1st Fork
Dependencies: mbed QEI DmTftLibrary
Diff: main.cpp
- Revision:
- 27:654100855f5c
- Parent:
- 26:bfca0c471a87
--- a/main.cpp Thu Feb 10 13:46:17 2022 +0000 +++ b/main.cpp Tue Feb 15 07:22:09 2022 +0000 @@ -4,7 +4,6 @@ #define MBED_RAM_SIZE 0x00018000 #endif -//#include "mbed.h" #include "QEI.h" #include "SWPos.h" @@ -14,6 +13,17 @@ //#include "main.h" //#include "app_config.h" +#define MAX_CHAR_PER_LINE 28 +#define TEXT_ROW_SPACING 16 +#define FONT_CHAR_WIDTH 8 +#define FONT_CHAR_HEIGHT 16 + +//#include "mbed.h" +#include "DisplayDriver.h" +//#include "DmTftIli9341.h" +//#include "DmTouch.h" +//#include "DmTouchCalibration.h" + // LA: Theory of Operation // =================== // @@ -98,7 +108,13 @@ FactoryReset(); } - MenuInit(); // LA: Inizializza il Display + DisplayDriverInit(); +// LCM_SetTextColor(BLUE, BLACK); +// LCM_SetTextColor(GRAY1, BLACK); +// LCM_SetTextColor(GRAY2, WHITE); + LCM_SetTextColor(BLACK, WHITE); + +// MenuInit(); // LA: Inizializza il Display // LCD_RefreshViews.attach_us (&LCD____tScan, 250000); // Scansione LCD @100ms // LA: Motion (1st) Setup @@ -145,39 +161,238 @@ PWM_PB3.period_us(100); // LA: TimeBase is 100us + #define RED 0xf800 // 1111 1000 0000 0000 + #define GREEN 0x07e0 // 0000 0111 1110 0000 + #define BLUE 0x001f // 0000 0000 0001 1111 + #define BLACK 0x0000 // 0000 0000 0000 0000 + #define YELLOW 0xffe0 // 1111 1111 1110 0000 + #define WHITE 0xffff // 1111 1111 1111 1111 + + #define CYAN 0x07ff // 0000 0111 1111 1111 + #define BRIGHT_RED 0xf810 // 1111 1000 0001 0000 + #define GRAY1 0x8410 // 1000 0100 0001 0000 + #define GRAY2 0x4208 // 0100 0010 0000 1000 + +// LA: Color RGB Component(s) +// ====================== +// +// RED 0000 1000 0000 0000 min 0x0800 02048 +// 1111 1000 0000 0000 max 0xf800 63488 +// +// GREEN 0000 0000 0010 0000 min 0x0020 00032 +// 0000 0111 1110 0000 max 0x07e0 02016 +// +// BLUE 0000 0000 0000 0001 min 0x0001 00001 +// 0000 0000 0001 1111 max 0x001f 00031 +// +// La componente ROSSA ha 5 bit di escursione (0.. 31), +// La componente VERDE ha 6 bit di escursione (0.. 63), +// La componente BLU ha 5 bit di escursione (0.. 31), +// +// Le componenti RGB di "Color" sono quindi scritte negli appropriati registri come segue: +// +// writeReg(RED, (Color & 0xf800) >> 11); +// writeReg(GREEN, (Color & 0x07e0) >> 5); +// writeReg(BLUE, (Color & 0x001f)); +// + +// LCM_ClearScreen (GRAY1); +// LCM_ClearScreen (BLACK); +// LCM_ClearScreen (GRAY2); + + char StringText[MAX_CHAR_PER_LINE + 1]; // don't forget the /0 (end of string) +// char StringText2[MAX_CHAR_PER_LINE + 1]; +// char StringText3[MAX_CHAR_PER_LINE + 1]; + + uint16_t ui16_TestColor = 0x0000; + uint16_t ui16_TestStep = 0x0000; + // + uint16_t ui16_R = 0x00; + uint16_t ui16_G = 0x00; + uint16_t ui16_B = 0x00; + + while (ui16_TestStep < 32) { + + ui16_TestColor = Scale2RGBColor (ui16_R, ui16_G, ui16_B); + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %04x %04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + sprintf (StringText, + "R:%02x G:%02x B:%02x ", ui16_R, ui16_G, ui16_B); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 5), StringText); +// delay (500); + + ui16_R++; + ui16_G++; + ui16_B++; +// ui16_TestColor += 0x0841; + ui16_TestStep ++; + } + delay (2500); + +/* + ui16_TestColor = 0x0000; + ui16_TestStep = 0x0000; + while (ui16_TestStep < 32) { + + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %#04x %#04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + +// ui16_TestColor += 0x0841; + ui16_TestColor += 0x0001; + ui16_TestStep ++; + } + + ui16_TestColor = 0x0000; + ui16_TestStep = 0x0000; + while (ui16_TestStep < 32) { + + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %#04x %#04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + +// ui16_TestColor += 0x0841; + ui16_TestColor += 0x0040; + ui16_TestStep ++; + } + + ui16_TestColor = 0x0000; + ui16_TestStep = 0x0000; + while (ui16_TestStep < 32) { + + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %#04x %#04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + +// ui16_TestColor += 0x0841; + ui16_TestColor += 0x0800; + ui16_TestStep ++; + } + + ui16_TestColor = 0x0000; + ui16_TestStep = 0x0000; + while (ui16_TestStep < 32) { + + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %#04x %#04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + +// ui16_TestColor += 0x0841; + ui16_TestColor += 0x0041; + ui16_TestStep ++; + } + + ui16_TestColor = 0x0000; + ui16_TestStep = 0x0000; + while (ui16_TestStep < 32) { + + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %#04x %#04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + +// ui16_TestColor += 0x0841; + ui16_TestColor += 0x0840; + ui16_TestStep ++; + } + + ui16_TestColor = 0x0000; + ui16_TestStep = 0x0000; + while (ui16_TestStep < 32) { + + LCM_ClearScreen (ui16_TestColor); + LCM_SetTextColor(ui16_TestColor, (0xffff- ui16_TestColor)); + sprintf (StringText, + "Color: %#04x %#04x ", ui16_TestColor, ui16_TestStep); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), StringText); + +// ui16_TestColor += 0x0841; + ui16_TestColor += 0x0801; + ui16_TestStep ++; + } + + delay (5000); +*/ +/* + LCM_ClearScreen (0x07e0); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x07e0"); + delay (1000); + LCM_ClearScreen (0x07c0); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x07c0"); + delay (1000); + LCM_ClearScreen (0x07e0); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x07e0"); + delay (1000); + LCM_ClearScreen (0x07c0); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x07c0"); + delay (1000); + + LCM_ClearScreen (0x0000); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x0000"); + delay (1000); + LCM_ClearScreen (0x0020); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x0020"); + delay (1000); + LCM_ClearScreen (0x0040); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x0040"); + delay (1000); + LCM_ClearScreen (0x0020); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x0020"); + delay (1000); + LCM_ClearScreen (0x0040); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x0040"); + delay (1000); + LCM_ClearScreen (0x0000); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 4), "0x0000"); + delay (1000); + +*/ + ui16_TestColor = Scale2RGBColor (ui16_R, ui16_G, ui16_B); + LCM_SetTextColor ( + Scale2RGBColor (0, 0, 0), + Scale2RGBColor (31, 31, 31) + ); + LCM_DrawString (0, 0+(TEXT_ROW_SPACING* 0), "You Start Me Up ..."); + while (1) { - int32_t i32_Pulses; + static int32_t Pulses_Prec; + static uint32_t ms_0003_prec; + int32_t i32_Pulses; + i32_Pulses = Stabilus322699.getPulses(); PosizionatoreSW (in_PosizionatoreSW, out_PosizionatoreSW); PWM_PB3.pulsewidth_us(((float)i32_Pulses/ (float)5000.0)* (float)100.0); // 0.. 100us -> 0.. 100% // LA: Wedge 4 LCDRefresh - StabilusMenu (0, 0, out_PosizionatoreSW.ui32_PassedActual_ms, i32_Pulses); + if ( + (i32_Pulses != Pulses_Prec) + ) { + sprintf (StringText, + "Pulses: %d ", i32_Pulses); + LCM_SetTextColor (Scale2RGBColor (0, 0, 31), Scale2RGBColor (31, 31, 0)); + LCM_DrawString (0, 0+ (TEXT_ROW_SPACING* 1), StringText); + } + + if (out_PosizionatoreSW.ui32_PassedActual_ms != ms_0003_prec) { + sprintf (StringText, + "PassedActual_ms: %d ", out_PosizionatoreSW.ui32_PassedActual_ms); + LCM_SetTextColor (Scale2RGBColor (0, 31, 0), Scale2RGBColor (31, 0, 31)); + LCM_DrawString (0, 0+ (TEXT_ROW_SPACING* 2), StringText); + ms_0003_prec = out_PosizionatoreSW.ui32_PassedActual_ms; + } +// StabilusMenu (0, 0, out_PosizionatoreSW.ui32_PassedActual_ms, i32_Pulses); } } - - -/* -bool PWM_0000 (uint32_t ui32_Duty_x100) { -static uint32_t ui32_PWM_Base; - - if (ui32_PWM_Base >= 100) - ui32_PWM_Base = 0; - else - ui32_PWM_Base ++; - - if ( - (ui32_Duty_x100 > 0) && - (ui32_Duty_x100 <= 100) && - (ui32_PWM_Base <= ui32_Duty_x100) - ) - return (true); - else - return (false); -} - -void PWM____tScan (void) { - PWM = PWM_0000 (50); -} -*/