Use with a Nucleo F401RE and a Sharp Optical Dust Sensor GP2Y1010AU0F to measure dust with a Nokia 5110 display to show result.
Diff: NOKIA_5110.h
- Revision:
- 0:99fdd85b4929
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/NOKIA_5110.h Sat Jun 14 02:25:52 2014 +0000
@@ -0,0 +1,238 @@
+// Project: Nokia5110 - Controlling a NK5110 display from an NXP LPC1768
+// File: NOKIA_5110.h
+// Author: Chris Yan
+// Created: January, 2012
+// Revised: January, 2014
+// Desc: Commands, fonts, and class for using a
+// Nokia 5110 LCD via the Phillips 8554 LCD driver.
+//
+// Typical Usage: User must fill the LcdPins struct with the pinout used to control the LCD and
+// instantiate the NokiaLcd class - passing the created LcdPins struct to the constructor.
+// The class function NokiaLcd::InitLcd may then be called to reset and start the LCD driver.
+// A simple 6x6 font (6x8 in LCD space and ~5x5 character space) is included to facilitate
+// the NokiaLcd::DrawChar( char character ) function, which will copy the character 8 bits
+// at a time for 6 clock cycles.
+// Commands may be sent to the LCD via the NokiaLcd::SendFunction(char cmd)
+// function, but be aware that certain commands require the Function Set register's H-value
+// to be either 1 or 0, depending on the command. This class does not check to see whether
+// the H-value is of proper status. The Function Set register /may/ be changed via the
+// NokiaLcd::SendFunction(char cmd), but the code uses this internally and expects that
+// most function registers have not been changed by the user.
+//
+// Example:
+// #include "mbed.h"
+// #include "NOKIA_5110.h"
+//
+// int main() {
+// LcdPins myLcdPins = { p11, NC, p13, p10, p8, p9 };
+// NokiaLcd myLcd( myLcdPins ); // SPI is started here (8-bits, mode 1)
+// myLcd.InitLcd(); // LCD is reset and DDRAM is cleared
+// myLcd.TestLcd( 0xAA ); // Draws a vertical pattern where every other pixel is on
+// wait(10);
+// myLcd.ShutdownLcd(); // Clears the LCD's DDRAM and powers it down via CMD_FS_POWER_DOWN_MODE, H=0
+// while(1)
+// { };
+// }
+
+// Command Instructions
+// H = 0
+#ifndef __NOKIA_5110_H__
+#define __NOKIA_5110_H__
+
+// Command Instructions
+// H = 0
+#define CMD_DC_CLEAR_DISPLAY 0x08
+#define CMD_DC_NORMAL_MODE 0x0C
+#define CMD_DC_FILL_DISPLAY 0x09
+#define CMD_DC_INVERT_VIDEO 0x0D
+#define CMD_FS_HORIZONTAL_MODE 0x00
+#define CMD_FS_VERTICAL_MODE 0x02
+#define CMD_FS_BASIC_MODE 0x00
+#define CMD_FS_EXTENDED_MODE 0x01
+#define CMD_FS_ACTIVE_MODE 0x00
+#define CMD_FS_POWER_DOWN_MODE 0x04
+// H = 1
+#define CMD_TC_TEMP_0 0x04
+#define CMD_TC_TEMP_1 0x05
+#define CMD_TC_TEMP_2 0x06
+#define CMD_TC_TEMP_3 0x07
+#define CMD_BI_MUX_24 0x15
+#define CMD_BI_MUX_48 0x13
+#define CMD_BI_MUX_100 0x10
+#define CMD_VOP_6V06 0xB2
+#define CMD_VOP_7V38 0xC8
+
+// LCD Characteristics
+#define LCD_FREQ 1000000
+#define LCD_SPI_MODE 0x01
+#define LCD_SPI_BITS 0x08
+#define LCD_X_MAX 84
+#define LCD_Y_MAX 48
+
+#define PIN_RST 0x00
+#define PIN_SCE 0x01
+#define PIN_DC 0x02
+
+#include "mbed.h"
+
+struct LcdPins
+{
+ PinName mosi;
+ PinName miso;
+ PinName sclk;
+ PinName dc;
+ PinName sce;
+ PinName rst;
+};
+
+struct LcdFunctionSet
+{
+ char PD;
+ char V;
+ char H;
+};
+
+typedef char LcdFunctionChar;
+typedef char LcdTempControl;
+typedef char LcdDispControl;
+typedef char LcdBiasChar;
+typedef char LcdVopChar;
+
+class NokiaLcd
+{
+ public:
+ NokiaLcd(LcdPins lcd_pinout);
+ ~NokiaLcd();
+
+ public:
+ void InitLcd();
+ void ClearLcdMem();
+ void ShutdownLcd();
+ void SendFunction(char cmd);
+ void TestLcd(char test_pattern);
+ void SendDrawData(char data);
+
+ public:
+ void DrawString(char* str);
+ void DrawChar(char character);
+ void SetXY(char x, char y);
+ void DrawFrameChar(char character);
+ void DrawNegFrameChar(char character);
+ char* NumToStr(int num);
+
+ private:
+ char CreateFunctionChar();
+ void ResetLcd();
+
+ private:
+ LcdFunctionChar FunctionChar;
+ LcdTempControl TempControlChar;
+ LcdDispControl DispControlChar;
+ LcdFunctionSet FunctionSet;
+ LcdBiasChar BiasChar;
+ LcdVopChar VopChar;
+ DigitalOut** Pins;
+ SPI* LcdSpi;
+
+};
+
+const char FONT_6x6[570] = //should be 564 total char
+{
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // SPACE 1
+ 0x00, 0x06, 0x2F, 0x06, 0x00, 0x00, // ! 2
+ 0x00, 0x06, 0x00, 0x06, 0x00, 0x00, // " 3
+ 0x14, 0x3E, 0x14, 0x3E, 0x14, 0x00, // # 4
+ 0x2E, 0x2A, 0x3F, 0x2A, 0x3A, 0x00, // $ 5
+ 0x26, 0x16, 0x08, 0x34, 0x32, 0x00, // % 6
+ 0x34, 0x2A, 0x3C, 0x18, 0x28, 0x00, // & 7
+ 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, // ' 8
+ 0x00, 0x00, 0x1C, 0x36, 0x22, 0x00, // ( 9
+ 0x22, 0x36, 0x1C, 0x00, 0x00, 0x00, // ) 10
+ 0x24, 0x18, 0x0E, 0x18, 0x24, 0x00, // * 11
+ 0x08, 0x08, 0x3E, 0x08, 0x08, 0x00, // + 12
+ 0x20, 0x30, 0x00, 0x00, 0x00, 0x00, // , 13
+ 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, // - 14
+ 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // . 15
+ 0x30, 0x18, 0x0C, 0x06, 0x00, 0x00, // / 16
+ 0x00, 0x1C, 0x22, 0x22, 0x1C, 0x00, // 0 17
+ 0x00, 0x24, 0x3E, 0x20, 0x00, 0x00, // 1 18
+ 0x3A, 0x2A, 0x2A, 0x2A, 0x2E, 0x00, // 2 19
+ 0x22, 0x2A, 0x2A, 0x2A, 0x3E, 0x00, // 3 20
+ 0x0E, 0x08, 0x08, 0x3E, 0x08, 0x00, // 4 21
+ 0x2E, 0x2A, 0x2A, 0x2A, 0x3A, 0x00, // 5 22
+ 0x3E, 0x2A, 0x2A, 0x2A, 0x3A, 0x00, // 6 23
+ 0x22, 0x12, 0x0A, 0x06, 0x02, 0x00, // 7 24
+ 0x3E, 0x2A, 0x2A, 0x2A, 0x3E, 0x00, // 8 25
+ 0x00, 0x2E, 0x2A, 0x2A, 0x3E, 0x00, // 9 26
+ 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, // : 27
+ 0x00, 0x20, 0x14, 0x00, 0x00, 0x00, // ; 28
+ 0x00, 0x00, 0x08, 0x14, 0x22, 0x00, // < 29
+ 0x14, 0x14, 0x14, 0x14, 0x14, 0x00, // = 30
+ 0x22, 0x14, 0x08, 0x00, 0x00, 0x00, // > 31
+ 0x06, 0x01, 0x2D, 0x06, 0x00, 0x00, // ? 32
+ 0x1E, 0x23, 0x19, 0x35, 0x3E, 0x00, // @ 33
+ 0x3C, 0x0A, 0x0A, 0x0A, 0x3C, 0x00, // A 34
+ 0x3E, 0x2A, 0x2A, 0x2A, 0x1C, 0x00, // B 35
+ 0x1C, 0x22, 0x22, 0x22, 0x22, 0x00, // C 36
+ 0x3E, 0x22, 0x22, 0x22, 0x1C, 0x00, // D 37
+ 0x3E, 0x2A, 0x2A, 0x2A, 0x22, 0x00, // E 38
+ 0x3E, 0x0A, 0x0A, 0x0A, 0x02, 0x00, // F 39
+ 0x1C, 0x22, 0x2A, 0x2A, 0x18, 0x00, // G 40
+ 0x3E, 0x08, 0x08, 0x08, 0x3E, 0x00, // H
+ 0x22, 0x22, 0x3E, 0x22, 0x22, 0x00, // I
+ 0x10, 0x22, 0x22, 0x1E, 0x02, 0x00, // J
+ 0x3E, 0x08, 0x14, 0x22, 0x00, 0x00, // K
+ 0x00, 0x3E, 0x20, 0x20, 0x20, 0x00, // L 45
+ 0x3E, 0x04, 0x08, 0x04, 0x3E, 0x00, // M
+ 0x3C, 0x02, 0x02, 0x02, 0x3C, 0x00, // N
+ 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, // O
+ 0x3E, 0x0A, 0x0A, 0x04, 0x00, 0x00, // P
+ 0x1C, 0x22, 0x32, 0x3C, 0x20, 0x00, // Q 50
+ 0x3E, 0x0A, 0x0A, 0x1A, 0x24, 0x00, // R
+ 0x24, 0x2A, 0x2A, 0x2A, 0x12, 0x00, // S
+ 0x02, 0x02, 0x3E, 0x02, 0x02, 0x00, // T
+ 0x1E, 0x20, 0x20, 0x20, 0x1E, 0x00, // U
+ 0x06, 0x18, 0x20, 0x18, 0x06, 0x00, // V 55
+ 0x0E, 0x30, 0x18, 0x30, 0x0E, 0x00, // W
+ 0x22, 0x14, 0x08, 0x14, 0x22, 0x00, // X
+ 0x02, 0x04, 0x38, 0x04, 0x02, 0x00, // Y
+ 0x22, 0x32, 0x2A, 0x26, 0x22, 0x00, // Z
+ 0x00, 0x00, 0x00, 0x3E, 0x22, 0x00, // [ 60
+ 0x06, 0x0C, 0x18, 0x30, 0x00, 0x00, // backslash
+ 0x22, 0x3E, 0x00, 0x00, 0x00, 0x00, // ]
+ 0x00, 0x04, 0x02, 0x02, 0x04, 0x00, // ^
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, // _
+ 0x00, 0x00, 0x04, 0x08, 0x00, 0x00, // ` 65
+ 0x18, 0x24, 0x14, 0x38, 0x00, 0x00, // a
+ 0x1E, 0x28, 0x28, 0x10, 0x00, 0x00, // b
+ 0x18, 0x24, 0x24, 0x00, 0x00, 0x00, // c
+ 0x10, 0x28, 0x28, 0x1E, 0x00, 0x00, // d
+ 0x18, 0x2C, 0x2C, 0x08, 0x00, 0x00, // e 70
+ 0x00, 0x3C, 0x12, 0x04, 0x00, 0x00, // f
+ 0x24, 0x2A, 0x1E, 0x00, 0x00, 0x00, // g
+ 0x3E, 0x08, 0x30, 0x00, 0x00, 0x00, // h
+ 0x00, 0x3A, 0x00, 0x00, 0x00, 0x00, // i
+ 0x10, 0x20, 0x1A, 0x00, 0x00, 0x00, // j 75
+ 0x3E, 0x10, 0x2C, 0x20, 0x00, 0x00, // k
+ 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, // l
+ 0x38, 0x08, 0x18, 0x08, 0x30, 0x00, // m
+ 0x30, 0x08, 0x08, 0x30, 0x00, 0x00, // n
+ 0x10, 0x28, 0x28, 0x10, 0x00, 0x00, // o 80
+ 0x38, 0x14, 0x14, 0x08, 0x00, 0x00, // p
+ 0x08, 0x14, 0x14, 0x38, 0x00, 0x00, // q
+ 0x3C, 0x08, 0x04, 0x00, 0x00, 0x00, // r
+ 0x2C, 0x34, 0x00, 0x00, 0x00, 0x00, // s
+ 0x08, 0x3C, 0x28, 0x00, 0x00, 0x00, // t 85
+ 0x18, 0x20, 0x20, 0x18, 0x00, 0x00, // u
+ 0x08, 0x10, 0x20, 0x10, 0x08, 0x00, // v
+ 0x18, 0x20, 0x10, 0x20, 0x18, 0x00, // w
+ 0x28, 0x10, 0x28, 0x00, 0x00, 0x00, // x
+ 0x2C, 0x30, 0x1C, 0x00, 0x00, 0x00, // y 90
+ 0x24, 0x34, 0x2C, 0x24, 0x00, 0x00, // z
+ 0x00, 0x00, 0x08, 0x3E, 0x22, 0x00, // {
+ 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, // |
+ 0x22, 0x3E, 0x08, 0x00, 0x00, 0x00, // }
+ 0x10, 0x08, 0x18, 0x10, 0x08, 0x00, // ~ 95
+};
+
+#endif