mbed socket API
Dependents: EthernetInterface EthernetInterface_RSF EthernetInterface EthernetInterface ... more
Deprecated
This is an mbed 2 sockets library. For mbed 5, network sockets have been revised to better support additional network stacks and thread safety here.
Diff: UDPSocket.cpp
- Revision:
- 0:1f77255a22f5
- Child:
- 1:8080965f5d76
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/UDPSocket.cpp Tue Jun 26 13:16:26 2012 +0000
@@ -0,0 +1,205 @@
+/* Copyright (C) 2012 mbed.org, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "UDPSocket.h"
+#include "bsd_socket.h"
+
+#include <cstring>
+
+using std::memset;
+
+UDPSocket::UDPSocket() : m_sock(-1)
+{
+}
+
+UDPSocket::~UDPSocket()
+{
+ close(); //Don't want to leak
+}
+
+int UDPSocket::bind(int port)
+{
+ int ret = init();
+ if( ret < 0 )
+ {
+ return -1;
+ }
+
+ struct sockaddr_in localHost;
+ std::memset(&localHost, 0, sizeof(localHost));
+
+ localHost.sin_family = AF_INET;
+ localHost.sin_port = htons(port);
+ localHost.sin_addr.s_addr = INADDR_ANY;
+
+ ret = ::bind(m_sock, (const struct sockaddr *)&localHost, sizeof(localHost));
+ if (ret < 0)
+ {
+ close();
+ return -1;
+ }
+
+ return 0;
+}
+
+// -1 if unsuccessful, else number of bytes written
+int UDPSocket::sendTo(uint8_t* data, int length, char* host, int port, int timeout)
+{
+ if( m_sock < 0 )
+ {
+ return -1;
+ }
+
+ struct sockaddr_in remoteHost;
+
+ //Populate m_remoteHost
+ std::memset(&remoteHost, 0, sizeof(struct sockaddr_in));
+
+ //Resolve DNS address or populate hard-coded IP address
+ struct hostent *server = ::gethostbyname(host);
+ if(server == NULL)
+ {
+ return -1; //Could not resolve address
+ }
+ std::memcpy((char*)&remoteHost.sin_addr.s_addr, (char*)server->h_addr_list[0], server->h_length);
+
+ remoteHost.sin_family = AF_INET;
+ remoteHost.sin_port = htons(port);
+
+ size_t writtenLen = 0;
+ struct timeval t_val; //t_val will be decremented on each call to select()
+ t_val.tv_sec = timeout / 1000;
+ t_val.tv_usec = (timeout - (t_val.tv_sec * 1000)) * 1000;
+ while(writtenLen < length)
+ {
+ //Wait for socket to be writeable
+ //Creating FS set
+ fd_set socksSet;
+ FD_ZERO(&socksSet);
+ FD_SET(m_sock, &socksSet);
+
+ int ret = ::select(FD_SETSIZE, NULL, &socksSet, NULL, &t_val);
+ if(ret <= 0 || !FD_ISSET(m_sock, &socksSet))
+ {
+ return writtenLen; //Timeout -- FIXME should we return -1 or writtenLength ?
+ }
+
+ ret = ::sendto(m_sock, data + writtenLen, length - writtenLen, 0, (const struct sockaddr *)&remoteHost, sizeof(remoteHost));
+ if( ret > 0)
+ {
+ writtenLen += ret;
+ continue;
+ }
+ else if( ret == 0 )
+ {
+ return writtenLen; //Connection was closed by server -- FIXME how do we signal that the connection was closed ?
+ }
+ else
+ {
+ return -1; //Connnection error
+ }
+ }
+
+ return writtenLen;
+}
+
+// -1 if unsuccessful, else number of bytes received
+int UDPSocket::receiveFrom(uint8_t* data, int length, char** host, int* port, int timeout)
+{
+ if( m_sock < 0 )
+ {
+ return -1;
+ }
+
+ struct sockaddr_in remoteHost;
+
+ //Populate m_remoteHost
+ std::memset(&remoteHost, 0, sizeof(struct sockaddr_in));
+
+ socklen_t remoteHostLen = sizeof(remoteHost);
+
+ size_t readLen = 0;
+ struct timeval t_val; //t_val will be decremented on each call to select()
+ t_val.tv_sec = timeout / 1000;
+ t_val.tv_usec = (timeout - (t_val.tv_sec * 1000)) * 1000;
+
+ //No loop here as we don't want to mix packets from different sources
+ do
+ {
+ //Wait for socket to be readable
+ //Creating FS set
+ fd_set socksSet;
+ FD_ZERO(&socksSet);
+ FD_SET(m_sock, &socksSet);
+ int ret = ::select(FD_SETSIZE, &socksSet, NULL, NULL, &t_val);
+ if(ret <= 0 || !FD_ISSET(m_sock, &socksSet))
+ {
+ break; //Timeout -- FIXME should we return -1 or writtenLength ?
+ }
+
+ ret = ::recvfrom(m_sock, data + readLen, length - readLen, 0, (struct sockaddr*)&remoteHost, &remoteHostLen);
+ if( ret > 0)
+ {
+ readLen += ret;
+ }
+ else if( ret == 0 )
+ {
+ //Connection was closed by server -- FIXME how do we signal that the connection was closed ?
+ //Continue and populate address
+ }
+ else
+ {
+ return -1; //Connection error
+ }
+ } while(0);
+
+ static char hostBuf[16];
+ inet_ntoa_r(remoteHost.sin_addr, hostBuf, sizeof(hostBuf));
+
+ *host = hostBuf;
+ *port = ntohs(remoteHost.sin_port);
+
+ return readLen;
+}
+
+int UDPSocket::close()
+{
+ if( m_sock < 0 )
+ {
+ return -1;
+ }
+
+ ::close(m_sock);
+ m_sock = -1;
+
+ return 0;
+}
+
+int UDPSocket::init()
+{
+ if( m_sock != -1 )
+ {
+ return -1;
+ }
+ m_sock = ::socket(AF_INET, SOCK_DGRAM, 0); //UDP socket
+ if (m_sock < 0)
+ {
+ return -1; //Could not create socket (Out of memory / available descriptors)
+ }
+ return 0;
+}
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