for testing
Fork of 3_sound by
main.cpp
- Committer:
- maclobski
- Date:
- 2016-05-10
- Revision:
- 1:e3b759c26b28
- Parent:
- 0:586507ee54a5
File content as of revision 1:e3b759c26b28:
#include "mbed.h" // this tells us to load mbed related functions
#include "tones.h" // list of all the tones and their frequencies
InterruptIn btn2(SW2); // we create a variable 'btn2', use it as an in port
InterruptIn btn3(SW3); // we create a variable 'btn3', use it as an in port
PwmOut buzzer(D3); // our buzzer is a PWM output (pulse-width modulation)
Timeout tone_timeout; //TimeOut = a interrupt to call a function after a specified delay
static void silence() {
buzzer.write(0.0f); // silence!
}
// this is our function that plays a tone.
// Takes in a tone frequency, and after duration (in ms.) we stop playing again
static void play_tone(int tone, int duration) {
buzzer.period_us(tone);
buzzer.write(0.10f); // 10% duty cycle, otherwise it's too loud
// we wait for duration ms. and then call the silence function
tone_timeout.attach_us(&silence, duration*1000); // setup tone_timeout to call silence after duration ms
}
// YOUR CODE HERE
//REMOVE
static void play_note1() {
play_tone(NOTE_C4, 200);
}
static void play_note2() {
play_tone(NOTE_D4, 200);
}
//END REMOVE
// this code runs when the microcontroller starts up
int main() {
btn2.fall(play_note1);
btn3.fall(play_note2);
}
