Some random attempts at programming the retro console
Fork of RETRO_Pong_Mod by
Diff: Game.h
- Revision:
- 10:ba2dea5fffd1
- Parent:
- 9:5c4a3e89a713
diff -r 5c4a3e89a713 -r ba2dea5fffd1 Game.h --- a/Game.h Sat Feb 28 14:46:09 2015 +0000 +++ b/Game.h Sat Feb 28 17:39:08 2015 +0000 @@ -12,14 +12,12 @@ static const char* LIVES; static const char* SCORE; - static const int BALL_RADIUS = 3; + static const int BALL_RADIUS = 2; static const int BALL_STARTING_SPEED = 3; static const int PADDLE_WIDTH = 38; static const int PADDLE_HEIGHT = 4; static const int PADDLE_SPEED = 5; static const int BOUNCE_SOUND_TICKS = 2; - static const int GRAPH_HEIGHT = 40; - static const int GRAPH_SPACING = 2; static const char I2C_ADDR = 0x1C << 1; static const int CHAR_WIDTH = 8; @@ -37,8 +35,6 @@ int pwmTicksLeft; int lives; int score; - int graphX; - bool mode; bool lastUp; bool lastDown; bool muted; @@ -60,15 +56,10 @@ void readRegisters(char address, char* buffer, int len); int writeRegister(char address, char value); void getXY(float& x, float& y); - void getXYZ(double& x, double& y, double& z); double convert(char* buffer); void printDouble(double value, int x, int y); - void drawAxes(); - void drawPoint(int axis, double value); - void checkGraphReset(); - void initialize(); void initializeBall();