The classic dueling tanks game for mbed.
Dependencies: 4DGL-uLCD-SE DRV2605 EthernetInterface Game_Synchronizer MMA8452 SDFileSystem SparkfunAnalogJoystick mbed-rtos mbed wave_player
Fork of 2035_Tanks_Shell by
Diff: main.cpp
- Revision:
- 1:0589ea36661b
- Parent:
- 0:899c85cd266f
- Child:
- 2:c358ad9aedc4
--- a/main.cpp Tue Oct 06 01:54:18 2015 +0000
+++ b/main.cpp Wed Oct 07 00:43:25 2015 +0000
@@ -9,19 +9,22 @@
int main (void) {
-
+ int* buttons;
+
+ pc.printf("\033[2J\033[0;0H");
pc.printf("I'm alive! Player 1\n");
uLCD.init();
pc.printf("Initialized...\n");
while(1) {
- uLCD.set_button_state(1,0,1,0,1);
uLCD.background_color(BLUE);
uLCD.cls();
uLCD.update();
pc.printf("Updated. \n");
- wait(1);
- pc.printf("\033[2J\033[0;0H");
+ buttons = uLCD.get_button_state();
+ pc.printf("Button State: %x %x %x %x %x\n", buttons[0], buttons[1], buttons[2], buttons[3], buttons[4]);
+ wait(3);
+ //pc.printf("\033[2J\033[0;0H");
}
//
//uLCD.line(0,0,200,200,BLACK);
