This library is designed to create and run state graphs. It supports hierarchical states and parallel states execution.
Diff: README.md
- Revision:
- 3:d4d69d0d8381
- Parent:
- 1:0f11d9338d89
--- a/README.md Tue Feb 12 08:30:30 2019 +0000 +++ b/README.md Tue Feb 12 08:56:43 2019 +0000 @@ -1,1 +1,27 @@ -# State machine librarie \ No newline at end of file +# State machine library + +## This library can: + +1. Execute states graph. +2. Execute herachical state/state machine. +3. Execute parallel state/state machine. +4. Exchange user data between states and state machine. + +The library is useful when you want to execute some complex routine, +where all possible states and state transitions can be described explicitly. + +Fast prototyping: + - The straightforward C++/POO syntax makes it easy to quickly prototype a state machine and start running it. + +Complex state machines: + - This library allows you to design, maintain and debug large, + complex hierarchical state machines. You can find examples into "utt_*.h". + +Is only a finite state machine library? + +You can build a finite state machine using this lib, but can do much more. +MbedFinalStateMachine is a library for task-level execution and coordination, +and provides several types of "state containers". +One such container, is a finite state machine, +but this container can also be a state in another container. +See the tutorials "utt_herachical_sm.h" for a list of containers and states built into MbedFinalStateMachine. \ No newline at end of file