
new mods upon mods by devhammer: - Added paddle control using tilting of the console - Finished mute function - Reduced flickering See game.cpp for full info.
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This is a mod of the official Pong game released with the RETRO game console.
Game.h@4:9ad3bc45b6ce, 2015-01-15 (annotated)
- Committer:
- maxint
- Date:
- Thu Jan 15 14:34:59 2015 +0000
- Revision:
- 4:9ad3bc45b6ce
- Parent:
- 3:2f09c90a732d
mod150115; - Added paddle control using tilting of the console; - Reduced flickering; - Finished mute function
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
john_ghielec | 1:cd8a3926f263 | 1 | #include "mbed.h" |
john_ghielec | 1:cd8a3926f263 | 2 | |
john_ghielec | 1:cd8a3926f263 | 3 | #include "DisplayN18.h" |
john_ghielec | 1:cd8a3926f263 | 4 | |
john_ghielec | 1:cd8a3926f263 | 5 | #pragma once |
john_ghielec | 1:cd8a3926f263 | 6 | |
john_ghielec | 1:cd8a3926f263 | 7 | class Game { |
john_ghielec | 1:cd8a3926f263 | 8 | static const char* LOSE_1; |
john_ghielec | 1:cd8a3926f263 | 9 | static const char* LOSE_2; |
john_ghielec | 2:6ab46f2e851a | 10 | static const char* SPLASH_1; |
john_ghielec | 2:6ab46f2e851a | 11 | static const char* SPLASH_2; |
devhammer | 3:2f09c90a732d | 12 | static const char* LIVES; |
devhammer | 3:2f09c90a732d | 13 | static const char* SCORE; |
john_ghielec | 1:cd8a3926f263 | 14 | |
john_ghielec | 1:cd8a3926f263 | 15 | static const int BALL_RADIUS = 3; |
devhammer | 3:2f09c90a732d | 16 | static const int BALL_STARTING_SPEED = 3; |
john_ghielec | 1:cd8a3926f263 | 17 | static const int PADDLE_WIDTH = 38; |
john_ghielec | 1:cd8a3926f263 | 18 | static const int PADDLE_HEIGHT = 4; |
devhammer | 3:2f09c90a732d | 19 | static const int PADDLE_SPEED = 5; |
john_ghielec | 1:cd8a3926f263 | 20 | static const int BOUNCE_SOUND_TICKS = 2; |
john_ghielec | 2:6ab46f2e851a | 21 | static const int GRAPH_HEIGHT = 40; |
john_ghielec | 2:6ab46f2e851a | 22 | static const int GRAPH_SPACING = 2; |
john_ghielec | 2:6ab46f2e851a | 23 | static const char I2C_ADDR = 0x1C << 1; |
john_ghielec | 1:cd8a3926f263 | 24 | |
john_ghielec | 1:cd8a3926f263 | 25 | int ballX; |
maxint | 4:9ad3bc45b6ce | 26 | int ballXprev; |
john_ghielec | 1:cd8a3926f263 | 27 | int ballY; |
maxint | 4:9ad3bc45b6ce | 28 | int ballYprev; |
john_ghielec | 1:cd8a3926f263 | 29 | int ballSpeedX; |
john_ghielec | 1:cd8a3926f263 | 30 | int ballSpeedY; |
john_ghielec | 1:cd8a3926f263 | 31 | int paddleX; |
maxint | 4:9ad3bc45b6ce | 32 | int paddleXprev; |
john_ghielec | 1:cd8a3926f263 | 33 | int pwmTicksLeft; |
john_ghielec | 1:cd8a3926f263 | 34 | int lives; |
devhammer | 3:2f09c90a732d | 35 | int score; |
john_ghielec | 2:6ab46f2e851a | 36 | int graphX; |
john_ghielec | 2:6ab46f2e851a | 37 | bool mode; |
john_ghielec | 2:6ab46f2e851a | 38 | bool lastUp; |
john_ghielec | 2:6ab46f2e851a | 39 | bool lastDown; |
devhammer | 3:2f09c90a732d | 40 | bool muted; |
john_ghielec | 2:6ab46f2e851a | 41 | unsigned short colors[3]; |
john_ghielec | 2:6ab46f2e851a | 42 | |
john_ghielec | 1:cd8a3926f263 | 43 | DigitalIn left; |
john_ghielec | 1:cd8a3926f263 | 44 | DigitalIn right; |
john_ghielec | 1:cd8a3926f263 | 45 | DigitalIn down; |
john_ghielec | 1:cd8a3926f263 | 46 | DigitalIn up; |
john_ghielec | 1:cd8a3926f263 | 47 | DigitalIn square; |
john_ghielec | 1:cd8a3926f263 | 48 | DigitalIn circle; |
john_ghielec | 1:cd8a3926f263 | 49 | DigitalOut led1; |
john_ghielec | 1:cd8a3926f263 | 50 | DigitalOut led2; |
john_ghielec | 1:cd8a3926f263 | 51 | PwmOut pwm; |
john_ghielec | 1:cd8a3926f263 | 52 | AnalogIn ain; |
john_ghielec | 1:cd8a3926f263 | 53 | I2C i2c; |
john_ghielec | 1:cd8a3926f263 | 54 | DisplayN18 disp; |
john_ghielec | 1:cd8a3926f263 | 55 | |
john_ghielec | 2:6ab46f2e851a | 56 | void readRegisters(char address, char* buffer, int len); |
john_ghielec | 2:6ab46f2e851a | 57 | int writeRegister(char address, char value); |
john_ghielec | 2:6ab46f2e851a | 58 | void getXYZ(double& x, double& y, double& z); |
john_ghielec | 2:6ab46f2e851a | 59 | double convert(char* buffer); |
john_ghielec | 2:6ab46f2e851a | 60 | void printDouble(double value, int x, int y); |
john_ghielec | 2:6ab46f2e851a | 61 | |
john_ghielec | 2:6ab46f2e851a | 62 | void drawAxes(); |
john_ghielec | 2:6ab46f2e851a | 63 | void drawPoint(int axis, double value); |
john_ghielec | 2:6ab46f2e851a | 64 | void checkGraphReset(); |
john_ghielec | 2:6ab46f2e851a | 65 | |
john_ghielec | 1:cd8a3926f263 | 66 | void initialize(); |
john_ghielec | 1:cd8a3926f263 | 67 | void initializeBall(); |
john_ghielec | 1:cd8a3926f263 | 68 | |
john_ghielec | 1:cd8a3926f263 | 69 | void drawString(const char* str, int y); |
john_ghielec | 1:cd8a3926f263 | 70 | |
john_ghielec | 1:cd8a3926f263 | 71 | void clearPaddle(); |
john_ghielec | 1:cd8a3926f263 | 72 | void drawPaddle(); |
maxint | 4:9ad3bc45b6ce | 73 | void redrawPaddle(); |
john_ghielec | 1:cd8a3926f263 | 74 | void updatePaddle(); |
john_ghielec | 1:cd8a3926f263 | 75 | |
john_ghielec | 1:cd8a3926f263 | 76 | void clearBall(); |
maxint | 4:9ad3bc45b6ce | 77 | void clearBallPrev(); |
john_ghielec | 1:cd8a3926f263 | 78 | void drawBall(); |
maxint | 4:9ad3bc45b6ce | 79 | void redrawBall(); |
john_ghielec | 1:cd8a3926f263 | 80 | void updateBall(); |
john_ghielec | 1:cd8a3926f263 | 81 | |
maxint | 4:9ad3bc45b6ce | 82 | int checkTilt(); |
john_ghielec | 2:6ab46f2e851a | 83 | void checkButtons(); |
john_ghielec | 1:cd8a3926f263 | 84 | void checkCollision(); |
john_ghielec | 1:cd8a3926f263 | 85 | void checkPwm(); |
john_ghielec | 1:cd8a3926f263 | 86 | void checkLives(); |
john_ghielec | 1:cd8a3926f263 | 87 | |
john_ghielec | 1:cd8a3926f263 | 88 | public: |
john_ghielec | 1:cd8a3926f263 | 89 | Game(); |
john_ghielec | 1:cd8a3926f263 | 90 | |
john_ghielec | 1:cd8a3926f263 | 91 | void showSplashScreen(); |
john_ghielec | 1:cd8a3926f263 | 92 | void tick(); |
john_ghielec | 1:cd8a3926f263 | 93 | }; |