This is some awesome robot code
Dependencies: mbed-rtos mbed QEI
Fork of ICRSEurobot13 by
Revision 55:0c8897da6b3a, committed 2013-04-12
- Comitter:
- rsavitski
- Date:
- Fri Apr 12 22:00:32 2013 +0000
- Parent:
- 51:bc261eae004b
- Parent:
- 54:99d3158c9207
- Child:
- 56:ed585a82092b
- Child:
- 60:5058465904e0
- Commit message:
- three way merge done. moves around cake and looks for colours
Changed in this revision
| Processes/AI/ai.cpp | Show annotated file Show diff for this revision Revisions of this file |
| Processes/AI/ai.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/Processes/AI/ai.cpp Fri Apr 12 21:34:34 2013 +0000
+++ b/Processes/AI/ai.cpp Fri Apr 12 22:00:32 2013 +0000
@@ -1,44 +1,46 @@
#include "ai.h"
+#include "rtos.h"
+#include "globals.h"
+#include "motion.h"
+#include "Colour.h"
+#include "supportfuncs.h"
+
namespace AI
{
void ailayer(void const *dummy)
{
- Waypoint *current_waypoint = new Waypoint[5];
+ Waypoint current_waypoint;
- current_waypoint[0].x = 0.5;
- current_waypoint[0].y = 0.5;
- current_waypoint[0].theta = 0.0;
- current_waypoint[0].pos_threshold = 0.05;
- current_waypoint[0].angle_threshold = 0.05*PI;
-
- current_waypoint[1].x = 2.5;
- current_waypoint[1].y = 0.5;
- current_waypoint[1].theta = 0;
- current_waypoint[1].pos_threshold = 0.05;
- current_waypoint[1].angle_threshold = 0.05*PI;
+ current_waypoint.x = 2.2;
+ current_waypoint.y = 1.85;
+ current_waypoint.theta = PI;
+ current_waypoint.pos_threshold = 0.01;
+ current_waypoint.angle_threshold = 0.02*PI;
- motion::setNewWaypoint(current_waypoint);
-
- int currwptidx = 0;
+ motion::setNewWaypoint(¤t_waypoint);
+
Colour c_upper(P_COLOR_SENSOR_BLUE_UPPER, P_COLOR_SENSOR_RED_UPPER, P_COLOR_SENSOR_IN_UPPER, UPPER);
Colour c_lower(P_COLOR_SENSOR_BLUE_LOWER, P_COLOR_SENSOR_RED_LOWER, P_COLOR_SENSOR_IN_LOWER, LOWER);
-
- while(1)
+
+ float r = 0.61+0.02;
+
+ for (float phi=(180-11.25)/180*PI; phi > 11.25/180*PI;)
{
- Thread::wait(50);
-
motion::waypoint_flag_mutex.lock();
- if (motion::checkWaypointStatus())
+ if (motion::checkWaypointStatus() && c_upper.getColour()==RED)
{
- if(c_upper.getColour() == BLUE && c_lower.getColour() == RED){
- motion::setNewWaypoint(¤t_waypoint[++currwptidx % 2]);
- motion::clearWaypointReached();
- }
-
+ phi -= 22.5/180*PI;
+ current_waypoint.x = 1.5-r*cos(phi);
+ current_waypoint.y = 2-r*sin(phi);
+ current_waypoint.theta = constrainAngle(phi+PI/2);
+ motion::clearWaypointReached();
+ motion::setNewWaypoint(¤t_waypoint);
}
- motion::waypoint_flag_mutex.unlock();
+ motion::waypoint_flag_mutex.unlock();
+
+ Thread::wait(50);
}
}
--- a/Processes/AI/ai.h Fri Apr 12 21:34:34 2013 +0000
+++ b/Processes/AI/ai.h Fri Apr 12 22:00:32 2013 +0000
@@ -1,11 +1,6 @@
#ifndef EUROBOT_PROCESSES_AI_AI_H_
#define EUROBOT_PROCESSES_AI_AI_H_
-#include "rtos.h"
-#include "globals.h"
-#include "motion.h"
-#include "Colour.h"
-
namespace AI
{
--- a/Processes/Motion/motion.cpp Fri Apr 12 21:34:34 2013 +0000
+++ b/Processes/Motion/motion.cpp Fri Apr 12 22:00:32 2013 +0000
@@ -35,14 +35,25 @@
float angle_err = constrainAngle(atan2(delta_y, delta_x) - current_state.theta);
+ // reversing
+ bool reversing = false;
+ if ((abs(angle_err) > PI/2) && (distance_err < 0.2))
+ {
+ reversing = true;
+ angle_err = constrainAngle(angle_err + PI);
+ distance_err = -distance_err;
+ }
+
+ float angle_err_saved = angle_err; // actuated angle error can be overriden by the final turning code, but forward speed envelope should be controlled with the atan angle
+
// is the waypoint reached
waypoint_flag_mutex.lock();
- if (distance_err < ((d_reached) ? target_waypoint.pos_threshold+0.02 : target_waypoint.pos_threshold))
+ if (abs(distance_err) < ((d_reached) ? target_waypoint.pos_threshold+0.02 : target_waypoint.pos_threshold))
{
d_reached = true;
- distance_err = 0;
+ //distance_err = 0;
- angle_err = 0.5*constrainAngle(target_waypoint.theta - current_state.theta);
+ angle_err = constrainAngle(target_waypoint.theta - current_state.theta);
if (abs(angle_err) < target_waypoint.angle_threshold)
{
@@ -75,16 +86,21 @@
// forward velocity controller
- const float p_gain_fv = 0.5; //TODO: tune
+ const float p_gain_fv = 0.25; //TODO: tune
float max_fv = 0.2; // meters per sec //TODO: tune
- const float angle_envelope_exponent = 8.0; //TODO: tune
+ float max_fv_reverse = 0.05; //TODO: tune
+ const float angle_envelope_exponent = 512;//32.0; //8.0; //TODO: tune
// control, distance_err in meters
float forward_v = p_gain_fv * distance_err;
+ // if reversing, robot is less stable hence a different cap is used
+ if (reversing)
+ max_fv = max_fv_reverse;
+
// control the forward velocity envelope based on angular error
- max_fv = max_fv * pow(cos(angle_err/2), angle_envelope_exponent);
+ max_fv = max_fv * pow(cos(angle_err_saved/2), angle_envelope_exponent);
// constrain range
if (forward_v > max_fv)

