RTC auf true
features/netsocket/TCPSocket.cpp
- Committer:
- kevman
- Date:
- 2019-03-13
- Revision:
- 2:7aab896b1a3b
- Parent:
- 0:38ceb79fef03
File content as of revision 2:7aab896b1a3b:
/* Socket * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TCPSocket.h" #include "Timer.h" #include "mbed_assert.h" TCPSocket::TCPSocket() { } TCPSocket::TCPSocket(TCPSocket* parent, nsapi_socket_t socket, SocketAddress address) { _socket = socket, _stack = parent->_stack; _factory_allocated = true; _remote_peer = address; _event = mbed::Callback<void()>(this, &TCPSocket::event); _stack->socket_attach(socket, &mbed::Callback<void()>::thunk, &_event); } TCPSocket::~TCPSocket() { } nsapi_protocol_t TCPSocket::get_proto() { return NSAPI_TCP; } nsapi_error_t TCPSocket::connect(const SocketAddress &address) { _lock.lock(); nsapi_error_t ret; // If this assert is hit then there are two threads // performing a send at the same time which is undefined // behavior MBED_ASSERT(_writers == 0); _writers++; bool blocking_connect_in_progress = false; while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; ret = _stack->socket_connect(_socket, address); if ((_timeout == 0) || !(ret == NSAPI_ERROR_IN_PROGRESS || ret == NSAPI_ERROR_ALREADY)) { break; } else { blocking_connect_in_progress = true; uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(WRITE_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break break; } } } _writers--; if (!_socket) { _event_flag.set(FINISHED_FLAG); } /* Non-blocking connect gives "EISCONN" once done - convert to OK for blocking mode if we became connected during this call */ if (ret == NSAPI_ERROR_IS_CONNECTED && blocking_connect_in_progress) { ret = NSAPI_ERROR_OK; } if (ret == NSAPI_ERROR_OK || ret == NSAPI_ERROR_IN_PROGRESS) { _remote_peer = address; } _lock.unlock(); return ret; } nsapi_error_t TCPSocket::connect(const char *host, uint16_t port) { SocketAddress address; nsapi_error_t err = _stack->gethostbyname(host, &address); if (err) { return NSAPI_ERROR_DNS_FAILURE; } address.set_port(port); // connect is thread safe return connect(address); } nsapi_size_or_error_t TCPSocket::send(const void *data, nsapi_size_t size) { _lock.lock(); const uint8_t *data_ptr = static_cast<const uint8_t *>(data); nsapi_size_or_error_t ret; nsapi_size_t written = 0; // If this assert is hit then there are two threads // performing a send at the same time which is undefined // behavior MBED_ASSERT(_writers == 0); _writers++; // Unlike recv, we should write the whole thing if blocking. POSIX only // allows partial as a side-effect of signal handling; it normally tries to // write everything if blocking. Without signals we can always write all. while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; ret = _stack->socket_send(_socket, data_ptr + written, size - written); if (ret >= 0) { written += ret; if (written >= size) { break; } } if (_timeout == 0) { break; } else if (ret == NSAPI_ERROR_WOULD_BLOCK) { uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(WRITE_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break break; } } else if (ret < 0) { break; } } _writers--; if (!_socket) { _event_flag.set(FINISHED_FLAG); } _lock.unlock(); if (ret <= 0 && ret != NSAPI_ERROR_WOULD_BLOCK) { return ret; } else if (written == 0) { return NSAPI_ERROR_WOULD_BLOCK; } else { return written; } } nsapi_size_or_error_t TCPSocket::sendto(const SocketAddress &address, const void *data, nsapi_size_t size) { (void)address; return send(data, size); } nsapi_size_or_error_t TCPSocket::recv(void *data, nsapi_size_t size) { _lock.lock(); nsapi_size_or_error_t ret; // If this assert is hit then there are two threads // performing a recv at the same time which is undefined // behavior MBED_ASSERT(_readers == 0); _readers++; while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; ret = _stack->socket_recv(_socket, data, size); if ((_timeout == 0) || (ret != NSAPI_ERROR_WOULD_BLOCK)) { break; } else { uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(READ_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break ret = NSAPI_ERROR_WOULD_BLOCK; break; } } } _readers--; if (!_socket) { _event_flag.set(FINISHED_FLAG); } _lock.unlock(); return ret; } nsapi_size_or_error_t TCPSocket::recvfrom(SocketAddress *address, void *data, nsapi_size_t size) { if (address) { *address = _remote_peer; } return recv(data, size); } nsapi_error_t TCPSocket::listen(int backlog) { _lock.lock(); nsapi_error_t ret; if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; } else { ret = _stack->socket_listen(_socket, backlog); } _lock.unlock(); return ret; } TCPSocket *TCPSocket::accept(nsapi_error_t *error) { _lock.lock(); TCPSocket *connection = NULL; nsapi_error_t ret; _readers++; while (true) { if (!_socket) { ret = NSAPI_ERROR_NO_SOCKET; break; } _pending = 0; void *socket; SocketAddress address; ret = _stack->socket_accept(_socket, &socket, &address); if (0 == ret) { connection = new TCPSocket(this, socket, address); break; } else if ((_timeout == 0) || (ret != NSAPI_ERROR_WOULD_BLOCK)) { break; } else { uint32_t flag; // Release lock before blocking so other threads // accessing this object aren't blocked _lock.unlock(); flag = _event_flag.wait_any(READ_FLAG, _timeout); _lock.lock(); if (flag & osFlagsError) { // Timeout break ret = NSAPI_ERROR_WOULD_BLOCK; break; } } } _readers--; if (!_socket) { _event_flag.set(FINISHED_FLAG); } _lock.unlock(); if (error) { *error = ret; } return connection; }