The classic dueling tanks game for mbed.
Dependencies: 4DGL-uLCD-SE DRV2605 EthernetInterface Game_Synchronizer MMA8452 SDFileSystem SparkfunAnalogJoystick mbed-rtos mbed wave_player
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Diff: main.cpp
- Revision:
- 0:899c85cd266f
- Child:
- 1:0589ea36661b
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Tue Oct 06 01:54:18 2015 +0000
@@ -0,0 +1,28 @@
+// THIS GUY LISTENS AND REPEATS. CLIENT. MASTER.
+// (It doesn't make sense, I know.)
+
+#include "mbed.h"
+#include "two_player.h"
+
+
+uLCD_2P uLCD(p28,p27,p26, PLAYER1); // serial tx, serial rx, reset pin;
+
+
+int main (void) {
+
+ pc.printf("I'm alive! Player 1\n");
+
+ uLCD.init();
+ pc.printf("Initialized...\n");
+ while(1) {
+ uLCD.set_button_state(1,0,1,0,1);
+ uLCD.background_color(BLUE);
+ uLCD.cls();
+ uLCD.update();
+ pc.printf("Updated. \n");
+ wait(1);
+ pc.printf("\033[2J\033[0;0H");
+ }
+ //
+ //uLCD.line(0,0,200,200,BLACK);
+}
\ No newline at end of file
