The classic dueling tanks game for mbed.
Dependencies: 4DGL-uLCD-SE DRV2605 EthernetInterface Game_Synchronizer MMA8452 SDFileSystem SparkfunAnalogJoystick mbed-rtos mbed wave_player
Fork of 2035_Tanks_Shell by
Diff: main.cpp
- Revision:
- 3:3ddefff03cb2
- Parent:
- 2:c358ad9aedc4
- Child:
- 4:d8bd8b41468d
--- a/main.cpp Mon Oct 12 04:23:24 2015 +0000
+++ b/main.cpp Mon Oct 12 08:20:31 2015 +0000
@@ -17,15 +17,23 @@
uLCD.init();
pc.printf("Initialized...\n");
while(1) {
- uLCD.background_color(BLUE);
+
uLCD.cls();
+ uLCD.background_color(0xAB);
+ uLCD.line(1,1,2,2, 0xAB);
+ uLCD.circle(10,10,100, 0xAB);
+ //uLCD.filled_circle(4,4,10, 0xAB);
+ //uLCD.triangle(1,1, 2,2, 0,3, 0xAB);
+ //uLCD.rectangle(0,0, 1,1, 0xAB);
+ //uLCD.filled_rectangle(1,1, 2,2, 0xAB);
+ //uLCD.pixel(40, 40, 0xAB);
+ //uLCD.pen_size(4);
+
+
uLCD.update();
- pc.printf("Updated. \n");
buttons = uLCD.get_button_state();
pc.printf("Button State: %x %x %x %x %x\n", buttons[0], buttons[1], buttons[2], buttons[3], buttons[4]);
- wait(0.5);
+ wait(1);
//pc.printf("\033[2J\033[0;0H");
- }
- //
- //uLCD.line(0,0,200,200,BLACK);
+ }
}
\ No newline at end of file
