Test for STM32F4
Fork of ssd1331 by
ssd1331.h
- Committer:
- kkado
- Date:
- 2017-08-02
- Revision:
- 6:86b4d9647da6
- Parent:
- 5:4385fd242db0
File content as of revision 6:86b4d9647da6:
#ifndef __ssd1331_H__
#define __ssd1331_H__
#include "mbed.h"
// Screen Settings
#define width 96-1 // Max X axial direction in screen
#define height 64-1 // Max Y axial direction in screen
#define Set_Column_Address 0x15
#define Set_Row_Address 0x75
#define contrastA 0x81
#define contrastB 0x82
#define contrastC 0x83
#define display_on 0xAF
#define display_off 0xAE
// Internal Font size settings
#define NORMAL 0
#define WIDE 1
#define HIGH 2
#define WH 3
#define WHx36 4
#define X_width 6
#define Y_height 8
// GAC hardware acceleration commands
#define GAC_DRAW_LINE 0x21 // Draw Line
#define GAC_DRAW_RECTANGLE 0x22 // Rectangle
#define GAC_COPY_AREA 0x23 // Copy Area
#define GAC_DIM_WINDOW 0x24 // Dim Window
#define GAC_CLEAR_WINDOW 0x25 // Clear Window
#define GAC_FILL_ENABLE_DISABLE 0x26 // Enable Fill
#define SCROLL_SETUP 0x27 // Setup scroll
#define SCROLL_STOP 0x2E // Scroll Stop
#define SCROLL_START 0x2F // Scroll Start
// Basic RGB color definitions RED GREEN BLUE values
#define Black 0x0000 // 0, 0, 0
#define LightGrey 0xC618 // 192, 192, 192
#define DarkGrey 0x7BEF // 128, 128, 128
#define Red 0xF800 // 255, 0, 0
#define Green 0x07E0 // 0, 255, 0
#define Cyan 0x07FF // 0, 255, 255
#define Blue 0x001F // 0, 0, 255
#define Magenta 0xF81F // 255, 0, 255
#define Yellow 0xFFE0 // 255, 255, 0
#define White 0xFFFF // 255, 255, 255
// example code
/*
#include "mbed.h"
#include "ssd1331.h"
ssd1331 oled(D8, D9, D10, D11, NC, D13); // cs, res, dc, miso(nc), sck (KL25z)
char Time[50],Date[50];
void gettime();
uint8_t main() {
while(1){
oled.Fill_Screen(oled.toRGB(255,0,0)); //red
wait_ms(500);
oled.Fill_Screen(oled.toRGB(0,255,0)); //green
wait_ms(500);
oled.Fill_Screen(oled.toRGB(0,0,255)); //blue
wait_ms(500);
oled.Fill_Screen(oled.toRGB(255,255,255)); //white
wait_ms(500);
oled.cls(); // clear screen to black
oled.circle (20, 40, 30 ,oled.toRGB(0,0,255) , 1); //fill circle
oled.circle (20, 40, 30 ,oled.toRGB(255,255,255) , 0); //circle
oled.circle (20, 60, 40 ,oled.toRGB(255,0,0) , 0); //circle
oled.line( 0, 0, width, height, oled.toRGB(0,255,255)); //line
oled.line( width, 0, 0, height, oled.toRGB(255,0,255)); //line
oled.rectangle(10,10,90,60,oled.toRGB(255,255,0)); //rectangle
oled.fillrectangle(20,20,40,40,oled.toRGB(255,255,255),oled.toRGB(0,255,0)); //fillrectangle
for(uint8_t y = 9; y >= 0; y--) {
oled.contrast(y); // set contrast level
oled.foreground(oled.toRGB(255,255,255)); // set text colour
oled.locate(1, 10); // set text start location
oled.printf("%d",y); // std printf
wait_ms(300);
}
wait_ms(1000);
oled.contrast(9); // set contrast to maximum
wait_ms(2000);
oled.cls();
oled.SetFontSize(HIGH); // set tall font
oled.foreground(oled.toRGB(0,255,0)); // set text colour
oled.locate(0, 10);
oled.printf( "HIGH 12345");
oled.SetFontSize(WIDE); // set text to wide
oled.foreground(oled.toRGB(0,0,255));
oled.locate(0, 28);
oled.printf( "WIDE 123");
oled.SetFontSize(WH); // set text to wide and tall
oled.foreground(oled.toRGB(255,0,0));
oled.locate(0, 40);
oled.printf( "WH 123");
oled.SetFontSize(NORMAL); // set text to normal
oled.foreground(oled.toRGB(255,255,255));
oled.ScrollSet(0,8,18,1,0); // set scroll function
oled.Scrollstart(); // start scroll
gettime();wait(1);gettime();wait(1);gettime();wait(1);
oled.ScrollSet(0,8,18,-2,0);
oled.Scrollstart();
gettime();wait(1);gettime();wait(1);gettime();wait(1);
oled.ScrollSet(0,8,18,3,0);
oled.Scrollstart();
gettime();wait(1);gettime();wait(1);gettime();wait(1);
oled.ScrollSet(0,8,18,-4,0);
oled.Scrollstart();
gettime();wait(1);gettime();wait(1);gettime();wait(1);
oled.Scrollstop(); // stop scroll
wait(1);
}
}
void gettime()
{
time_t seconds = time(NULL);
strftime(Time,40,"%H:%M:%S %a", localtime(&seconds));
strftime(Date,40,"%d-%b-%Y", localtime(&seconds));
oled.locate(0, 0);
oled.printf(Time);
}
*/
class ssd1331 : public Stream {
public:
// constructor
ssd1331(PinName cs_pin, PinName rst_pin, PinName a0_pin, PinName mosi_pin, PinName miso_pin, PinName sclk_pin);
void Init(void);
void pixel(uint8_t x,uint8_t y, uint16_t color); // place a pixel x,y coordinates, color
void rect(uint8_t x1,uint8_t y1,uint8_t x2,uint8_t y2,uint16_t colorline); // draw rectangle, start x,y end x,y, color
void fillrect(uint8_t x1,uint8_t y1,uint8_t x2,uint8_t y2,uint16_t colorline,uint16_t colorfill); // fill rectangle start x,y, end x,y, outline color, fill color.
void line(uint8_t x1,uint8_t y1,uint8_t x2,uint8_t y2,uint16_t color); // draw line start x,y, end x,y, color
void circle (uint8_t radius, uint8_t x, uint8_t y,uint16_t color,uint16_t fill); // draw circle radius, position x,y, color
void Fill_Screen(uint16_t color); // fill screen with any colour
void foreground(uint16_t color); // set text color
void background(uint16_t color); // set background color
void SetFontSize(uint8_t); // set internal font size NORMAL, HIGH, WIDE, WH (high and wide), WHx36 (large 36x36 pixel size)
void on(); // display on
void off(); // display off
void cls(); // clear screen to black screen
void dim(); // flip dim/normal on each call
void contrast(char value); //0~9 low~high
void locate(uint8_t column, uint8_t row); // text start position x,y
uint16_t toRGB(uint16_t R,uint16_t G,uint16_t B); // get color from RGB values 00~FF(0~255)
uint8_t row(); // set row position (in pixels)
uint8_t column(); // set column position (in pixels)
void ScrollSet(int8_t horizontal, int8_t startline, int8_t linecount, int8_t vertical , int8_t frame_interval); // set up scroll function
void Scrollstart(); // start scrolling
void Scrollstop(); // stop scrolling
void Copy(uint8_t src_x1,uint8_t src_y1,uint8_t src_x2,uint8_t src_y2, uint8_t dst_x,uint8_t dst_y); // GAC function to copy/paste area on the screen
void character(uint8_t x, uint8_t y, uint16_t c); // Print single character, x & y pixel co-ords.
void set_font(unsigned char* f); // set external font. Use oled.set_font(NULL) to restore default font
void Bitmap(const uint8_t *bitmap, uint8_t x, uint8_t y, uint8_t w, uint8_t h, unsigned char color); // load mono bitmap from flash
void Bitmap16(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *bitmap); // load bitmap from flash
int Bitmap16RAM(uint8_t x, uint8_t y, unsigned char *Name_BMP); // copy image to RAM, uses up to 12.288k RAM, Fast but need plenty of RAM
int Bitmap16FS(uint8_t x, uint8_t y, unsigned char *Name_BMP); // load from fielsystem, uses 96b RAM, slower, will work on any MCU
// use GIMP to generate images, open image, select image-scale image, set width/height(max 96x64), select File-Export As
// select Windows BMP image, Name it with .BMP extension, select export, select Compatability Options- check 'Do Not write colour space'
// select Advanced Options- check '16bit R5 G6 B5', select export. Copy the file to a SD card or to the local file system.
// image maximum size 96x64, smaller images can be placed anywhere on screen setting x,y co-ords but must fit within boundaries
// example:
// oled.Bitmap16FS(0,0,(unsigned char *)"/sd/image.bmp"); full size 96x64 image
// oled.Bitmap16RAM(20,20,(unsigned char *)"/sd/image.bmp"); place smaller image starting x-20, y-20
protected:
// Stream implementation functions
virtual int _putc(int c);
virtual int _getc();
private:
void RegWrite(unsigned char Command);
void RegWriteM(unsigned char *Command, uint8_t count);
void DataWrite(unsigned char c);
void DataWrite_to(uint16_t Dat);
void FontSizeConvert(int *lpx, int *lpy);
void PutChar(uint8_t x,uint8_t y,int a);
void PutCharInt(uint8_t x,uint8_t y,uint16_t a);
void putp(int colour);
unsigned char* font;
uint16_t Char_Color; // text color
uint16_t BGround_Color; // background color
void window(uint8_t x, uint8_t y, uint8_t w, uint8_t h);
void Maxwindow(); // reset display window to full size
// pixel location
uint8_t _x;
uint8_t _y;
// window location
uint8_t _x1;
uint8_t _x2;
uint8_t _y1;
uint8_t _y2;
uint8_t char_x;
uint8_t char_y;
uint8_t chr_size;
uint8_t cwidth; // character's width
uint8_t cvert; // character's height
uint8_t externalfont;
DigitalOut CS, RES, DC;
SPI spi; // mosi, miso, sclk
};
#endif
Kevin Kadooka
