruga27 0:dda4f4550403 459 #define GL_SRC2_ALPHA 0x858A
miruga27 0:dda4f4550403 460 #endif
miruga27 0:dda4f4550403 461
miruga27 0:dda4f4550403 462 #ifndef GL_VERSION_2_0
miruga27 0:dda4f4550403 463 #define GL_BLEND_EQUATION_RGB 0x8009
miruga27 0:dda4f4550403 464 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
miruga27 0:dda4f4550403 465 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
miruga27 0:dda4f4550403 466 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
miruga27 0:dda4f4550403 467 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
miruga27 0:dda4f4550403 468 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
miruga27 0:dda4f4550403 469 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
miruga27 0:dda4f4550403 470 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
miruga27 0:dda4f4550403 471 #define GL_STENCIL_BACK_FUNC 0x8800
miruga27 0:dda4f4550403 472 #define GL_STENCIL_BACK_FAIL 0x8801
miruga27 0:dda4f4550403 473 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
miruga27 0:dda4f4550403 474 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
miruga27 0:dda4f4550403 475 #define GL_MAX_DRAW_BUFFERS 0x8824
miruga27 0:dda4f4550403 476 #define GL_DRAW_BUFFER0 0x8825
miruga27 0:dda4f4550403 477 #define GL_DRAW_BUFFER1 0x8826
miruga27 0:dda4f4550403 478 #define GL_DRAW_BUFFER2 0x8827
miruga27 0:dda4f4550403 479 #define GL_DRAW_BUFFER3 0x8828
miruga27 0:dda4f4550403 480 #define GL_DRAW_BUFFER4 0x8829
miruga27 0:dda4f4550403 481 #define GL_DRAW_BUFFER5 0x882A
miruga27 0:dda4f4550403 482 #define GL_DRAW_BUFFER6 0x882B
miruga27 0:dda4f4550403 483 #define GL_DRAW_BUFFER7 0x882C
miruga27 0:dda4f4550403 484 #define GL_DRAW_BUFFER8 0x882D
miruga27 0:dda4f4550403 485 #define GL_DRAW_BUFFER9 0x882E
miruga27 0:dda4f4550403 486 #define GL_DRAW_BUFFER10 0x882F
miruga27 0:dda4f4550403 487 #define GL_DRAW_BUFFER11 0x8830
miruga27 0:dda4f4550403 488 #define GL_DRAW_BUFFER12 0x8831
miruga27 0:dda4f4550403 489 #define GL_DRAW_BUFFER13 0x8832
miruga27 0:dda4f4550403 490 #define GL_DRAW_BUFFER14 0x8833
miruga27 0:dda4f4550403 491 #define GL_DRAW_BUFFER15 0x8834
miruga27 0:dda4f4550403 492 #define GL_BLEND_EQUATION_ALPHA 0x883D
miruga27 0:dda4f4550403 493 #define GL_MAX_VERTEX_ATTRIBS 0x8869
miruga27 0:dda4f4550403 494 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
miruga27 0:dda4f4550403 495 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
miruga27 0:dda4f4550403 496 #define GL_FRAGMENT_SHADER 0x8B30
miruga27 0:dda4f4550403 497 #define GL_VERTEX_SHADER 0x8B31
miruga27 0:dda4f4550403 498 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
miruga27 0:dda4f4550403 499 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
miruga27 0:dda4f4550403 500 #define GL_MAX_VARYING_FLOATS 0x8B4B
miruga27 0:dda4f4550403 501 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
miruga27 0:dda4f4550403 502 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
miruga27 0:dda4f4550403 503 #define GL_SHADER_TYPE 0x8B4F
miruga27 0:dda4f4550403 504 #define GL_FLOAT_VEC2 0x8B50
miruga27 0:dda4f4550403 505 #define GL_FLOAT_VEC3 0x8B51
miruga27 0:dda4f4550403 506 #define GL_FLOAT_VEC4 0x8B52
miruga27 0:dda4f4550403 507 #define GL_INT_VEC2 0x8B53
miruga27 0:dda4f4550403 508 #define GL_INT_VEC3 0x8B54
miruga27 0:dda4f4550403 509 #define GL_INT_VEC4 0x8B55
miruga27 0:dda4f4550403 510 #define GL_BOOL 0x8B56
miruga27 0:dda4f4550403 511 #define GL_BOOL_VEC2 0x8B57
miruga27 0:dda4f4550403 512 #define GL_BOOL_VEC3 0x8B58
miruga27 0:dda4f4550403 513 #define GL_BOOL_VEC4 0x8B59
miruga27 0:dda4f4550403 514 #define GL_FLOAT_MAT2 0x8B5A
miruga27 0:dda4f4550403 515 #define GL_FLOAT_MAT3 0x8B5B
miruga27 0:dda4f4550403 516 #define GL_FLOAT_MAT4 0x8B5C
miruga27 0:dda4f4550403 517 #define GL_SAMPLER_1D 0x8B5D
miruga27 0:dda4f4550403 518 #define GL_SAMPLER_2D 0x8B5E
miruga27 0:dda4f4550403 519 #define GL_SAMPLER_3D 0x8B5F
miruga27 0:dda4f4550403 520 #define GL_SAMPLER_CUBE 0x8B60
miruga27 0:dda4f4550403 521 #define GL_SAMPLER_1D_SHADOW 0x8B61
miruga27 0:dda4f4550403 522 #define GL_SAMPLER_2D_SHADOW 0x8B62
miruga27 0:dda4f4550403 523 #define GL_DELETE_STATUS 0x8B80
miruga27 0:dda4f4550403 524 #define GL_COMPILE_STATUS 0x8B81
miruga27 0:dda4f4550403 525 #define GL_LINK_STATUS 0x8B82
miruga27 0:dda4f4550403 526 #define GL_VALIDATE_STATUS 0x8B83
miruga27 0:dda4f4550403 527 #define GL_INFO_LOG_LENGTH 0x8B84
miruga27 0:dda4f4550403 528 #define GL_ATTACHED_SHADERS 0x8B85
miruga27 0:dda4f4550403 529 #define GL_ACTIVE_UNIFORMS 0x8B86
miruga27 0:dda4f4550403 530 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
miruga27 0:dda4f4550403 531 #define GL_SHADER_SOURCE_LENGTH 0x8B88
miruga27 0:dda4f4550403 532 #define GL_ACTIVE_ATTRIBUTES 0x8B89
miruga27 0:dda4f4550403 533 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
miruga27 0:dda4f4550403 534 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
miruga27 0:dda4f4550403 535 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
miruga27 0:dda4f4550403 536 #define GL_CURRENT_PROGRAM 0x8B8D
miruga27 0:dda4f4550403 537 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
miruga27 0:dda4f4550403 538 #define GL_LOWER_LEFT 0x8CA1
miruga27 0:dda4f4550403 539 #define GL_UPPER_LEFT 0x8CA2
miruga27 0:dda4f4550403 540 #define GL_STENCIL_BACK_REF 0x8CA3
miruga27 0:dda4f4550403 541 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
miruga27 0:dda4f4550403 542 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
miruga27 0:dda4f4550403 543 #endif
miruga27 0:dda4f4550403 544
miruga27 0:dda4f4550403 545 #ifndef GL_VERSION_2_0_DEPRECATED
miruga27 0:dda4f4550403 546 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
miruga27 0:dda4f4550403 547 #define GL_POINT_SPRITE 0x8861
miruga27 0:dda4f4550403 548 #define GL_COORD_REPLACE 0x8862
miruga27 0:dda4f4550403 549 #define GL_MAX_TEXTURE_COORDS 0x8871
miruga27 0:dda4f4550403 550 #endif
miruga27 0:dda4f4550403 551
miruga27 0:dda4f4550403 552 #ifndef GL_VERSION_2_1
miruga27 0:dda4f4550403 553 #define GL_PIXEL_PACK_BUFFER 0x88EB
miruga27 0:dda4f4550403 554 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
miruga27 0:dda4f4550403 555 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
miruga27 0:dda4f4550403 556 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
miruga27 0:dda4f4550403 557 #define GL_FLOAT_MAT2x3 0x8B65
miruga27 0:dda4f4550403 558 #define GL_FLOAT_MAT2x4 0x8B66
miruga27 0:dda4f4550403 559 #define GL_FLOAT_MAT3x2 0x8B67
miruga27 0:dda4f4550403 560 #define GL_FLOAT_MAT3x4 0x8B68
miruga27 0:dda4f4550403 561 #define GL_FLOAT_MAT4x2 0x8B69
miruga27 0:dda4f4550403 562 #define GL_FLOAT_MAT4x3 0x8B6A
miruga27 0:dda4f4550403 563 #define GL_SRGB 0x8C40
miruga27 0:dda4f4550403 564 #define GL_SRGB8 0x8C41
miruga27 0:dda4f4550403 565 #define GL_SRGB_ALPHA 0x8C42
miruga27 0:dda4f4550403 566 #define GL_SRGB8_ALPHA8 0x8C43
miruga27 0:dda4f4550403 567 #define GL_COMPRESSED_SRGB 0x8C48
miruga27 0:dda4f4550403 568 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
miruga27 0:dda4f4550403 569 #endif
miruga27 0:dda4f4550403 570
miruga27 0:dda4f4550403 571 #ifndef GL_VERSION_2_1_DEPRECATED
miruga27 0:dda4f4550403 572 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
miruga27 0:dda4f4550403 573 #define GL_SLUMINANCE_ALPHA 0x8C44
miruga27 0:dda4f4550403 574 #define GL_SLUMINANCE8_ALPHA8 0x8C45
miruga27 0:dda4f4550403 575 #define GL_SLUMINANCE 0x8C46
miruga27 0:dda4f4550403 576 #define GL_SLUMINANCE8 0x8C47
miruga27 0:dda4f4550403 577 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
miruga27 0:dda4f4550403 578 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
miruga27 0:dda4f4550403 579 #endif
miruga27 0:dda4f4550403 580
miruga27 0:dda4f4550403 581 #ifndef GL_VERSION_3_0
miruga27 0:dda4f4550403 582 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
miruga27 0:dda4f4550403 583 #define GL_CLIP_DISTANCE0 0x3000
miruga27 0:dda4f4550403 584 #define GL_CLIP_DISTANCE1 0x3001
miruga27 0:dda4f4550403 585 #define GL_CLIP_DISTANCE2 0x3002
miruga27 0:dda4f4550403 586 #define GL_CLIP_DISTANCE3 0x3003
miruga27 0:dda4f4550403 587 #define GL_CLIP_DISTANCE4 0x3004
miruga27 0:dda4f4550403 588 #define GL_CLIP_DISTANCE5 0x3005
miruga27 0:dda4f4550403 589 #define GL_CLIP_DISTANCE6 0x3006
miruga27 0:dda4f4550403 590 #define GL_CLIP_DISTANCE7 0x3007
miruga27 0:dda4f4550403 591 #define GL_MAX_CLIP_DISTANCES 0x0D32
miruga27 0:dda4f4550403 592 #define GL_MAJOR_VERSION 0x821B
miruga27 0:dda4f4550403 593 #define GL_MINOR_VERSION 0x821C
miruga27 0:dda4f4550403 594 #define GL_NUM_EXTENSIONS 0x821D
miruga27 0:dda4f4550403 595 #define GL_CONTEXT_FLAGS 0x821E
miruga27 0:dda4f4550403 596 #define GL_DEPTH_BUFFER 0x8223
miruga27 0:dda4f4550403 597 #define GL_STENCIL_BUFFER 0x8224
miruga27 0:dda4f4550403 598 #define GL_COMPRESSED_RED 0x8225
miruga27 0:dda4f4550403 599 #define GL_COMPRESSED_RG 0x8226
miruga27 0:dda4f4550403 600 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
miruga27 0:dda4f4550403 601 #define GL_RGBA32F 0x8814
miruga27 0:dda4f4550403 602 #define GL_RGB32F 0x8815
miruga27 0:dda4f4550403 603 #define GL_RGBA16F 0x881A
miruga27 0:dda4f4550403 604 #define GL_RGB16F 0x881B
miruga27 0:dda4f4550403 605 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
miruga27 0:dda4f4550403 606 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
miruga27 0:dda4f4550403 607 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
miruga27 0:dda4f4550403 608 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
miruga27 0:dda4f4550403 609 #define GL_CLAMP_READ_COLOR 0x891C
miruga27 0:dda4f4550403 610 #define GL_FIXED_ONLY 0x891D
miruga27 0:dda4f4550403 611 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
miruga27 0:dda4f4550403 612 #define GL_TEXTURE_1D_ARRAY 0x8C18
miruga27 0:dda4f4550403 613 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
miruga27 0:dda4f4550403 614 #define GL_TEXTURE_2D_ARRAY 0x8C1A
miruga27 0:dda4f4550403 615 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
miruga27 0:dda4f4550403 616 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
miruga27 0:dda4f4550403 617 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
miruga27 0:dda4f4550403 618 #define GL_R11F_G11F_B10F 0x8C3A
miruga27 0:dda4f4550403 619 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
miruga27 0:dda4f4550403 620 #define GL_RGB9_E5 0x8C3D
miruga27 0:dda4f4550403 621 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
miruga27 0:dda4f4550403 622 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
miruga27 0:dda4f4550403 623 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
miruga27 0:dda4f4550403 624 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
miruga27 0:dda4f4550403 625 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
miruga27 0:dda4f4550403 626 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
miruga27 0:dda4f4550403 627 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
miruga27 0:dda4f4550403 628 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
miruga27 0:dda4f4550403 629 #define GL_PRIMITIVES_GENERATED 0x8C87
miruga27 0:dda4f4550403 630 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
miruga27 0:dda4f4550403 631 #define GL_RASTERIZER_DISCARD 0x8C89
miruga27 0:dda4f4550403 632 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
miruga27 0:dda4f4550403 633 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
miruga27 0:dda4f4550403 634 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
miruga27 0:dda4f4550403 635 #define GL_SEPARATE_ATTRIBS 0x8C8D
miruga27 0:dda4f4550403 636 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
miruga27 0:dda4f4550403 637 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
miruga27 0:dda4f4550403 638 #define GL_RGBA32UI 0x8D70
miruga27 0:dda4f4550403 639 #define GL_RGB32UI 0x8D71
miruga27 0:dda4f4550403 640 #define GL_RGBA16UI 0x8D76
miruga27 0:dda4f4550403 641 #define GL_RGB16UI 0x8D77
miruga27 0:dda4f4550403 642 #define GL_RGBA8UI 0x8D7C
miruga27 0:dda4f4550403 643 #define GL_RGB8UI 0x8D7D
miruga27 0:dda4f4550403 644 #define GL_RGBA32I 0x8D82
miruga27 0:dda4f4550403 645 #define GL_RGB32I 0x8D83
miruga27 0:dda4f4550403 646 #define GL_RGBA16I 0x8D88
miruga27 0:dda4f4550403 647 #define GL_RGB16I 0x8D89
miruga27 0:dda4f4550403 648 #define GL_RGBA8I 0x8D8E
miruga27 0:dda4f4550403 649 #define GL_RGB8I 0x8D8F
miruga27 0:dda4f4550403 650 #define GL_RED_INTEGER 0x8D94
miruga27 0:dda4f4550403 651 #define GL_GREEN_INTEGER 0x8D95
miruga27 0:dda4f4550403 652 #define GL_BLUE_INTEGER 0x8D96
miruga27 0:dda4f4550403 653 #define GL_RGB_INTEGER 0x8D98
miruga27 0:dda4f4550403 654 #define GL_RGBA_INTEGER 0x8D99
miruga27 0:dda4f4550403 655 #define GL_BGR_INTEGER 0x8D9A
miruga27 0:dda4f4550403 656 #define GL_BGRA_INTEGER 0x8D9B
miruga27 0:dda4f4550403 657 #define GL_SAMPLER_1D_ARRAY 0x8DC0
miruga27 0:dda4f4550403 658 #define GL_SAMPLER_2D_ARRAY 0x8DC1
miruga27 0:dda4f4550403 659 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
miruga27 0:dda4f4550403 660 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
miruga27 0:dda4f4550403 661 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
miruga27 0:dda4f4550403 662 #define GL_UNSIGNED_INT_VEC2 0x8DC6
miruga27 0:dda4f4550403 663 #define GL_UNSIGNED_INT_VEC3 0x8DC7
miruga27 0:dda4f4550403 664 #define GL_UNSIGNED_INT_VEC4 0x8DC8
miruga27 0:dda4f4550403 665 #define GL_INT_SAMPLER_1D 0x8DC9
miruga27 0:dda4f4550403 666 #define GL_INT_SAMPLER_2D 0x8DCA
miruga27 0:dda4f4550403 667 #define GL_INT_SAMPLER_3D 0x8DCB
miruga27 0:dda4f4550403 668 #define GL_INT_SAMPLER_CUBE 0x8DCC
miruga27 0:dda4f4550403 669 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
miruga27 0:dda4f4550403 670 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
miruga27 0:dda4f4550403 671 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
miruga27 0:dda4f4550403 672 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
miruga27 0:dda4f4550403 673 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
miruga27 0:dda4f4550403 674 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
miruga27 0:dda4f4550403 675 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
miruga27 0:dda4f4550403 676 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
miruga27 0:dda4f4550403 677 #define GL_QUERY_WAIT 0x8E13
miruga27 0:dda4f4550403 678 #define GL_QUERY_NO_WAIT 0x8E14
miruga27 0:dda4f4550403 679 #define GL_QUERY_BY_REGION_WAIT 0x8E15
miruga27 0:dda4f4550403 680 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
miruga27 0:dda4f4550403 681 #define GL_BUFFER_ACCESS_FLAGS 0x911F
miruga27 0:dda4f4550403 682 #define GL_BUFFER_MAP_LENGTH 0x9120
miruga27 0:dda4f4550403 683 #define GL_BUFFER_MAP_OFFSET 0x9121
miruga27 0:dda4f4550403 684 /* Reuse tokens from ARB_depth_buffer_float */
miruga27 0:dda4f4550403 685 /* reuse GL_DEPTH_COMPONENT32F */
miruga27 0:dda4f4550403 686 /* reuse GL_DEPTH32F_STENCIL8 */
miruga27 0:dda4f4550403 687 /* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
miruga27 0:dda4f4550403 688 /* Reuse tokens from ARB_framebuffer_object */
miruga27 0:dda4f4550403 689 /* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
miruga27 0:dda4f4550403 690 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
miruga27 0:dda4f4550403 691 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
miruga27 0:dda4f4550403 692 /* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
miruga27 0:dda4f4550403 693 /* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
miruga27 0:dda4f4550403 694 /* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
miruga27 0:dda4f4550403 695 /* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
miruga27 0:dda4f4550403 696 /* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
miruga27 0:dda4f4550403 697 /* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
miruga27 0:dda4f4550403 698 /* reuse GL_FRAMEBUFFER_DEFAULT */
miruga27 0:dda4f4550403 699 /* reuse GL_FRAMEBUFFER_UNDEFINED */
miruga27 0:dda4f4550403 700 /* reuse GL_DEPTH_STENCIL_ATTACHMENT */
miruga27 0:dda4f4550403 701 /* reuse GL_INDEX */
miruga27 0:dda4f4550403 702 /* reuse GL_MAX_RENDERBUFFER_SIZE */
miruga27 0:dda4f4550403 703 /* reuse GL_DEPTH_STENCIL */
miruga27 0:dda4f4550403 704 /* reuse GL_UNSIGNED_INT_24_8 */
miruga27 0:dda4f4550403 705 /* reuse GL_DEPTH24_STENCIL8 */
miruga27 0:dda4f4550403 706 /* reuse GL_TEXTURE_STENCIL_SIZE */
miruga27 0:dda4f4550403 707 /* reuse GL_TEXTURE_RED_TYPE */
miruga27 0:dda4f4550403 708 /* reuse GL_TEXTURE_GREEN_TYPE */
miruga27 0:dda4f4550403 709 /* reuse GL_TEXTURE_BLUE_TYPE */
miruga27 0:dda4f4550403 710 /* reuse GL_TEXTURE_ALPHA_TYPE */
miruga27 0:dda4f4550403 711 /* reuse GL_TEXTURE_DEPTH_TYPE */
miruga27 0:dda4f4550403 712 /* reuse GL_UNSIGNED_NORMALIZED */
miruga27 0:dda4f4550403 713 /* reuse GL_FRAMEBUFFER_BINDING */
miruga27 0:dda4f4550403 714 /* reuse GL_DRAW_FRAMEBUFFER_BINDING */
miruga27 0:dda4f4550403 715 /* reuse GL_RENDERBUFFER_BINDING */
miruga27 0:dda4f4550403 716 /* reuse GL_READ_FRAMEBUFFER */
miruga27 0:dda4f4550403 717 /* reuse GL_DRAW_FRAMEBUFFER */
miruga27 0:dda4f4550403 718 /* reuse GL_READ_FRAMEBUFFER_BINDING */
miruga27 0:dda4f4550403 719 /* reuse GL_RENDERBUFFER_SAMPLES */
miruga27 0:dda4f4550403 720 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
miruga27 0:dda4f4550403 721 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
miruga27 0:dda4f4550403 722 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
miruga27 0:dda4f4550403 723 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
miruga27 0:dda4f4550403 724 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
miruga27 0:dda4f4550403 725 /* reuse GL_FRAMEBUFFER_COMPLETE */
miruga27 0:dda4f4550403 726 /* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
miruga27 0:dda4f4550403 727 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
miruga27 0:dda4f4550403 728 /* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
miruga27 0:dda4f4550403 729 /* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
miruga27 0:dda4f4550403 730 /* reuse GL_FRAMEBUFFER_UNSUPPORTED */
miruga27 0:dda4f4550403 731 /* reuse GL_MAX_COLOR_ATTACHMENTS */
miruga27 0:dda4f4550403 732 /* reuse GL_COLOR_ATTACHMENT0 */
miruga27 0:dda4f4550403 733 /* reuse GL_COLOR_ATTACHMENT1 */
miruga27 0:dda4f4550403 734 /* reuse GL_COLOR_ATTACHMENT2 */
miruga27 0:dda4f4550403 735 /* reuse GL_COLOR_ATTACHMENT3 */
miruga27 0:dda4f4550403 736 /* reuse GL_COLOR_ATTACHMENT4 */
miruga27 0:dda4f4550403 737 /* reuse GL_COLOR_ATTACHMENT5 */
miruga27 0:dda4f4550403 738 /* reuse GL_COLOR_ATTACHMENT6 */
miruga27 0:dda4f4550403 739 /* reuse GL_COLOR_ATTACHMENT7 */
miruga27 0:dda4f4550403 740 /* reuse GL_COLOR_ATTACHMENT8 */
miruga27 0:dda4f4550403 741 /* reuse GL_COLOR_ATTACHMENT9 */
miruga27 0:dda4f4550403 742 /* reuse GL_COLOR_ATTACHMENT10 */
miruga27 0:dda4f4550403 743 /* reuse GL_COLOR_ATTACHMENT11 */
miruga27 0:dda4f4550403 744 /* reuse GL_COLOR_ATTACHMENT12 */
miruga27 0:dda4f4550403 745 /* reuse GL_COLOR_ATTACHMENT13 */
miruga27 0:dda4f4550403 746 /* reuse GL_COLOR_ATTACHMENT14 */
miruga27 0:dda4f4550403 747 /* reuse GL_COLOR_ATTACHMENT15 */
miruga27 0:dda4f4550403 748 /* reuse GL_DEPTH_ATTACHMENT */
miruga27 0:dda4f4550403 749 /* reuse GL_STENCIL_ATTACHMENT */
miruga27 0:dda4f4550403 750 /* reuse GL_FRAMEBUFFER */
miruga27 0:dda4f4550403 751 /* reuse GL_RENDERBUFFER */
miruga27 0:dda4f4550403 752 /* reuse GL_RENDERBUFFER_WIDTH */
miruga27 0:dda4f4550403 753 /* reuse GL_RENDERBUFFER_HEIGHT */
miruga27 0:dda4f4550403 754 /* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
miruga27 0:dda4f4550403 755 /* reuse GL_STENCIL_INDEX1 */
miruga27 0:dda4f4550403 756 /* reuse GL_STENCIL_INDEX4 */
miruga27 0:dda4f4550403 757 /* reuse GL_STENCIL_INDEX8 */
miruga27 0:dda4f4550403 758 /* reuse GL_STENCIL_INDEX16 */
miruga27 0:dda4f4550403 759 /* reuse GL_RENDERBUFFER_RED_SIZE */
miruga27 0:dda4f4550403 760 /* reuse GL_RENDERBUFFER_GREEN_SIZE */
miruga27 0:dda4f4550403 761 /* reuse GL_RENDERBUFFER_BLUE_SIZE */
miruga27 0:dda4f4550403 762 /* reuse GL_RENDERBUFFER_ALPHA_SIZE */
miruga27 0:dda4f4550403 763 /* reuse GL_RENDERBUFFER_DEPTH_SIZE */
miruga27 0:dda4f4550403 764 /* reuse GL_RENDERBUFFER_STENCIL_SIZE */
miruga27 0:dda4f4550403 765 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
miruga27 0:dda4f4550403 766 /* reuse GL_MAX_SAMPLES */
miruga27 0:dda4f4550403 767 /* Reuse tokens from ARB_framebuffer_sRGB */
miruga27 0:dda4f4550403 768 /* reuse GL_FRAMEBUFFER_SRGB */
miruga27 0:dda4f4550403 769 /* Reuse tokens from ARB_half_float_vertex */
miruga27 0:dda4f4550403 770 /* reuse GL_HALF_FLOAT */
miruga27 0:dda4f4550403 771 /* Reuse tokens from ARB_map_buffer_range */
miruga27 0:dda4f4550403 772 /* reuse GL_MAP_READ_BIT */
miruga27 0:dda4f4550403 773 /* reuse GL_MAP_WRITE_BIT */
miruga27 0:dda4f4550403 774 /* reuse GL_MAP_INVALIDATE_RANGE_BIT */
miruga27 0:dda4f4550403 775 /* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
miruga27 0:dda4f4550403 776 /* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
miruga27 0:dda4f4550403 777 /* reuse GL_MAP_UNSYNCHRONIZED_BIT */
miruga27 0:dda4f4550403 778 /* Reuse tokens from ARB_texture_compression_rgtc */
miruga27 0:dda4f4550403 779 /* reuse GL_COMPRESSED_RED_RGTC1 */
miruga27 0:dda4f4550403 780 /* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
miruga27 0:dda4f4550403 781 /* reuse GL_COMPRESSED_RG_RGTC2 */
miruga27 0:dda4f4550403 782 /* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
miruga27 0:dda4f4550403 783 /* Reuse tokens from ARB_texture_rg */
miruga27 0:dda4f4550403 784 /* reuse GL_RG */
miruga27 0:dda4f4550403 785 /* reuse GL_RG_INTEGER */
miruga27 0:dda4f4550403 786 /* reuse GL_R8 */
miruga27 0:dda4f4550403 787 /* reuse GL_R16 */
miruga27 0:dda4f4550403 788 /* reuse GL_RG8 */
miruga27 0:dda4f4550403 789 /* reuse GL_RG16 */
miruga27 0:dda4f4550403 790 /* reuse GL_R16F */
miruga27 0:dda4f4550403 791 /* reuse GL_R32F */
miruga27 0:dda4f4550403 792 /* reuse GL_RG16F */
miruga27 0:dda4f4550403 793 /* reuse GL_RG32F */
miruga27 0:dda4f4550403 794 /* reuse GL_R8I */
miruga27 0:dda4f4550403 795 /* reuse GL_R8UI */
miruga27 0:dda4f4550403 796 /* reuse GL_R16I */
miruga27 0:dda4f4550403 797 /* reuse GL_R16UI */
miruga27 0:dda4f4550403 798 /* reuse GL_R32I */
miruga27 0:dda4f4550403 799 /* reuse GL_R32UI */
miruga27 0:dda4f4550403 800 /* reuse GL_RG8I */
miruga27 0:dda4f4550403 801 /* reuse GL_RG8UI */
miruga27 0:dda4f4550403 802 /* reuse GL_RG16I */
miruga27 0:dda4f4550403 803 /* reuse GL_RG16UI */
miruga27 0:dda4f4550403 804 /* reuse GL_RG32I */
miruga27 0:dda4f4550403 805 /* reuse GL_RG32UI */
miruga27 0:dda4f4550403 806 /* Reuse tokens from ARB_vertex_array_object */
miruga27 0:dda4f4550403 807 /* reuse GL_VERTEX_ARRAY_BINDING */
miruga27 0:dda4f4550403 808 #endif
miruga27 0:dda4f4550403 809
miruga27 0:dda4f4550403 810 #ifndef GL_VERSION_3_0_DEPRECATED
miruga27 0:dda4f4550403 811 #define GL_CLAMP_VERTEX_COLOR 0x891A
miruga27 0:dda4f4550403 812 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
miruga27 0:dda4f4550403 813 #define GL_ALPHA_INTEGER 0x8D97
miruga27 0:dda4f4550403 814 /* Reuse tokens from ARB_framebuffer_object */
miruga27 0:dda4f4550403 815 /* reuse GL_TEXTURE_LUMINANCE_TYPE */
miruga27 0:dda4f4550403 816 /* reuse GL_TEXTURE_INTENSITY_TYPE */
miruga27 0:dda4f4550403 817 #endif
miruga27 0:dda4f4550403 818
miruga27 0:dda4f4550403 819 #ifndef GL_VERSION_3_1
miruga27 0:dda4f4550403 820 #define GL_SAMPLER_2D_RECT 0x8B63
miruga27 0:dda4f4550403 821 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
miruga27 0:dda4f4550403 822 #define GL_SAMPLER_BUFFER 0x8DC2
miruga27 0:dda4f4550403 823 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
miruga27 0:dda4f4550403 824 #define GL_INT_SAMPLER_BUFFER 0x8DD0
miruga27 0:dda4f4550403 825 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
miruga27 0:dda4f4550403 826 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
miruga27 0:dda4f4550403 827 #define GL_TEXTURE_BUFFER 0x8C2A
miruga27 0:dda4f4550403 828 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
miruga27 0:dda4f4550403 829 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
miruga27 0:dda4f4550403 830 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
miruga27 0:dda4f4550403 831 #define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
miruga27 0:dda4f4550403 832 #define GL_TEXTURE_RECTANGLE 0x84F5
miruga27 0:dda4f4550403 833 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
miruga27 0:dda4f4550403 834 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
miruga27 0:dda4f4550403 835 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
miruga27 0:dda4f4550403 836 #define GL_RED_SNORM 0x8F90
miruga27 0:dda4f4550403 837 #define GL_RG_SNORM 0x8F91
miruga27 0:dda4f4550403 838 #define GL_RGB_SNORM 0x8F92
miruga27 0:dda4f4550403 839 #define GL_RGBA_SNORM 0x8F93
miruga27 0:dda4f4550403 840 #define GL_R8_SNORM 0x8F94
miruga27 0:dda4f4550403 841 #define GL_RG8_SNORM 0x8F95
miruga27 0:dda4f4550403 842 #define GL_RGB8_SNORM 0x8F96
miruga27 0:dda4f4550403 843 #define GL_RGBA8_SNORM 0x8F97
miruga27 0:dda4f4550403 844 #define GL_R16_SNORM 0x8F98
miruga27 0:dda4f4550403 845 #define GL_RG16_SNORM 0x8F99
miruga27 0:dda4f4550403 846 #define GL_RGB16_SNORM 0x8F9A
miruga27 0:dda4f4550403 847 #define GL_RGBA16_SNORM 0x8F9B
miruga27 0:dda4f4550403 848 #define GL_SIGNED_NORMALIZED 0x8F9C
miruga27 0:dda4f4550403 849 #define GL_PRIMITIVE_RESTART 0x8F9D
miruga27 0:dda4f4550403 850 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
miruga27 0:dda4f4550403 851 /* Reuse tokens from ARB_copy_buffer */
miruga27 0:dda4f4550403 852 /* reuse GL_COPY_READ_BUFFER */
miruga27 0:dda4f4550403 853 /* reuse GL_COPY_WRITE_BUFFER */
miruga27 0:dda4f4550403 854 /* Reuse tokens from ARB_draw_instanced (none) */
miruga27 0:dda4f4550403 855 /* Reuse tokens from ARB_uniform_buffer_object */
miruga27 0:dda4f4550403 856 /* reuse GL_UNIFORM_BUFFER */
miruga27 0:dda4f4550403 857 /* reuse GL_UNIFORM_BUFFER_BINDING */
miruga27 0:dda4f4550403 858 /* reuse GL_UNIFORM_BUFFER_START */
miruga27 0:dda4f4550403 859 /* reuse GL_UNIFORM_BUFFER_SIZE */
miruga27 0:dda4f4550403 860 /* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
miruga27 0:dda4f4550403 861 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
miruga27 0:dda4f4550403 862 /* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
miruga27 0:dda4f4550403 863 /* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
miruga27 0:dda4f4550403 864 /* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
miruga27 0:dda4f4550403 865 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
miruga27 0:dda4f4550403 866 /* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
miruga27 0:dda4f4550403 867 /* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
miruga27 0:dda4f4550403 868 /* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
miruga27 0:dda4f4550403 869 /* reuse GL_ACTIVE_UNIFORM_BLOCKS */
miruga27 0:dda4f4550403 870 /* reuse GL_UNIFORM_TYPE */
miruga27 0:dda4f4550403 871 /* reuse GL_UNIFORM_SIZE */
miruga27 0:dda4f4550403 872 /* reuse GL_UNIFORM_NAME_LENGTH */
miruga27 0:dda4f4550403 873 /* reuse GL_UNIFORM_BLOCK_INDEX */
miruga27 0:dda4f4550403 874 /* reuse GL_UNIFORM_OFFSET */
miruga27 0:dda4f4550403 875 /* reuse GL_UNIFORM_ARRAY_STRIDE */
miruga27 0:dda4f4550403 876 /* reuse GL_UNIFORM_MATRIX_STRIDE */
miruga27 0:dda4f4550403 877 /* reuse GL_UNIFORM_IS_ROW_MAJOR */
miruga27 0:dda4f4550403 878 /* reuse GL_UNIFORM_BLOCK_BINDING */
miruga27 0:dda4f4550403 879 /* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
miruga27 0:dda4f4550403 880 /* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
miruga27 0:dda4f4550403 881 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
miruga27 0:dda4f4550403 882 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
miruga27 0:dda4f4550403 883 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
miruga27 0:dda4f4550403 884 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
miruga27 0:dda4f4550403 885 /* reuse GL_INVALID_INDEX */
miruga27 0:dda4f4550403 886 #endif
miruga27 0:dda4f4550403 887
miruga27 0:dda4f4550403 888 #ifndef GL_VERSION_3_2
miruga27 0:dda4f4550403 889 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
miruga27 0:dda4f4550403 890 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
miruga27 0:dda4f4550403 891 #define GL_LINES_ADJACENCY 0x000A
miruga27 0:dda4f4550403 892 #define GL_LINE_STRIP_ADJACENCY 0x000B
miruga27 0:dda4f4550403 893 #define GL_TRIANGLES_ADJACENCY 0x000C
miruga27 0:dda4f4550403 894 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
miruga27 0:dda4f4550403 895 #define GL_PROGRAM_POINT_SIZE 0x8642
miruga27 0:dda4f4550403 896 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
miruga27 0:dda4f4550403 897 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
miruga27 0:dda4f4550403 898 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
miruga27 0:dda4f4550403 899 #define GL_GEOMETRY_SHADER 0x8DD9
miruga27 0:dda4f4550403 900 #define GL_GEOMETRY_VERTICES_OUT 0x8916
miruga27 0:dda4f4550403 901 #define GL_GEOMETRY_INPUT_TYPE 0x8917
miruga27 0:dda4f4550403 902 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
miruga27 0:dda4f4550403 903 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
miruga27 0:dda4f4550403 904 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
miruga27 0:dda4f4550403 905 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
miruga27 0:dda4f4550403 906 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
miruga27 0:dda4f4550403 907 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
miruga27 0:dda4f4550403 908 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
miruga27 0:dda4f4550403 909 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
miruga27 0:dda4f4550403 910 #define GL_CONTEXT_PROFILE_MASK 0x9126
miruga27 0:dda4f4550403 911 /* reuse GL_MAX_VARYING_COMPONENTS */
miruga27 0:dda4f4550403 912 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
miruga27 0:dda4f4550403 913 /* Reuse tokens from ARB_depth_clamp */
miruga27 0:dda4f4550403 914 /* reuse GL_DEPTH_CLAMP */
miruga27 0:dda4f4550403 915 /* Reuse tokens from ARB_draw_elements_base_vertex (none) */
miruga27 0:dda4f4550403 916 /* Reuse tokens from ARB_fragment_coord_conventions (none) */
miruga27 0:dda4f4550403 917 /* Reuse tokens from ARB_provoking_vertex */
miruga27 0:dda4f4550403 918 /* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
miruga27 0:dda4f4550403 919 /* reuse GL_FIRST_VERTEX_CONVENTION */
miruga27 0:dda4f4550403 920 /* reuse GL_LAST_VERTEX_CONVENTION */
miruga27 0:dda4f4550403 921 /* reuse GL_PROVOKING_VERTEX */
miruga27 0:dda4f4550403 922 /* Reuse tokens from ARB_seamless_cube_map */
miruga27 0:dda4f4550403 923 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
miruga27 0:dda4f4550403 924 /* Reuse tokens from ARB_sync */
miruga27 0:dda4f4550403 925 /* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
miruga27 0:dda4f4550403 926 /* reuse GL_OBJECT_TYPE */
miruga27 0:dda4f4550403 927 /* reuse GL_SYNC_CONDITION */
miruga27 0:dda4f4550403 928 /* reuse GL_SYNC_STATUS */
miruga27 0:dda4f4550403 929 /* reuse GL_SYNC_FLAGS */
miruga27 0:dda4f4550403 930 /* reuse GL_SYNC_FENCE */
miruga27 0:dda4f4550403 931 /* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
miruga27 0:dda4f4550403 932 /* reuse GL_UNSIGNALED */
miruga27 0:dda4f4550403 933 /* reuse GL_SIGNALED */
miruga27 0:dda4f4550403 934 /* reuse GL_ALREADY_SIGNALED */
miruga27 0:dda4f4550403 935 /* reuse GL_TIMEOUT_EXPIRED */
miruga27 0:dda4f4550403 936 /* reuse GL_CONDITION_SATISFIED */
miruga27 0:dda4f4550403 937 /* reuse GL_WAIT_FAILED */
miruga27 0:dda4f4550403 938 /* reuse GL_TIMEOUT_IGNORED */
miruga27 0:dda4f4550403 939 /* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
miruga27 0:dda4f4550403 940 /* reuse GL_TIMEOUT_IGNORED */
miruga27 0:dda4f4550403 941 /* Reuse tokens from ARB_texture_multisample */
miruga27 0:dda4f4550403 942 /* reuse GL_SAMPLE_POSITION */
miruga27 0:dda4f4550403 943 /* reuse GL_SAMPLE_MASK */
miruga27 0:dda4f4550403 944 /* reuse GL_SAMPLE_MASK_VALUE */
miruga27 0:dda4f4550403 945 /* reuse GL_MAX_SAMPLE_MASK_WORDS */
miruga27 0:dda4f4550403 946 /* reuse GL_TEXTURE_2D_MULTISAMPLE */
miruga27 0:dda4f4550403 947 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
miruga27 0:dda4f4550403 948 /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
miruga27 0:dda4f4550403 949 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
miruga27 0:dda4f4550403 950 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
miruga27 0:dda4f4550403 951 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
miruga27 0:dda4f4550403 952 /* reuse GL_TEXTURE_SAMPLES */
miruga27 0:dda4f4550403 953 /* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
miruga27 0:dda4f4550403 954 /* reuse GL_SAMPLER_2D_MULTISAMPLE */
miruga27 0:dda4f4550403 955 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
miruga27 0:dda4f4550403 956 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
miruga27 0:dda4f4550403 957 /* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
miruga27 0:dda4f4550403 958 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
miruga27 0:dda4f4550403 959 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
miruga27 0:dda4f4550403 960 /* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
miruga27 0:dda4f4550403 961 /* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
miruga27 0:dda4f4550403 962 /* reuse GL_MAX_INTEGER_SAMPLES */
miruga27 0:dda4f4550403 963 /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
miruga27 0:dda4f4550403 964 #endif
miruga27 0:dda4f4550403 965
miruga27 0:dda4f4550403 966 #ifndef GL_VERSION_3_3
miruga27 0:dda4f4550403 967 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
miruga27 0:dda4f4550403 968 /* Reuse tokens from ARB_blend_func_extended */
miruga27 0:dda4f4550403 969 /* reuse GL_SRC1_COLOR */
miruga27 0:dda4f4550403 970 /* reuse GL_ONE_MINUS_SRC1_COLOR */
miruga27 0:dda4f4550403 971 /* reuse GL_ONE_MINUS_SRC1_ALPHA */
miruga27 0:dda4f4550403 972 /* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
miruga27 0:dda4f4550403 973 /* Reuse tokens from ARB_explicit_attrib_location (none) */
miruga27 0:dda4f4550403 974 /* Reuse tokens from ARB_occlusion_query2 */
miruga27 0:dda4f4550403 975 /* reuse GL_ANY_SAMPLES_PASSED */
miruga27 0:dda4f4550403 976 /* Reuse tokens from ARB_sampler_objects */
miruga27 0:dda4f4550403 977 /* reuse GL_SAMPLER_BINDING */
miruga27 0:dda4f4550403 978 /* Reuse tokens from ARB_shader_bit_encoding (none) */
miruga27 0:dda4f4550403 979 /* Reuse tokens from ARB_texture_rgb10_a2ui */
miruga27 0:dda4f4550403 980 /* reuse GL_RGB10_A2UI */
miruga27 0:dda4f4550403 981 /* Reuse tokens from ARB_texture_swizzle */
miruga27 0:dda4f4550403 982 /* reuse GL_TEXTURE_SWIZZLE_R */
miruga27 0:dda4f4550403 983 /* reuse GL_TEXTURE_SWIZZLE_G */
miruga27 0:dda4f4550403 984 /* reuse GL_TEXTURE_SWIZZLE_B */
miruga27 0:dda4f4550403 985 /* reuse GL_TEXTURE_SWIZZLE_A */
miruga27 0:dda4f4550403 986 /* reuse GL_TEXTURE_SWIZZLE_RGBA */
miruga27 0:dda4f4550403 987 /* Reuse tokens from ARB_timer_query */
miruga27 0:dda4f4550403 988 /* reuse GL_TIME_ELAPSED */
miruga27 0:dda4f4550403 989 /* reuse GL_TIMESTAMP */
miruga27 0:dda4f4550403 990 /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
miruga27 0:dda4f4550403 991 /* reuse GL_INT_2_10_10_10_REV */
miruga27 0:dda4f4550403 992 #endif
miruga27 0:dda4f4550403 993
miruga27 0:dda4f4550403 994 #ifndef GL_VERSION_4_0
miruga27 0:dda4f4550403 995 #define GL_SAMPLE_SHADING 0x8C36
miruga27 0:dda4f4550403 996 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
miruga27 0:dda4f4550403 997 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
miruga27 0:dda4f4550403 998 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
miruga27 0:dda4f4550403 999 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
miruga27 0:dda4f4550403 1000 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
miruga27 0:dda4f4550403 1001 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
miruga27 0:dda4f4550403 1002 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
miruga27 0:dda4f4550403 1003 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
miruga27 0:dda4f4550403 1004 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
miruga27 0:dda4f4550403 1005 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
miruga27 0:dda4f4550403 1006 /* Reuse tokens from ARB_texture_query_lod (none) */
miruga27 0:dda4f4550403 1007 /* Reuse tokens from ARB_draw_buffers_blend (none) */
miruga27 0:dda4f4550403 1008 /* Reuse tokens from ARB_draw_indirect */
miruga27 0:dda4f4550403 1009 /* reuse GL_DRAW_INDIRECT_BUFFER */
miruga27 0:dda4f4550403 1010 /* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
miruga27 0:dda4f4550403 1011 /* Reuse tokens from ARB_gpu_shader5 */
miruga27 0:dda4f4550403 1012 /* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
miruga27 0:dda4f4550403 1013 /* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
miruga27 0:dda4f4550403 1014 /* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
miruga27 0:dda4f4550403 1015 /* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
miruga27 0:dda4f4550403 1016 /* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
miruga27 0:dda4f4550403 1017 /* reuse GL_MAX_VERTEX_STREAMS */
miruga27 0:dda4f4550403 1018 /* Reuse tokens from ARB_gpu_shader_fp64 */
miruga27 0:dda4f4550403 1019 /* reuse GL_DOUBLE_VEC2 */
miruga27 0:dda4f4550403 1020 /* reuse GL_DOUBLE_VEC3 */
miruga27 0:dda4f4550403 1021 /* reuse GL_DOUBLE_VEC4 */
miruga27 0:dda4f4550403 1022 /* reuse GL_DOUBLE_MAT2 */
miruga27 0:dda4f4550403 1023 /* reuse GL_DOUBLE_MAT3 */
miruga27 0:dda4f4550403 1024 /* reuse GL_DOUBLE_MAT4 */
miruga27 0:dda4f4550403 1025 /* reuse GL_DOUBLE_MAT2x3 */
miruga27 0:dda4f4550403 1026 /* reuse GL_DOUBLE_MAT2x4 */
miruga27 0:dda4f4550403 1027 /* reuse GL_DOUBLE_MAT3x2 */
miruga27 0:dda4f4550403 1028 /* reuse GL_DOUBLE_MAT3x4 */
miruga27 0:dda4f4550403 1029 /* reuse GL_DOUBLE_MAT4x2 */
miruga27 0:dda4f4550403 1030 /* reuse GL_DOUBLE_MAT4x3 */
miruga27 0:dda4f4550403 1031 /* Reuse tokens from ARB_shader_subroutine */
miruga27 0:dda4f4550403 1032 /* reuse GL_ACTIVE_SUBROUTINES */
miruga27 0:dda4f4550403 1033 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
miruga27 0:dda4f4550403 1034 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
miruga27 0:dda4f4550403 1035 /* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
miruga27 0:dda4f4550403 1036 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
miruga27 0:dda4f4550403 1037 /* reuse GL_MAX_SUBROUTINES */
miruga27 0:dda4f4550403 1038 /* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
miruga27 0:dda4f4550403 1039 /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
miruga27 0:dda4f4550403 1040 /* reuse GL_COMPATIBLE_SUBROUTINES */
miruga27 0:dda4f4550403 1041 /* Reuse tokens from ARB_tessellation_shader */
miruga27 0:dda4f4550403 1042 /* reuse GL_PATCHES */
miruga27 0:dda4f4550403 1043 /* reuse GL_PATCH_VERTICES */
miruga27 0:dda4f4550403 1044 /* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
miruga27 0:dda4f4550403 1045 /* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
miruga27 0:dda4f4550403 1046 /* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
miruga27 0:dda4f4550403 1047 /* reuse GL_TESS_GEN_MODE */
miruga27 0:dda4f4550403 1048 /* reuse GL_TESS_GEN_SPACING */
miruga27 0:dda4f4550403 1049 /* reuse GL_TESS_GEN_VERTEX_ORDER */
miruga27 0:dda4f4550403 1050 /* reuse GL_TESS_GEN_POINT_MODE */
miruga27 0:dda4f4550403 1051 /* reuse GL_ISOLINES */
miruga27 0:dda4f4550403 1052 /* reuse GL_FRACTIONAL_ODD */
miruga27 0:dda4f4550403 1053 /* reuse GL_FRACTIONAL_EVEN */
miruga27 0:dda4f4550403 1054 /* reuse GL_MAX_PATCH_VERTICES */
miruga27 0:dda4f4550403 1055 /* reuse GL_MAX_TESS_GEN_LEVEL */
miruga27 0:dda4f4550403 1056 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
miruga27 0:dda4f4550403 1057 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
miruga27 0:dda4f4550403 1058 /* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
miruga27 0:dda4f4550403 1059 /* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
miruga27 0:dda4f4550403 1060 /* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
miruga27 0:dda4f4550403 1061 /* reuse GL_MAX_TESS_PATCH_COMPONENTS */
miruga27 0:dda4f4550403 1062 /* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
miruga27 0:dda4f4550403 1063 /* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
miruga27 0:dda4f4550403 1064 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
miruga27 0:dda4f4550403 1065 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
miruga27 0:dda4f4550403 1066 /* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
miruga27 0:dda4f4550403 1067 /* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
miruga27 0:dda4f4550403 1068 /* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
miruga27 0:dda4f4550403 1069 /* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
miruga27 0:dda4f4550403 1070 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
miruga27 0:dda4f4550403 1071 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
miruga27 0:dda4f4550403 1072 /* reuse GL_TESS_EVALUATION_SHADER */
miruga27 0:dda4f4550403 1073 /* reuse GL_TESS_CONTROL_SHADER */
miruga27 0:dda4f4550403 1074 /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
miruga27 0:dda4f4550403 1075 /* Reuse tokens from ARB_transform_feedback2 */
miruga27 0:dda4f4550403 1076 /* reuse GL_TRANSFORM_FEEDBACK */
miruga27 0:dda4f4550403 1077 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
miruga27 0:dda4f4550403 1078 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
miruga27 0:dda4f4550403 1079 /* reuse GL_TRANSFORM_FEEDBACK_BINDING */
miruga27 0:dda4f4550403 1080 /* Reuse tokens from ARB_transform_feedback3 */
miruga27 0:dda4f4550403 1081 /* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
miruga27 0:dda4f4550403 1082 /* reuse GL_MAX_VERTEX_STREAMS */
miruga27 0:dda4f4550403 1083 #endif
miruga27 0:dda4f4550403 1084
miruga27 0:dda4f4550403 1085 #ifndef GL_VERSION_4_1
miruga27 0:dda4f4550403 1086 /* Reuse tokens from ARB_ES2_compatibility */
miruga27 0:dda4f4550403 1087 /* reuse GL_FIXED */
miruga27 0:dda4f4550403 1088 /* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
miruga27 0:dda4f4550403 1089 /* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
miruga27 0:dda4f4550403 1090 /* reuse GL_LOW_FLOAT */
miruga27 0:dda4f4550403 1091 /* reuse GL_MEDIUM_FLOAT */
miruga27 0:dda4f4550403 1092 /* reuse GL_HIGH_FLOAT */
miruga27 0:dda4f4550403 1093 /* reuse GL_LOW_INT */
miruga27 0:dda4f4550403 1094 /* reuse GL_MEDIUM_INT */
miruga27 0:dda4f4550403 1095 /* reuse GL_HIGH_INT */
miruga27 0:dda4f4550403 1096 /* reuse GL_SHADER_COMPILER */
miruga27 0:dda4f4550403 1097 /* reuse GL_NUM_SHADER_BINARY_FORMATS */
miruga27 0:dda4f4550403 1098 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
miruga27 0:dda4f4550403 1099 /* reuse GL_MAX_VARYING_VECTORS */
miruga27 0:dda4f4550403 1100 /* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
miruga27 0:dda4f4550403 1101 /* Reuse tokens from ARB_get_program_binary */
miruga27 0:dda4f4550403 1102 /* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
miruga27 0:dda4f4550403 1103 /* reuse GL_PROGRAM_BINARY_LENGTH */
miruga27 0:dda4f4550403 1104 /* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
miruga27 0:dda4f4550403 1105 /* reuse GL_PROGRAM_BINARY_FORMATS */
miruga27 0:dda4f4550403 1106 /* Reuse tokens from ARB_separate_shader_objects */
miruga27 0:dda4f4550403 1107 /* reuse GL_VERTEX_SHADER_BIT */
miruga27 0:dda4f4550403 1108 /* reuse GL_FRAGMENT_SHADER_BIT */
miruga27 0:dda4f4550403 1109 /* reuse GL_GEOMETRY_SHADER_BIT */
miruga27 0:dda4f4550403 1110 /* reuse GL_TESS_CONTROL_SHADER_BIT */
miruga27 0:dda4f4550403 1111 /* reuse GL_TESS_EVALUATION_SHADER_BIT */
miruga27 0:dda4f4550403 1112 /* reuse GL_ALL_SHADER_BITS */
miruga27 0:dda4f4550403 1113 /* reuse GL_PROGRAM_SEPARABLE */
miruga27 0:dda4f4550403 1114 /* reuse GL_ACTIVE_PROGRAM */
miruga27 0:dda4f4550403 1115 /* reuse GL_PROGRAM_PIPELINE_BINDING */
miruga27 0:dda4f4550403 1116 /* Reuse tokens from ARB_shader_precision (none) */
miruga27 0:dda4f4550403 1117 /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
miruga27 0:dda4f4550403 1118 /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
miruga27 0:dda4f4550403 1119 /* reuse GL_MAX_VIEWPORTS */
miruga27 0:dda4f4550403 1120 /* reuse GL_VIEWPORT_SUBPIXEL_BITS */
miruga27 0:dda4f4550403 1121 /* reuse GL_VIEWPORT_BOUNDS_RANGE */
miruga27 0:dda4f4550403 1122 /* reuse GL_LAYER_PROVOKING_VERTEX */
miruga27 0:dda4f4550403 1123 /* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
miruga27 0:dda4f4550403 1124 /* reuse GL_UNDEFINED_VERTEX */
miruga27 0:dda4f4550403 1125 #endif
miruga27 0:dda4f4550403 1126
miruga27 0:dda4f4550403 1127 #ifndef GL_ARB_multitexture
miruga27 0:dda4f4550403 1128 #define GL_TEXTURE0_ARB 0x84C0
miruga27 0:dda4f4550403 1129 #define GL_TEXTURE1_ARB 0x84C1
miruga27 0:dda4f4550403 1130 #define GL_TEXTURE2_ARB 0x84C2
miruga27 0:dda4f4550403 1131 #define GL_TEXTURE3_ARB 0x84C3
miruga27 0:dda4f4550403 1132 #define GL_TEXTURE4_ARB 0x84C4
miruga27 0:dda4f4550403 1133 #define GL_TEXTURE5_ARB 0x84C5
miruga27 0:dda4f4550403 1134 #define GL_TEXTURE6_ARB 0x84C6
miruga27 0:dda4f4550403 1135 #define GL_TEXTURE7_ARB 0x84C7
miruga27 0:dda4f4550403 1136 #define GL_TEXTURE8_ARB 0x84C8
miruga27 0:dda4f4550403 1137 #define GL_TEXTURE9_ARB 0x84C9
miruga27 0:dda4f4550403 1138 #define GL_TEXTURE10_ARB 0x84CA
miruga27 0:dda4f4550403 1139 #define GL_TEXTURE11_ARB 0x84CB
miruga27 0:dda4f4550403 1140 #define GL_TEXTURE12_ARB 0x84CC
miruga27 0:dda4f4550403 1141 #define GL_TEXTURE13_ARB 0x84CD
miruga27 0:dda4f4550403 1142 #define GL_TEXTURE14_ARB 0x84CE
miruga27 0:dda4f4550403 1143 #define GL_TEXTURE15_ARB 0x84CF
miruga27 0:dda4f4550403 1144 #define GL_TEXTURE16_ARB 0x84D0
miruga27 0:dda4f4550403 1145 #define GL_TEXTURE17_ARB 0x84D1
miruga27 0:dda4f4550403 1146 #define GL_TEXTURE18_ARB 0x84D2
miruga27 0:dda4f4550403 1147 #define GL_TEXTURE19_ARB 0x84D3
miruga27 0:dda4f4550403 1148 #define GL_TEXTURE20_ARB 0x84D4
miruga27 0:dda4f4550403 1149 #define GL_TEXTURE21_ARB 0x84D5
miruga27 0:dda4f4550403 1150 #define GL_TEXTURE22_ARB 0x84D6
miruga27 0:dda4f4550403 1151 #define GL_TEXTURE23_ARB 0x84D7
miruga27 0:dda4f4550403 1152 #define GL_TEXTURE24_ARB 0x84D8
miruga27 0:dda4f4550403 1153 #define GL_TEXTURE25_ARB 0x84D9
miruga27 0:dda4f4550403 1154 #define GL_TEXTURE26_ARB 0x84DA
miruga27 0:dda4f4550403 1155 #define GL_TEXTURE27_ARB 0x84DB
miruga27 0:dda4f4550403 1156 #define GL_TEXTURE28_ARB 0x84DC
miruga27 0:dda4f4550403 1157 #define GL_TEXTURE29_ARB 0x84DD
miruga27 0:dda4f4550403 1158 #define GL_TEXTURE30_ARB 0x84DE
miruga27 0:dda4f4550403 1159 #define GL_TEXTURE31_ARB 0x84DF
miruga27 0:dda4f4550403 1160 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
miruga27 0:dda4f4550403 1161 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
miruga27 0:dda4f4550403 1162 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
miruga27 0:dda4f4550403 1163 #endif
miruga27 0:dda4f4550403 1164
miruga27 0:dda4f4550403 1165 #ifndef GL_ARB_transpose_matrix
miruga27 0:dda4f4550403 1166 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
miruga27 0:dda4f4550403 1167 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
miruga27 0:dda4f4550403 1168 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
miruga27 0:dda4f4550403 1169 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
miruga27 0:dda4f4550403 1170 #endif
miruga27 0:dda4f4550403 1171
miruga27 0:dda4f4550403 1172 #ifndef GL_ARB_multisample
miruga27 0:dda4f4550403 1173 #define GL_MULTISAMPLE_ARB 0x809D
miruga27 0:dda4f4550403 1174 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
miruga27 0:dda4f4550403 1175 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
miruga27 0:dda4f4550403 1176 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
miruga27 0:dda4f4550403 1177 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
miruga27 0:dda4f4550403 1178 #define GL_SAMPLES_ARB 0x80A9
miruga27 0:dda4f4550403 1179 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
miruga27 0:dda4f4550403 1180 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
miruga27 0:dda4f4550403 1181 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
miruga27 0:dda4f4550403 1182 #endif
miruga27 0:dda4f4550403 1183
miruga27 0:dda4f4550403 1184 #ifndef GL_ARB_texture_env_add
miruga27 0:dda4f4550403 1185 #endif
miruga27 0:dda4f4550403 1186
miruga27 0:dda4f4550403 1187 #ifndef GL_ARB_texture_cube_map
miruga27 0:dda4f4550403 1188 #define GL_NORMAL_MAP_ARB 0x8511
miruga27 0:dda4f4550403 1189 #define GL_REFLECTION_MAP_ARB 0x8512
miruga27 0:dda4f4550403 1190 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
miruga27 0:dda4f4550403 1191 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
miruga27 0:dda4f4550403 1192 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
miruga27 0:dda4f4550403 1193 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
miruga27 0:dda4f4550403 1194 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
miruga27 0:dda4f4550403 1195 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
miruga27 0:dda4f4550403 1196 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
miruga27 0:dda4f4550403 1197 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
miruga27 0:dda4f4550403 1198 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
miruga27 0:dda4f4550403 1199 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
miruga27 0:dda4f4550403 1200 #endif
miruga27 0:dda4f4550403 1201
miruga27 0:dda4f4550403 1202 #ifndef GL_ARB_texture_compression
miruga27 0:dda4f4550403 1203 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
miruga27 0:dda4f4550403 1204 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
miruga27 0:dda4f4550403 1205 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
miruga27 0:dda4f4550403 1206 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
miruga27 0:dda4f4550403 1207 #define GL_COMPRESSED_RGB_ARB 0x84ED
miruga27 0:dda4f4550403 1208 #define GL_COMPRESSED_RGBA_ARB 0x84EE
miruga27 0:dda4f4550403 1209 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
miruga27 0:dda4f4550403 1210 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
miruga27 0:dda4f4550403 1211 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
miruga27 0:dda4f4550403 1212 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
miruga27 0:dda4f4550403 1213 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
miruga27 0:dda4f4550403 1214 #endif
miruga27 0:dda4f4550403 1215
miruga27 0:dda4f4550403 1216 #ifndef GL_ARB_texture_border_clamp
miruga27 0:dda4f4550403 1217 #define GL_CLAMP_TO_BORDER_ARB 0x812D
miruga27 0:dda4f4550403 1218 #endif
miruga27 0:dda4f4550403 1219
miruga27 0:dda4f4550403 1220 #ifndef GL_ARB_point_parameters
miruga27 0:dda4f4550403 1221 #define GL_POINT_SIZE_MIN_ARB 0x8126
miruga27 0:dda4f4550403 1222 #define GL_POINT_SIZE_MAX_ARB 0x8127
miruga27 0:dda4f4550403 1223 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
miruga27 0:dda4f4550403 1224 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
miruga27 0:dda4f4550403 1225 #endif
miruga27 0:dda4f4550403 1226
miruga27 0:dda4f4550403 1227 #ifndef GL_ARB_vertex_blend
miruga27 0:dda4f4550403 1228 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
miruga27 0:dda4f4550403 1229 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
miruga27 0:dda4f4550403 1230 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
miruga27 0:dda4f4550403 1231 #define GL_VERTEX_BLEND_ARB 0x86A7
miruga27 0:dda4f4550403 1232 #define GL_CURRENT_WEIGHT_ARB 0x86A8
miruga27 0:dda4f4550403 1233 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
miruga27 0:dda4f4550403 1234 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
miruga27 0:dda4f4550403 1235 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
miruga27 0:dda4f4550403 1236 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
miruga27 0:dda4f4550403 1237 #define GL_WEIGHT_ARRAY_ARB 0x86AD
miruga27 0:dda4f4550403 1238 #define GL_MODELVIEW0_ARB 0x1700
miruga27 0:dda4f4550403 1239 #define GL_MODELVIEW1_ARB 0x850A
miruga27 0:dda4f4550403 1240 #define GL_MODELVIEW2_ARB 0x8722
miruga27 0:dda4f4550403 1241 #define GL_MODELVIEW3_ARB 0x8723
miruga27 0:dda4f4550403 1242 #define GL_MODELVIEW4_ARB 0x8724
miruga27 0:dda4f4550403 1243 #define GL_MODELVIEW5_ARB 0x8725
miruga27 0:dda4f4550403 1244 #define GL_MODELVIEW6_ARB 0x8726
miruga27 0:dda4f4550403 1245 #define GL_MODELVIEW7_ARB 0x8727
miruga27 0:dda4f4550403 1246 #define GL_MODELVIEW8_ARB 0x8728
miruga27 0:dda4f4550403 1247 #define GL_MODELVIEW9_ARB 0x8729
miruga27 0:dda4f4550403 1248 #define GL_MODELVIEW10_ARB 0x872A
miruga27 0:dda4f4550403 1249 #define GL_MODELVIEW11_ARB 0x872B
miruga27 0:dda4f4550403 1250 #define GL_MODELVIEW12_ARB 0x872C
miruga27 0:dda4f4550403 1251 #define GL_MODELVIEW13_ARB 0x872D
miruga27 0:dda4f4550403 1252 #define GL_MODELVIEW14_ARB 0x872E
miruga27 0:dda4f4550403 1253 #define GL_MODELVIEW15_ARB 0x872F
miruga27 0:dda4f4550403 1254 #define GL_MODELVIEW16_ARB 0x8730
miruga27 0:dda4f4550403 1255 #define GL_MODELVIEW17_ARB 0x8731
miruga27 0:dda4f4550403 1256 #define GL_MODELVIEW18_ARB 0x8732
miruga27 0:dda4f4550403 1257 #define GL_MODELVIEW19_ARB 0x8733
miruga27 0:dda4f4550403 1258 #define GL_MODELVIEW20_ARB 0x8734
miruga27 0:dda4f4550403 1259 #define GL_MODELVIEW21_ARB 0x8735
miruga27 0:dda4f4550403 1260 #define GL_MODELVIEW22_ARB 0x8736
miruga27 0:dda4f4550403 1261 #define GL_MODELVIEW23_ARB 0x8737
miruga27 0:dda4f4550403 1262 #define GL_MODELVIEW24_ARB 0x8738
miruga27 0:dda4f4550403 1263 #define GL_MODELVIEW25_ARB 0x8739
miruga27 0:dda4f4550403 1264 #define GL_MODELVIEW26_ARB 0x873A
miruga27 0:dda4f4550403 1265 #define GL_MODELVIEW27_ARB 0x873B
miruga27 0:dda4f4550403 1266 #define GL_MODELVIEW28_ARB 0x873C
miruga27 0:dda4f4550403 1267 #define GL_MODELVIEW29_ARB 0x873D
miruga27 0:dda4f4550403 1268 #define GL_MODELVIEW30_ARB 0x873E
miruga27 0:dda4f4550403 1269 #define GL_MODELVIEW31_ARB 0x873F
miruga27 0:dda4f4550403 1270 #endif
miruga27 0:dda4f4550403 1271
miruga27 0:dda4f4550403 1272 #ifndef GL_ARB_matrix_palette
miruga27 0:dda4f4550403 1273 #define GL_MATRIX_PALETTE_ARB 0x8840
miruga27 0:dda4f4550403 1274 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
miruga27 0:dda4f4550403 1275 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
miruga27 0:dda4f4550403 1276 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
miruga27 0:dda4f4550403 1277 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
miruga27 0:dda4f4550403 1278 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
miruga27 0:dda4f4550403 1279 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
miruga27 0:dda4f4550403 1280 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
miruga27 0:dda4f4550403 1281 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
miruga27 0:dda4f4550403 1282 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
miruga27 0:dda4f4550403 1283 #endif
miruga27 0:dda4f4550403 1284
miruga27 0:dda4f4550403 1285 #ifndef GL_ARB_texture_env_combine
miruga27 0:dda4f4550403 1286 #define GL_COMBINE_ARB 0x8570
miruga27 0:dda4f4550403 1287 #define GL_COMBINE_RGB_ARB 0x8571
miruga27 0:dda4f4550403 1288 #define GL_COMBINE_ALPHA_ARB 0x8572
miruga27 0:dda4f4550403 1289 #define GL_SOURCE0_RGB_ARB 0x8580
miruga27 0:dda4f4550403 1290 #define GL_SOURCE1_RGB_ARB 0x8581
miruga27 0:dda4f4550403 1291 #define GL_SOURCE2_RGB_ARB 0x8582
miruga27 0:dda4f4550403 1292 #define GL_SOURCE0_ALPHA_ARB 0x8588
miruga27 0:dda4f4550403 1293 #define GL_SOURCE1_ALPHA_ARB 0x8589
miruga27 0:dda4f4550403 1294 #define GL_SOURCE2_ALPHA_ARB 0x858A
miruga27 0:dda4f4550403 1295 #define GL_OPERAND0_RGB_ARB 0x8590
miruga27 0:dda4f4550403 1296 #define GL_OPERAND1_RGB_ARB 0x8591
miruga27 0:dda4f4550403 1297 #define GL_OPERAND2_RGB_ARB 0x8592
miruga27 0:dda4f4550403 1298 #define GL_OPERAND0_ALPHA_ARB 0x8598
miruga27 0:dda4f4550403 1299 #define GL_OPERAND1_ALPHA_ARB 0x8599
miruga27 0:dda4f4550403 1300 #define GL_OPERAND2_ALPHA_ARB 0x859A
miruga27 0:dda4f4550403 1301 #define GL_RGB_SCALE_ARB 0x8573
miruga27 0:dda4f4550403 1302 #define GL_ADD_SIGNED_ARB 0x8574
miruga27 0:dda4f4550403 1303 #define GL_INTERPOLATE_ARB 0x8575
miruga27 0:dda4f4550403 1304 #define GL_SUBTRACT_ARB 0x84E7
miruga27 0:dda4f4550403 1305 #define GL_CONSTANT_ARB 0x8576
miruga27 0:dda4f4550403 1306 #define GL_PRIMARY_COLOR_ARB 0x8577
miruga27 0:dda4f4550403 1307 #define GL_PREVIOUS_ARB 0x8578
miruga27 0:dda4f4550403 1308 #endif
miruga27 0:dda4f4550403 1309
miruga27 0:dda4f4550403 1310 #ifndef GL_ARB_texture_env_crossbar
miruga27 0:dda4f4550403 1311 #endif
miruga27 0:dda4f4550403 1312
miruga27 0:dda4f4550403 1313 #ifndef GL_ARB_texture_env_dot3
miruga27 0:dda4f4550403 1314 #define GL_DOT3_RGB_ARB 0x86AE
miruga27 0:dda4f4550403 1315 #define GL_DOT3_RGBA_ARB 0x86AF
miruga27 0:dda4f4550403 1316 #endif
miruga27 0:dda4f4550403 1317
miruga27 0:dda4f4550403 1318 #ifndef GL_ARB_texture_mirrored_repeat
miruga27 0:dda4f4550403 1319 #define GL_MIRRORED_REPEAT_ARB 0x8370
miruga27 0:dda4f4550403 1320 #endif
miruga27 0:dda4f4550403 1321
miruga27 0:dda4f4550403 1322 #ifndef GL_ARB_depth_texture
miruga27 0:dda4f4550403 1323 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
miruga27 0:dda4f4550403 1324 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
miruga27 0:dda4f4550403 1325 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
miruga27 0:dda4f4550403 1326 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
miruga27 0:dda4f4550403 1327 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
miruga27 0:dda4f4550403 1328 #endif
miruga27 0:dda4f4550403 1329
miruga27 0:dda4f4550403 1330 #ifndef GL_ARB_shadow
miruga27 0:dda4f4550403 1331 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
miruga27 0:dda4f4550403 1332 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
miruga27 0:dda4f4550403 1333 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
miruga27 0:dda4f4550403 1334 #endif
miruga27 0:dda4f4550403 1335
miruga27 0:dda4f4550403 1336 #ifndef GL_ARB_shadow_ambient
miruga27 0:dda4f4550403 1337 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
miruga27 0:dda4f4550403 1338 #endif
miruga27 0:dda4f4550403 1339
miruga27 0:dda4f4550403 1340 #ifndef GL_ARB_window_pos
miruga27 0:dda4f4550403 1341 #endif
miruga27 0:dda4f4550403 1342
miruga27 0:dda4f4550403 1343 #ifndef GL_ARB_vertex_program
miruga27 0:dda4f4550403 1344 #define GL_COLOR_SUM_ARB 0x8458
miruga27 0:dda4f4550403 1345 #define GL_VERTEX_PROGRAM_ARB 0x8620
miruga27 0:dda4f4550403 1346 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
miruga27 0:dda4f4550403 1347 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
miruga27 0:dda4f4550403 1348 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
miruga27 0:dda4f4550403 1349 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
miruga27 0:dda4f4550403 1350 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
miruga27 0:dda4f4550403 1351 #define GL_PROGRAM_LENGTH_ARB 0x8627
miruga27 0:dda4f4550403 1352 #define GL_PROGRAM_STRING_ARB 0x8628
miruga27 0:dda4f4550403 1353 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
miruga27 0:dda4f4550403 1354 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
miruga27 0:dda4f4550403 1355 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
miruga27 0:dda4f4550403 1356 #define GL_CURRENT_MATRIX_ARB 0x8641
miruga27 0:dda4f4550403 1357 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
miruga27 0:dda4f4550403 1358 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
miruga27 0:dda4f4550403 1359 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
miruga27 0:dda4f4550403 1360 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
miruga27 0:dda4f4550403 1361 #define GL_PROGRAM_BINDING_ARB 0x8677
miruga27 0:dda4f4550403 1362 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
miruga27 0:dda4f4550403 1363 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
miruga27 0:dda4f4550403 1364 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
miruga27 0:dda4f4550403 1365 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
miruga27 0:dda4f4550403 1366 #define GL_PROGRAM_FORMAT_ARB 0x8876
miruga27 0:dda4f4550403 1367 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
miruga27 0:dda4f4550403 1368 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
miruga27 0:dda4f4550403 1369 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
miruga27 0:dda4f4550403 1370 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
miruga27 0:dda4f4550403 1371 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
miruga27 0:dda4f4550403 1372 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
miruga27 0:dda4f4550403 1373 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
miruga27 0:dda4f4550403 1374 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
miruga27 0:dda4f4550403 1375 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
miruga27 0:dda4f4550403 1376 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
miruga27 0:dda4f4550403 1377 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
miruga27 0:dda4f4550403 1378 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
miruga27 0:dda4f4550403 1379 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
miruga27 0:dda4f4550403 1380 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
miruga27 0:dda4f4550403 1381 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
miruga27 0:dda4f4550403 1382 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
miruga27 0:dda4f4550403 1383 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
miruga27 0:dda4f4550403 1384 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
miruga27 0:dda4f4550403 1385 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
miruga27 0:dda4f4550403 1386 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
miruga27 0:dda4f4550403 1387 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
miruga27 0:dda4f4550403 1388 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
miruga27 0:dda4f4550403 1389 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
miruga27 0:dda4f4550403 1390 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
miruga27 0:dda4f4550403 1391 #define GL_MATRIX0_ARB 0x88C0
miruga27 0:dda4f4550403 1392 #define GL_MATRIX1_ARB 0x88C1
miruga27 0:dda4f4550403 1393 #define GL_MATRIX2_ARB 0x88C2
miruga27 0:dda4f4550403 1394 #define GL_MATRIX3_ARB 0x88C3
miruga27 0:dda4f4550403 1395 #define GL_MATRIX4_ARB 0x88C4
miruga27 0:dda4f4550403 1396 #define GL_MATRIX5_ARB 0x88C5
miruga27 0:dda4f4550403 1397 #define GL_MATRIX6_ARB 0x88C6
miruga27 0:dda4f4550403 1398 #define GL_MATRIX7_ARB 0x88C7
miruga27 0:dda4f4550403 1399 #define GL_MATRIX8_ARB 0x88C8
miruga27 0:dda4f4550403 1400 #define GL_MATRIX9_ARB 0x88C9
miruga27 0:dda4f4550403 1401 #define GL_MATRIX10_ARB 0x88CA
miruga27 0:dda4f4550403 1402 #define GL_MATRIX11_ARB 0x88CB
miruga27 0:dda4f4550403 1403 #define GL_MATRIX12_ARB 0x88CC
miruga27 0:dda4f4550403 1404 #define GL_MATRIX13_ARB 0x88CD
miruga27 0:dda4f4550403 1405 #define GL_MATRIX14_ARB 0x88CE
miruga27 0:dda4f4550403 1406 #define GL_MATRIX15_ARB 0x88CF
miruga27 0:dda4f4550403 1407 #define GL_MATRIX16_ARB 0x88D0
miruga27 0:dda4f4550403 1408 #define GL_MATRIX17_ARB 0x88D1
miruga27 0:dda4f4550403 1409 #define GL_MATRIX18_ARB 0x88D2
miruga27 0:dda4f4550403 1410 #define GL_MATRIX19_ARB 0x88D3
miruga27 0:dda4f4550403 1411 #define GL_MATRIX20_ARB 0x88D4
miruga27 0:dda4f4550403 1412 #define GL_MATRIX21_ARB 0x88D5
miruga27 0:dda4f4550403 1413 #define GL_MATRIX22_ARB 0x88D6
miruga27 0:dda4f4550403 1414 #define GL_MATRIX23_ARB 0x88D7
miruga27 0:dda4f4550403 1415 #define GL_MATRIX24_ARB 0x88D8
miruga27 0:dda4f4550403 1416 #define GL_MATRIX25_ARB 0x88D9
miruga27 0:dda4f4550403 1417 #define GL_MATRIX26_ARB 0x88DA
miruga27 0:dda4f4550403 1418 #define GL_MATRIX27_ARB 0x88DB
miruga27 0:dda4f4550403 1419 #define GL_MATRIX28_ARB 0x88DC
miruga27 0:dda4f4550403 1420 #define GL_MATRIX29_ARB 0x88DD
miruga27 0:dda4f4550403 1421 #define GL_MATRIX30_ARB 0x88DE
miruga27 0:dda4f4550403 1422 #define GL_MATRIX31_ARB 0x88DF
miruga27 0:dda4f4550403 1423 #endif
miruga27 0:dda4f4550403 1424
miruga27 0:dda4f4550403 1425 #ifndef GL_ARB_fragment_program
miruga27 0:dda4f4550403 1426 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
miruga27 0:dda4f4550403 1427 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
miruga27 0:dda4f4550403 1428 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
miruga27 0:dda4f4550403 1429 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
miruga27 0:dda4f4550403 1430 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
miruga27 0:dda4f4550403 1431 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
miruga27 0:dda4f4550403 1432 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
miruga27 0:dda4f4550403 1433 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
miruga27 0:dda4f4550403 1434 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
miruga27 0:dda4f4550403 1435 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
miruga27 0:dda4f4550403 1436 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
miruga27 0:dda4f4550403 1437 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
miruga27 0:dda4f4550403 1438 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
miruga27 0:dda4f4550403 1439 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
miruga27 0:dda4f4550403 1440 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
miruga27 0:dda4f4550403 1441 #endif
miruga27 0:dda4f4550403 1442
miruga27 0:dda4f4550403 1443 #ifndef GL_ARB_vertex_buffer_object
miruga27 0:dda4f4550403 1444 #define GL_BUFFER_SIZE_ARB 0x8764
miruga27 0:dda4f4550403 1445 #define GL_BUFFER_USAGE_ARB 0x8765
miruga27 0:dda4f4550403 1446 #define GL_ARRAY_BUFFER_ARB 0x8892
miruga27 0:dda4f4550403 1447 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
miruga27 0:dda4f4550403 1448 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
miruga27 0:dda4f4550403 1449 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
miruga27 0:dda4f4550403 1450 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
miruga27 0:dda4f4550403 1451 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
miruga27 0:dda4f4550403 1452 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
miruga27 0:dda4f4550403 1453 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
miruga27 0:dda4f4550403 1454 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
miruga27 0:dda4f4550403 1455 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
miruga27 0:dda4f4550403 1456 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
miruga27 0:dda4f4550403 1457 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
miruga27 0:dda4f4550403 1458 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
miruga27 0:dda4f4550403 1459 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
miruga27 0:dda4f4550403 1460 #define GL_READ_ONLY_ARB 0x88B8
miruga27 0:dda4f4550403 1461 #define GL_WRITE_ONLY_ARB 0x88B9
miruga27 0:dda4f4550403 1462 #define GL_READ_WRITE_ARB 0x88BA
miruga27 0:dda4f4550403 1463 #define GL_BUFFER_ACCESS_ARB 0x88BB
miruga27 0:dda4f4550403 1464 #define GL_BUFFER_MAPPED_ARB 0x88BC
miruga27 0:dda4f4550403 1465 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
miruga27 0:dda4f4550403 1466 #define GL_STREAM_DRAW_ARB 0x88E0
miruga27 0:dda4f4550403 1467 #define GL_STREAM_READ_ARB 0x88E1
miruga27 0:dda4f4550403 1468 #define GL_STREAM_COPY_ARB 0x88E2
miruga27 0:dda4f4550403 1469 #define GL_STATIC_DRAW_ARB 0x88E4
miruga27 0:dda4f4550403 1470 #define GL_STATIC_READ_ARB 0x88E5
miruga27 0:dda4f4550403 1471 #define GL_STATIC_COPY_ARB 0x88E6
miruga27 0:dda4f4550403 1472 #define GL_DYNAMIC_DRAW_ARB 0x88E8
miruga27 0:dda4f4550403 1473 #define GL_DYNAMIC_READ_ARB 0x88E9
miruga27 0:dda4f4550403 1474 #define GL_DYNAMIC_COPY_ARB 0x88EA
miruga27 0:dda4f4550403 1475 #endif
miruga27 0:dda4f4550403 1476
miruga27 0:dda4f4550403 1477 #ifndef GL_ARB_occlusion_query
miruga27 0:dda4f4550403 1478 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
miruga27 0:dda4f4550403 1479 #define GL_CURRENT_QUERY_ARB 0x8865
miruga27 0:dda4f4550403 1480 #define GL_QUERY_RESULT_ARB 0x8866
miruga27 0:dda4f4550403 1481 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
miruga27 0:dda4f4550403 1482 #define GL_SAMPLES_PASSED_ARB 0x8914
miruga27 0:dda4f4550403 1483 #endif
miruga27 0:dda4f4550403 1484
miruga27 0:dda4f4550403 1485 #ifndef GL_ARB_shader_objects
miruga27 0:dda4f4550403 1486 #define GL_PROGRAM_OBJECT_ARB 0x8B40
miruga27 0:dda4f4550403 1487 #define GL_SHADER_OBJECT_ARB 0x8B48
miruga27 0:dda4f4550403 1488 #define GL_OBJECT_TYPE_ARB 0x8B4E
miruga27 0:dda4f4550403 1489 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
miruga27 0:dda4f4550403 1490 #define GL_FLOAT_VEC2_ARB 0x8B50
miruga27 0:dda4f4550403 1491 #define GL_FLOAT_VEC3_ARB 0x8B51
miruga27 0:dda4f4550403 1492 #define GL_FLOAT_VEC4_ARB 0x8B52
miruga27 0:dda4f4550403 1493 #define GL_INT_VEC2_ARB 0x8B53
miruga27 0:dda4f4550403 1494 #define GL_INT_VEC3_ARB 0x8B54
miruga27 0:dda4f4550403 1495 #define GL_INT_VEC4_ARB 0x8B55
miruga27 0:dda4f4550403 1496 #define GL_BOOL_ARB 0x8B56
miruga27 0:dda4f4550403 1497 #define GL_BOOL_VEC2_ARB 0x8B57
miruga27 0:dda4f4550403 1498 #define GL_BOOL_VEC3_ARB 0x8B58
miruga27 0:dda4f4550403 1499 #define GL_BOOL_VEC4_ARB 0x8B59
miruga27 0:dda4f4550403 1500 #define GL_FLOAT_MAT2_ARB 0x8B5A
miruga27 0:dda4f4550403 1501 #define GL_FLOAT_MAT3_ARB 0x8B5B
miruga27 0:dda4f4550403 1502 #define GL_FLOAT_MAT4_ARB 0x8B5C
miruga27 0:dda4f4550403 1503 #define GL_SAMPLER_1D_ARB 0x8B5D
miruga27 0:dda4f4550403 1504 #define GL_SAMPLER_2D_ARB 0x8B5E
miruga27 0:dda4f4550403 1505 #define GL_SAMPLER_3D_ARB 0x8B5F
miruga27 0:dda4f4550403 1506 #define GL_SAMPLER_CUBE_ARB 0x8B60
miruga27 0:dda4f4550403 1507 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
miruga27 0:dda4f4550403 1508 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
miruga27 0:dda4f4550403 1509 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
miruga27 0:dda4f4550403 1510 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
miruga27 0:dda4f4550403 1511 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
miruga27 0:dda4f4550403 1512 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
miruga27 0:dda4f4550403 1513 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
miruga27 0:dda4f4550403 1514 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
miruga27 0:dda4f4550403 1515 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
miruga27 0:dda4f4550403 1516 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
miruga27 0:dda4f4550403 1517 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
miruga27 0:dda4f4550403 1518 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
miruga27 0:dda4f4550403 1519 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
miruga27 0:dda4f4550403 1520 #endif
miruga27 0:dda4f4550403 1521
miruga27 0:dda4f4550403 1522 #ifndef GL_ARB_vertex_shader
miruga27 0:dda4f4550403 1523 #define GL_VERTEX_SHADER_ARB 0x8B31
miruga27 0:dda4f4550403 1524 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
miruga27 0:dda4f4550403 1525 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
miruga27 0:dda4f4550403 1526 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
miruga27 0:dda4f4550403 1527 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
miruga27 0:dda4f4550403 1528 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
miruga27 0:dda4f4550403 1529 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
miruga27 0:dda4f4550403 1530 #endif
miruga27 0:dda4f4550403 1531
miruga27 0:dda4f4550403 1532 #ifndef GL_ARB_fragment_shader
miruga27 0:dda4f4550403 1533 #define GL_FRAGMENT_SHADER_ARB 0x8B30
miruga27 0:dda4f4550403 1534 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
miruga27 0:dda4f4550403 1535 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
miruga27 0:dda4f4550403 1536 #endif
miruga27 0:dda4f4550403 1537
miruga27 0:dda4f4550403 1538 #ifndef GL_ARB_shading_language_100
miruga27 0:dda4f4550403 1539 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
miruga27 0:dda4f4550403 1540 #endif
miruga27 0:dda4f4550403 1541
miruga27 0:dda4f4550403 1542 #ifndef GL_ARB_texture_non_power_of_two
miruga27 0:dda4f4550403 1543 #endif
miruga27 0:dda4f4550403 1544
miruga27 0:dda4f4550403 1545 #ifndef GL_ARB_point_sprite
miruga27 0:dda4f4550403 1546 #define GL_POINT_SPRITE_ARB 0x8861
miruga27 0:dda4f4550403 1547 #define GL_COORD_REPLACE_ARB 0x8862
miruga27 0:dda4f4550403 1548 #endif
miruga27 0:dda4f4550403 1549
miruga27 0:dda4f4550403 1550 #ifndef GL_ARB_fragment_program_shadow
miruga27 0:dda4f4550403 1551 #endif
miruga27 0:dda4f4550403 1552
miruga27 0:dda4f4550403 1553 #ifndef GL_ARB_draw_buffers
miruga27 0:dda4f4550403 1554 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
miruga27 0:dda4f4550403 1555 #define GL_DRAW_BUFFER0_ARB 0x8825
miruga27 0:dda4f4550403 1556 #define GL_DRAW_BUFFER1_ARB 0x8826
miruga27 0:dda4f4550403 1557 #define GL_DRAW_BUFFER2_ARB 0x8827
miruga27 0:dda4f4550403 1558 #define GL_DRAW_BUFFER3_ARB 0x8828
miruga27 0:dda4f4550403 1559 #define GL_DRAW_BUFFER4_ARB 0x8829
miruga27 0:dda4f4550403 1560 #define GL_DRAW_BUFFER5_ARB 0x882A
miruga27 0:dda4f4550403 1561 #define GL_DRAW_BUFFER6_ARB 0x882B
miruga27 0:dda4f4550403 1562 #define GL_DRAW_BUFFER7_ARB 0x882C
miruga27 0:dda4f4550403 1563 #define GL_DRAW_BUFFER8_ARB 0x882D
miruga27 0:dda4f4550403 1564 #define GL_DRAW_BUFFER9_ARB 0x882E
miruga27 0:dda4f4550403 1565 #define GL_DRAW_BUFFER10_ARB 0x882F
miruga27 0:dda4f4550403 1566 #define GL_DRAW_BUFFER11_ARB 0x8830
miruga27 0:dda4f4550403 1567 #define GL_DRAW_BUFFER12_ARB 0x8831
miruga27 0:dda4f4550403 1568 #define GL_DRAW_BUFFER13_ARB 0x8832
miruga27 0:dda4f4550403 1569 #define GL_DRAW_BUFFER14_ARB 0x8833
miruga27 0:dda4f4550403 1570 #define GL_DRAW_BUFFER15_ARB 0x8834
miruga27 0:dda4f4550403 1571 #endif
miruga27 0:dda4f4550403 1572
miruga27 0:dda4f4550403 1573 #ifndef GL_ARB_texture_rectangle
miruga27 0:dda4f4550403 1574 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
miruga27 0:dda4f4550403 1575 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
miruga27 0:dda4f4550403 1576 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
miruga27 0:dda4f4550403 1577 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
miruga27 0:dda4f4550403 1578 #endif
miruga27 0:dda4f4550403 1579
miruga27 0:dda4f4550403 1580 #ifndef GL_ARB_color_buffer_float
miruga27 0:dda4f4550403 1581 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
miruga27 0:dda4f4550403 1582 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
miruga27 0:dda4f4550403 1583 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
miruga27 0:dda4f4550403 1584 #define GL_CLAMP_READ_COLOR_ARB 0x891C
miruga27 0:dda4f4550403 1585 #define GL_FIXED_ONLY_ARB 0x891D
miruga27 0:dda4f4550403 1586 #endif
miruga27 0:dda4f4550403 1587
miruga27 0:dda4f4550403 1588 #ifndef GL_ARB_half_float_pixel
miruga27 0:dda4f4550403 1589 #define GL_HALF_FLOAT_ARB 0x140B
miruga27 0:dda4f4550403 1590 #endif
miruga27 0:dda4f4550403 1591
miruga27 0:dda4f4550403 1592 #ifndef GL_ARB_texture_float
miruga27 0:dda4f4550403 1593 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
miruga27 0:dda4f4550403 1594 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
miruga27 0:dda4f4550403 1595 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
miruga27 0:dda4f4550403 1596 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
miruga27 0:dda4f4550403 1597 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
miruga27 0:dda4f4550403 1598 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
miruga27 0:dda4f4550403 1599 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
miruga27 0:dda4f4550403 1600 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
miruga27 0:dda4f4550403 1601 #define GL_RGBA32F_ARB 0x8814
miruga27 0:dda4f4550403 1602 #define GL_RGB32F_ARB 0x8815
miruga27 0:dda4f4550403 1603 #define GL_ALPHA32F_ARB 0x8816
miruga27 0:dda4f4550403 1604 #define GL_INTENSITY32F_ARB 0x8817
miruga27 0:dda4f4550403 1605 #define GL_LUMINANCE32F_ARB 0x8818
miruga27 0:dda4f4550403 1606 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
miruga27 0:dda4f4550403 1607 #define GL_RGBA16F_ARB 0x881A
miruga27 0:dda4f4550403 1608 #define GL_RGB16F_ARB 0x881B
miruga27 0:dda4f4550403 1609 #define GL_ALPHA16F_ARB 0x881C
miruga27 0:dda4f4550403 1610 #define GL_INTENSITY16F_ARB 0x881D
miruga27 0:dda4f4550403 1611 #define GL_LUMINANCE16F_ARB 0x881E
miruga27 0:dda4f4550403 1612 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
miruga27 0:dda4f4550403 1613 #endif
miruga27 0:dda4f4550403 1614
miruga27 0:dda4f4550403 1615 #ifndef GL_ARB_pixel_buffer_object
miruga27 0:dda4f4550403 1616 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
miruga27 0:dda4f4550403 1617 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
miruga27 0:dda4f4550403 1618 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
miruga27 0:dda4f4550403 1619 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
miruga27 0:dda4f4550403 1620 #endif
miruga27 0:dda4f4550403 1621
miruga27 0:dda4f4550403 1622 #ifndef GL_ARB_depth_buffer_float
miruga27 0:dda4f4550403 1623 #define GL_DEPTH_COMPONENT32F 0x8CAC
miruga27 0:dda4f4550403 1624 #define GL_DEPTH32F_STENCIL8 0x8CAD
miruga27 0:dda4f4550403 1625 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
miruga27 0:dda4f4550403 1626 #endif
miruga27 0:dda4f4550403 1627
miruga27 0:dda4f4550403 1628 #ifndef GL_ARB_draw_instanced
miruga27 0:dda4f4550403 1629 #endif
miruga27 0:dda4f4550403 1630
miruga27 0:dda4f4550403 1631 #ifndef GL_ARB_framebuffer_object
miruga27 0:dda4f4550403 1632 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
miruga27 0:dda4f4550403 1633 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
miruga27 0:dda4f4550403 1634 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
miruga27 0:dda4f4550403 1635 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
miruga27 0:dda4f4550403 1636 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
miruga27 0:dda4f4550403 1637 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
miruga27 0:dda4f4550403 1638 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
miruga27 0:dda4f4550403 1639 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
miruga27 0:dda4f4550403 1640 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
miruga27 0:dda4f4550403 1641 #define GL_FRAMEBUFFER_DEFAULT 0x8218
miruga27 0:dda4f4550403 1642 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
miruga27 0:dda4f4550403 1643 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
miruga27 0:dda4f4550403 1644 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
miruga27 0:dda4f4550403 1645 #define GL_DEPTH_STENCIL 0x84F9
miruga27 0:dda4f4550403 1646 #define GL_UNSIGNED_INT_24_8 0x84FA
miruga27 0:dda4f4550403 1647 #define GL_DEPTH24_STENCIL8 0x88F0
miruga27 0:dda4f4550403 1648 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
miruga27 0:dda4f4550403 1649 #define GL_TEXTURE_RED_TYPE 0x8C10
miruga27 0:dda4f4550403 1650 #define GL_TEXTURE_GREEN_TYPE 0x8C11
miruga27 0:dda4f4550403 1651 #define GL_TEXTURE_BLUE_TYPE 0x8C12
miruga27 0:dda4f4550403 1652 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
miruga27 0:dda4f4550403 1653 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
miruga27 0:dda4f4550403 1654 #define GL_UNSIGNED_NORMALIZED 0x8C17
miruga27 0:dda4f4550403 1655 #define GL_FRAMEBUFFER_BINDING 0x8CA6
miruga27 0:dda4f4550403 1656 #define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
miruga27 0:dda4f4550403 1657 #define GL_RENDERBUFFER_BINDING 0x8CA7
miruga27 0:dda4f4550403 1658 #define GL_READ_FRAMEBUFFER 0x8CA8
miruga27 0:dda4f4550403 1659 #define GL_DRAW_FRAMEBUFFER 0x8CA9
miruga27 0:dda4f4550403 1660 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
miruga27 0:dda4f4550403 1661 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
miruga27 0:dda4f4550403 1662 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
miruga27 0:dda4f4550403 1663 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
miruga27 0:dda4f4550403 1664 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
miruga27 0:dda4f4550403 1665 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
miruga27 0:dda4f4550403 1666 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
miruga27 0:dda4f4550403 1667 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
miruga27 0:dda4f4550403 1668 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
miruga27 0:dda4f4550403 1669 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
miruga27 0:dda4f4550403 1670 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
miruga27 0:dda4f4550403 1671 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
miruga27 0:dda4f4550403 1672 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
miruga27 0:dda4f4550403 1673 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
miruga27 0:dda4f4550403 1674 #define GL_COLOR_ATTACHMENT0 0x8CE0
miruga27 0:dda4f4550403 1675 #define GL_COLOR_ATTACHMENT1 0x8CE1
miruga27 0:dda4f4550403 1676 #define GL_COLOR_ATTACHMENT2 0x8CE2
miruga27 0:dda4f4550403 1677 #define GL_COLOR_ATTACHMENT3 0x8CE3
miruga27 0:dda4f4550403 1678 #define GL_COLOR_ATTACHMENT4 0x8CE4
miruga27 0:dda4f4550403 1679 #define GL_COLOR_ATTACHMENT5 0x8CE5
miruga27 0:dda4f4550403 1680 #define GL_COLOR_ATTACHMENT6 0x8CE6
miruga27 0:dda4f4550403 1681 #define GL_COLOR_ATTACHMENT7 0x8CE7
miruga27 0:dda4f4550403 1682 #define GL_COLOR_ATTACHMENT8 0x8CE8
miruga27 0:dda4f4550403 1683 #define GL_COLOR_ATTACHMENT9 0x8CE9
miruga27 0:dda4f4550403 1684 #define GL_COLOR_ATTACHMENT10 0x8CEA
miruga27 0:dda4f4550403 1685 #define GL_COLOR_ATTACHMENT11 0x8CEB
miruga27 0:dda4f4550403 1686 #define GL_COLOR_ATTACHMENT12 0x8CEC
miruga27 0:dda4f4550403 1687 #define GL_COLOR_ATTACHMENT13 0x8CED
miruga27 0:dda4f4550403 1688 #define GL_COLOR_ATTACHMENT14 0x8CEE
miruga27 0:dda4f4550403 1689 #define GL_COLOR_ATTACHMENT15 0x8CEF
miruga27 0:dda4f4550403 1690 #define GL_DEPTH_ATTACHMENT 0x8D00
miruga27 0:dda4f4550403 1691 #define GL_STENCIL_ATTACHMENT 0x8D20
miruga27 0:dda4f4550403 1692 #define GL_FRAMEBUFFER 0x8D40
miruga27 0:dda4f4550403 1693 #define GL_RENDERBUFFER 0x8D41
miruga27 0:dda4f4550403 1694 #define GL_RENDERBUFFER_WIDTH 0x8D42
miruga27 0:dda4f4550403 1695 #define GL_RENDERBUFFER_HEIGHT 0x8D43
miruga27 0:dda4f4550403 1696 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
miruga27 0:dda4f4550403 1697 #define GL_STENCIL_INDEX1 0x8D46
miruga27 0:dda4f4550403 1698 #define GL_STENCIL_INDEX4 0x8D47
miruga27 0:dda4f4550403 1699 #define GL_STENCIL_INDEX8 0x8D48
miruga27 0:dda4f4550403 1700 #define GL_STENCIL_INDEX16 0x8D49
miruga27 0:dda4f4550403 1701 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
miruga27 0:dda4f4550403 1702 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
miruga27 0:dda4f4550403 1703 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
miruga27 0:dda4f4550403 1704 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
miruga27 0:dda4f4550403 1705 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
miruga27 0:dda4f4550403 1706 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
miruga27 0:dda4f4550403 1707 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
miruga27 0:dda4f4550403 1708 #define GL_MAX_SAMPLES 0x8D57
miruga27 0:dda4f4550403 1709 #endif
miruga27 0:dda4f4550403 1710
miruga27 0:dda4f4550403 1711 #ifndef GL_ARB_framebuffer_object_DEPRECATED
miruga27 0:dda4f4550403 1712 #define GL_INDEX 0x8222
miruga27 0:dda4f4550403 1713 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
miruga27 0:dda4f4550403 1714 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
miruga27 0:dda4f4550403 1715 #endif
miruga27 0:dda4f4550403 1716
miruga27 0:dda4f4550403 1717 #ifndef GL_ARB_framebuffer_sRGB
miruga27 0:dda4f4550403 1718 #define GL_FRAMEBUFFER_SRGB 0x8DB9
miruga27 0:dda4f4550403 1719 #endif
miruga27 0:dda4f4550403 1720
miruga27 0:dda4f4550403 1721 #ifndef GL_ARB_geometry_shader4
miruga27 0:dda4f4550403 1722 #define GL_LINES_ADJACENCY_ARB 0x000A
miruga27 0:dda4f4550403 1723 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
miruga27 0:dda4f4550403 1724 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
miruga27 0:dda4f4550403 1725 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
miruga27 0:dda4f4550403 1726 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
miruga27 0:dda4f4550403 1727 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
miruga27 0:dda4f4550403 1728 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
miruga27 0:dda4f4550403 1729 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
miruga27 0:dda4f4550403 1730 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
miruga27 0:dda4f4550403 1731 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
miruga27 0:dda4f4550403 1732 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
miruga27 0:dda4f4550403 1733 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
miruga27 0:dda4f4550403 1734 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
miruga27 0:dda4f4550403 1735 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
miruga27 0:dda4f4550403 1736 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
miruga27 0:dda4f4550403 1737 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
miruga27 0:dda4f4550403 1738 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
miruga27 0:dda4f4550403 1739 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
miruga27 0:dda4f4550403 1740 /* reuse GL_MAX_VARYING_COMPONENTS */
miruga27 0:dda4f4550403 1741 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
miruga27 0:dda4f4550403 1742 #endif
miruga27 0:dda4f4550403 1743
miruga27 0:dda4f4550403 1744 #ifndef GL_ARB_half_float_vertex
miruga27 0:dda4f4550403 1745 #define GL_HALF_FLOAT 0x140B
miruga27 0:dda4f4550403 1746 #endif
miruga27 0:dda4f4550403 1747
miruga27 0:dda4f4550403 1748 #ifndef GL_ARB_instanced_arrays
miruga27 0:dda4f4550403 1749 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
miruga27 0:dda4f4550403 1750 #endif
miruga27 0:dda4f4550403 1751
miruga27 0:dda4f4550403 1752 #ifndef GL_ARB_map_buffer_range
miruga27 0:dda4f4550403 1753 #define GL_MAP_READ_BIT 0x0001
miruga27 0:dda4f4550403 1754 #define GL_MAP_WRITE_BIT 0x0002
miruga27 0:dda4f4550403 1755 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
miruga27 0:dda4f4550403 1756 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
miruga27 0:dda4f4550403 1757 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
miruga27 0:dda4f4550403 1758 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
miruga27 0:dda4f4550403 1759 #endif
miruga27 0:dda4f4550403 1760
miruga27 0:dda4f4550403 1761 #ifndef GL_ARB_texture_buffer_object
miruga27 0:dda4f4550403 1762 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
miruga27 0:dda4f4550403 1763 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
miruga27 0:dda4f4550403 1764 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
miruga27 0:dda4f4550403 1765 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
miruga27 0:dda4f4550403 1766 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
miruga27 0:dda4f4550403 1767 #endif
miruga27 0:dda4f4550403 1768
miruga27 0:dda4f4550403 1769 #ifndef GL_ARB_texture_compression_rgtc
miruga27 0:dda4f4550403 1770 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
miruga27 0:dda4f4550403 1771 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
miruga27 0:dda4f4550403 1772 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
miruga27 0:dda4f4550403 1773 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
miruga27 0:dda4f4550403 1774 #endif
miruga27 0:dda4f4550403 1775
miruga27 0:dda4f4550403 1776 #ifndef GL_ARB_texture_rg
miruga27 0:dda4f4550403 1777 #define GL_RG 0x8227
miruga27 0:dda4f4550403 1778 #define GL_RG_INTEGER 0x8228
miruga27 0:dda4f4550403 1779 #define GL_R8 0x8229
miruga27 0:dda4f4550403 1780 #define GL_R16 0x822A
miruga27 0:dda4f4550403 1781 #define GL_RG8 0x822B
miruga27 0:dda4f4550403 1782 #define GL_RG16 0x822C
miruga27 0:dda4f4550403 1783 #define GL_R16F 0x822D
miruga27 0:dda4f4550403 1784 #define GL_R32F 0x822E
miruga27 0:dda4f4550403 1785 #define GL_RG16F 0x822F
miruga27 0:dda4f4550403 1786 #define GL_RG32F 0x8230
miruga27 0:dda4f4550403 1787 #define GL_R8I 0x8231
miruga27 0:dda4f4550403 1788 #define GL_R8UI 0x8232
miruga27 0:dda4f4550403 1789 #define GL_R16I 0x8233
miruga27 0:dda4f4550403 1790 #define GL_R16UI 0x8234
miruga27 0:dda4f4550403 1791 #define GL_R32I 0x8235
miruga27 0:dda4f4550403 1792 #define GL_R32UI 0x8236
miruga27 0:dda4f4550403 1793 #define GL_RG8I 0x8237
miruga27 0:dda4f4550403 1794 #define GL_RG8UI 0x8238
miruga27 0:dda4f4550403 1795 #define GL_RG16I 0x8239
miruga27 0:dda4f4550403 1796 #define GL_RG16UI 0x823A
miruga27 0:dda4f4550403 1797 #define GL_RG32I 0x823B
miruga27 0:dda4f4550403 1798 #define GL_RG32UI 0x823C
miruga27 0:dda4f4550403 1799 #endif
miruga27 0:dda4f4550403 1800
miruga27 0:dda4f4550403 1801 #ifndef GL_ARB_vertex_array_object
miruga27 0:dda4f4550403 1802 #define GL_VERTEX_ARRAY_BINDING 0x85B5
miruga27 0:dda4f4550403 1803 #endif
miruga27 0:dda4f4550403 1804
miruga27 0:dda4f4550403 1805 #ifndef GL_ARB_uniform_buffer_object
miruga27 0:dda4f4550403 1806 #define GL_UNIFORM_BUFFER 0x8A11
miruga27 0:dda4f4550403 1807 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
miruga27 0:dda4f4550403 1808 #define GL_UNIFORM_BUFFER_START 0x8A29
miruga27 0:dda4f4550403 1809 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
miruga27 0:dda4f4550403 1810 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
miruga27 0:dda4f4550403 1811 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
miruga27 0:dda4f4550403 1812 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
miruga27 0:dda4f4550403 1813 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
miruga27 0:dda4f4550403 1814 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
miruga27 0:dda4f4550403 1815 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
miruga27 0:dda4f4550403 1816 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
miruga27 0:dda4f4550403 1817 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
miruga27 0:dda4f4550403 1818 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
miruga27 0:dda4f4550403 1819 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
miruga27 0:dda4f4550403 1820 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
miruga27 0:dda4f4550403 1821 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
miruga27 0:dda4f4550403 1822 #define GL_UNIFORM_TYPE 0x8A37
miruga27 0:dda4f4550403 1823 #define GL_UNIFORM_SIZE 0x8A38
miruga27 0:dda4f4550403 1824 #define GL_UNIFORM_NAME_LENGTH 0x8A39
miruga27 0:dda4f4550403 1825 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
miruga27 0:dda4f4550403 1826 #define GL_UNIFORM_OFFSET 0x8A3B
miruga27 0:dda4f4550403 1827 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
miruga27 0:dda4f4550403 1828 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
miruga27 0:dda4f4550403 1829 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
miruga27 0:dda4f4550403 1830 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
miruga27 0:dda4f4550403 1831 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
miruga27 0:dda4f4550403 1832 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
miruga27 0:dda4f4550403 1833 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
miruga27 0:dda4f4550403 1834 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
miruga27 0:dda4f4550403 1835 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
miruga27 0:dda4f4550403 1836 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
miruga27 0:dda4f4550403 1837 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
miruga27 0:dda4f4550403 1838 #define GL_INVALID_INDEX 0xFFFFFFFFu
miruga27 0:dda4f4550403 1839 #endif
miruga27 0:dda4f4550403 1840
miruga27 0:dda4f4550403 1841 #ifndef GL_ARB_compatibility
miruga27 0:dda4f4550403 1842 /* ARB_compatibility just defines tokens from core 3.0 */
miruga27 0:dda4f4550403 1843 #endif
miruga27 0:dda4f4550403 1844
miruga27 0:dda4f4550403 1845 #ifndef GL_ARB_copy_buffer
miruga27 0:dda4f4550403 1846 #define GL_COPY_READ_BUFFER 0x8F36
miruga27 0:dda4f4550403 1847 #define GL_COPY_WRITE_BUFFER 0x8F37
miruga27 0:dda4f4550403 1848 #endif
miruga27 0:dda4f4550403 1849
miruga27 0:dda4f4550403 1850 #ifndef GL_ARB_shader_texture_lod
miruga27 0:dda4f4550403 1851 #endif
miruga27 0:dda4f4550403 1852
miruga27 0:dda4f4550403 1853 #ifndef GL_ARB_depth_clamp
miruga27 0:dda4f4550403 1854 #define GL_DEPTH_CLAMP 0x864F
miruga27 0:dda4f4550403 1855 #endif
miruga27 0:dda4f4550403 1856
miruga27 0:dda4f4550403 1857 #ifndef GL_ARB_draw_elements_base_vertex
miruga27 0:dda4f4550403 1858 #endif
miruga27 0:dda4f4550403 1859
miruga27 0:dda4f4550403 1860 #ifndef GL_ARB_fragment_coord_conventions
miruga27 0:dda4f4550403 1861 #endif
miruga27 0:dda4f4550403 1862
miruga27 0:dda4f4550403 1863 #ifndef GL_ARB_provoking_vertex
miruga27 0:dda4f4550403 1864 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
miruga27 0:dda4f4550403 1865 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
miruga27 0:dda4f4550403 1866 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
miruga27 0:dda4f4550403 1867 #define GL_PROVOKING_VERTEX 0x8E4F
miruga27 0:dda4f4550403 1868 #endif
miruga27 0:dda4f4550403 1869
miruga27 0:dda4f4550403 1870 #ifndef GL_ARB_seamless_cube_map
miruga27 0:dda4f4550403 1871 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
miruga27 0:dda4f4550403 1872 #endif
miruga27 0:dda4f4550403 1873
miruga27 0:dda4f4550403 1874 #ifndef GL_ARB_sync
miruga27 0:dda4f4550403 1875 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
miruga27 0:dda4f4550403 1876 #define GL_OBJECT_TYPE 0x9112
miruga27 0:dda4f4550403 1877 #define GL_SYNC_CONDITION 0x9113
miruga27 0:dda4f4550403 1878 #define GL_SYNC_STATUS 0x9114
miruga27 0:dda4f4550403 1879 #define GL_SYNC_FLAGS 0x9115
miruga27 0:dda4f4550403 1880 #define GL_SYNC_FENCE 0x9116
miruga27 0:dda4f4550403 1881 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
miruga27 0:dda4f4550403 1882 #define GL_UNSIGNALED 0x9118
miruga27 0:dda4f4550403 1883 #define GL_SIGNALED 0x9119
miruga27 0:dda4f4550403 1884 #define GL_ALREADY_SIGNALED 0x911A
miruga27 0:dda4f4550403 1885 #define GL_TIMEOUT_EXPIRED 0x911B
miruga27 0:dda4f4550403 1886 #define GL_CONDITION_SATISFIED 0x911C
miruga27 0:dda4f4550403 1887 #define GL_WAIT_FAILED 0x911D
miruga27 0:dda4f4550403 1888 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
miruga27 0:dda4f4550403 1889 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
miruga27 0:dda4f4550403 1890 #endif
miruga27 0:dda4f4550403 1891
miruga27 0:dda4f4550403 1892 #ifndef GL_ARB_texture_multisample
miruga27 0:dda4f4550403 1893 #define GL_SAMPLE_POSITION 0x8E50
miruga27 0:dda4f4550403 1894 #define GL_SAMPLE_MASK 0x8E51
miruga27 0:dda4f4550403 1895 #define GL_SAMPLE_MASK_VALUE 0x8E52
miruga27 0:dda4f4550403 1896 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
miruga27 0:dda4f4550403 1897 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
miruga27 0:dda4f4550403 1898 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
miruga27 0:dda4f4550403 1899 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
miruga27 0:dda4f4550403 1900 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
miruga27 0:dda4f4550403 1901 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
miruga27 0:dda4f4550403 1902 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
miruga27 0:dda4f4550403 1903 #define GL_TEXTURE_SAMPLES 0x9106
miruga27 0:dda4f4550403 1904 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
miruga27 0:dda4f4550403 1905 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
miruga27 0:dda4f4550403 1906 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
miruga27 0:dda4f4550403 1907 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
miruga27 0:dda4f4550403 1908 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
miruga27 0:dda4f4550403 1909 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
miruga27 0:dda4f4550403 1910 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
miruga27 0:dda4f4550403 1911 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
miruga27 0:dda4f4550403 1912 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
miruga27 0:dda4f4550403 1913 #define GL_MAX_INTEGER_SAMPLES 0x9110
miruga27 0:dda4f4550403 1914 #endif
miruga27 0:dda4f4550403 1915
miruga27 0:dda4f4550403 1916 #ifndef GL_ARB_vertex_array_bgra
miruga27 0:dda4f4550403 1917 /* reuse GL_BGRA */
miruga27 0:dda4f4550403 1918 #endif
miruga27 0:dda4f4550403 1919
miruga27 0:dda4f4550403 1920 #ifndef GL_ARB_draw_buffers_blend
miruga27 0:dda4f4550403 1921 #endif
miruga27 0:dda4f4550403 1922
miruga27 0:dda4f4550403 1923 #ifndef GL_ARB_sample_shading
miruga27 0:dda4f4550403 1924 #define GL_SAMPLE_SHADING_ARB 0x8C36
miruga27 0:dda4f4550403 1925 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
miruga27 0:dda4f4550403 1926 #endif
miruga27 0:dda4f4550403 1927
miruga27 0:dda4f4550403 1928 #ifndef GL_ARB_texture_cube_map_array
miruga27 0:dda4f4550403 1929 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
miruga27 0:dda4f4550403 1930 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
miruga27 0:dda4f4550403 1931 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
miruga27 0:dda4f4550403 1932 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
miruga27 0:dda4f4550403 1933 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
miruga27 0:dda4f4550403 1934 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
miruga27 0:dda4f4550403 1935 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
miruga27 0:dda4f4550403 1936 #endif
miruga27 0:dda4f4550403 1937
miruga27 0:dda4f4550403 1938 #ifndef GL_ARB_texture_gather
miruga27 0:dda4f4550403 1939 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
miruga27 0:dda4f4550403 1940 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
miruga27 0:dda4f4550403 1941 #endif
miruga27 0:dda4f4550403 1942
miruga27 0:dda4f4550403 1943 #ifndef GL_ARB_texture_query_lod
miruga27 0:dda4f4550403 1944 #endif
miruga27 0:dda4f4550403 1945
miruga27 0:dda4f4550403 1946 #ifndef GL_ARB_shading_language_include
miruga27 0:dda4f4550403 1947 #define GL_SHADER_INCLUDE_ARB 0x8DAE
miruga27 0:dda4f4550403 1948 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
miruga27 0:dda4f4550403 1949 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
miruga27 0:dda4f4550403 1950 #endif
miruga27 0:dda4f4550403 1951
miruga27 0:dda4f4550403 1952 #ifndef GL_ARB_texture_compression_bptc
miruga27 0:dda4f4550403 1953 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
miruga27 0:dda4f4550403 1954 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
miruga27 0:dda4f4550403 1955 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
miruga27 0:dda4f4550403 1956 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
miruga27 0:dda4f4550403 1957 #endif
miruga27 0:dda4f4550403 1958
miruga27 0:dda4f4550403 1959 #ifndef GL_ARB_blend_func_extended
miruga27 0:dda4f4550403 1960 #define GL_SRC1_COLOR 0x88F9
miruga27 0:dda4f4550403 1961 /* reuse GL_SRC1_ALPHA */
miruga27 0:dda4f4550403 1962 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
miruga27 0:dda4f4550403 1963 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
miruga27 0:dda4f4550403 1964 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
miruga27 0:dda4f4550403 1965 #endif
miruga27 0:dda4f4550403 1966
miruga27 0:dda4f4550403 1967 #ifndef GL_ARB_explicit_attrib_location
miruga27 0:dda4f4550403 1968 #endif
miruga27 0:dda4f4550403 1969
miruga27 0:dda4f4550403 1970 #ifndef GL_ARB_occlusion_query2
miruga27 0:dda4f4550403 1971 #define GL_ANY_SAMPLES_PASSED 0x8C2F
miruga27 0:dda4f4550403 1972 #endif
miruga27 0:dda4f4550403 1973
miruga27 0:dda4f4550403 1974 #ifndef GL_ARB_sampler_objects
miruga27 0:dda4f4550403 1975 #define GL_SAMPLER_BINDING 0x8919
miruga27 0:dda4f4550403 1976 #endif
miruga27 0:dda4f4550403 1977
miruga27 0:dda4f4550403 1978 #ifndef GL_ARB_shader_bit_encoding
miruga27 0:dda4f4550403 1979 #endif
miruga27 0:dda4f4550403 1980
miruga27 0:dda4f4550403 1981 #ifndef GL_ARB_texture_rgb10_a2ui
miruga27 0:dda4f4550403 1982 #define GL_RGB10_A2UI 0x906F
miruga27 0:dda4f4550403 1983 #endif
miruga27 0:dda4f4550403 1984
miruga27 0:dda4f4550403 1985 #ifndef GL_ARB_texture_swizzle
miruga27 0:dda4f4550403 1986 #define GL_TEXTURE_SWIZZLE_R 0x8E42
miruga27 0:dda4f4550403 1987 #define GL_TEXTURE_SWIZZLE_G 0x8E43
miruga27 0:dda4f4550403 1988 #define GL_TEXTURE_SWIZZLE_B 0x8E44
miruga27 0:dda4f4550403 1989 #define GL_TEXTURE_SWIZZLE_A 0x8E45
miruga27 0:dda4f4550403 1990 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
miruga27 0:dda4f4550403 1991 #endif
miruga27 0:dda4f4550403 1992
miruga27 0:dda4f4550403 1993 #ifndef GL_ARB_timer_query
miruga27 0:dda4f4550403 1994 #define GL_TIME_ELAPSED 0x88BF
miruga27 0:dda4f4550403 1995 #define GL_TIMESTAMP 0x8E28
miruga27 0:dda4f4550403 1996 #endif
miruga27 0:dda4f4550403 1997
miruga27 0:dda4f4550403 1998 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
miruga27 0:dda4f4550403 1999 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
miruga27 0:dda4f4550403 2000 #define GL_INT_2_10_10_10_REV 0x8D9F
miruga27 0:dda4f4550403 2001 #endif
miruga27 0:dda4f4550403 2002
miruga27 0:dda4f4550403 2003 #ifndef GL_ARB_draw_indirect
miruga27 0:dda4f4550403 2004 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
miruga27 0:dda4f4550403 2005 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
miruga27 0:dda4f4550403 2006 #endif
miruga27 0:dda4f4550403 2007
miruga27 0:dda4f4550403 2008 #ifndef GL_ARB_gpu_shader5
miruga27 0:dda4f4550403 2009 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
miruga27 0:dda4f4550403 2010 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
miruga27 0:dda4f4550403 2011 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
miruga27 0:dda4f4550403 2012 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
miruga27 0:dda4f4550403 2013 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
miruga27 0:dda4f4550403 2014 /* reuse GL_MAX_VERTEX_STREAMS */
miruga27 0:dda4f4550403 2015 #endif
miruga27 0:dda4f4550403 2016
miruga27 0:dda4f4550403 2017 #ifndef GL_ARB_gpu_shader_fp64
miruga27 0:dda4f4550403 2018 /* reuse GL_DOUBLE */
miruga27 0:dda4f4550403 2019 #define GL_DOUBLE_VEC2 0x8FFC
miruga27 0:dda4f4550403 2020 #define GL_DOUBLE_VEC3 0x8FFD
miruga27 0:dda4f4550403 2021 #define GL_DOUBLE_VEC4 0x8FFE
miruga27 0:dda4f4550403 2022 #define GL_DOUBLE_MAT2 0x8F46
miruga27 0:dda4f4550403 2023 #define GL_DOUBLE_MAT3 0x8F47
miruga27 0:dda4f4550403 2024 #define GL_DOUBLE_MAT4 0x8F48
miruga27 0:dda4f4550403 2025 #define GL_DOUBLE_MAT2x3 0x8F49
miruga27 0:dda4f4550403 2026 #define GL_DOUBLE_MAT2x4 0x8F4A
miruga27 0:dda4f4550403 2027 #define GL_DOUBLE_MAT3x2 0x8F4B
miruga27 0:dda4f4550403 2028 #define GL_DOUBLE_MAT3x4 0x8F4C
miruga27 0:dda4f4550403 2029 #define GL_DOUBLE_MAT4x2 0x8F4D
miruga27 0:dda4f4550403 2030 #define GL_DOUBLE_MAT4x3 0x8F4E
miruga27 0:dda4f4550403 2031 #endif
miruga27 0:dda4f4550403 2032
miruga27 0:dda4f4550403 2033 #ifndef GL_ARB_shader_subroutine
miruga27 0:dda4f4550403 2034 #define GL_ACTIVE_SUBROUTINES 0x8DE5
miruga27 0:dda4f4550403 2035 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
miruga27 0:dda4f4550403 2036 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
miruga27 0:dda4f4550403 2037 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
miruga27 0:dda4f4550403 2038 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
miruga27 0:dda4f4550403 2039 #define GL_MAX_SUBROUTINES 0x8DE7
miruga27 0:dda4f4550403 2040 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
miruga27 0:dda4f4550403 2041 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
miruga27 0:dda4f4550403 2042 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
miruga27 0:dda4f4550403 2043 /* reuse GL_UNIFORM_SIZE */
miruga27 0:dda4f4550403 2044 /* reuse GL_UNIFORM_NAME_LENGTH */
miruga27 0:dda4f4550403 2045 #endif
miruga27 0:dda4f4550403 2046
miruga27 0:dda4f4550403 2047 #ifndef GL_ARB_tessellation_shader
miruga27 0:dda4f4550403 2048 #define GL_PATCHES 0x000E
miruga27 0:dda4f4550403 2049 #define GL_PATCH_VERTICES 0x8E72
miruga27 0:dda4f4550403 2050 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
miruga27 0:dda4f4550403 2051 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
miruga27 0:dda4f4550403 2052 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
miruga27 0:dda4f4550403 2053 #define GL_TESS_GEN_MODE 0x8E76
miruga27 0:dda4f4550403 2054 #define GL_TESS_GEN_SPACING 0x8E77
miruga27 0:dda4f4550403 2055 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
miruga27 0:dda4f4550403 2056 #define GL_TESS_GEN_POINT_MODE 0x8E79
miruga27 0:dda4f4550403 2057 /* reuse GL_TRIANGLES */
miruga27 0:dda4f4550403 2058 /* reuse GL_QUADS */
miruga27 0:dda4f4550403 2059 #define GL_ISOLINES 0x8E7A
miruga27 0:dda4f4550403 2060 /* reuse GL_EQUAL */
miruga27 0:dda4f4550403 2061 #define GL_FRACTIONAL_ODD 0x8E7B
miruga27 0:dda4f4550403 2062 #define GL_FRACTIONAL_EVEN 0x8E7C
miruga27 0:dda4f4550403 2063 /* reuse GL_CCW */
miruga27 0:dda4f4550403 2064 /* reuse GL_CW */
miruga27 0:dda4f4550403 2065 #define GL_MAX_PATCH_VERTICES 0x8E7D
miruga27 0:dda4f4550403 2066 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
miruga27 0:dda4f4550403 2067 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
miruga27 0:dda4f4550403 2068 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
miruga27 0:dda4f4550403 2069 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
miruga27 0:dda4f4550403 2070 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
miruga27 0:dda4f4550403 2071 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
miruga27 0:dda4f4550403 2072 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
miruga27 0:dda4f4550403 2073 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
miruga27 0:dda4f4550403 2074 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
miruga27 0:dda4f4550403 2075 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
miruga27 0:dda4f4550403 2076 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
miruga27 0:dda4f4550403 2077 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
miruga27 0:dda4f4550403 2078 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
miruga27 0:dda4f4550403 2079 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
miruga27 0:dda4f4550403 2080 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
miruga27 0:dda4f4550403 2081 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
miruga27 0:dda4f4550403 2082 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
miruga27 0:dda4f4550403 2083 #define GL_TESS_EVALUATION_SHADER 0x8E87
miruga27 0:dda4f4550403 2084 #define GL_TESS_CONTROL_SHADER 0x8E88
miruga27 0:dda4f4550403 2085 #endif
miruga27 0:dda4f4550403 2086
miruga27 0:dda4f4550403 2087 #ifndef GL_ARB_texture_buffer_object_rgb32
miruga27 0:dda4f4550403 2088 /* reuse GL_RGB32F */
miruga27 0:dda4f4550403 2089 /* reuse GL_RGB32UI */
miruga27 0:dda4f4550403 2090 /* reuse GL_RGB32I */
miruga27 0:dda4f4550403 2091 #endif
miruga27 0:dda4f4550403 2092
miruga27 0:dda4f4550403 2093 #ifndef GL_ARB_transform_feedback2
miruga27 0:dda4f4550403 2094 #define GL_TRANSFORM_FEEDBACK 0x8E22
miruga27 0:dda4f4550403 2095 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
miruga27 0:dda4f4550403 2096 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
miruga27 0:dda4f4550403 2097 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
miruga27 0:dda4f4550403 2098 #endif
miruga27 0:dda4f4550403 2099
miruga27 0:dda4f4550403 2100 #ifndef GL_ARB_transform_feedback3
miruga27 0:dda4f4550403 2101 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
miruga27 0:dda4f4550403 2102 #define GL_MAX_VERTEX_STREAMS 0x8E71
miruga27 0:dda4f4550403 2103 #endif
miruga27 0:dda4f4550403 2104
miruga27 0:dda4f4550403 2105 #ifndef GL_ARB_ES2_compatibility
miruga27 0:dda4f4550403 2106 #define GL_FIXED 0x140C
miruga27 0:dda4f4550403 2107 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
miruga27 0:dda4f4550403 2108 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
miruga27 0:dda4f4550403 2109 #define GL_LOW_FLOAT 0x8DF0
miruga27 0:dda4f4550403 2110 #define GL_MEDIUM_FLOAT 0x8DF1
miruga27 0:dda4f4550403 2111 #define GL_HIGH_FLOAT 0x8DF2
miruga27 0:dda4f4550403 2112 #define GL_LOW_INT 0x8DF3
miruga27 0:dda4f4550403 2113 #define GL_MEDIUM_INT 0x8DF4
miruga27 0:dda4f4550403 2114 #define GL_HIGH_INT 0x8DF5
miruga27 0:dda4f4550403 2115 #define GL_SHADER_COMPILER 0x8DFA
miruga27 0:dda4f4550403 2116 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
miruga27 0:dda4f4550403 2117 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
miruga27 0:dda4f4550403 2118 #define GL_MAX_VARYING_VECTORS 0x8DFC
miruga27 0:dda4f4550403 2119 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
miruga27 0:dda4f4550403 2120 #endif
miruga27 0:dda4f4550403 2121
miruga27 0:dda4f4550403 2122 #ifndef GL_ARB_get_program_binary
miruga27 0:dda4f4550403 2123 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
miruga27 0:dda4f4550403 2124 #define GL_PROGRAM_BINARY_LENGTH 0x8741
miruga27 0:dda4f4550403 2125 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
miruga27 0:dda4f4550403 2126 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
miruga27 0:dda4f4550403 2127 #endif
miruga27 0:dda4f4550403 2128
miruga27 0:dda4f4550403 2129 #ifndef GL_ARB_separate_shader_objects
miruga27 0:dda4f4550403 2130 #define GL_VERTEX_SHADER_BIT 0x00000001
miruga27 0:dda4f4550403 2131 #define GL_FRAGMENT_SHADER_BIT 0x00000002
miruga27 0:dda4f4550403 2132 #define GL_GEOMETRY_SHADER_BIT 0x00000004
miruga27 0:dda4f4550403 2133 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
miruga27 0:dda4f4550403 2134 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
miruga27 0:dda4f4550403 2135 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
miruga27 0:dda4f4550403 2136 #define GL_PROGRAM_SEPARABLE 0x8258
miruga27 0:dda4f4550403 2137 #define GL_ACTIVE_PROGRAM 0x8259
miruga27 0:dda4f4550403 2138 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
miruga27 0:dda4f4550403 2139 #endif
miruga27 0:dda4f4550403 2140
miruga27 0:dda4f4550403 2141 #ifndef GL_ARB_shader_precision
miruga27 0:dda4f4550403 2142 #endif
miruga27 0:dda4f4550403 2143
miruga27 0:dda4f4550403 2144 #ifndef GL_ARB_vertex_attrib_64bit
miruga27 0:dda4f4550403 2145 /* reuse GL_RGB32I */
miruga27 0:dda4f4550403 2146 /* reuse GL_DOUBLE_VEC2 */
miruga27 0:dda4f4550403 2147 /* reuse GL_DOUBLE_VEC3 */
miruga27 0:dda4f4550403 2148 /* reuse GL_DOUBLE_VEC4 */
miruga27 0:dda4f4550403 2149 /* reuse GL_DOUBLE_MAT2 */
miruga27 0:dda4f4550403 2150 /* reuse GL_DOUBLE_MAT3 */
miruga27 0:dda4f4550403 2151 /* reuse GL_DOUBLE_MAT4 */
miruga27 0:dda4f4550403 2152 /* reuse GL_DOUBLE_MAT2x3 */
miruga27 0:dda4f4550403 2153 /* reuse GL_DOUBLE_MAT2x4 */
miruga27 0:dda4f4550403 2154 /* reuse GL_DOUBLE_MAT3x2 */
miruga27 0:dda4f4550403 2155 /* reuse GL_DOUBLE_MAT3x4 */
miruga27 0:dda4f4550403 2156 /* reuse GL_DOUBLE_MAT4x2 */
miruga27 0:dda4f4550403 2157 /* reuse GL_DOUBLE_MAT4x3 */
miruga27 0:dda4f4550403 2158 #endif
miruga27 0:dda4f4550403 2159
miruga27 0:dda4f4550403 2160 #ifndef GL_ARB_viewport_array
miruga27 0:dda4f4550403 2161 /* reuse GL_SCISSOR_BOX */
miruga27 0:dda4f4550403 2162 /* reuse GL_VIEWPORT */
miruga27 0:dda4f4550403 2163 /* reuse GL_DEPTH_RANGE */
miruga27 0:dda4f4550403 2164 /* reuse GL_SCISSOR_TEST */
miruga27 0:dda4f4550403 2165 #define GL_MAX_VIEWPORTS 0x825B
miruga27 0:dda4f4550403 2166 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
miruga27 0:dda4f4550403 2167 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
miruga27 0:dda4f4550403 2168 #define GL_LAYER_PROVOKING_VERTEX 0x825E
miruga27 0:dda4f4550403 2169 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
miruga27 0:dda4f4550403 2170 #define GL_UNDEFINED_VERTEX 0x8260
miruga27 0:dda4f4550403 2171 /* reuse GL_FIRST_VERTEX_CONVENTION */
miruga27 0:dda4f4550403 2172 /* reuse GL_LAST_VERTEX_CONVENTION */
miruga27 0:dda4f4550403 2173 /* reuse GL_PROVOKING_VERTEX */
miruga27 0:dda4f4550403 2174 #endif
miruga27 0:dda4f4550403 2175
miruga27 0:dda4f4550403 2176 #ifndef GL_ARB_cl_event
miruga27 0:dda4f4550403 2177 #define GL_SYNC_CL_EVENT_ARB 0x8240
miruga27 0:dda4f4550403 2178 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
miruga27 0:dda4f4550403 2179 #endif
miruga27 0:dda4f4550403 2180
miruga27 0:dda4f4550403 2181 #ifndef GL_ARB_debug_output
miruga27 0:dda4f4550403 2182 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
miruga27 0:dda4f4550403 2183 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
miruga27 0:dda4f4550403 2184 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
miruga27 0:dda4f4550403 2185 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
miruga27 0:dda4f4550403 2186 #define GL_DEBUG_SOURCE_API_ARB 0x8246
miruga27 0:dda4f4550403 2187 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
miruga27 0:dda4f4550403 2188 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
miruga27 0:dda4f4550403 2189 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
miruga27 0:dda4f4550403 2190 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
miruga27 0:dda4f4550403 2191 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
miruga27 0:dda4f4550403 2192 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
miruga27 0:dda4f4550403 2193 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
miruga27 0:dda4f4550403 2194 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
miruga27 0:dda4f4550403 2195 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
miruga27 0:dda4f4550403 2196 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
miruga27 0:dda4f4550403 2197 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
miruga27 0:dda4f4550403 2198 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
miruga27 0:dda4f4550403 2199 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
miruga27 0:dda4f4550403 2200 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
miruga27 0:dda4f4550403 2201 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
miruga27 0:dda4f4550403 2202 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
miruga27 0:dda4f4550403 2203 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
miruga27 0:dda4f4550403 2204 #endif
miruga27 0:dda4f4550403 2205
miruga27 0:dda4f4550403 2206 #ifndef GL_ARB_robustness
miruga27 0:dda4f4550403 2207 /* reuse GL_NO_ERROR */
miruga27 0:dda4f4550403 2208 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
miruga27 0:dda4f4550403 2209 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
miruga27 0:dda4f4550403 2210 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
miruga27 0:dda4f4550403 2211 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
miruga27 0:dda4f4550403 2212 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
miruga27 0:dda4f4550403 2213 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
miruga27 0:dda4f4550403 2214 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
miruga27 0:dda4f4550403 2215 #endif
miruga27 0:dda4f4550403 2216
miruga27 0:dda4f4550403 2217 #ifndef GL_ARB_shader_stencil_export
miruga27 0:dda4f4550403 2218 #endif
miruga27 0:dda4f4550403 2219
miruga27 0:dda4f4550403 2220 #ifndef GL_EXT_abgr
miruga27 0:dda4f4550403 2221 #define GL_ABGR_EXT 0x8000
miruga27 0:dda4f4550403 2222 #endif
miruga27 0:dda4f4550403 2223
miruga27 0:dda4f4550403 2224 #ifndef GL_EXT_blend_color
miruga27 0:dda4f4550403 2225 #define GL_CONSTANT_COLOR_EXT 0x8001
miruga27 0:dda4f4550403 2226 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
miruga27 0:dda4f4550403 2227 #define GL_CONSTANT_ALPHA_EXT 0x8003
miruga27 0:dda4f4550403 2228 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
miruga27 0:dda4f4550403 2229 #define GL_BLEND_COLOR_EXT 0x8005
miruga27 0:dda4f4550403 2230 #endif
miruga27 0:dda4f4550403 2231
miruga27 0:dda4f4550403 2232 #ifndef GL_EXT_polygon_offset
miruga27 0:dda4f4550403 2233 #define GL_POLYGON_OFFSET_EXT 0x8037
miruga27 0:dda4f4550403 2234 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
miruga27 0:dda4f4550403 2235 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
miruga27 0:dda4f4550403 2236 #endif
miruga27 0:dda4f4550403 2237
miruga27 0:dda4f4550403 2238 #ifndef GL_EXT_texture
miruga27 0:dda4f4550403 2239 #define GL_ALPHA4_EXT 0x803B
miruga27 0:dda4f4550403 2240 #define GL_ALPHA8_EXT 0x803C
miruga27 0:dda4f4550403 2241 #define GL_ALPHA12_EXT 0x803D
miruga27 0:dda4f4550403 2242 #define GL_ALPHA16_EXT 0x803E
miruga27 0:dda4f4550403 2243 #define GL_LUMINANCE4_EXT 0x803F
miruga27 0:dda4f4550403 2244 #define GL_LUMINANCE8_EXT 0x8040
miruga27 0:dda4f4550403 2245 #define GL_LUMINANCE12_EXT 0x8041
miruga27 0:dda4f4550403 2246 #define GL_LUMINANCE16_EXT 0x8042
miruga27 0:dda4f4550403 2247 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
miruga27 0:dda4f4550403 2248 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
miruga27 0:dda4f4550403 2249 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
miruga27 0:dda4f4550403 2250 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
miruga27 0:dda4f4550403 2251 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
miruga27 0:dda4f4550403 2252 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
miruga27 0:dda4f4550403 2253 #define GL_INTENSITY_EXT 0x8049
miruga27 0:dda4f4550403 2254 #define GL_INTENSITY4_EXT 0x804A
miruga27 0:dda4f4550403 2255 #define GL_INTENSITY8_EXT 0x804B
miruga27 0:dda4f4550403 2256 #define GL_INTENSITY12_EXT 0x804C
miruga27 0:dda4f4550403 2257 #define GL_INTENSITY16_EXT 0x804D
miruga27 0:dda4f4550403 2258 #define GL_RGB2_EXT 0x804E
miruga27 0:dda4f4550403 2259 #define GL_RGB4_EXT 0x804F
miruga27 0:dda4f4550403 2260 #define GL_RGB5_EXT 0x8050
miruga27 0:dda4f4550403 2261 #define GL_RGB8_EXT 0x8051
miruga27 0:dda4f4550403 2262 #define GL_RGB10_EXT 0x8052
miruga27 0:dda4f4550403 2263 #define GL_RGB12_EXT 0x8053
miruga27 0:dda4f4550403 2264 #define GL_RGB16_EXT 0x8054
miruga27 0:dda4f4550403 2265 #define GL_RGBA2_EXT 0x8055
miruga27 0:dda4f4550403 2266 #define GL_RGBA4_EXT 0x8056
miruga27 0:dda4f4550403 2267 #define GL_RGB5_A1_EXT 0x8057
miruga27 0:dda4f4550403 2268 #define GL_RGBA8_EXT 0x8058
miruga27 0:dda4f4550403 2269 #define GL_RGB10_A2_EXT 0x8059
miruga27 0:dda4f4550403 2270 #define GL_RGBA12_EXT 0x805A
miruga27 0:dda4f4550403 2271 #define GL_RGBA16_EXT 0x805B
miruga27 0:dda4f4550403 2272 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
miruga27 0:dda4f4550403 2273 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
miruga27 0:dda4f4550403 2274 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
miruga27 0:dda4f4550403 2275 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
miruga27 0:dda4f4550403 2276 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
miruga27 0:dda4f4550403 2277 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
miruga27 0:dda4f4550403 2278 #define GL_REPLACE_EXT 0x8062
miruga27 0:dda4f4550403 2279 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
miruga27 0:dda4f4550403 2280 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
miruga27 0:dda4f4550403 2281 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
miruga27 0:dda4f4550403 2282 #endif
miruga27 0:dda4f4550403 2283
miruga27 0:dda4f4550403 2284 #ifndef GL_EXT_texture3D
miruga27 0:dda4f4550403 2285 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
miruga27 0:dda4f4550403 2286 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
miruga27 0:dda4f4550403 2287 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
miruga27 0:dda4f4550403 2288 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
miruga27 0:dda4f4550403 2289 #define GL_TEXTURE_3D_EXT 0x806F
miruga27 0:dda4f4550403 2290 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
miruga27 0:dda4f4550403 2291 #define GL_TEXTURE_DEPTH_EXT 0x8071
miruga27 0:dda4f4550403 2292 #define GL_TEXTURE_WRAP_R_EXT 0x8072
miruga27 0:dda4f4550403 2293 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
miruga27 0:dda4f4550403 2294 #endif
miruga27 0:dda4f4550403 2295
miruga27 0:dda4f4550403 2296 #ifndef GL_SGIS_texture_filter4
miruga27 0:dda4f4550403 2297 #define GL_FILTER4_SGIS 0x8146
miruga27 0:dda4f4550403 2298 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
miruga27 0:dda4f4550403 2299 #endif
miruga27 0:dda4f4550403 2300
miruga27 0:dda4f4550403 2301 #ifndef GL_EXT_subtexture
miruga27 0:dda4f4550403 2302 #endif
miruga27 0:dda4f4550403 2303
miruga27 0:dda4f4550403 2304 #ifndef GL_EXT_copy_texture
miruga27 0:dda4f4550403 2305 #endif
miruga27 0:dda4f4550403 2306
miruga27 0:dda4f4550403 2307 #ifndef GL_EXT_histogram
miruga27 0:dda4f4550403 2308 #define GL_HISTOGRAM_EXT 0x8024
miruga27 0:dda4f4550403 2309 #define GL_PROXY_HISTOGRAM_EXT 0x8025
miruga27 0:dda4f4550403 2310 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
miruga27 0:dda4f4550403 2311 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
miruga27 0:dda4f4550403 2312 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
miruga27 0:dda4f4550403 2313 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
miruga27 0:dda4f4550403 2314 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
miruga27 0:dda4f4550403 2315 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
miruga27 0:dda4f4550403 2316 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
miruga27 0:dda4f4550403 2317 #define GL_HISTOGRAM_SINK_EXT 0x802D
miruga27 0:dda4f4550403 2318 #define GL_MINMAX_EXT 0x802E
miruga27 0:dda4f4550403 2319 #define GL_MINMAX_FORMAT_EXT 0x802F
miruga27 0:dda4f4550403 2320 #define GL_MINMAX_SINK_EXT 0x8030
miruga27 0:dda4f4550403 2321 #define GL_TABLE_TOO_LARGE_EXT 0x8031
miruga27 0:dda4f4550403 2322 #endif
miruga27 0:dda4f4550403 2323
miruga27 0:dda4f4550403 2324 #ifndef GL_EXT_convolution
miruga27 0:dda4f4550403 2325 #define GL_CONVOLUTION_1D_EXT 0x8010
miruga27 0:dda4f4550403 2326 #define GL_CONVOLUTION_2D_EXT 0x8011
miruga27 0:dda4f4550403 2327 #define GL_SEPARABLE_2D_EXT 0x8012
miruga27 0:dda4f4550403 2328 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
miruga27 0:dda4f4550403 2329 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
miruga27 0:dda4f4550403 2330 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
miruga27 0:dda4f4550403 2331 #define GL_REDUCE_EXT 0x8016
miruga27 0:dda4f4550403 2332 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
miruga27 0:dda4f4550403 2333 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
miruga27 0:dda4f4550403 2334 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
miruga27 0:dda4f4550403 2335 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
miruga27 0:dda4f4550403 2336 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
miruga27 0:dda4f4550403 2337 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
miruga27 0:dda4f4550403 2338 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
miruga27 0:dda4f4550403 2339 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
miruga27 0:dda4f4550403 2340 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
miruga27 0:dda4f4550403 2341 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
miruga27 0:dda4f4550403 2342 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
miruga27 0:dda4f4550403 2343 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
miruga27 0:dda4f4550403 2344 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
miruga27 0:dda4f4550403 2345 #endif
miruga27 0:dda4f4550403 2346
miruga27 0:dda4f4550403 2347 #ifndef GL_SGI_color_matrix
miruga27 0:dda4f4550403 2348 #define GL_COLOR_MATRIX_SGI 0x80B1
miruga27 0:dda4f4550403 2349 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
miruga27 0:dda4f4550403 2350 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
miruga27 0:dda4f4550403 2351 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
miruga27 0:dda4f4550403 2352 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
miruga27 0:dda4f4550403 2353 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
miruga27 0:dda4f4550403 2354 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
miruga27 0:dda4f4550403 2355 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
miruga27 0:dda4f4550403 2356 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
miruga27 0:dda4f4550403 2357 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
miruga27 0:dda4f4550403 2358 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
miruga27 0:dda4f4550403 2359 #endif
miruga27 0:dda4f4550403 2360
miruga27 0:dda4f4550403 2361 #ifndef GL_SGI_color_table
miruga27 0:dda4f4550403 2362 #define GL_COLOR_TABLE_SGI 0x80D0
miruga27 0:dda4f4550403 2363 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
miruga27 0:dda4f4550403 2364 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
miruga27 0:dda4f4550403 2365 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
miruga27 0:dda4f4550403 2366 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
miruga27 0:dda4f4550403 2367 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
miruga27 0:dda4f4550403 2368 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
miruga27 0:dda4f4550403 2369 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
miruga27 0:dda4f4550403 2370 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
miruga27 0:dda4f4550403 2371 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
miruga27 0:dda4f4550403 2372 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
miruga27 0:dda4f4550403 2373 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
miruga27 0:dda4f4550403 2374 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
miruga27 0:dda4f4550403 2375 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
miruga27 0:dda4f4550403 2376 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
miruga27 0:dda4f4550403 2377 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
miruga27 0:dda4f4550403 2378 #endif
miruga27 0:dda4f4550403 2379
miruga27 0:dda4f4550403 2380 #ifndef GL_SGIS_pixel_texture
miruga27 0:dda4f4550403 2381 #define GL_PIXEL_TEXTURE_SGIS 0x8353
miruga27 0:dda4f4550403 2382 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
miruga27 0:dda4f4550403 2383 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
miruga27 0:dda4f4550403 2384 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
miruga27 0:dda4f4550403 2385 #endif
miruga27 0:dda4f4550403 2386
miruga27 0:dda4f4550403 2387 #ifndef GL_SGIX_pixel_texture
miruga27 0:dda4f4550403 2388 #define GL_PIXEL_TEX_GEN_SGIX 0x8139
miruga27 0:dda4f4550403 2389 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
miruga27 0:dda4f4550403 2390 #endif
miruga27 0:dda4f4550403 2391
miruga27 0:dda4f4550403 2392 #ifndef GL_SGIS_texture4D
miruga27 0:dda4f4550403 2393 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
miruga27 0:dda4f4550403 2394 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
miruga27 0:dda4f4550403 2395 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
miruga27 0:dda4f4550403 2396 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
miruga27 0:dda4f4550403 2397 #define GL_TEXTURE_4D_SGIS 0x8134
miruga27 0:dda4f4550403 2398 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
miruga27 0:dda4f4550403 2399 #define GL_TEXTURE_4DSIZE_SGIS 0x8136
miruga27 0:dda4f4550403 2400 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
miruga27 0:dda4f4550403 2401 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
miruga27 0:dda4f4550403 2402 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
miruga27 0:dda4f4550403 2403 #endif
miruga27 0:dda4f4550403 2404
miruga27 0:dda4f4550403 2405 #ifndef GL_SGI_texture_color_table
miruga27 0:dda4f4550403 2406 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
miruga27 0:dda4f4550403 2407 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
miruga27 0:dda4f4550403 2408 #endif
miruga27 0:dda4f4550403 2409
miruga27 0:dda4f4550403 2410 #ifndef GL_EXT_cmyka
miruga27 0:dda4f4550403 2411 #define GL_CMYK_EXT 0x800C
miruga27 0:dda4f4550403 2412 #define GL_CMYKA_EXT 0x800D
miruga27 0:dda4f4550403 2413 #define GL_PACK_CMYK_HINT_EXT 0x800E
miruga27 0:dda4f4550403 2414 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
miruga27 0:dda4f4550403 2415 #endif
miruga27 0:dda4f4550403 2416
miruga27 0:dda4f4550403 2417 #ifndef GL_EXT_texture_object
miruga27 0:dda4f4550403 2418 #define GL_TEXTURE_PRIORITY_EXT 0x8066
miruga27 0:dda4f4550403 2419 #define GL_TEXTURE_RESIDENT_EXT 0x8067
miruga27 0:dda4f4550403 2420 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
miruga27 0:dda4f4550403 2421 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
miruga27 0:dda4f4550403 2422 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
miruga27 0:dda4f4550403 2423 #endif
miruga27 0:dda4f4550403 2424
miruga27 0:dda4f4550403 2425 #ifndef GL_SGIS_detail_texture
miruga27 0:dda4f4550403 2426 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
miruga27 0:dda4f4550403 2427 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
miruga27 0:dda4f4550403 2428 #define GL_LINEAR_DETAIL_SGIS 0x8097
miruga27 0:dda4f4550403 2429 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
miruga27 0:dda4f4550403 2430 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
miruga27 0:dda4f4550403 2431 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
miruga27 0:dda4f4550403 2432 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
miruga27 0:dda4f4550403 2433 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
miruga27 0:dda4f4550403 2434 #endif
miruga27 0:dda4f4550403 2435
miruga27 0:dda4f4550403 2436 #ifndef GL_SGIS_sharpen_texture
miruga27 0:dda4f4550403 2437 #define GL_LINEAR_SHARPEN_SGIS 0x80AD
miruga27 0:dda4f4550403 2438 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
miruga27 0:dda4f4550403 2439 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
miruga27 0:dda4f4550403 2440 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
miruga27 0:dda4f4550403 2441 #endif
miruga27 0:dda4f4550403 2442
miruga27 0:dda4f4550403 2443 #ifndef GL_EXT_packed_pixels
miruga27 0:dda4f4550403 2444 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
miruga27 0:dda4f4550403 2445 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
miruga27 0:dda4f4550403 2446 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
miruga27 0:dda4f4550403 2447 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
miruga27 0:dda4f4550403 2448 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
miruga27 0:dda4f4550403 2449 #endif
miruga27 0:dda4f4550403 2450
miruga27 0:dda4f4550403 2451 #ifndef GL_SGIS_texture_lod
miruga27 0:dda4f4550403 2452 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
miruga27 0:dda4f4550403 2453 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
miruga27 0:dda4f4550403 2454 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
miruga27 0:dda4f4550403 2455 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
miruga27 0:dda4f4550403 2456 #endif
miruga27 0:dda4f4550403 2457
miruga27 0:dda4f4550403 2458 #ifndef GL_SGIS_multisample
miruga27 0:dda4f4550403 2459 #define GL_MULTISAMPLE_SGIS 0x809D
miruga27 0:dda4f4550403 2460 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
miruga27 0:dda4f4550403 2461 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
miruga27 0:dda4f4550403 2462 #define GL_SAMPLE_MASK_SGIS 0x80A0
miruga27 0:dda4f4550403 2463 #define GL_1PASS_SGIS 0x80A1
miruga27 0:dda4f4550403 2464 #define GL_2PASS_0_SGIS 0x80A2
miruga27 0:dda4f4550403 2465 #define GL_2PASS_1_SGIS 0x80A3
miruga27 0:dda4f4550403 2466 #define GL_4PASS_0_SGIS 0x80A4
miruga27 0:dda4f4550403 2467 #define GL_4PASS_1_SGIS 0x80A5
miruga27 0:dda4f4550403 2468 #define GL_4PASS_2_SGIS 0x80A6
miruga27 0:dda4f4550403 2469 #define GL_4PASS_3_SGIS 0x80A7
miruga27 0:dda4f4550403 2470 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
miruga27 0:dda4f4550403 2471 #define GL_SAMPLES_SGIS 0x80A9
miruga27 0:dda4f4550403 2472 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
miruga27 0:dda4f4550403 2473 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
miruga27 0:dda4f4550403 2474 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
miruga27 0:dda4f4550403 2475 #endif
miruga27 0:dda4f4550403 2476
miruga27 0:dda4f4550403 2477 #ifndef GL_EXT_rescale_normal
miruga27 0:dda4f4550403 2478 #define GL_RESCALE_NORMAL_EXT 0x803A
miruga27 0:dda4f4550403 2479 #endif
miruga27 0:dda4f4550403 2480
miruga27 0:dda4f4550403 2481 #ifndef GL_EXT_vertex_array
miruga27 0:dda4f4550403 2482 #define GL_VERTEX_ARRAY_EXT 0x8074
miruga27 0:dda4f4550403 2483 #define GL_NORMAL_ARRAY_EXT 0x8075
miruga27 0:dda4f4550403 2484 #define GL_COLOR_ARRAY_EXT 0x8076
miruga27 0:dda4f4550403 2485 #define GL_INDEX_ARRAY_EXT 0x8077
miruga27 0:dda4f4550403 2486 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
miruga27 0:dda4f4550403 2487 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
miruga27 0:dda4f4550403 2488 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
miruga27 0:dda4f4550403 2489 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
miruga27 0:dda4f4550403 2490 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
miruga27 0:dda4f4550403 2491 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
miruga27 0:dda4f4550403 2492 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
miruga27 0:dda4f4550403 2493 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
miruga27 0:dda4f4550403 2494 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
miruga27 0:dda4f4550403 2495 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
miruga27 0:dda4f4550403 2496 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
miruga27 0:dda4f4550403 2497 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
miruga27 0:dda4f4550403 2498 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
miruga27 0:dda4f4550403 2499 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
miruga27 0:dda4f4550403 2500 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
miruga27 0:dda4f4550403 2501 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
miruga27 0:dda4f4550403 2502 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
miruga27 0:dda4f4550403 2503 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
miruga27 0:dda4f4550403 2504 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
miruga27 0:dda4f4550403 2505 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
miruga27 0:dda4f4550403 2506 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
miruga27 0:dda4f4550403 2507 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
miruga27 0:dda4f4550403 2508 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
miruga27 0:dda4f4550403 2509 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
miruga27 0:dda4f4550403 2510 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
miruga27 0:dda4f4550403 2511 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
miruga27 0:dda4f4550403 2512 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
miruga27 0:dda4f4550403 2513 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
miruga27 0:dda4f4550403 2514 #endif
miruga27 0:dda4f4550403 2515
miruga27 0:dda4f4550403 2516 #ifndef GL_EXT_misc_attribute
miruga27 0:dda4f4550403 2517 #endif
miruga27 0:dda4f4550403 2518
miruga27 0:dda4f4550403 2519 #ifndef GL_SGIS_generate_mipmap
miruga27 0:dda4f4550403 2520 #define GL_GENERATE_MIPMAP_SGIS 0x8191
miruga27 0:dda4f4550403 2521 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
miruga27 0:dda4f4550403 2522 #endif
miruga27 0:dda4f4550403 2523
miruga27 0:dda4f4550403 2524 #ifndef GL_SGIX_clipmap
miruga27 0:dda4f4550403 2525 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
miruga27 0:dda4f4550403 2526 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
miruga27 0:dda4f4550403 2527 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
miruga27 0:dda4f4550403 2528 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
miruga27 0:dda4f4550403 2529 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
miruga27 0:dda4f4550403 2530 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
miruga27 0:dda4f4550403 2531 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
miruga27 0:dda4f4550403 2532 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
miruga27 0:dda4f4550403 2533 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
miruga27 0:dda4f4550403 2534 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
miruga27 0:dda4f4550403 2535 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
miruga27 0:dda4f4550403 2536 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
miruga27 0:dda4f4550403 2537 #endif
miruga27 0:dda4f4550403 2538
miruga27 0:dda4f4550403 2539 #ifndef GL_SGIX_shadow
miruga27 0:dda4f4550403 2540 #define GL_TEXTURE_COMPARE_SGIX 0x819A
miruga27 0:dda4f4550403 2541 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
miruga27 0:dda4f4550403 2542 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
miruga27 0:dda4f4550403 2543 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
miruga27 0:dda4f4550403 2544 #endif
miruga27 0:dda4f4550403 2545
miruga27 0:dda4f4550403 2546 #ifndef GL_SGIS_texture_edge_clamp
miruga27 0:dda4f4550403 2547 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
miruga27 0:dda4f4550403 2548 #endif
miruga27 0:dda4f4550403 2549
miruga27 0:dda4f4550403 2550 #ifndef GL_SGIS_texture_border_clamp
miruga27 0:dda4f4550403 2551 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
miruga27 0:dda4f4550403 2552 #endif
miruga27 0:dda4f4550403 2553
miruga27 0:dda4f4550403 2554 #ifndef GL_EXT_blend_minmax
miruga27 0:dda4f4550403 2555 #define GL_FUNC_ADD_EXT 0x8006
miruga27 0:dda4f4550403 2556 #define GL_MIN_EXT 0x8007
miruga27 0:dda4f4550403 2557 #define GL_MAX_EXT 0x8008
miruga27 0:dda4f4550403 2558 #define GL_BLEND_EQUATION_EXT 0x8009
miruga27 0:dda4f4550403 2559 #endif
miruga27 0:dda4f4550403 2560
miruga27 0:dda4f4550403 2561 #ifndef GL_EXT_blend_subtract
miruga27 0:dda4f4550403 2562 #define GL_FUNC_SUBTRACT_EXT 0x800A
miruga27 0:dda4f4550403 2563 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
miruga27 0:dda4f4550403 2564 #endif
miruga27 0:dda4f4550403 2565
miruga27 0:dda4f4550403 2566 #ifndef GL_EXT_blend_logic_op
miruga27 0:dda4f4550403 2567 #endif
miruga27 0:dda4f4550403 2568
miruga27 0:dda4f4550403 2569 #ifndef GL_SGIX_interlace
miruga27 0:dda4f4550403 2570 #define GL_INTERLACE_SGIX 0x8094
miruga27 0:dda4f4550403 2571 #endif
miruga27 0:dda4f4550403 2572
miruga27 0:dda4f4550403 2573 #ifndef GL_SGIX_pixel_tiles
miruga27 0:dda4f4550403 2574 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
miruga27 0:dda4f4550403 2575 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
miruga27 0:dda4f4550403 2576 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
miruga27 0:dda4f4550403 2577 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
miruga27 0:dda4f4550403 2578 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
miruga27 0:dda4f4550403 2579 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
miruga27 0:dda4f4550403 2580 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
miruga27 0:dda4f4550403 2581 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
miruga27 0:dda4f4550403 2582 #endif
miruga27 0:dda4f4550403 2583
miruga27 0:dda4f4550403 2584 #ifndef GL_SGIS_texture_select
miruga27 0:dda4f4550403 2585 #define GL_DUAL_ALPHA4_SGIS 0x8110
miruga27 0:dda4f4550403 2586 #define GL_DUAL_ALPHA8_SGIS 0x8111
miruga27 0:dda4f4550403 2587 #define GL_DUAL_ALPHA12_SGIS 0x8112
miruga27 0:dda4f4550403 2588 #define GL_DUAL_ALPHA16_SGIS 0x8113
miruga27 0:dda4f4550403 2589 #define GL_DUAL_LUMINANCE4_SGIS 0x8114
miruga27 0:dda4f4550403 2590 #define GL_DUAL_LUMINANCE8_SGIS 0x8115
miruga27 0:dda4f4550403 2591 #define GL_DUAL_LUMINANCE12_SGIS 0x8116
miruga27 0:dda4f4550403 2592 #define GL_DUAL_LUMINANCE16_SGIS 0x8117
miruga27 0:dda4f4550403 2593 #define GL_DUAL_INTENSITY4_SGIS 0x8118
miruga27 0:dda4f4550403 2594 #define GL_DUAL_INTENSITY8_SGIS 0x8119
miruga27 0:dda4f4550403 2595 #define GL_DUAL_INTENSITY12_SGIS 0x811A
miruga27 0:dda4f4550403 2596 #define GL_DUAL_INTENSITY16_SGIS 0x811B
miruga27 0:dda4f4550403 2597 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
miruga27 0:dda4f4550403 2598 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
miruga27 0:dda4f4550403 2599 #define GL_QUAD_ALPHA4_SGIS 0x811E
miruga27 0:dda4f4550403 2600 #define GL_QUAD_ALPHA8_SGIS 0x811F
miruga27 0:dda4f4550403 2601 #define GL_QUAD_LUMINANCE4_SGIS 0x8120
miruga27 0:dda4f4550403 2602 #define GL_QUAD_LUMINANCE8_SGIS 0x8121
miruga27 0:dda4f4550403 2603 #define GL_QUAD_INTENSITY4_SGIS 0x8122
miruga27 0:dda4f4550403 2604 #define GL_QUAD_INTENSITY8_SGIS 0x8123
miruga27 0:dda4f4550403 2605 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
miruga27 0:dda4f4550403 2606 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
miruga27 0:dda4f4550403 2607 #endif
miruga27 0:dda4f4550403 2608
miruga27 0:dda4f4550403 2609 #ifndef GL_SGIX_sprite
miruga27 0:dda4f4550403 2610 #define GL_SPRITE_SGIX 0x8148
miruga27 0:dda4f4550403 2611 #define GL_SPRITE_MODE_SGIX 0x8149
miruga27 0:dda4f4550403 2612 #define GL_SPRITE_AXIS_SGIX 0x814A
miruga27 0:dda4f4550403 2613 #define GL_SPRITE_TRANSLATION_SGIX 0x814B
miruga27 0:dda4f4550403 2614 #define GL_SPRITE_AXIAL_SGIX 0x814C
miruga27 0:dda4f4550403 2615 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
miruga27 0:dda4f4550403 2616 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
miruga27 0:dda4f4550403 2617 #endif
miruga27 0:dda4f4550403 2618
miruga27 0:dda4f4550403 2619 #ifndef GL_SGIX_texture_multi_buffer
miruga27 0:dda4f4550403 2620 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
miruga27 0:dda4f4550403 2621 #endif
miruga27 0:dda4f4550403 2622
miruga27 0:dda4f4550403 2623 #ifndef GL_EXT_point_parameters
miruga27 0:dda4f4550403 2624 #define GL_POINT_SIZE_MIN_EXT 0x8126
miruga27 0:dda4f4550403 2625 #define GL_POINT_SIZE_MAX_EXT 0x8127
miruga27 0:dda4f4550403 2626 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
miruga27 0:dda4f4550403 2627 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
miruga27 0:dda4f4550403 2628 #endif
miruga27 0:dda4f4550403 2629
miruga27 0:dda4f4550403 2630 #ifndef GL_SGIS_point_parameters
miruga27 0:dda4f4550403 2631 #define GL_POINT_SIZE_MIN_SGIS 0x8126
miruga27 0:dda4f4550403 2632 #define GL_POINT_SIZE_MAX_SGIS 0x8127
miruga27 0:dda4f4550403 2633 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
miruga27 0:dda4f4550403 2634 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
miruga27 0:dda4f4550403 2635 #endif
miruga27 0:dda4f4550403 2636
miruga27 0:dda4f4550403 2637 #ifndef GL_SGIX_instruments
miruga27 0:dda4f4550403 2638 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
miruga27 0:dda4f4550403 2639 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
miruga27 0:dda4f4550403 2640 #endif
miruga27 0:dda4f4550403 2641
miruga27 0:dda4f4550403 2642 #ifndef GL_SGIX_texture_scale_bias
miruga27 0:dda4f4550403 2643 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
miruga27 0:dda4f4550403 2644 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
miruga27 0:dda4f4550403 2645 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
miruga27 0:dda4f4550403 2646 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
miruga27 0:dda4f4550403 2647 #endif
miruga27 0:dda4f4550403 2648
miruga27 0:dda4f4550403 2649 #ifndef GL_SGIX_framezoom
miruga27 0:dda4f4550403 2650 #define GL_FRAMEZOOM_SGIX 0x818B
miruga27 0:dda4f4550403 2651 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
miruga27 0:dda4f4550403 2652 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
miruga27 0:dda4f4550403 2653 #endif
miruga27 0:dda4f4550403 2654
miruga27 0:dda4f4550403 2655 #ifndef GL_SGIX_tag_sample_buffer
miruga27 0:dda4f4550403 2656 #endif
miruga27 0:dda4f4550403 2657
miruga27 0:dda4f4550403 2658 #ifndef GL_FfdMaskSGIX
miruga27 0:dda4f4550403 2659 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
miruga27 0:dda4f4550403 2660 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
miruga27 0:dda4f4550403 2661 #endif
miruga27 0:dda4f4550403 2662
miruga27 0:dda4f4550403 2663 #ifndef GL_SGIX_polynomial_ffd
miruga27 0:dda4f4550403 2664 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
miruga27 0:dda4f4550403 2665 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
miruga27 0:dda4f4550403 2666 #define GL_DEFORMATIONS_MASK_SGIX 0x8196
miruga27 0:dda4f4550403 2667 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
miruga27 0:dda4f4550403 2668 #endif
miruga27 0:dda4f4550403 2669
miruga27 0:dda4f4550403 2670 #ifndef GL_SGIX_reference_plane
miruga27 0:dda4f4550403 2671 #define GL_REFERENCE_PLANE_SGIX 0x817D
miruga27 0:dda4f4550403 2672 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
miruga27 0:dda4f4550403 2673 #endif
miruga27 0:dda4f4550403 2674
miruga27 0:dda4f4550403 2675 #ifndef GL_SGIX_flush_raster
miruga27 0:dda4f4550403 2676 #endif
miruga27 0:dda4f4550403 2677
miruga27 0:dda4f4550403 2678 #ifndef GL_SGIX_depth_texture
miruga27 0:dda4f4550403 2679 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
miruga27 0:dda4f4550403 2680 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
miruga27 0:dda4f4550403 2681 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
miruga27 0:dda4f4550403 2682 #endif
miruga27 0:dda4f4550403 2683
miruga27 0:dda4f4550403 2684 #ifndef GL_SGIS_fog_function
miruga27 0:dda4f4550403 2685 #define GL_FOG_FUNC_SGIS 0x812A
miruga27 0:dda4f4550403 2686 #define GL_FOG_FUNC_POINTS_SGIS 0x812B
miruga27 0:dda4f4550403 2687 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
miruga27 0:dda4f4550403 2688 #endif
miruga27 0:dda4f4550403 2689
miruga27 0:dda4f4550403 2690 #ifndef GL_SGIX_fog_offset
miruga27 0:dda4f4550403 2691 #define GL_FOG_OFFSET_SGIX 0x8198
miruga27 0:dda4f4550403 2692 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
miruga27 0:dda4f4550403 2693 #endif
miruga27 0:dda4f4550403 2694
miruga27 0:dda4f4550403 2695 #ifndef GL_HP_image_transform
miruga27 0:dda4f4550403 2696 #define GL_IMAGE_SCALE_X_HP 0x8155
miruga27 0:dda4f4550403 2697 #define GL_IMAGE_SCALE_Y_HP 0x8156
miruga27 0:dda4f4550403 2698 #define GL_IMAGE_TRANSLATE_X_HP 0x8157
miruga27 0:dda4f4550403 2699 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
miruga27 0:dda4f4550403 2700 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
miruga27 0:dda4f4550403 2701 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
miruga27 0:dda4f4550403 2702 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
miruga27 0:dda4f4550403 2703 #define GL_IMAGE_MAG_FILTER_HP 0x815C
miruga27 0:dda4f4550403 2704 #define GL_IMAGE_MIN_FILTER_HP 0x815D
miruga27 0:dda4f4550403 2705 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
miruga27 0:dda4f4550403 2706 #define GL_CUBIC_HP 0x815F
miruga27 0:dda4f4550403 2707 #define GL_AVERAGE_HP 0x8160
miruga27 0:dda4f4550403 2708 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
miruga27 0:dda4f4550403 2709 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
miruga27 0:dda4f4550403 2710 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
miruga27 0:dda4f4550403 2711 #endif
miruga27 0:dda4f4550403 2712
miruga27 0:dda4f4550403 2713 #ifndef GL_HP_convolution_border_modes
miruga27 0:dda4f4550403 2714 #define GL_IGNORE_BORDER_HP 0x8150
miruga27 0:dda4f4550403 2715 #define GL_CONSTANT_BORDER_HP 0x8151
miruga27 0:dda4f4550403 2716 #define GL_REPLICATE_BORDER_HP 0x8153
miruga27 0:dda4f4550403 2717 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
miruga27 0:dda4f4550403 2718 #endif
miruga27 0:dda4f4550403 2719
miruga27 0:dda4f4550403 2720 #ifndef GL_INGR_palette_buffer
miruga27 0:dda4f4550403 2721 #endif
miruga27 0:dda4f4550403 2722
miruga27 0:dda4f4550403 2723 #ifndef GL_SGIX_texture_add_env
miruga27 0:dda4f4550403 2724 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
miruga27 0:dda4f4550403 2725 #endif
miruga27 0:dda4f4550403 2726
miruga27 0:dda4f4550403 2727 #ifndef GL_EXT_color_subtable
miruga27 0:dda4f4550403 2728 #endif
miruga27 0:dda4f4550403 2729
miruga27 0:dda4f4550403 2730 #ifndef GL_PGI_vertex_hints
miruga27 0:dda4f4550403 2731 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
miruga27 0:dda4f4550403 2732 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
miruga27 0:dda4f4550403 2733 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
miruga27 0:dda4f4550403 2734 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
miruga27 0:dda4f4550403 2735 #define GL_COLOR3_BIT_PGI 0x00010000
miruga27 0:dda4f4550403 2736 #define GL_COLOR4_BIT_PGI 0x00020000
miruga27 0:dda4f4550403 2737 #define GL_EDGEFLAG_BIT_PGI 0x00040000
miruga27 0:dda4f4550403 2738 #define GL_INDEX_BIT_PGI 0x00080000
miruga27 0:dda4f4550403 2739 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
miruga27 0:dda4f4550403 2740 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
miruga27 0:dda4f4550403 2741 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
miruga27 0:dda4f4550403 2742 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
miruga27 0:dda4f4550403 2743 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
miruga27 0:dda4f4550403 2744 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
miruga27 0:dda4f4550403 2745 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
miruga27 0:dda4f4550403 2746 #define GL_NORMAL_BIT_PGI 0x08000000
miruga27 0:dda4f4550403 2747 #define GL_TEXCOORD1_BIT_PGI 0x10000000
miruga27 0:dda4f4550403 2748 #define GL_TEXCOORD2_BIT_PGI 0x20000000
miruga27 0:dda4f4550403 2749 #define GL_TEXCOORD3_BIT_PGI 0x40000000
miruga27 0:dda4f4550403 2750 #define GL_TEXCOORD4_BIT_PGI 0x80000000
miruga27 0:dda4f4550403 2751 #define GL_VERTEX23_BIT_PGI 0x00000004
miruga27 0:dda4f4550403 2752 #define GL_VERTEX4_BIT_PGI 0x00000008
miruga27 0:dda4f4550403 2753 #endif
miruga27 0:dda4f4550403 2754
miruga27 0:dda4f4550403 2755 #ifndef GL_PGI_misc_hints
miruga27 0:dda4f4550403 2756 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
miruga27 0:dda4f4550403 2757 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
miruga27 0:dda4f4550403 2758 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
miruga27 0:dda4f4550403 2759 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
miruga27 0:dda4f4550403 2760 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
miruga27 0:dda4f4550403 2761 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
miruga27 0:dda4f4550403 2762 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
miruga27 0:dda4f4550403 2763 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
miruga27 0:dda4f4550403 2764 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
miruga27 0:dda4f4550403 2765 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
miruga27 0:dda4f4550403 2766 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
miruga27 0:dda4f4550403 2767 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
miruga27 0:dda4f4550403 2768 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
miruga27 0:dda4f4550403 2769 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
miruga27 0:dda4f4550403 2770 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
miruga27 0:dda4f4550403 2771 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
miruga27 0:dda4f4550403 2772 #define GL_CLIP_NEAR_HINT_PGI 0x1A220
miruga27 0:dda4f4550403 2773 #define GL_CLIP_FAR_HINT_PGI 0x1A221
miruga27 0:dda4f4550403 2774 #define GL_WIDE_LINE_HINT_PGI 0x1A222
miruga27 0:dda4f4550403 2775 #define GL_BACK_NORMALS_HINT_PGI 0x1A223
miruga27 0:dda4f4550403 2776 #endif
miruga27 0:dda4f4550403 2777
miruga27 0:dda4f4550403 2778 #ifndef GL_EXT_paletted_texture
miruga27 0:dda4f4550403 2779 #define GL_COLOR_INDEX1_EXT 0x80E2
miruga27 0:dda4f4550403 2780 #define GL_COLOR_INDEX2_EXT 0x80E3
miruga27 0:dda4f4550403 2781 #define GL_COLOR_INDEX4_EXT 0x80E4
miruga27 0:dda4f4550403 2782 #define GL_COLOR_INDEX8_EXT 0x80E5
miruga27 0:dda4f4550403 2783 #define GL_COLOR_INDEX12_EXT 0x80E6
miruga27 0:dda4f4550403 2784 #define GL_COLOR_INDEX16_EXT 0x80E7
miruga27 0:dda4f4550403 2785 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
miruga27 0:dda4f4550403 2786 #endif
miruga27 0:dda4f4550403 2787
miruga27 0:dda4f4550403 2788 #ifndef GL_EXT_clip_volume_hint
miruga27 0:dda4f4550403 2789 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
miruga27 0:dda4f4550403 2790 #endif
miruga27 0:dda4f4550403 2791
miruga27 0:dda4f4550403 2792 #ifndef GL_SGIX_list_priority
miruga27 0:dda4f4550403 2793 #define GL_LIST_PRIORITY_SGIX 0x8182
miruga27 0:dda4f4550403 2794 #endif
miruga27 0:dda4f4550403 2795
miruga27 0:dda4f4550403 2796 #ifndef GL_SGIX_ir_instrument1
miruga27 0:dda4f4550403 2797 #define GL_IR_INSTRUMENT1_SGIX 0x817F
miruga27 0:dda4f4550403 2798 #endif
miruga27 0:dda4f4550403 2799
miruga27 0:dda4f4550403 2800 #ifndef GL_SGIX_calligraphic_fragment
miruga27 0:dda4f4550403 2801 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
miruga27 0:dda4f4550403 2802 #endif
miruga27 0:dda4f4550403 2803
miruga27 0:dda4f4550403 2804 #ifndef GL_SGIX_texture_lod_bias
miruga27 0:dda4f4550403 2805 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
miruga27 0:dda4f4550403 2806 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
miruga27 0:dda4f4550403 2807 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
miruga27 0:dda4f4550403 2808 #endif
miruga27 0:dda4f4550403 2809
miruga27 0:dda4f4550403 2810 #ifndef GL_SGIX_shadow_ambient
miruga27 0:dda4f4550403 2811 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
miruga27 0:dda4f4550403 2812 #endif
miruga27 0:dda4f4550403 2813
miruga27 0:dda4f4550403 2814 #ifndef GL_EXT_index_texture
miruga27 0:dda4f4550403 2815 #endif
miruga27 0:dda4f4550403 2816
miruga27 0:dda4f4550403 2817 #ifndef GL_EXT_index_material
miruga27 0:dda4f4550403 2818 #define GL_INDEX_MATERIAL_EXT 0x81B8
miruga27 0:dda4f4550403 2819 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
miruga27 0:dda4f4550403 2820 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
miruga27 0:dda4f4550403 2821 #endif
miruga27 0:dda4f4550403 2822
miruga27 0:dda4f4550403 2823 #ifndef GL_EXT_index_func
miruga27 0:dda4f4550403 2824 #define GL_INDEX_TEST_EXT 0x81B5
miruga27 0:dda4f4550403 2825 #define GL_INDEX_TEST_FUNC_EXT 0x81B6
miruga27 0:dda4f4550403 2826 #define GL_INDEX_TEST_REF_EXT 0x81B7
miruga27 0:dda4f4550403 2827 #endif
miruga27 0:dda4f4550403 2828
miruga27 0:dda4f4550403 2829 #ifndef GL_EXT_index_array_formats
miruga27 0:dda4f4550403 2830 #define GL_IUI_V2F_EXT 0x81AD
miruga27 0:dda4f4550403 2831 #define GL_IUI_V3F_EXT 0x81AE
miruga27 0:dda4f4550403 2832 #define GL_IUI_N3F_V2F_EXT 0x81AF
miruga27 0:dda4f4550403 2833 #define GL_IUI_N3F_V3F_EXT 0x81B0
miruga27 0:dda4f4550403 2834 #define GL_T2F_IUI_V2F_EXT 0x81B1
miruga27 0:dda4f4550403 2835 #define GL_T2F_IUI_V3F_EXT 0x81B2
miruga27 0:dda4f4550403 2836 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
miruga27 0:dda4f4550403 2837 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
miruga27 0:dda4f4550403 2838 #endif
miruga27 0:dda4f4550403 2839
miruga27 0:dda4f4550403 2840 #ifndef GL_EXT_compiled_vertex_array
miruga27 0:dda4f4550403 2841 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
miruga27 0:dda4f4550403 2842 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
miruga27 0:dda4f4550403 2843 #endif
miruga27 0:dda4f4550403 2844
miruga27 0:dda4f4550403 2845 #ifndef GL_EXT_cull_vertex
miruga27 0:dda4f4550403 2846 #define GL_CULL_VERTEX_EXT 0x81AA
miruga27 0:dda4f4550403 2847 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
miruga27 0:dda4f4550403 2848 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
miruga27 0:dda4f4550403 2849 #endif
miruga27 0:dda4f4550403 2850
miruga27 0:dda4f4550403 2851 #ifndef GL_SGIX_ycrcb
miruga27 0:dda4f4550403 2852 #define GL_YCRCB_422_SGIX 0x81BB
miruga27 0:dda4f4550403 2853 #define GL_YCRCB_444_SGIX 0x81BC
miruga27 0:dda4f4550403 2854 #endif
miruga27 0:dda4f4550403 2855
miruga27 0:dda4f4550403 2856 #ifndef GL_SGIX_fragment_lighting
miruga27 0:dda4f4550403 2857 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
miruga27 0:dda4f4550403 2858 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
miruga27 0:dda4f4550403 2859 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
miruga27 0:dda4f4550403 2860 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
miruga27 0:dda4f4550403 2861 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
miruga27 0:dda4f4550403 2862 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
miruga27 0:dda4f4550403 2863 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
miruga27 0:dda4f4550403 2864 #define GL_LIGHT_ENV_MODE_SGIX 0x8407
miruga27 0:dda4f4550403 2865 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
miruga27 0:dda4f4550403 2866 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
miruga27 0:dda4f4550403 2867 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
miruga27 0:dda4f4550403 2868 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
miruga27 0:dda4f4550403 2869 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
miruga27 0:dda4f4550403 2870 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
miruga27 0:dda4f4550403 2871 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
miruga27 0:dda4f4550403 2872 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
miruga27 0:dda4f4550403 2873 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
miruga27 0:dda4f4550403 2874 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
miruga27 0:dda4f4550403 2875 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
miruga27 0:dda4f4550403 2876 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
miruga27 0:dda4f4550403 2877 #endif
miruga27 0:dda4f4550403 2878
miruga27 0:dda4f4550403 2879 #ifndef GL_IBM_rasterpos_clip
miruga27 0:dda4f4550403 2880 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
miruga27 0:dda4f4550403 2881 #endif
miruga27 0:dda4f4550403 2882
miruga27 0:dda4f4550403 2883 #ifndef GL_HP_texture_lighting
miruga27 0:dda4f4550403 2884 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
miruga27 0:dda4f4550403 2885 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
miruga27 0:dda4f4550403 2886 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
miruga27 0:dda4f4550403 2887 #endif
miruga27 0:dda4f4550403 2888
miruga27 0:dda4f4550403 2889 #ifndef GL_EXT_draw_range_elements
miruga27 0:dda4f4550403 2890 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
miruga27 0:dda4f4550403 2891 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
miruga27 0:dda4f4550403 2892 #endif
miruga27 0:dda4f4550403 2893
miruga27 0:dda4f4550403 2894 #ifndef GL_WIN_phong_shading
miruga27 0:dda4f4550403 2895 #define GL_PHONG_WIN 0x80EA
miruga27 0:dda4f4550403 2896 #define GL_PHONG_HINT_WIN 0x80EB
miruga27 0:dda4f4550403 2897 #endif
miruga27 0:dda4f4550403 2898
miruga27 0:dda4f4550403 2899 #ifndef GL_WIN_specular_fog
miruga27 0:dda4f4550403 2900 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
miruga27 0:dda4f4550403 2901 #endif
miruga27 0:dda4f4550403 2902
miruga27 0:dda4f4550403 2903 #ifndef GL_EXT_light_texture
miruga27 0:dda4f4550403 2904 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
miruga27 0:dda4f4550403 2905 #define GL_FRAGMENT_NORMAL_EXT 0x834A
miruga27 0:dda4f4550403 2906 #define GL_FRAGMENT_COLOR_EXT 0x834C
miruga27 0:dda4f4550403 2907 #define GL_ATTENUATION_EXT 0x834D
miruga27 0:dda4f4550403 2908 #define GL_SHADOW_ATTENUATION_EXT 0x834E
miruga27 0:dda4f4550403 2909 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
miruga27 0:dda4f4550403 2910 #define GL_TEXTURE_LIGHT_EXT 0x8350
miruga27 0:dda4f4550403 2911 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
miruga27 0:dda4f4550403 2912 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
miruga27 0:dda4f4550403 2913 /* reuse GL_FRAGMENT_DEPTH_EXT */
miruga27 0:dda4f4550403 2914 #endif
miruga27 0:dda4f4550403 2915
miruga27 0:dda4f4550403 2916 #ifndef GL_SGIX_blend_alpha_minmax
miruga27 0:dda4f4550403 2917 #define GL_ALPHA_MIN_SGIX 0x8320
miruga27 0:dda4f4550403 2918 #define GL_ALPHA_MAX_SGIX 0x8321
miruga27 0:dda4f4550403 2919 #endif
miruga27 0:dda4f4550403 2920
miruga27 0:dda4f4550403 2921 #ifndef GL_SGIX_impact_pixel_texture
miruga27 0:dda4f4550403 2922 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
miruga27 0:dda4f4550403 2923 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
miruga27 0:dda4f4550403 2924 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
miruga27 0:dda4f4550403 2925 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
miruga27 0:dda4f4550403 2926 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
miruga27 0:dda4f4550403 2927 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
miruga27 0:dda4f4550403 2928 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
miruga27 0:dda4f4550403 2929 #endif
miruga27 0:dda4f4550403 2930
miruga27 0:dda4f4550403 2931 #ifndef GL_EXT_bgra
miruga27 0:dda4f4550403 2932 #define GL_BGR_EXT 0x80E0
miruga27 0:dda4f4550403 2933 #define GL_BGRA_EXT 0x80E1
miruga27 0:dda4f4550403 2934 #endif
miruga27 0:dda4f4550403 2935
miruga27 0:dda4f4550403 2936 #ifndef GL_SGIX_async
miruga27 0:dda4f4550403 2937 #define GL_ASYNC_MARKER_SGIX 0x8329
miruga27 0:dda4f4550403 2938 #endif
miruga27 0:dda4f4550403 2939
miruga27 0:dda4f4550403 2940 #ifndef GL_SGIX_async_pixel
miruga27 0:dda4f4550403 2941 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
miruga27 0:dda4f4550403 2942 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
miruga27 0:dda4f4550403 2943 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
miruga27 0:dda4f4550403 2944 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
miruga27 0:dda4f4550403 2945 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
miruga27 0:dda4f4550403 2946 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
miruga27 0:dda4f4550403 2947 #endif
miruga27 0:dda4f4550403 2948
miruga27 0:dda4f4550403 2949 #ifndef GL_SGIX_async_histogram
miruga27 0:dda4f4550403 2950 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
miruga27 0:dda4f4550403 2951 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
miruga27 0:dda4f4550403 2952 #endif
miruga27 0:dda4f4550403 2953
miruga27 0:dda4f4550403 2954 #ifndef GL_INTEL_texture_scissor
miruga27 0:dda4f4550403 2955 #endif
miruga27 0:dda4f4550403 2956
miruga27 0:dda4f4550403 2957 #ifndef GL_INTEL_parallel_arrays
miruga27 0:dda4f4550403 2958 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
miruga27 0:dda4f4550403 2959 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
miruga27 0:dda4f4550403 2960 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
miruga27 0:dda4f4550403 2961 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
miruga27 0:dda4f4550403 2962 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
miruga27 0:dda4f4550403 2963 #endif
miruga27 0:dda4f4550403 2964
miruga27 0:dda4f4550403 2965 #ifndef GL_HP_occlusion_test
miruga27 0:dda4f4550403 2966 #define GL_OCCLUSION_TEST_HP 0x8165
miruga27 0:dda4f4550403 2967 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
miruga27 0:dda4f4550403 2968 #endif
miruga27 0:dda4f4550403 2969
miruga27 0:dda4f4550403 2970 #ifndef GL_EXT_pixel_transform
miruga27 0:dda4f4550403 2971 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
miruga27 0:dda4f4550403 2972 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
miruga27 0:dda4f4550403 2973 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
miruga27 0:dda4f4550403 2974 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
miruga27 0:dda4f4550403 2975 #define GL_CUBIC_EXT 0x8334
miruga27 0:dda4f4550403 2976 #define GL_AVERAGE_EXT 0x8335
miruga27 0:dda4f4550403 2977 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
miruga27 0:dda4f4550403 2978 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
miruga27 0:dda4f4550403 2979 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
miruga27 0:dda4f4550403 2980 #endif
miruga27 0:dda4f4550403 2981
miruga27 0:dda4f4550403 2982 #ifndef GL_EXT_pixel_transform_color_table
miruga27 0:dda4f4550403 2983 #endif
miruga27 0:dda4f4550403 2984
miruga27 0:dda4f4550403 2985 #ifndef GL_EXT_shared_texture_palette
miruga27 0:dda4f4550403 2986 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
miruga27 0:dda4f4550403 2987 #endif
miruga27 0:dda4f4550403 2988
miruga27 0:dda4f4550403 2989 #ifndef GL_EXT_separate_specular_color
miruga27 0:dda4f4550403 2990 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
miruga27 0:dda4f4550403 2991 #define GL_SINGLE_COLOR_EXT 0x81F9
miruga27 0:dda4f4550403 2992 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
miruga27 0:dda4f4550403 2993 #endif
miruga27 0:dda4f4550403 2994
miruga27 0:dda4f4550403 2995 #ifndef GL_EXT_secondary_color
miruga27 0:dda4f4550403 2996 #define GL_COLOR_SUM_EXT 0x8458
miruga27 0:dda4f4550403 2997 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
miruga27 0:dda4f4550403 2998 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
miruga27 0:dda4f4550403 2999 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
miruga27 0:dda4f4550403 3000 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
miruga27 0:dda4f4550403 3001 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
miruga27 0:dda4f4550403 3002 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
miruga27 0:dda4f4550403 3003 #endif
miruga27 0:dda4f4550403 3004
miruga27 0:dda4f4550403 3005 #ifndef GL_EXT_texture_perturb_normal
miruga27 0:dda4f4550403 3006 #define GL_PERTURB_EXT 0x85AE
miruga27 0:dda4f4550403 3007 #define GL_TEXTURE_NORMAL_EXT 0x85AF
miruga27 0:dda4f4550403 3008 #endif
miruga27 0:dda4f4550403 3009
miruga27 0:dda4f4550403 3010 #ifndef GL_EXT_multi_draw_arrays
miruga27 0:dda4f4550403 3011 #endif
miruga27 0:dda4f4550403 3012
miruga27 0:dda4f4550403 3013 #ifndef GL_EXT_fog_coord
miruga27 0:dda4f4550403 3014 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
miruga27 0:dda4f4550403 3015 #define GL_FOG_COORDINATE_EXT 0x8451
miruga27 0:dda4f4550403 3016 #define GL_FRAGMENT_DEPTH_EXT 0x8452
miruga27 0:dda4f4550403 3017 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
miruga27 0:dda4f4550403 3018 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
miruga27 0:dda4f4550403 3019 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
miruga27 0:dda4f4550403 3020 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
miruga27 0:dda4f4550403 3021 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
miruga27 0:dda4f4550403 3022 #endif
miruga27 0:dda4f4550403 3023
miruga27 0:dda4f4550403 3024 #ifndef GL_REND_screen_coordinates
miruga27 0:dda4f4550403 3025 #define GL_SCREEN_COORDINATES_REND 0x8490
miruga27 0:dda4f4550403 3026 #define GL_INVERTED_SCREEN_W_REND 0x8491
miruga27 0:dda4f4550403 3027 #endif
miruga27 0:dda4f4550403 3028
miruga27 0:dda4f4550403 3029 #ifndef GL_EXT_coordinate_frame
miruga27 0:dda4f4550403 3030 #define GL_TANGENT_ARRAY_EXT 0x8439
miruga27 0:dda4f4550403 3031 #define GL_BINORMAL_ARRAY_EXT 0x843A
miruga27 0:dda4f4550403 3032 #define GL_CURRENT_TANGENT_EXT 0x843B
miruga27 0:dda4f4550403 3033 #define GL_CURRENT_BINORMAL_EXT 0x843C
miruga27 0:dda4f4550403 3034 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
miruga27 0:dda4f4550403 3035 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
miruga27 0:dda4f4550403 3036 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
miruga27 0:dda4f4550403 3037 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
miruga27 0:dda4f4550403 3038 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
miruga27 0:dda4f4550403 3039 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
miruga27 0:dda4f4550403 3040 #define GL_MAP1_TANGENT_EXT 0x8444
miruga27 0:dda4f4550403 3041 #define GL_MAP2_TANGENT_EXT 0x8445
miruga27 0:dda4f4550403 3042 #define GL_MAP1_BINORMAL_EXT 0x8446
miruga27 0:dda4f4550403 3043 #define GL_MAP2_BINORMAL_EXT 0x8447
miruga27 0:dda4f4550403 3044 #endif
miruga27 0:dda4f4550403 3045
miruga27 0:dda4f4550403 3046 #ifndef GL_EXT_texture_env_combine
miruga27 0:dda4f4550403 3047 #define GL_COMBINE_EXT 0x8570
miruga27 0:dda4f4550403 3048 #define GL_COMBINE_RGB_EXT 0x8571
miruga27 0:dda4f4550403 3049 #define GL_COMBINE_ALPHA_EXT 0x8572
miruga27 0:dda4f4550403 3050 #define GL_RGB_SCALE_EXT 0x8573
miruga27 0:dda4f4550403 3051 #define GL_ADD_SIGNED_EXT 0x8574
miruga27 0:dda4f4550403 3052 #define GL_INTERPOLATE_EXT 0x8575
miruga27 0:dda4f4550403 3053 #define GL_CONSTANT_EXT 0x8576
miruga27 0:dda4f4550403 3054 #define GL_PRIMARY_COLOR_EXT 0x8577
miruga27 0:dda4f4550403 3055 #define GL_PREVIOUS_EXT 0x8578
miruga27 0:dda4f4550403 3056 #define GL_SOURCE0_RGB_EXT 0x8580
miruga27 0:dda4f4550403 3057 #define GL_SOURCE1_RGB_EXT 0x8581
miruga27 0:dda4f4550403 3058 #define GL_SOURCE2_RGB_EXT 0x8582
miruga27 0:dda4f4550403 3059 #define GL_SOURCE0_ALPHA_EXT 0x8588
miruga27 0:dda4f4550403 3060 #define GL_SOURCE1_ALPHA_EXT 0x8589
miruga27 0:dda4f4550403 3061 #define GL_SOURCE2_ALPHA_EXT 0x858A
miruga27 0:dda4f4550403 3062 #define GL_OPERAND0_RGB_EXT 0x8590
miruga27 0:dda4f4550403 3063 #define GL_OPERAND1_RGB_EXT 0x8591
miruga27 0:dda4f4550403 3064 #define GL_OPERAND2_RGB_EXT 0x8592
miruga27 0:dda4f4550403 3065 #define GL_OPERAND0_ALPHA_EXT 0x8598
miruga27 0:dda4f4550403 3066 #define GL_OPERAND1_ALPHA_EXT 0x8599
miruga27 0:dda4f4550403 3067 #define GL_OPERAND2_ALPHA_EXT 0x859A
miruga27 0:dda4f4550403 3068 #endif
miruga27 0:dda4f4550403 3069
miruga27 0:dda4f4550403 3070 #ifndef GL_APPLE_specular_vector
miruga27 0:dda4f4550403 3071 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
miruga27 0:dda4f4550403 3072 #endif
miruga27 0:dda4f4550403 3073
miruga27 0:dda4f4550403 3074 #ifndef GL_APPLE_transform_hint
miruga27 0:dda4f4550403 3075 #define GL_TRANSFORM_HINT_APPLE 0x85B1
miruga27 0:dda4f4550403 3076 #endif
miruga27 0:dda4f4550403 3077
miruga27 0:dda4f4550403 3078 #ifndef GL_SGIX_fog_scale
miruga27 0:dda4f4550403 3079 #define GL_FOG_SCALE_SGIX 0x81FC
miruga27 0:dda4f4550403 3080 #define GL_FOG_SCALE_VALUE_SGIX 0x81FD
miruga27 0:dda4f4550403 3081 #endif
miruga27 0:dda4f4550403 3082
miruga27 0:dda4f4550403 3083 #ifndef GL_SUNX_constant_data
miruga27 0:dda4f4550403 3084 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
miruga27 0:dda4f4550403 3085 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
miruga27 0:dda4f4550403 3086 #endif
miruga27 0:dda4f4550403 3087
miruga27 0:dda4f4550403 3088 #ifndef GL_SUN_global_alpha
miruga27 0:dda4f4550403 3089 #define GL_GLOBAL_ALPHA_SUN 0x81D9
miruga27 0:dda4f4550403 3090 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
miruga27 0:dda4f4550403 3091 #endif
miruga27 0:dda4f4550403 3092
miruga27 0:dda4f4550403 3093 #ifndef GL_SUN_triangle_list
miruga27 0:dda4f4550403 3094 #define GL_RESTART_SUN 0x0001
miruga27 0:dda4f4550403 3095 #define GL_REPLACE_MIDDLE_SUN 0x0002
miruga27 0:dda4f4550403 3096 #define GL_REPLACE_OLDEST_SUN 0x0003
miruga27 0:dda4f4550403 3097 #define GL_TRIANGLE_LIST_SUN 0x81D7
miruga27 0:dda4f4550403 3098 #define GL_REPLACEMENT_CODE_SUN 0x81D8
miruga27 0:dda4f4550403 3099 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
miruga27 0:dda4f4550403 3100 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
miruga27 0:dda4f4550403 3101 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
miruga27 0:dda4f4550403 3102 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
miruga27 0:dda4f4550403 3103 #define GL_R1UI_V3F_SUN 0x85C4
miruga27 0:dda4f4550403 3104 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
miruga27 0:dda4f4550403 3105 #define GL_R1UI_C3F_V3F_SUN 0x85C6
miruga27 0:dda4f4550403 3106 #define GL_R1UI_N3F_V3F_SUN 0x85C7
miruga27 0:dda4f4550403 3107 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
miruga27 0:dda4f4550403 3108 #define GL_R1UI_T2F_V3F_SUN 0x85C9
miruga27 0:dda4f4550403 3109 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
miruga27 0:dda4f4550403 3110 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
miruga27 0:dda4f4550403 3111 #endif
miruga27 0:dda4f4550403 3112
miruga27 0:dda4f4550403 3113 #ifndef GL_SUN_vertex
miruga27 0:dda4f4550403 3114 #endif
miruga27 0:dda4f4550403 3115
miruga27 0:dda4f4550403 3116 #ifndef GL_EXT_blend_func_separate
miruga27 0:dda4f4550403 3117 #define GL_BLEND_DST_RGB_EXT 0x80C8
miruga27 0:dda4f4550403 3118 #define GL_BLEND_SRC_RGB_EXT 0x80C9
miruga27 0:dda4f4550403 3119 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
miruga27 0:dda4f4550403 3120 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
miruga27 0:dda4f4550403 3121 #endif
miruga27 0:dda4f4550403 3122
miruga27 0:dda4f4550403 3123 #ifndef GL_INGR_color_clamp
miruga27 0:dda4f4550403 3124 #define GL_RED_MIN_CLAMP_INGR 0x8560
miruga27 0:dda4f4550403 3125 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
miruga27 0:dda4f4550403 3126 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
miruga27 0:dda4f4550403 3127 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
miruga27 0:dda4f4550403 3128 #define GL_RED_MAX_CLAMP_INGR 0x8564
miruga27 0:dda4f4550403 3129 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
miruga27 0:dda4f4550403 3130 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
miruga27 0:dda4f4550403 3131 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
miruga27 0:dda4f4550403 3132 #endif
miruga27 0:dda4f4550403 3133
miruga27 0:dda4f4550403 3134 #ifndef GL_INGR_interlace_read
miruga27 0:dda4f4550403 3135 #define GL_INTERLACE_READ_INGR 0x8568
miruga27 0:dda4f4550403 3136 #endif
miruga27 0:dda4f4550403 3137
miruga27 0:dda4f4550403 3138 #ifndef GL_EXT_stencil_wrap
miruga27 0:dda4f4550403 3139 #define GL_INCR_WRAP_EXT 0x8507
miruga27 0:dda4f4550403 3140 #define GL_DECR_WRAP_EXT 0x8508
miruga27 0:dda4f4550403 3141 #endif
miruga27 0:dda4f4550403 3142
miruga27 0:dda4f4550403 3143 #ifndef GL_EXT_422_pixels
miruga27 0:dda4f4550403 3144 #define GL_422_EXT 0x80CC
miruga27 0:dda4f4550403 3145 #define GL_422_REV_EXT 0x80CD
miruga27 0:dda4f4550403 3146 #define GL_422_AVERAGE_EXT 0x80CE
miruga27 0:dda4f4550403 3147 #define GL_422_REV_AVERAGE_EXT 0x80CF
miruga27 0:dda4f4550403 3148 #endif
miruga27 0:dda4f4550403 3149
miruga27 0:dda4f4550403 3150 #ifndef GL_NV_texgen_reflection
miruga27 0:dda4f4550403 3151 #define GL_NORMAL_MAP_NV 0x8511
miruga27 0:dda4f4550403 3152 #define GL_REFLECTION_MAP_NV 0x8512
miruga27 0:dda4f4550403 3153 #endif
miruga27 0:dda4f4550403 3154
miruga27 0:dda4f4550403 3155 #ifndef GL_EXT_texture_cube_map
miruga27 0:dda4f4550403 3156 #define GL_NORMAL_MAP_EXT 0x8511
miruga27 0:dda4f4550403 3157 #define GL_REFLECTION_MAP_EXT 0x8512
miruga27 0:dda4f4550403 3158 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
miruga27 0:dda4f4550403 3159 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
miruga27 0:dda4f4550403 3160 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
miruga27 0:dda4f4550403 3161 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
miruga27 0:dda4f4550403 3162 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
miruga27 0:dda4f4550403 3163 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
miruga27 0:dda4f4550403 3164 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
miruga27 0:dda4f4550403 3165 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
miruga27 0:dda4f4550403 3166 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
miruga27 0:dda4f4550403 3167 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
miruga27 0:dda4f4550403 3168 #endif
miruga27 0:dda4f4550403 3169
miruga27 0:dda4f4550403 3170 #ifndef GL_SUN_convolution_border_modes
miruga27 0:dda4f4550403 3171 #define GL_WRAP_BORDER_SUN 0x81D4
miruga27 0:dda4f4550403 3172 #endif
miruga27 0:dda4f4550403 3173
miruga27 0:dda4f4550403 3174 #ifndef GL_EXT_texture_env_add
miruga27 0:dda4f4550403 3175 #endif
miruga27 0:dda4f4550403 3176
miruga27 0:dda4f4550403 3177 #ifndef GL_EXT_texture_lod_bias
miruga27 0:dda4f4550403 3178 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
miruga27 0:dda4f4550403 3179 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
miruga27 0:dda4f4550403 3180 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
miruga27 0:dda4f4550403 3181 #endif
miruga27 0:dda4f4550403 3182
miruga27 0:dda4f4550403 3183 #ifndef GL_EXT_texture_filter_anisotropic
miruga27 0:dda4f4550403 3184 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
miruga27 0:dda4f4550403 3185 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
miruga27 0:dda4f4550403 3186 #endif
miruga27 0:dda4f4550403 3187
miruga27 0:dda4f4550403 3188 #ifndef GL_EXT_vertex_weighting
miruga27 0:dda4f4550403 3189 #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
miruga27 0:dda4f4550403 3190 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
miruga27 0:dda4f4550403 3191 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
miruga27 0:dda4f4550403 3192 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
miruga27 0:dda4f4550403 3193 #define GL_VERTEX_WEIGHTING_EXT 0x8509
miruga27 0:dda4f4550403 3194 #define GL_MODELVIEW0_EXT GL_MODELVIEW
miruga27 0:dda4f4550403 3195 #define GL_MODELVIEW1_EXT 0x850A
miruga27 0:dda4f4550403 3196 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
miruga27 0:dda4f4550403 3197 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
miruga27 0:dda4f4550403 3198 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
miruga27 0:dda4f4550403 3199 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
miruga27 0:dda4f4550403 3200 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
miruga27 0:dda4f4550403 3201 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
miruga27 0:dda4f4550403 3202 #endif
miruga27 0:dda4f4550403 3203
miruga27 0:dda4f4550403 3204 #ifndef GL_NV_light_max_exponent
miruga27 0:dda4f4550403 3205 #define GL_MAX_SHININESS_NV 0x8504
miruga27 0:dda4f4550403 3206 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
miruga27 0:dda4f4550403 3207 #endif
miruga27 0:dda4f4550403 3208
miruga27 0:dda4f4550403 3209 #ifndef GL_NV_vertex_array_range
miruga27 0:dda4f4550403 3210 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
miruga27 0:dda4f4550403 3211 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
miruga27 0:dda4f4550403 3212 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
miruga27 0:dda4f4550403 3213 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
miruga27 0:dda4f4550403 3214 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
miruga27 0:dda4f4550403 3215 #endif
miruga27 0:dda4f4550403 3216
miruga27 0:dda4f4550403 3217 #ifndef GL_NV_register_combiners
miruga27 0:dda4f4550403 3218 #define GL_REGISTER_COMBINERS_NV 0x8522
miruga27 0:dda4f4550403 3219 #define GL_VARIABLE_A_NV 0x8523
miruga27 0:dda4f4550403 3220 #define GL_VARIABLE_B_NV 0x8524
miruga27 0:dda4f4550403 3221 #define GL_VARIABLE_C_NV 0x8525
miruga27 0:dda4f4550403 3222 #define GL_VARIABLE_D_NV 0x8526
miruga27 0:dda4f4550403 3223 #define GL_VARIABLE_E_NV 0x8527
miruga27 0:dda4f4550403 3224 #define GL_VARIABLE_F_NV 0x8528
miruga27 0:dda4f4550403 3225 #define GL_VARIABLE_G_NV 0x8529
miruga27 0:dda4f4550403 3226 #define GL_CONSTANT_COLOR0_NV 0x852A
miruga27 0:dda4f4550403 3227 #define GL_CONSTANT_COLOR1_NV 0x852B
miruga27 0:dda4f4550403 3228 #define GL_PRIMARY_COLOR_NV 0x852C
miruga27 0:dda4f4550403 3229 #define GL_SECONDARY_COLOR_NV 0x852D
miruga27 0:dda4f4550403 3230 #define GL_SPARE0_NV 0x852E
miruga27 0:dda4f4550403 3231 #define GL_SPARE1_NV 0x852F
miruga27 0:dda4f4550403 3232 #define GL_DISCARD_NV 0x8530
miruga27 0:dda4f4550403 3233 #define GL_E_TIMES_F_NV 0x8531
miruga27 0:dda4f4550403 3234 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
miruga27 0:dda4f4550403 3235 #define GL_UNSIGNED_IDENTITY_NV 0x8536
miruga27 0:dda4f4550403 3236 #define GL_UNSIGNED_INVERT_NV 0x8537
miruga27 0:dda4f4550403 3237 #define GL_EXPAND_NORMAL_NV 0x8538
miruga27 0:dda4f4550403 3238 #define GL_EXPAND_NEGATE_NV 0x8539
miruga27 0:dda4f4550403 3239 #define GL_HALF_BIAS_NORMAL_NV 0x853A
miruga27 0:dda4f4550403 3240 #define GL_HALF_BIAS_NEGATE_NV 0x853B
miruga27 0:dda4f4550403 3241 #define GL_SIGNED_IDENTITY_NV 0x853C
miruga27 0:dda4f4550403 3242 #define GL_SIGNED_NEGATE_NV 0x853D
miruga27 0:dda4f4550403 3243 #define GL_SCALE_BY_TWO_NV 0x853E
miruga27 0:dda4f4550403 3244 #define GL_SCALE_BY_FOUR_NV 0x853F
miruga27 0:dda4f4550403 3245 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
miruga27 0:dda4f4550403 3246 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
miruga27 0:dda4f4550403 3247 #define GL_COMBINER_INPUT_NV 0x8542
miruga27 0:dda4f4550403 3248 #define GL_COMBINER_MAPPING_NV 0x8543
miruga27 0:dda4f4550403 3249 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
miruga27 0:dda4f4550403 3250 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
miruga27 0:dda4f4550403 3251 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
miruga27 0:dda4f4550403 3252 #define GL_COMBINER_MUX_SUM_NV 0x8547
miruga27 0:dda4f4550403 3253 #define GL_COMBINER_SCALE_NV 0x8548
miruga27 0:dda4f4550403 3254 #define GL_COMBINER_BIAS_NV 0x8549
miruga27 0:dda4f4550403 3255 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
miruga27 0:dda4f4550403 3256 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
miruga27 0:dda4f4550403 3257 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
miruga27 0:dda4f4550403 3258 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
miruga27 0:dda4f4550403 3259 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
miruga27 0:dda4f4550403 3260 #define GL_COLOR_SUM_CLAMP_NV 0x854F
miruga27 0:dda4f4550403 3261 #define GL_COMBINER0_NV 0x8550
miruga27 0:dda4f4550403 3262 #define GL_COMBINER1_NV 0x8551
miruga27 0:dda4f4550403 3263 #define GL_COMBINER2_NV 0x8552
miruga27 0:dda4f4550403 3264 #define GL_COMBINER3_NV 0x8553
miruga27 0:dda4f4550403 3265 #define GL_COMBINER4_NV 0x8554
miruga27 0:dda4f4550403 3266 #define GL_COMBINER5_NV 0x8555
miruga27 0:dda4f4550403 3267 #define GL_COMBINER6_NV 0x8556
miruga27 0:dda4f4550403 3268 #define GL_COMBINER7_NV 0x8557
miruga27 0:dda4f4550403 3269 /* reuse GL_TEXTURE0_ARB */
miruga27 0:dda4f4550403 3270 /* reuse GL_TEXTURE1_ARB */
miruga27 0:dda4f4550403 3271 /* reuse GL_ZERO */
miruga27 0:dda4f4550403 3272 /* reuse GL_NONE */
miruga27 0:dda4f4550403 3273 /* reuse GL_FOG */
miruga27 0:dda4f4550403 3274 #endif
miruga27 0:dda4f4550403 3275
miruga27 0:dda4f4550403 3276 #ifndef GL_NV_fog_distance
miruga27 0:dda4f4550403 3277 #define GL_FOG_DISTANCE_MODE_NV 0x855A
miruga27 0:dda4f4550403 3278 #define GL_EYE_RADIAL_NV 0x855B
miruga27 0:dda4f4550403 3279 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
miruga27 0:dda4f4550403 3280 /* reuse GL_EYE_PLANE */
miruga27 0:dda4f4550403 3281 #endif
miruga27 0:dda4f4550403 3282
miruga27 0:dda4f4550403 3283 #ifndef GL_NV_texgen_emboss
miruga27 0:dda4f4550403 3284 #define GL_EMBOSS_LIGHT_NV 0x855D
miruga27 0:dda4f4550403 3285 #define GL_EMBOSS_CONSTANT_NV 0x855E
miruga27 0:dda4f4550403 3286 #define GL_EMBOSS_MAP_NV 0x855F
miruga27 0:dda4f4550403 3287 #endif
miruga27 0:dda4f4550403 3288
miruga27 0:dda4f4550403 3289 #ifndef GL_NV_blend_square
miruga27 0:dda4f4550403 3290 #endif
miruga27 0:dda4f4550403 3291
miruga27 0:dda4f4550403 3292 #ifndef GL_NV_texture_env_combine4
miruga27 0:dda4f4550403 3293 #define GL_COMBINE4_NV 0x8503
miruga27 0:dda4f4550403 3294 #define GL_SOURCE3_RGB_NV 0x8583
miruga27 0:dda4f4550403 3295 #define GL_SOURCE3_ALPHA_NV 0x858B
miruga27 0:dda4f4550403 3296 #define GL_OPERAND3_RGB_NV 0x8593
miruga27 0:dda4f4550403 3297 #define GL_OPERAND3_ALPHA_NV 0x859B
miruga27 0:dda4f4550403 3298 #endif
miruga27 0:dda4f4550403 3299
miruga27 0:dda4f4550403 3300 #ifndef GL_MESA_resize_buffers
miruga27 0:dda4f4550403 3301 #endif
miruga27