to move servo
Dependents: mbed-for-McuComm RTOS_Controller RTOS_Controller_v2 RTOS_Controller_v3 ... more
Servo.h
- Committer:
- simon
- Date:
- 2009-11-16
- Revision:
- 0:24148c673250
- Child:
- 2:8995c167f399
File content as of revision 0:24148c673250:
/* mbed R/C Servo
* Copyright (c) 2007-2009 sford, cstyles
* Released under the MIT License: http://mbed.org/license/mit
*/
#ifndef MBED_SERVO_H
#define MBED_SERVO_H
#include "mbed.h"
/* Class: Servo
* Abstraction on top of PwmOut to control the position of a servo motor
*
* Example:
* > // Continuously sweep the servo through it's full range
* > #include "mbed.h"
* > #include "Servo.h"
* >
* > Servo myservo(p21);
* >
* > int main() {
* > while(1) {
* > for(int i=0; i<100; i++) {
* > myservo = i/100.0;
* > wait(0.01);
* > }
* > for(int i=100; i>0; i--) {
* > myservo = i/100.0;
* > wait(0.01);
* > }
* > }
* > }
*/
class Servo {
public:
/* Constructor: Servo
* Create a servo object connected to the specified PwmOut pin
*
* Variables:
* pin - PwmOut pin to connect to
*/
Servo(PinName pin);
/* Function: write
* Set the servo position, normalised to it's full range
*
* Variables:
* percent - A normalised number 0.0-1.0 to represent the full range.
*/
void write(float percent);
/* Function: read
* Read the servo motors current position
*
* Variables:
* returns - A normalised number 0.0-1.0 representing the full range.
*/
float read();
/* Function: position
* Set the servo position
*
* Variables:
* degrees - Servo position in degrees
*/
void position(float degrees);
/* Function: calibrate
* Allows calibration of the range and angles for a particular servo
*
*
* Variables:
* range - Pulsewidth range from center (1.5ms) to maximum/minimum position in seconds
* degrees - Angle from centre to maximum/minimum position in degrees
*/
void calibrate(float range = 0.0005, float degrees = 45.0);
/* Function: operator=
* Shorthand for the write and read functions
*/
Servo& operator= (float percent);
Servo& operator= (Servo& rhs);
operator float();
protected:
PwmOut _pwm;
float _range;
float _degrees;
float _p;
};
#endif