An mbed version of the classic game Space Invaders implemented on the mbed LPC1768 with a navigation switch (joystick), pushbutton, speaker, audio amplifier, SD card reader, and a uLCD display.
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Files at revision 1:618aa2c4ca6a
| Name | Size | Actions |
|---|---|---|
| [up] | ||
| 4DGL-uLCD-SE.lib | 62 | Revisions Annotate |
| SDFileSystem.lib | 68 | Revisions Annotate |
| enemy.cpp | 2202 | Revisions Annotate |
| enemy.h | 966 | Revisions Annotate |
| globals.h | 254 | Revisions Annotate |
| main.cpp | 24060 | Revisions Annotate |
| mbed-rtos.lib | 65 | Revisions Annotate |
| mbed.bld | 65 | Revisions Annotate |
| missile.cpp | 2158 | Revisions Annotate |
| missile.h | 1373 | Revisions Annotate |
| player.cpp | 1347 | Revisions Annotate |
| player.h | 907 | Revisions Annotate |
| wave_player.lib | 70 | Revisions Annotate |