KSM edits to RA8875

Dependents:   Liz_Test_Code

GraphicsDisplay.cpp

Committer:
WiredHome
Date:
2014-01-19
Revision:
29:422616aa04bd
Parent:
23:a50ded45dbaf
Child:
31:c72e12cd5c67

File content as of revision 29:422616aa04bd:

/* mbed GraphicsDisplay Display Library Base Class
 * Copyright (c) 2007-2009 sford
 * Released under the MIT License: http://mbed.org/license/mit
 */

#include "GraphicsDisplay.h"

#define DEBUG "GD"
// ...
// INFO("Stuff to show %d", var); // new-line is automatically appended
//
#if (defined(DEBUG) && !defined(TARGET_LPC11U24))
#define INFO(x, ...) std::printf("[INF %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__);
#define WARN(x, ...) std::printf("[WRN %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__);
#define ERR(x, ...)  std::printf("[ERR %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__);
#else
#define INFO(x, ...)
#define WARN(x, ...)
#define ERR(x, ...)
#endif

// #define LOCALFONT

#ifdef LOCALFONT
const unsigned char FONT8x8[97][8] = {
    0x08, 0x08, 0x08, 0X00, 0X00, 0X00, 0X00, 0X00, // columns, rows, num_bytes_per_char
    0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // space 0x20
    0x30, 0x78, 0x78, 0x30, 0x30, 0X00, 0x30, 0X00, // !
    0x6C, 0x6C, 0x6C, 0X00, 0X00, 0X00, 0X00, 0X00, // "
    0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0X00, // #
    0x18, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0x18, 0X00, // $
    0X00, 0x63, 0x66, 0x0C, 0x18, 0x33, 0x63, 0X00, // %
    0x1C, 0x36, 0x1C, 0x3B, 0x6E, 0x66, 0x3B, 0X00, // &
    0x30, 0x30, 0x60, 0X00, 0X00, 0X00, 0X00, 0X00, // '
    0x0C, 0x18, 0x30, 0x30, 0x30, 0x18, 0x0C, 0X00, // (
    0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0X00, // )
    0X00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0X00, 0X00, // *
    0X00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0X00, 0X00, // +
    0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0x30, // ,
    0X00, 0X00, 0X00, 0x7E, 0X00, 0X00, 0X00, 0X00, // -
    0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0X00, // .
    0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0X00, // / (forward slash)
    0x3E, 0x63, 0x63, 0x6B, 0x63, 0x63, 0x3E, 0X00, // 0 0x30
    0x18, 0x38, 0x58, 0x18, 0x18, 0x18, 0x7E, 0X00, // 1
    0x3C, 0x66, 0x06, 0x1C, 0x30, 0x66, 0x7E, 0X00, // 2
    0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0X00, // 3
    0x0E, 0x1E, 0x36, 0x66, 0x7F, 0x06, 0x0F, 0X00, // 4
    0x7E, 0x60, 0x7C, 0x06, 0x06, 0x66, 0x3C, 0X00, // 5
    0x1C, 0x30, 0x60, 0x7C, 0x66, 0x66, 0x3C, 0X00, // 6
    0x7E, 0x66, 0x06, 0x0C, 0x18, 0x18, 0x18, 0X00, // 7
    0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C, 0X00, // 8
    0x3C, 0x66, 0x66, 0x3E, 0x06, 0x0C, 0x38, 0X00, // 9
    0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0X00, // :
    0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0x30, // ;
    0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0X00, // <
    0X00, 0X00, 0x7E, 0X00, 0X00, 0x7E, 0X00, 0X00, // =
    0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0X00, // >
    0x3C, 0x66, 0x06, 0x0C, 0x18, 0X00, 0x18, 0X00, // ?
    0x3E, 0x63, 0x6F, 0x69, 0x6F, 0x60, 0x3E, 0X00, // @ 0x40
    0x18, 0x3C, 0x66, 0x66, 0x7E, 0x66, 0x66, 0X00, // A
    0x7E, 0x33, 0x33, 0x3E, 0x33, 0x33, 0x7E, 0X00, // B
    0x1E, 0x33, 0x60, 0x60, 0x60, 0x33, 0x1E, 0X00, // C
    0x7C, 0x36, 0x33, 0x33, 0x33, 0x36, 0x7C, 0X00, // D
    0x7F, 0x31, 0x34, 0x3C, 0x34, 0x31, 0x7F, 0X00, // E
    0x7F, 0x31, 0x34, 0x3C, 0x34, 0x30, 0x78, 0X00, // F
    0x1E, 0x33, 0x60, 0x60, 0x67, 0x33, 0x1F, 0X00, // G
    0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0X00, // H
    0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // I
    0x0F, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, 0X00, // J
    0x73, 0x33, 0x36, 0x3C, 0x36, 0x33, 0x73, 0X00, // K
    0x78, 0x30, 0x30, 0x30, 0x31, 0x33, 0x7F, 0X00, // L
    0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0X00, // M
    0x63, 0x73, 0x7B, 0x6F, 0x67, 0x63, 0x63, 0X00, // N
    0x3E, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3E, 0X00, // O
    0x7E, 0x33, 0x33, 0x3E, 0x30, 0x30, 0x78, 0X00, // P 0x50
    0x3C, 0x66, 0x66, 0x66, 0x6E, 0x3C, 0x0E, 0X00, // Q
    0x7E, 0x33, 0x33, 0x3E, 0x36, 0x33, 0x73, 0X00, // R
    0x3C, 0x66, 0x30, 0x18, 0x0C, 0x66, 0x3C, 0X00, // S
    0x7E, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // T
    0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7E, 0X00, // U
    0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // V
    0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0X00, // W
    0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0X00, // X
    0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x3C, 0X00, // Y
    0x7F, 0x63, 0x46, 0x0C, 0x19, 0x33, 0x7F, 0X00, // Z
    0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0X00, // [
    0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0X00, // \ (back slash)
    0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0X00, // ]
    0x08, 0x1C, 0x36, 0x63, 0X00, 0X00, 0X00, 0X00, // ^
    0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0xFF, // _
    0x18, 0x18, 0x0C, 0X00, 0X00, 0X00, 0X00, 0X00, // ` 0x60
    0X00, 0X00, 0x3C, 0x06, 0x3E, 0x66, 0x3B, 0X00, // a
    0x70, 0x30, 0x3E, 0x33, 0x33, 0x33, 0x6E, 0X00, // b
    0X00, 0X00, 0x3C, 0x66, 0x60, 0x66, 0x3C, 0X00, // c
    0x0E, 0x06, 0x3E, 0x66, 0x66, 0x66, 0x3B, 0X00, // d
    0X00, 0X00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0X00, // e
    0x1C, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0X00, // f
    0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x7C, // g
    0x70, 0x30, 0x36, 0x3B, 0x33, 0x33, 0x73, 0X00, // h
    0x18, 0X00, 0x38, 0x18, 0x18, 0x18, 0x3C, 0X00, // i
    0x06, 0X00, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, // j
    0x70, 0x30, 0x33, 0x36, 0x3C, 0x36, 0x73, 0X00, // k
    0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // l
    0X00, 0X00, 0x66, 0x7F, 0x7F, 0x6B, 0x63, 0X00, // m
    0X00, 0X00, 0x7C, 0x66, 0x66, 0x66, 0x66, 0X00, // n
    0X00, 0X00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0X00, // o
    0X00, 0X00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78, // p
    0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F, // q
    0X00, 0X00, 0x6E, 0x3B, 0x33, 0x30, 0x78, 0X00, // r
    0X00, 0X00, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0X00, // s
    0x08, 0x18, 0x3E, 0x18, 0x18, 0x1A, 0x0C, 0X00, // t
    0X00, 0X00, 0x66, 0x66, 0x66, 0x66, 0x3B, 0X00, // u
    0X00, 0X00, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // v
    0X00, 0X00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0X00, // w
    0X00, 0X00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0X00, // x
    0X00, 0X00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x7C, // y
    0X00, 0X00, 0x7E, 0x4C, 0x18, 0x32, 0x7E, 0X00, // z
    0x0E, 0x18, 0x18, 0x70, 0x18, 0x18, 0x0E, 0X00, // {
    0x0C, 0x0C, 0x0C, 0X00, 0x0C, 0x0C, 0x0C, 0X00, // |
    0x70, 0x18, 0x18, 0x0E, 0x18, 0x18, 0x70, 0X00, // }
    0x3B, 0x6E, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // ~
    0x1C, 0x36, 0x36, 0x1C, 0X00, 0X00, 0X00, 0X00  // DEL
}; 
#endif // LOCALFONT

GraphicsDisplay::GraphicsDisplay(const char *name) 
    : TextDisplay(name)
{
    font = NULL;
    //foreground(0xFFFF);
    //background(0x0000);
}

RetCode_t GraphicsDisplay::set_font(const unsigned char * _font)
{
    font = _font;
    INFO("set_font(%lu) %lu", _font, font);
    return noerror;     // trusting them, but it might be good to put some checks in here...
}

#ifdef LOCALFONT
int GraphicsDisplay::character(int x, int y, int value)
{
    INFO("character(%d,%d,%c)", x, t, value);
    if (value <= 0x1F && value >= 7F)
        return 0;
    
    return blitbit(x, y, FONT8X8[0][0], FONT8X8[0][1], 
        (char *)&(FONT8x8[value - 0x1F][0]));
}
#else
int GraphicsDisplay::character(int x, int y, int c)
{
    unsigned int offset;
    const unsigned char * charRecord;
 
    if (c <= 0x1F || c >= 0x7F)
        return 0;
    offset = font[0];                    // bytes / char
    charRecord = &font[((c - ' ') * offset) + 4];      // start of char bitmap
    return fontblit(x, y, font, charRecord);
}
#endif

void GraphicsDisplay::window(unsigned int x, unsigned int y, unsigned int w, unsigned int h)
{
    // current pixel location
    _x = x;
    _y = y;
    // window settings
    _x1 = x;
    _x2 = x + w - 1;
    _y1 = y;
    _y2 = y + h - 1;
}

void GraphicsDisplay::putp(int colour)
{
    // put pixel at current pixel location
    pixel(_x, _y, colour);
    // update pixel location based on window settings
    _x++;
    if(_x > _x2) {
        _x = _x1;
        _y++;
        if(_y > _y2) {
            _y = _y1;
        }
    }
}

void GraphicsDisplay::fill(int x, int y, int w, int h, int colour)
{
    window(x, y, w, h);
    for(int i=0; i<w*h; i++) {
        putp(colour);
    }
}

RetCode_t GraphicsDisplay::cls()
{
    fill(0, 0, width(), height(), _background);
    return noerror;
}

void GraphicsDisplay::blit(int x, int y, int w, int h, const int * colour)
{
    window(x, y, w, h);
    for(int i=0; i<w*h; i++) {
        putp(colour[i]);
    }
}

int GraphicsDisplay::blitbit(int x, int y, int w, int h, const char * colour)
{
    _foreground = 0xFFFF;
    INFO("blitbit(%d,%d, %d,%d, %02X) [%04X,%04X]", x,y, w,h, *colour, _foreground, _background);
    INFO("%lu  %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X",
        colour,
        colour[0], colour[1], colour[2], colour[3], colour[4], colour[5], colour[6], colour[7], 
        colour[8], colour[9], colour[10], colour[11], colour[12], colour[13], colour[14], colour[15]);
    window(x, y, w, h);
    for (int i = 0; i < w*h; i++) {
        char byte = colour[i >> 3];
        int offset = i & 0x7;
        if (offset == 0)
            INFO(" %2d = %02X", i>>3, byte);
        int c = ((byte << offset) & 0x80) ? _foreground : _background;
        putp(c);
        //wait_ms(100);
    }
    return w;
}


int GraphicsDisplay::fontblit(int x, int y, const unsigned char * fontTable, const unsigned char * fontChar)
{
    _foreground = 0xFFFF;
    //int fontWidth = font[1];                       // get hor size of font
    int fontHeight = font[2];                      // get vert size of font
    int bytesPerLine = font[3];                       // bytes per line
    int charWidth = fontChar[0];        // width of this character
    int px, py;
    window(x, y, charWidth, fontHeight);
    
    for (py = 0; py < fontHeight; py++) {
        int bitmask = 1 << (py & 7);
        
        for (px = 0; px < charWidth; px++) {
            int offset = (py / 8) + px * bytesPerLine;
            unsigned char byte = fontChar[offset + 1];  // skip the char's # bits wide value
            int c = (byte & bitmask) ? _foreground : _background;
            putp(c);
        }
    }
    return charWidth;
}



int GraphicsDisplay::columns()
{
    return width() / 8;
}

int GraphicsDisplay::rows()
{
    return height() / 8;
}