This is a library for the Adafruit LED Backpacks. This library works with the Adafruit Mini 8x8 and 16x8.
Dependents: Adafruit_LEDBackpack_16x8_App Adafruit_32x8matrix
Fork of Adafruit_LEDBackpack by
Revision 0:e81a6274acce, committed 2013-08-16
- Comitter:
- luizhespanha
- Date:
- Fri Aug 16 15:41:01 2013 +0000
- Child:
- 1:f066d5347c60
- Commit message:
- This is a library for the Adafruit LED Backpacks; This library works with the Adafruit Mini 8x8.
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.cpp Fri Aug 16 15:41:01 2013 +0000
@@ -0,0 +1,447 @@
+/***********************************
+This is a our graphics core library, for all our displays.
+We'll be adapting all the
+existing libaries to use this core to make updating, support
+and upgrading easier!
+
+Adafruit invests time and resources providing this open source code,
+please support Adafruit and open-source hardware by purchasing
+products from Adafruit!
+
+Written by Limor Fried/Ladyada for Adafruit Industries.
+BSD license, check license.txt for more information
+All text above must be included in any redistribution
+****************************************/
+
+/*
+ * Modified by Neal Horman 7/14/2012 for use in LPC1768
+ */
+
+#include "mbed.h"
+
+#include "Adafruit_GFX.h"
+#include "glcdfont.h"
+
+#ifdef WANT_ABSTRACTS
+// draw a circle outline
+void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)
+{
+ int16_t f = 1 - r;
+ int16_t ddF_x = 1;
+ int16_t ddF_y = -2 * r;
+ int16_t x = 0;
+ int16_t y = r;
+
+ drawPixel(x0, y0+r, color);
+ drawPixel(x0, y0-r, color);
+ drawPixel(x0+r, y0, color);
+ drawPixel(x0-r, y0, color);
+
+ while (x<y)
+ {
+ if (f >= 0)
+ {
+ y--;
+ ddF_y += 2;
+ f += ddF_y;
+ }
+ x++;
+ ddF_x += 2;
+ f += ddF_x;
+
+ drawPixel(x0 + x, y0 + y, color);
+ drawPixel(x0 - x, y0 + y, color);
+ drawPixel(x0 + x, y0 - y, color);
+ drawPixel(x0 - x, y0 - y, color);
+ drawPixel(x0 + y, y0 + x, color);
+ drawPixel(x0 - y, y0 + x, color);
+ drawPixel(x0 + y, y0 - x, color);
+ drawPixel(x0 - y, y0 - x, color);
+ }
+}
+
+void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color)
+{
+ int16_t f = 1 - r;
+ int16_t ddF_x = 1;
+ int16_t ddF_y = -2 * r;
+ int16_t x = 0;
+ int16_t y = r;
+
+ while (x<y)
+ {
+ if (f >= 0)
+ {
+ y--;
+ ddF_y += 2;
+ f += ddF_y;
+ }
+ x++;
+ ddF_x += 2;
+ f += ddF_x;
+
+ if (cornername & 0x4)
+ {
+ drawPixel(x0 + x, y0 + y, color);
+ drawPixel(x0 + y, y0 + x, color);
+ }
+
+ if (cornername & 0x2)
+ {
+ drawPixel(x0 + x, y0 - y, color);
+ drawPixel(x0 + y, y0 - x, color);
+ }
+
+ if (cornername & 0x8)
+ {
+ drawPixel(x0 - y, y0 + x, color);
+ drawPixel(x0 - x, y0 + y, color);
+ }
+
+ if (cornername & 0x1)
+ {
+ drawPixel(x0 - y, y0 - x, color);
+ drawPixel(x0 - x, y0 - y, color);
+ }
+ }
+}
+
+void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)
+{
+ drawFastVLine(x0, y0-r, 2*r+1, color);
+ fillCircleHelper(x0, y0, r, 3, 0, color);
+}
+
+// used to do circles and roundrects!
+void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color)
+{
+ int16_t f = 1 - r;
+ int16_t ddF_x = 1;
+ int16_t ddF_y = -2 * r;
+ int16_t x = 0;
+ int16_t y = r;
+
+ while (x<y)
+ {
+ if (f >= 0)
+ {
+ y--;
+ ddF_y += 2;
+ f += ddF_y;
+ }
+ x++;
+ ddF_x += 2;
+ f += ddF_x;
+
+ if (cornername & 0x1)
+ {
+ drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
+ drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
+ }
+
+ if (cornername & 0x2)
+ {
+ drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
+ drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
+ }
+ }
+}
+
+// bresenham's algorithm - thx wikpedia
+void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color)
+{
+ int16_t steep = abs(y1 - y0) > abs(x1 - x0);
+
+ if (steep)
+ {
+ swap(x0, y0);
+ swap(x1, y1);
+ }
+
+ if (x0 > x1)
+ {
+ swap(x0, x1);
+ swap(y0, y1);
+ }
+
+ int16_t dx, dy;
+ dx = x1 - x0;
+ dy = abs(y1 - y0);
+
+ int16_t err = dx / 2;
+ int16_t ystep;
+
+ if (y0 < y1)
+ ystep = 1;
+ else
+ ystep = -1;
+
+ for (; x0<=x1; x0++)
+ {
+ if (steep)
+ drawPixel(y0, x0, color);
+ else
+ drawPixel(x0, y0, color);
+
+ err -= dy;
+ if (err < 0)
+ {
+ y0 += ystep;
+ err += dx;
+ }
+ }
+}
+
+
+// draw a rectangle
+void Adafruit_GFX::drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
+{
+ drawFastHLine(x, y, w, color);
+ drawFastHLine(x, y+h-1, w, color);
+ drawFastVLine(x, y, h, color);
+ drawFastVLine(x+w-1, y, h, color);
+}
+
+void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color)
+{
+ // stupidest version - update in subclasses if desired!
+ drawLine(x, y, x, y+h-1, color);
+}
+
+void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color)
+{
+ // stupidest version - update in subclasses if desired!
+ drawLine(x, y, x+w-1, y, color);
+}
+
+void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
+{
+ // stupidest version - update in subclasses if desired!
+ for (int16_t i=x; i<x+w; i++)
+ drawFastVLine(i, y, h, color);
+}
+
+
+void Adafruit_GFX::fillScreen(uint16_t color)
+{
+ fillRect(0, 0, _width, _height, color);
+}
+
+// draw a rounded rectangle!
+void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color)
+{
+ // smarter version
+ drawFastHLine(x+r , y , w-2*r, color); // Top
+ drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
+ drawFastVLine( x , y+r , h-2*r, color); // Left
+ drawFastVLine( x+w-1, y+r , h-2*r, color); // Right
+ // draw four corners
+ drawCircleHelper(x+r , y+r , r, 1, color);
+ drawCircleHelper(x+w-r-1, y+r , r, 2, color);
+ drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
+ drawCircleHelper(x+r , y+h-r-1, r, 8, color);
+}
+
+// fill a rounded rectangle!
+void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color)
+{
+ // smarter version
+ fillRect(x+r, y, w-2*r, h, color);
+
+ // draw four corners
+ fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
+ fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
+}
+
+// draw a triangle!
+void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color)
+{
+ drawLine(x0, y0, x1, y1, color);
+ drawLine(x1, y1, x2, y2, color);
+ drawLine(x2, y2, x0, y0, color);
+}
+
+// fill a triangle!
+void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color)
+{
+ int16_t a, b, y, last;
+
+ // Sort coordinates by Y order (y2 >= y1 >= y0)
+ if (y0 > y1)
+ swap(y0, y1); swap(x0, x1);
+
+ if (y1 > y2)
+ swap(y2, y1); swap(x2, x1);
+
+ if (y0 > y1)
+ swap(y0, y1); swap(x0, x1);
+
+
+ if(y0 == y2)
+ { // Handle awkward all-on-same-line case as its own thing
+ a = b = x0;
+ if(x1 < a)
+ a = x1;
+ else if(x1 > b)
+ b = x1;
+
+ if(x2 < a)
+ a = x2;
+ else if(x2 > b) b = x2;
+ drawFastHLine(a, y0, b-a+1, color);
+ return;
+ }
+
+ int16_t
+ dx01 = x1 - x0,
+ dy01 = y1 - y0,
+ dx02 = x2 - x0,
+ dy02 = y2 - y0,
+ dx12 = x2 - x1,
+ dy12 = y2 - y1,
+ sa = 0,
+ sb = 0;
+
+ // For upper part of triangle, find scanline crossings for segments
+ // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
+ // is included here (and second loop will be skipped, avoiding a /0
+ // error there), otherwise scanline y1 is skipped here and handled
+ // in the second loop...which also avoids a /0 error here if y0=y1
+ // (flat-topped triangle).
+ if(y1 == y2)
+ last = y1; // Include y1 scanline
+ else
+ last = y1-1; // Skip it
+
+ for(y=y0; y<=last; y++)
+ {
+ a = x0 + sa / dy01;
+ b = x0 + sb / dy02;
+ sa += dx01;
+ sb += dx02;
+ /* longhand:
+ a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
+ b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+ */
+ if(a > b)
+ swap(a,b);
+ drawFastHLine(a, y, b-a+1, color);
+ }
+
+ // For lower part of triangle, find scanline crossings for segments
+ // 0-2 and 1-2. This loop is skipped if y1=y2.
+ sa = dx12 * (y - y1);
+ sb = dx02 * (y - y0);
+ for(; y<=y2; y++)
+ {
+ a = x1 + sa / dy12;
+ b = x0 + sb / dy02;
+ sa += dx12;
+ sb += dx02;
+ /* longhand:
+ a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
+ b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+ */
+ if(a > b)
+ swap(a,b);
+ drawFastHLine(a, y, b-a+1, color);
+ }
+}
+#endif
+
+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color)
+{
+ for (int16_t j=0; j<h; j++)
+ {
+ for (int16_t i=0; i<w; i++ )
+ {
+ if (bitmap[i + (j/8)*w] & _BV(j%8))
+ drawPixel(x+i, y+j, color);
+ }
+ }
+}
+
+size_t Adafruit_GFX::writeChar(uint8_t c)
+{
+ if (c == '\n')
+ {
+ cursor_y += textsize*8;
+ cursor_x = 0;
+ }
+ else if (c == '\r')
+ cursor_x = 0;
+ else
+ {
+ drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
+ cursor_x += textsize*6;
+ if (wrap && (cursor_x > (_width - textsize*6)))
+ {
+ cursor_y += textsize*8;
+ cursor_x = 0;
+ }
+ }
+ return 1;
+}
+
+// draw a character
+void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size)
+{
+ if(
+ (x >= _width) || // Clip right
+ (y >= _height) || // Clip bottom
+ ((x + 5 * size - 1) < 0) || // Clip left
+ ((y + 8 * size - 1) < 0) // Clip top
+ )
+ return;
+
+ for (int8_t i=0; i<6; i++ )
+ {
+ uint8_t line = 0;
+
+ if (i == 5)
+ line = 0x0;
+ else
+ line = font[(c*5)+i];
+
+ for (int8_t j = 0; j<8; j++)
+ {
+ if (line & 0x1)
+ {
+ if (size == 1) // default size
+ drawPixel(x+i, y+j, color);
+#ifdef WANT_ABSTRACTS
+ else // big size
+ fillRect(x+(i*size), y+(j*size), size, size, color);
+#endif
+ }
+ else if (bg != color)
+ {
+ if (size == 1) // default size
+ drawPixel(x+i, y+j, bg);
+#ifdef WANT_ABSTRACTS
+ else // big size
+ fillRect(x+i*size, y+j*size, size, size, bg);
+#endif
+ }
+ line >>= 1;
+ }
+ }
+}
+void Adafruit_GFX::setRotation(uint8_t x)
+{
+ x %= 4; // cant be higher than 3
+ rotation = x;
+ switch (x)
+ {
+ case 0:
+ case 2:
+ _width = _rawWidth;
+ _height = _rawHeight;
+ break;
+ case 1:
+ case 3:
+ _width = _rawHeight;
+ _height = _rawWidth;
+ break;
+ }
+}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.h Fri Aug 16 15:41:01 2013 +0000
@@ -0,0 +1,111 @@
+/***********************************
+This is a our graphics core library, for all our displays.
+We'll be adapting all the
+existing libaries to use this core to make updating, support
+and upgrading easier!
+
+Adafruit invests time and resources providing this open source code,
+please support Adafruit and open-source hardware by purchasing
+products from Adafruit!
+
+Written by Limor Fried/Ladyada for Adafruit Industries.
+BSD license, check license.txt for more information
+All text above must be included in any redistribution
+****************************************/
+
+/*
+ * Modified by Neal Horman 7/14/2012 for use in LPC1768
+ */
+
+#ifndef _ADAFRUIT_GFX_H_
+#define _ADAFRUIT_GFX_H_
+
+static inline void swap(int16_t &a, int16_t &b)
+{
+ int16_t t = a;
+
+ a = b;
+ b = t;
+}
+
+#ifndef _BV
+#define _BV(bit) (1<<(bit))
+#endif
+
+#define BLACK 0
+#define WHITE 1
+
+class Adafruit_GFX : public Stream
+{
+ public:
+ Adafruit_GFX(int16_t w, int16_t h)
+ : _rawWidth(w)
+ , _rawHeight(h)
+ , _width(w)
+ , _height(h)
+ , cursor_x(0)
+ , cursor_y(0)
+ , textcolor(WHITE)
+ , textbgcolor(BLACK)
+ , textsize(1)
+ , rotation(0)
+ , wrap(true)
+ {};
+
+ // this must be defined by the subclass
+ virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
+ // this is optional
+ virtual void invertDisplay(bool i) {};
+
+ // Stream implementation - provides printf() interface
+ // You would otherwise be forced to use writeChar()
+ virtual int _putc(int value) { return writeChar(value); };
+ virtual int _getc() { return -1; };
+
+#ifdef WANT_ABSTRACTS
+ // these are 'generic' drawing functions, so we can share them!
+ virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
+ virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
+ virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
+ virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+ virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+ virtual void fillScreen(uint16_t color);
+
+ void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+ void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color);
+ void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+ void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color);
+
+ void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
+ void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
+ void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
+ void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
+#endif
+
+ void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color);
+ void drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size);
+ size_t writeChar(uint8_t);
+
+ int16_t width(void) { return _width; };
+ int16_t height(void) { return _height; };
+
+ void setCursor(int16_t x, int16_t y) { cursor_x = x; cursor_y = y; };
+ void setTextSize(uint8_t s) { textsize = (s > 0) ? s : 1; };
+ void setTextColor(uint16_t c) { textcolor = c; textbgcolor = c; }
+ void setTextColor(uint16_t c, uint16_t b) { textcolor = c; textbgcolor = b; };
+ void setTextWrap(bool w) { wrap = w; };
+
+ void setRotation(uint8_t r);
+ uint8_t getRotation(void) { rotation %= 4; return rotation; };
+
+protected:
+ int16_t _rawWidth, _rawHeight; // this is the 'raw' display w/h - never changes
+ int16_t _width, _height; // dependent on rotation
+ int16_t cursor_x, cursor_y;
+ uint16_t textcolor, textbgcolor;
+ uint8_t textsize;
+ uint8_t rotation;
+ bool wrap; // If set, 'wrap' text at right edge of display
+};
+
+#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_LEDBackpack.cpp Fri Aug 16 15:41:01 2013 +0000
@@ -0,0 +1,110 @@
+/***************************************************
+ This is a library for our I2C LED Backpacks
+
+ Designed specifically to work with the Adafruit LED Matrix backpacks
+ ----> http://www.adafruit.com/products/
+ ----> http://www.adafruit.com/products/
+
+ These displays use I2C to communicate, 2 pins are required to
+ interface. There are multiple selectable I2C addresses. For backpacks
+ with 2 Address Select pins: 0x70, 0x71, 0x72 or 0x73. For backpacks
+ with 3 Address Select pins: 0x70 thru 0x77
+
+ Adafruit invests time and resources providing this open source code,
+ please support Adafruit and open-source hardware by purchasing
+ products from Adafruit!
+
+ Written by Limor Fried/Ladyada for Adafruit Industries.
+ BSD license, all text above must be included in any redistribution
+ ****************************************************/
+
+#include "mbed.h"
+#include "Adafruit_LEDBackpack.h"
+#include "Adafruit_GFX.h"
+
+void Adafruit_LEDBackpack::setBrightness(uint8_t b) {
+ if (b > 15) b = 15;
+ uint8_t c = 0xE0 | b;
+ char foo[1];
+ foo[0] = c;
+ _i2c->write(i2c_addr, foo, 1);
+}
+
+void Adafruit_LEDBackpack::blinkRate(uint8_t b) {
+ if (b > 3) b = 0; // turn off if not sure
+ uint8_t c = HT16K33_BLINK_CMD | HT16K33_BLINK_DISPLAYON | (b << 1);
+ char foo[1];
+ foo[0] = c;
+ _i2c->write(i2c_addr, foo, 1);
+}
+
+Adafruit_LEDBackpack::Adafruit_LEDBackpack(I2C *i2c): _i2c(i2c) {
+}
+
+void Adafruit_LEDBackpack::begin(uint8_t _addr = 0x70) {
+ i2c_addr = _addr << 1;
+
+ char foo[1];
+ foo[0] = 0x21;
+
+ _i2c->write(i2c_addr, foo, 1); // turn on oscillator
+
+ blinkRate(HT16K33_BLINK_OFF);
+
+ setBrightness(15); // max brightness
+}
+
+void Adafruit_LEDBackpack::writeDisplay(void) {
+ char foo[17];
+ foo[0] = 0x00;
+ int j = 0;
+ for (uint8_t i=1; i<=16; i+=2) {
+ int x = displaybuffer[j] & 0xFF;
+ foo[i] = x;
+ int x2 = displaybuffer[j] >> 8;
+ foo[i+1] = x2;
+ j++;
+ }
+ _i2c->write(i2c_addr, foo, 17);
+}
+
+void Adafruit_LEDBackpack::clear(void) {
+ for (uint8_t i=0; i<8; i++) {
+ displaybuffer[i] = 0;
+ }
+}
+
+Adafruit_8x8matrix::Adafruit_8x8matrix(I2C *i2c) : Adafruit_LEDBackpack(i2c), Adafruit_GFX(8, 8) {
+}
+
+void Adafruit_8x8matrix::drawPixel(int16_t x, int16_t y, uint16_t color) {
+ if ((y < 0) || (y >= 8)) return;
+ if ((x < 0) || (x >= 8)) return;
+
+ // check rotation, move pixel around if necessary
+ switch (getRotation()) {
+ case 1:
+ swap(x, y);
+ x = 8 - x - 1;
+ break;
+ case 2:
+ x = 8 - x - 1;
+ y = 8 - y - 1;
+ break;
+ case 3:
+ swap(x, y);
+ y = 8 - y - 1;
+ break;
+ }
+
+ // wrap around the x
+ x += 7;
+ x %= 8;
+
+
+ if (color) {
+ displaybuffer[y] |= 1 << x;
+ } else {
+ displaybuffer[y] &= ~(1 << x);
+ }
+}
\ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_LEDBackpack.h Fri Aug 16 15:41:01 2013 +0000
@@ -0,0 +1,70 @@
+/***************************************************
+ This is a library for our I2C LED Backpacks
+
+ Designed specifically to work with the Adafruit LED Matrix backpacks
+ ----> http://www.adafruit.com/products/
+ ----> http://www.adafruit.com/products/
+
+ These displays use I2C to communicate, 2 pins are required to
+ interface. There are multiple selectable I2C addresses. For backpacks
+ with 2 Address Select pins: 0x70, 0x71, 0x72 or 0x73. For backpacks
+ with 3 Address Select pins: 0x70 thru 0x77
+
+ Adafruit invests time and resources providing this open source code,
+ please support Adafruit and open-source hardware by purchasing
+ products from Adafruit!
+
+ Written by Limor Fried/Ladyada for Adafruit Industries.
+ BSD license, all text above must be included in any redistribution
+ ****************************************************/
+
+#include "mbed.h"
+#include "Adafruit_GFX.h"
+
+#define LED_ON 1
+#define LED_OFF 0
+
+#define LED_RED 1
+#define LED_YELLOW 2
+#define LED_GREEN 3
+
+
+
+#define HT16K33_BLINK_CMD 0x80
+#define HT16K33_BLINK_DISPLAYON 0x01
+#define HT16K33_BLINK_OFF 0
+#define HT16K33_BLINK_2HZ 1
+#define HT16K33_BLINK_1HZ 2
+#define HT16K33_BLINK_HALFHZ 3
+
+#define HT16K33_CMD_BRIGHTNESS 0x0E
+
+// this is the raw HT16K33 controller
+class Adafruit_LEDBackpack {
+ public:
+ Adafruit_LEDBackpack(I2C *i2c);
+ void begin(uint8_t _addr);
+ void setBrightness(uint8_t b);
+ void blinkRate(uint8_t b);
+ void writeDisplay(void);
+ void clear(void);
+
+ uint16_t displaybuffer[8];
+
+ void init(uint8_t a);
+
+ protected:
+ I2C *_i2c;
+
+ private:
+ uint8_t i2c_addr;
+};
+
+class Adafruit_8x8matrix : public Adafruit_LEDBackpack, public Adafruit_GFX {
+ public:
+ Adafruit_8x8matrix(I2C *i2c);
+
+ void drawPixel(int16_t x, int16_t y, uint16_t color);
+
+ private:
+};
\ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/glcdfont.h Fri Aug 16 15:41:01 2013 +0000
@@ -0,0 +1,285 @@
+/*********************************************************************
+This is a library for our Monochrome OLEDs based on SSD1306 drivers
+
+ Pick one up today in the adafruit shop!
+ ------> http://www.adafruit.com/category/63_98
+
+These displays use SPI to communicate, 4 or 5 pins are required to
+interface
+
+Adafruit invests time and resources providing this open source code,
+please support Adafruit and open-source hardware by purchasing
+products from Adafruit!
+
+Written by Limor Fried/Ladyada for Adafruit Industries.
+BSD license, check license.txt for more information
+All text above, and the splash screen must be included in any redistribution
+*********************************************************************/
+
+/*
+ * Modified by Neal Horman 7/14/2012 for use in LPC1768
+ */
+
+#ifndef FONT5X7_H
+#define FONT5X7_H
+
+// standard ascii 5x7 font
+
+static unsigned char font[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
+ 0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
+ 0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
+ 0x18, 0x3C, 0x7E, 0x3C, 0x18,
+ 0x1C, 0x57, 0x7D, 0x57, 0x1C,
+ 0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
+ 0x00, 0x18, 0x3C, 0x18, 0x00,
+ 0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
+ 0x00, 0x18, 0x24, 0x18, 0x00,
+ 0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
+ 0x30, 0x48, 0x3A, 0x06, 0x0E,
+ 0x26, 0x29, 0x79, 0x29, 0x26,
+ 0x40, 0x7F, 0x05, 0x05, 0x07,
+ 0x40, 0x7F, 0x05, 0x25, 0x3F,
+ 0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
+ 0x7F, 0x3E, 0x1C, 0x1C, 0x08,
+ 0x08, 0x1C, 0x1C, 0x3E, 0x7F,
+ 0x14, 0x22, 0x7F, 0x22, 0x14,
+ 0x5F, 0x5F, 0x00, 0x5F, 0x5F,
+ 0x06, 0x09, 0x7F, 0x01, 0x7F,
+ 0x00, 0x66, 0x89, 0x95, 0x6A,
+ 0x60, 0x60, 0x60, 0x60, 0x60,
+ 0x94, 0xA2, 0xFF, 0xA2, 0x94,
+ 0x08, 0x04, 0x7E, 0x04, 0x08,
+ 0x10, 0x20, 0x7E, 0x20, 0x10,
+ 0x08, 0x08, 0x2A, 0x1C, 0x08,
+ 0x08, 0x1C, 0x2A, 0x08, 0x08,
+ 0x1E, 0x10, 0x10, 0x10, 0x10,
+ 0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
+ 0x30, 0x38, 0x3E, 0x38, 0x30,
+ 0x06, 0x0E, 0x3E, 0x0E, 0x06,
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x5F, 0x00, 0x00,
+ 0x00, 0x07, 0x00, 0x07, 0x00,
+ 0x14, 0x7F, 0x14, 0x7F, 0x14,
+ 0x24, 0x2A, 0x7F, 0x2A, 0x12,
+ 0x23, 0x13, 0x08, 0x64, 0x62,
+ 0x36, 0x49, 0x56, 0x20, 0x50,
+ 0x00, 0x08, 0x07, 0x03, 0x00,
+ 0x00, 0x1C, 0x22, 0x41, 0x00,
+ 0x00, 0x41, 0x22, 0x1C, 0x00,
+ 0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
+ 0x08, 0x08, 0x3E, 0x08, 0x08,
+ 0x00, 0x80, 0x70, 0x30, 0x00,
+ 0x08, 0x08, 0x08, 0x08, 0x08,
+ 0x00, 0x00, 0x60, 0x60, 0x00,
+ 0x20, 0x10, 0x08, 0x04, 0x02,
+ 0x3E, 0x51, 0x49, 0x45, 0x3E,
+ 0x00, 0x42, 0x7F, 0x40, 0x00,
+ 0x72, 0x49, 0x49, 0x49, 0x46,
+ 0x21, 0x41, 0x49, 0x4D, 0x33,
+ 0x18, 0x14, 0x12, 0x7F, 0x10,
+ 0x27, 0x45, 0x45, 0x45, 0x39,
+ 0x3C, 0x4A, 0x49, 0x49, 0x31,
+ 0x41, 0x21, 0x11, 0x09, 0x07,
+ 0x36, 0x49, 0x49, 0x49, 0x36,
+ 0x46, 0x49, 0x49, 0x29, 0x1E,
+ 0x00, 0x00, 0x14, 0x00, 0x00,
+ 0x00, 0x40, 0x34, 0x00, 0x00,
+ 0x00, 0x08, 0x14, 0x22, 0x41,
+ 0x14, 0x14, 0x14, 0x14, 0x14,
+ 0x00, 0x41, 0x22, 0x14, 0x08,
+ 0x02, 0x01, 0x59, 0x09, 0x06,
+ 0x3E, 0x41, 0x5D, 0x59, 0x4E,
+ 0x7C, 0x12, 0x11, 0x12, 0x7C,
+ 0x7F, 0x49, 0x49, 0x49, 0x36,
+ 0x3E, 0x41, 0x41, 0x41, 0x22,
+ 0x7F, 0x41, 0x41, 0x41, 0x3E,
+ 0x7F, 0x49, 0x49, 0x49, 0x41,
+ 0x7F, 0x09, 0x09, 0x09, 0x01,
+ 0x3E, 0x41, 0x41, 0x51, 0x73,
+ 0x7F, 0x08, 0x08, 0x08, 0x7F,
+ 0x00, 0x41, 0x7F, 0x41, 0x00,
+ 0x20, 0x40, 0x41, 0x3F, 0x01,
+ 0x7F, 0x08, 0x14, 0x22, 0x41,
+ 0x7F, 0x40, 0x40, 0x40, 0x40,
+ 0x7F, 0x02, 0x1C, 0x02, 0x7F,
+ 0x7F, 0x04, 0x08, 0x10, 0x7F,
+ 0x3E, 0x41, 0x41, 0x41, 0x3E,
+ 0x7F, 0x09, 0x09, 0x09, 0x06,
+ 0x3E, 0x41, 0x51, 0x21, 0x5E,
+ 0x7F, 0x09, 0x19, 0x29, 0x46,
+ 0x26, 0x49, 0x49, 0x49, 0x32,
+ 0x03, 0x01, 0x7F, 0x01, 0x03,
+ 0x3F, 0x40, 0x40, 0x40, 0x3F,
+ 0x1F, 0x20, 0x40, 0x20, 0x1F,
+ 0x3F, 0x40, 0x38, 0x40, 0x3F,
+ 0x63, 0x14, 0x08, 0x14, 0x63,
+ 0x03, 0x04, 0x78, 0x04, 0x03,
+ 0x61, 0x59, 0x49, 0x4D, 0x43,
+ 0x00, 0x7F, 0x41, 0x41, 0x41,
+ 0x02, 0x04, 0x08, 0x10, 0x20,
+ 0x00, 0x41, 0x41, 0x41, 0x7F,
+ 0x04, 0x02, 0x01, 0x02, 0x04,
+ 0x40, 0x40, 0x40, 0x40, 0x40,
+ 0x00, 0x03, 0x07, 0x08, 0x00,
+ 0x20, 0x54, 0x54, 0x78, 0x40,
+ 0x7F, 0x28, 0x44, 0x44, 0x38,
+ 0x38, 0x44, 0x44, 0x44, 0x28,
+ 0x38, 0x44, 0x44, 0x28, 0x7F,
+ 0x38, 0x54, 0x54, 0x54, 0x18,
+ 0x00, 0x08, 0x7E, 0x09, 0x02,
+ 0x18, 0xA4, 0xA4, 0x9C, 0x78,
+ 0x7F, 0x08, 0x04, 0x04, 0x78,
+ 0x00, 0x44, 0x7D, 0x40, 0x00,
+ 0x20, 0x40, 0x40, 0x3D, 0x00,
+ 0x7F, 0x10, 0x28, 0x44, 0x00,
+ 0x00, 0x41, 0x7F, 0x40, 0x00,
+ 0x7C, 0x04, 0x78, 0x04, 0x78,
+ 0x7C, 0x08, 0x04, 0x04, 0x78,
+ 0x38, 0x44, 0x44, 0x44, 0x38,
+ 0xFC, 0x18, 0x24, 0x24, 0x18,
+ 0x18, 0x24, 0x24, 0x18, 0xFC,
+ 0x7C, 0x08, 0x04, 0x04, 0x08,
+ 0x48, 0x54, 0x54, 0x54, 0x24,
+ 0x04, 0x04, 0x3F, 0x44, 0x24,
+ 0x3C, 0x40, 0x40, 0x20, 0x7C,
+ 0x1C, 0x20, 0x40, 0x20, 0x1C,
+ 0x3C, 0x40, 0x30, 0x40, 0x3C,
+ 0x44, 0x28, 0x10, 0x28, 0x44,
+ 0x4C, 0x90, 0x90, 0x90, 0x7C,
+ 0x44, 0x64, 0x54, 0x4C, 0x44,
+ 0x00, 0x08, 0x36, 0x41, 0x00,
+ 0x00, 0x00, 0x77, 0x00, 0x00,
+ 0x00, 0x41, 0x36, 0x08, 0x00,
+ 0x02, 0x01, 0x02, 0x04, 0x02,
+ 0x3C, 0x26, 0x23, 0x26, 0x3C,
+ 0x1E, 0xA1, 0xA1, 0x61, 0x12,
+ 0x3A, 0x40, 0x40, 0x20, 0x7A,
+ 0x38, 0x54, 0x54, 0x55, 0x59,
+ 0x21, 0x55, 0x55, 0x79, 0x41,
+ 0x21, 0x54, 0x54, 0x78, 0x41,
+ 0x21, 0x55, 0x54, 0x78, 0x40,
+ 0x20, 0x54, 0x55, 0x79, 0x40,
+ 0x0C, 0x1E, 0x52, 0x72, 0x12,
+ 0x39, 0x55, 0x55, 0x55, 0x59,
+ 0x39, 0x54, 0x54, 0x54, 0x59,
+ 0x39, 0x55, 0x54, 0x54, 0x58,
+ 0x00, 0x00, 0x45, 0x7C, 0x41,
+ 0x00, 0x02, 0x45, 0x7D, 0x42,
+ 0x00, 0x01, 0x45, 0x7C, 0x40,
+ 0xF0, 0x29, 0x24, 0x29, 0xF0,
+ 0xF0, 0x28, 0x25, 0x28, 0xF0,
+ 0x7C, 0x54, 0x55, 0x45, 0x00,
+ 0x20, 0x54, 0x54, 0x7C, 0x54,
+ 0x7C, 0x0A, 0x09, 0x7F, 0x49,
+ 0x32, 0x49, 0x49, 0x49, 0x32,
+ 0x32, 0x48, 0x48, 0x48, 0x32,
+ 0x32, 0x4A, 0x48, 0x48, 0x30,
+ 0x3A, 0x41, 0x41, 0x21, 0x7A,
+ 0x3A, 0x42, 0x40, 0x20, 0x78,
+ 0x00, 0x9D, 0xA0, 0xA0, 0x7D,
+ 0x39, 0x44, 0x44, 0x44, 0x39,
+ 0x3D, 0x40, 0x40, 0x40, 0x3D,
+ 0x3C, 0x24, 0xFF, 0x24, 0x24,
+ 0x48, 0x7E, 0x49, 0x43, 0x66,
+ 0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
+ 0xFF, 0x09, 0x29, 0xF6, 0x20,
+ 0xC0, 0x88, 0x7E, 0x09, 0x03,
+ 0x20, 0x54, 0x54, 0x79, 0x41,
+ 0x00, 0x00, 0x44, 0x7D, 0x41,
+ 0x30, 0x48, 0x48, 0x4A, 0x32,
+ 0x38, 0x40, 0x40, 0x22, 0x7A,
+ 0x00, 0x7A, 0x0A, 0x0A, 0x72,
+ 0x7D, 0x0D, 0x19, 0x31, 0x7D,
+ 0x26, 0x29, 0x29, 0x2F, 0x28,
+ 0x26, 0x29, 0x29, 0x29, 0x26,
+ 0x30, 0x48, 0x4D, 0x40, 0x20,
+ 0x38, 0x08, 0x08, 0x08, 0x08,
+ 0x08, 0x08, 0x08, 0x08, 0x38,
+ 0x2F, 0x10, 0xC8, 0xAC, 0xBA,
+ 0x2F, 0x10, 0x28, 0x34, 0xFA,
+ 0x00, 0x00, 0x7B, 0x00, 0x00,
+ 0x08, 0x14, 0x2A, 0x14, 0x22,
+ 0x22, 0x14, 0x2A, 0x14, 0x08,
+ 0xAA, 0x00, 0x55, 0x00, 0xAA,
+ 0xAA, 0x55, 0xAA, 0x55, 0xAA,
+ 0x00, 0x00, 0x00, 0xFF, 0x00,
+ 0x10, 0x10, 0x10, 0xFF, 0x00,
+ 0x14, 0x14, 0x14, 0xFF, 0x00,
+ 0x10, 0x10, 0xFF, 0x00, 0xFF,
+ 0x10, 0x10, 0xF0, 0x10, 0xF0,
+ 0x14, 0x14, 0x14, 0xFC, 0x00,
+ 0x14, 0x14, 0xF7, 0x00, 0xFF,
+ 0x00, 0x00, 0xFF, 0x00, 0xFF,
+ 0x14, 0x14, 0xF4, 0x04, 0xFC,
+ 0x14, 0x14, 0x17, 0x10, 0x1F,
+ 0x10, 0x10, 0x1F, 0x10, 0x1F,
+ 0x14, 0x14, 0x14, 0x1F, 0x00,
+ 0x10, 0x10, 0x10, 0xF0, 0x00,
+ 0x00, 0x00, 0x00, 0x1F, 0x10,
+ 0x10, 0x10, 0x10, 0x1F, 0x10,
+ 0x10, 0x10, 0x10, 0xF0, 0x10,
+ 0x00, 0x00, 0x00, 0xFF, 0x10,
+ 0x10, 0x10, 0x10, 0x10, 0x10,
+ 0x10, 0x10, 0x10, 0xFF, 0x10,
+ 0x00, 0x00, 0x00, 0xFF, 0x14,
+ 0x00, 0x00, 0xFF, 0x00, 0xFF,
+ 0x00, 0x00, 0x1F, 0x10, 0x17,
+ 0x00, 0x00, 0xFC, 0x04, 0xF4,
+ 0x14, 0x14, 0x17, 0x10, 0x17,
+ 0x14, 0x14, 0xF4, 0x04, 0xF4,
+ 0x00, 0x00, 0xFF, 0x00, 0xF7,
+ 0x14, 0x14, 0x14, 0x14, 0x14,
+ 0x14, 0x14, 0xF7, 0x00, 0xF7,
+ 0x14, 0x14, 0x14, 0x17, 0x14,
+ 0x10, 0x10, 0x1F, 0x10, 0x1F,
+ 0x14, 0x14, 0x14, 0xF4, 0x14,
+ 0x10, 0x10, 0xF0, 0x10, 0xF0,
+ 0x00, 0x00, 0x1F, 0x10, 0x1F,
+ 0x00, 0x00, 0x00, 0x1F, 0x14,
+ 0x00, 0x00, 0x00, 0xFC, 0x14,
+ 0x00, 0x00, 0xF0, 0x10, 0xF0,
+ 0x10, 0x10, 0xFF, 0x10, 0xFF,
+ 0x14, 0x14, 0x14, 0xFF, 0x14,
+ 0x10, 0x10, 0x10, 0x1F, 0x00,
+ 0x00, 0x00, 0x00, 0xF0, 0x10,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
+ 0xFF, 0xFF, 0xFF, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xFF, 0xFF,
+ 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
+ 0x38, 0x44, 0x44, 0x38, 0x44,
+ 0x7C, 0x2A, 0x2A, 0x3E, 0x14,
+ 0x7E, 0x02, 0x02, 0x06, 0x06,
+ 0x02, 0x7E, 0x02, 0x7E, 0x02,
+ 0x63, 0x55, 0x49, 0x41, 0x63,
+ 0x38, 0x44, 0x44, 0x3C, 0x04,
+ 0x40, 0x7E, 0x20, 0x1E, 0x20,
+ 0x06, 0x02, 0x7E, 0x02, 0x02,
+ 0x99, 0xA5, 0xE7, 0xA5, 0x99,
+ 0x1C, 0x2A, 0x49, 0x2A, 0x1C,
+ 0x4C, 0x72, 0x01, 0x72, 0x4C,
+ 0x30, 0x4A, 0x4D, 0x4D, 0x30,
+ 0x30, 0x48, 0x78, 0x48, 0x30,
+ 0xBC, 0x62, 0x5A, 0x46, 0x3D,
+ 0x3E, 0x49, 0x49, 0x49, 0x00,
+ 0x7E, 0x01, 0x01, 0x01, 0x7E,
+ 0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
+ 0x44, 0x44, 0x5F, 0x44, 0x44,
+ 0x40, 0x51, 0x4A, 0x44, 0x40,
+ 0x40, 0x44, 0x4A, 0x51, 0x40,
+ 0x00, 0x00, 0xFF, 0x01, 0x03,
+ 0xE0, 0x80, 0xFF, 0x00, 0x00,
+ 0x08, 0x08, 0x6B, 0x6B, 0x08,
+ 0x36, 0x12, 0x36, 0x24, 0x36,
+ 0x06, 0x0F, 0x09, 0x0F, 0x06,
+ 0x00, 0x00, 0x18, 0x18, 0x00,
+ 0x00, 0x00, 0x10, 0x10, 0x00,
+ 0x30, 0x40, 0xFF, 0x01, 0x01,
+ 0x00, 0x1F, 0x01, 0x01, 0x1E,
+ 0x00, 0x19, 0x1D, 0x17, 0x12,
+ 0x00, 0x3C, 0x3C, 0x3C, 0x3C,
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+#endif
