Caching the advertising data and the scan response.
Fork of MaximBLE by
exactLE/wsf/include/wsf_queue.h@1:4e764337d5c5, 2016-03-22 (annotated)
- Committer:
- kgills
- Date:
- Tue Mar 22 18:16:10 2016 +0000
- Revision:
- 1:4e764337d5c5
- Parent:
- 0:b562096246b3
Caching the advertising data and scan response.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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enginerd | 0:b562096246b3 | 1 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 2 | /*! |
enginerd | 0:b562096246b3 | 3 | * \file wsf_queue.h |
enginerd | 0:b562096246b3 | 4 | * |
enginerd | 0:b562096246b3 | 5 | * \brief General purpose queue service. |
enginerd | 0:b562096246b3 | 6 | * |
enginerd | 0:b562096246b3 | 7 | * $Date: 2011-10-14 21:35:03 -0700 (Fri, 14 Oct 2011) $ |
enginerd | 0:b562096246b3 | 8 | * $Revision: 191 $ |
enginerd | 0:b562096246b3 | 9 | * |
enginerd | 0:b562096246b3 | 10 | * Copyright (c) 2009-2016 ARM Limited. All rights reserved. |
enginerd | 0:b562096246b3 | 11 | * |
enginerd | 0:b562096246b3 | 12 | * SPDX-License-Identifier: LicenseRef-PBL |
enginerd | 0:b562096246b3 | 13 | * |
enginerd | 0:b562096246b3 | 14 | * Licensed under the Permissive Binary License, Version 1.0 (the "License"); you may not use |
enginerd | 0:b562096246b3 | 15 | * this file except in compliance with the License. You may obtain a copy of the License at |
enginerd | 0:b562096246b3 | 16 | * |
enginerd | 0:b562096246b3 | 17 | * https://www.mbed.com/licenses/PBL-1.0 |
enginerd | 0:b562096246b3 | 18 | * |
enginerd | 0:b562096246b3 | 19 | * See the License for the specific language governing permissions and limitations under the License. |
enginerd | 0:b562096246b3 | 20 | */ |
enginerd | 0:b562096246b3 | 21 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 22 | #ifndef WSF_QUEUE_H |
enginerd | 0:b562096246b3 | 23 | #define WSF_QUEUE_H |
enginerd | 0:b562096246b3 | 24 | |
enginerd | 0:b562096246b3 | 25 | #ifdef __cplusplus |
enginerd | 0:b562096246b3 | 26 | extern "C" { |
enginerd | 0:b562096246b3 | 27 | #endif |
enginerd | 0:b562096246b3 | 28 | |
enginerd | 0:b562096246b3 | 29 | /************************************************************************************************** |
enginerd | 0:b562096246b3 | 30 | Macros |
enginerd | 0:b562096246b3 | 31 | **************************************************************************************************/ |
enginerd | 0:b562096246b3 | 32 | |
enginerd | 0:b562096246b3 | 33 | /*! Initialize a queue */ |
enginerd | 0:b562096246b3 | 34 | #define WSF_QUEUE_INIT(pQueue) {(pQueue)->pHead = NULL; (pQueue)->pTail = NULL;} |
enginerd | 0:b562096246b3 | 35 | |
enginerd | 0:b562096246b3 | 36 | /************************************************************************************************** |
enginerd | 0:b562096246b3 | 37 | Data Types |
enginerd | 0:b562096246b3 | 38 | **************************************************************************************************/ |
enginerd | 0:b562096246b3 | 39 | |
enginerd | 0:b562096246b3 | 40 | /*! Queue structure */ |
enginerd | 0:b562096246b3 | 41 | typedef struct |
enginerd | 0:b562096246b3 | 42 | { |
enginerd | 0:b562096246b3 | 43 | void *pHead; /*! head of queue */ |
enginerd | 0:b562096246b3 | 44 | void *pTail; /*! tail of queue */ |
enginerd | 0:b562096246b3 | 45 | } wsfQueue_t; |
enginerd | 0:b562096246b3 | 46 | |
enginerd | 0:b562096246b3 | 47 | /************************************************************************************************** |
enginerd | 0:b562096246b3 | 48 | Function Declarations |
enginerd | 0:b562096246b3 | 49 | **************************************************************************************************/ |
enginerd | 0:b562096246b3 | 50 | |
enginerd | 0:b562096246b3 | 51 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 52 | /*! |
enginerd | 0:b562096246b3 | 53 | * \fn WsfQueueEnq |
enginerd | 0:b562096246b3 | 54 | * |
enginerd | 0:b562096246b3 | 55 | * \brief Enqueue an element to the tail of a queue. |
enginerd | 0:b562096246b3 | 56 | * |
enginerd | 0:b562096246b3 | 57 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 58 | * \param pElem Pointer to element. |
enginerd | 0:b562096246b3 | 59 | * |
enginerd | 0:b562096246b3 | 60 | * \return None. |
enginerd | 0:b562096246b3 | 61 | */ |
enginerd | 0:b562096246b3 | 62 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 63 | void WsfQueueEnq(wsfQueue_t *pQueue, void *pElem); |
enginerd | 0:b562096246b3 | 64 | |
enginerd | 0:b562096246b3 | 65 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 66 | /*! |
enginerd | 0:b562096246b3 | 67 | * \fn WsfQueueDeq |
enginerd | 0:b562096246b3 | 68 | * |
enginerd | 0:b562096246b3 | 69 | * \brief Dequeue an element from the head of a queue. |
enginerd | 0:b562096246b3 | 70 | * |
enginerd | 0:b562096246b3 | 71 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 72 | * |
enginerd | 0:b562096246b3 | 73 | * \return Pointer to element that has been dequeued or NULL if queue is empty. |
enginerd | 0:b562096246b3 | 74 | */ |
enginerd | 0:b562096246b3 | 75 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 76 | void *WsfQueueDeq(wsfQueue_t *pQueue); |
enginerd | 0:b562096246b3 | 77 | |
enginerd | 0:b562096246b3 | 78 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 79 | /*! |
enginerd | 0:b562096246b3 | 80 | * \fn WsfQueuePush |
enginerd | 0:b562096246b3 | 81 | * |
enginerd | 0:b562096246b3 | 82 | * \brief Push an element to the head of a queue. |
enginerd | 0:b562096246b3 | 83 | * |
enginerd | 0:b562096246b3 | 84 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 85 | * \param pElem Pointer to element. |
enginerd | 0:b562096246b3 | 86 | * |
enginerd | 0:b562096246b3 | 87 | * \return None. |
enginerd | 0:b562096246b3 | 88 | */ |
enginerd | 0:b562096246b3 | 89 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 90 | void WsfQueuePush(wsfQueue_t *pQueue, void *pElem); |
enginerd | 0:b562096246b3 | 91 | |
enginerd | 0:b562096246b3 | 92 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 93 | /*! |
enginerd | 0:b562096246b3 | 94 | * \fn WsfQueueInsert |
enginerd | 0:b562096246b3 | 95 | * |
enginerd | 0:b562096246b3 | 96 | * \brief Insert an element into a queue. This function is typically used when iterating |
enginerd | 0:b562096246b3 | 97 | * over a queue. |
enginerd | 0:b562096246b3 | 98 | * |
enginerd | 0:b562096246b3 | 99 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 100 | * \param pElem Pointer to element to be inserted. |
enginerd | 0:b562096246b3 | 101 | * \param pPrev Pointer to previous element in the queue before element to be inserted. |
enginerd | 0:b562096246b3 | 102 | * Note: set pPrev to NULL if pElem is first element in queue. |
enginerd | 0:b562096246b3 | 103 | * \return None. |
enginerd | 0:b562096246b3 | 104 | */ |
enginerd | 0:b562096246b3 | 105 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 106 | void WsfQueueInsert(wsfQueue_t *pQueue, void *pElem, void *pPrev); |
enginerd | 0:b562096246b3 | 107 | |
enginerd | 0:b562096246b3 | 108 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 109 | /*! |
enginerd | 0:b562096246b3 | 110 | * \fn WsfQueueRemove |
enginerd | 0:b562096246b3 | 111 | * |
enginerd | 0:b562096246b3 | 112 | * \brief Remove an element from a queue. This function is typically used when iterating |
enginerd | 0:b562096246b3 | 113 | * over a queue. |
enginerd | 0:b562096246b3 | 114 | * |
enginerd | 0:b562096246b3 | 115 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 116 | * \param pElem Pointer to element to be removed. |
enginerd | 0:b562096246b3 | 117 | * \param pPrev Pointer to previous element in the queue before element to be removed. |
enginerd | 0:b562096246b3 | 118 | * |
enginerd | 0:b562096246b3 | 119 | * \return None. |
enginerd | 0:b562096246b3 | 120 | */ |
enginerd | 0:b562096246b3 | 121 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 122 | void WsfQueueRemove(wsfQueue_t *pQueue, void *pElem, void *pPrev); |
enginerd | 0:b562096246b3 | 123 | |
enginerd | 0:b562096246b3 | 124 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 125 | /*! |
enginerd | 0:b562096246b3 | 126 | * \fn WsfQueueCount |
enginerd | 0:b562096246b3 | 127 | * |
enginerd | 0:b562096246b3 | 128 | * \brief Count the number of elements in a queue. |
enginerd | 0:b562096246b3 | 129 | * |
enginerd | 0:b562096246b3 | 130 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 131 | * |
enginerd | 0:b562096246b3 | 132 | * \return Number of elements in queue. |
enginerd | 0:b562096246b3 | 133 | */ |
enginerd | 0:b562096246b3 | 134 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 135 | uint16_t WsfQueueCount(wsfQueue_t *pQueue); |
enginerd | 0:b562096246b3 | 136 | |
enginerd | 0:b562096246b3 | 137 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 138 | /*! |
enginerd | 0:b562096246b3 | 139 | * \fn WsfQueueEmpty |
enginerd | 0:b562096246b3 | 140 | * |
enginerd | 0:b562096246b3 | 141 | * \brief Return TRUE if queue is empty. |
enginerd | 0:b562096246b3 | 142 | * |
enginerd | 0:b562096246b3 | 143 | * \param pQueue Pointer to queue. |
enginerd | 0:b562096246b3 | 144 | * |
enginerd | 0:b562096246b3 | 145 | * \return TRUE if queue is empty, FALSE otherwise. |
enginerd | 0:b562096246b3 | 146 | */ |
enginerd | 0:b562096246b3 | 147 | /*************************************************************************************************/ |
enginerd | 0:b562096246b3 | 148 | bool_t WsfQueueEmpty(wsfQueue_t *pQueue); |
enginerd | 0:b562096246b3 | 149 | |
enginerd | 0:b562096246b3 | 150 | |
enginerd | 0:b562096246b3 | 151 | #ifdef __cplusplus |
enginerd | 0:b562096246b3 | 152 | }; |
enginerd | 0:b562096246b3 | 153 | #endif |
enginerd | 0:b562096246b3 | 154 | |
enginerd | 0:b562096246b3 | 155 | #endif /* WSF_QUEUE_H */ |