hadif azli
/
TEST123
BLYNK TEST
Diff: Adafruit_GFX/Adafruit_GFX.cpp
- Revision:
- 5:8a3cf73d7ed3
- Parent:
- 4:e5018e5ba340
--- a/Adafruit_GFX/Adafruit_GFX.cpp Thu Jun 16 08:12:33 2016 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,454 +0,0 @@ -/*********************************** -This is a our graphics core library, for all our displays. -We'll be adapting all the -existing libaries to use this core to make updating, support -and upgrading easier! - -Adafruit invests time and resources providing this open source code, -please support Adafruit and open-source hardware by purchasing -products from Adafruit! - -Written by Limor Fried/Ladyada for Adafruit Industries. -BSD license, check license.txt for more information -All text above must be included in any redistribution -****************************************/ - -/* - * Modified by Neal Horman 7/14/2012 for use in mbed - */ - -#include "mbed.h" - -#include "Adafruit_GFX.h" -#include "glcdfont.h" - -#if defined(GFX_WANT_ABSTRACTS) -// draw a circle outline -void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) -{ - int16_t f = 1 - r; - int16_t ddF_x = 1; - int16_t ddF_y = -2 * r; - int16_t x = 0; - int16_t y = r; - - drawPixel(x0, y0+r, color); - drawPixel(x0, y0-r, color); - drawPixel(x0+r, y0, color); - drawPixel(x0-r, y0, color); - - while (x<y) - { - if (f >= 0) - { - y--; - ddF_y += 2; - f += ddF_y; - } - x++; - ddF_x += 2; - f += ddF_x; - - drawPixel(x0 + x, y0 + y, color); - drawPixel(x0 - x, y0 + y, color); - drawPixel(x0 + x, y0 - y, color); - drawPixel(x0 - x, y0 - y, color); - drawPixel(x0 + y, y0 + x, color); - drawPixel(x0 - y, y0 + x, color); - drawPixel(x0 + y, y0 - x, color); - drawPixel(x0 - y, y0 - x, color); - } -} - -void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color) -{ - int16_t f = 1 - r; - int16_t ddF_x = 1; - int16_t ddF_y = -2 * r; - int16_t x = 0; - int16_t y = r; - - while (x<y) - { - if (f >= 0) - { - y--; - ddF_y += 2; - f += ddF_y; - } - x++; - ddF_x += 2; - f += ddF_x; - - if (cornername & 0x4) - { - drawPixel(x0 + x, y0 + y, color); - drawPixel(x0 + y, y0 + x, color); - } - - if (cornername & 0x2) - { - drawPixel(x0 + x, y0 - y, color); - drawPixel(x0 + y, y0 - x, color); - } - - if (cornername & 0x8) - { - drawPixel(x0 - y, y0 + x, color); - drawPixel(x0 - x, y0 + y, color); - } - - if (cornername & 0x1) - { - drawPixel(x0 - y, y0 - x, color); - drawPixel(x0 - x, y0 - y, color); - } - } -} - -void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) -{ - drawFastVLine(x0, y0-r, 2*r+1, color); - fillCircleHelper(x0, y0, r, 3, 0, color); -} - -// used to do circles and roundrects! -void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color) -{ - int16_t f = 1 - r; - int16_t ddF_x = 1; - int16_t ddF_y = -2 * r; - int16_t x = 0; - int16_t y = r; - - while (x<y) - { - if (f >= 0) - { - y--; - ddF_y += 2; - f += ddF_y; - } - x++; - ddF_x += 2; - f += ddF_x; - - if (cornername & 0x1) - { - drawFastVLine(x0+x, y0-y, 2*y+1+delta, color); - drawFastVLine(x0+y, y0-x, 2*x+1+delta, color); - } - - if (cornername & 0x2) - { - drawFastVLine(x0-x, y0-y, 2*y+1+delta, color); - drawFastVLine(x0-y, y0-x, 2*x+1+delta, color); - } - } -} -#endif - -#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT) -// bresenham's algorithm - thx wikpedia -void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) -{ - int16_t steep = abs(y1 - y0) > abs(x1 - x0); - - if (steep) - { - swap(x0, y0); - swap(x1, y1); - } - - if (x0 > x1) - { - swap(x0, x1); - swap(y0, y1); - } - - int16_t dx, dy; - dx = x1 - x0; - dy = abs(y1 - y0); - - int16_t err = dx / 2; - int16_t ystep; - - if (y0 < y1) - ystep = 1; - else - ystep = -1; - - for (; x0<=x1; x0++) - { - if (steep) - drawPixel(y0, x0, color); - else - drawPixel(x0, y0, color); - - err -= dy; - if (err < 0) - { - y0 += ystep; - err += dx; - } - } -} - -void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) -{ - // stupidest version - update in subclasses if desired! - drawLine(x, y, x, y+h-1, color); -} - -void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) -{ - // stupidest version - update in subclasses if desired! - for (int16_t i=x; i<x+w; i++) - drawFastVLine(i, y, h, color); -} -#endif - -#if defined(GFX_WANT_ABSTRACTS) -// draw a rectangle -void Adafruit_GFX::drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) -{ - drawFastHLine(x, y, w, color); - drawFastHLine(x, y+h-1, w, color); - drawFastVLine(x, y, h, color); - drawFastVLine(x+w-1, y, h, color); -} - -void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) -{ - // stupidest version - update in subclasses if desired! - drawLine(x, y, x+w-1, y, color); -} - -void Adafruit_GFX::fillScreen(uint16_t color) -{ - fillRect(0, 0, _width, _height, color); -} - -// draw a rounded rectangle! -void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color) -{ - // smarter version - drawFastHLine(x+r , y , w-2*r, color); // Top - drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom - drawFastVLine( x , y+r , h-2*r, color); // Left - drawFastVLine( x+w-1, y+r , h-2*r, color); // Right - // draw four corners - drawCircleHelper(x+r , y+r , r, 1, color); - drawCircleHelper(x+w-r-1, y+r , r, 2, color); - drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color); - drawCircleHelper(x+r , y+h-r-1, r, 8, color); -} - -// fill a rounded rectangle! -void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color) -{ - // smarter version - fillRect(x+r, y, w-2*r, h, color); - - // draw four corners - fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color); - fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color); -} - -// draw a triangle! -void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) -{ - drawLine(x0, y0, x1, y1, color); - drawLine(x1, y1, x2, y2, color); - drawLine(x2, y2, x0, y0, color); -} - -// fill a triangle! -void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) -{ - int16_t a, b, y, last; - - // Sort coordinates by Y order (y2 >= y1 >= y0) - if (y0 > y1) - swap(y0, y1); swap(x0, x1); - - if (y1 > y2) - swap(y2, y1); swap(x2, x1); - - if (y0 > y1) - swap(y0, y1); swap(x0, x1); - - - if(y0 == y2) - { // Handle awkward all-on-same-line case as its own thing - a = b = x0; - if(x1 < a) - a = x1; - else if(x1 > b) - b = x1; - - if(x2 < a) - a = x2; - else if(x2 > b) b = x2; - drawFastHLine(a, y0, b-a+1, color); - return; - } - - int16_t - dx01 = x1 - x0, - dy01 = y1 - y0, - dx02 = x2 - x0, - dy02 = y2 - y0, - dx12 = x2 - x1, - dy12 = y2 - y1, - sa = 0, - sb = 0; - - // For upper part of triangle, find scanline crossings for segments - // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1 - // is included here (and second loop will be skipped, avoiding a /0 - // error there), otherwise scanline y1 is skipped here and handled - // in the second loop...which also avoids a /0 error here if y0=y1 - // (flat-topped triangle). - if(y1 == y2) - last = y1; // Include y1 scanline - else - last = y1-1; // Skip it - - for(y=y0; y<=last; y++) - { - a = x0 + sa / dy01; - b = x0 + sb / dy02; - sa += dx01; - sb += dx02; - /* longhand: - a = x0 + (x1 - x0) * (y - y0) / (y1 - y0); - b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); - */ - if(a > b) - swap(a,b); - drawFastHLine(a, y, b-a+1, color); - } - - // For lower part of triangle, find scanline crossings for segments - // 0-2 and 1-2. This loop is skipped if y1=y2. - sa = dx12 * (y - y1); - sb = dx02 * (y - y0); - for(; y<=y2; y++) - { - a = x1 + sa / dy12; - b = x0 + sb / dy02; - sa += dx12; - sb += dx02; - /* longhand: - a = x1 + (x2 - x1) * (y - y1) / (y2 - y1); - b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); - */ - if(a > b) - swap(a,b); - drawFastHLine(a, y, b-a+1, color); - } -} - -void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) -{ - for (int16_t j=0; j<h; j++) - { - for (int16_t i=0; i<w; i++ ) - { - if (bitmap[i + (j/8)*w] & _BV(j%8)) - drawPixel(x+i, y+j, color); - } - } -} -#endif - -size_t Adafruit_GFX::writeChar(uint8_t c) -{ - if (c == '\n') - { - cursor_y += textsize*8; - cursor_x = 0; - } - else if (c == '\r') - cursor_x = 0; - else - { - drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize); - cursor_x += textsize*6; - if (wrap && (cursor_x > (_width - textsize*6))) - { - cursor_y += textsize*8; - cursor_x = 0; - } - } - return 1; -} - -// draw a character -void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size) -{ - if( - (x >= _width) || // Clip right - (y >= _height) || // Clip bottom - ((x + 5 * size - 1) < 0) || // Clip left - ((y + 8 * size - 1) < 0) // Clip top - ) - return; - - for (int8_t i=0; i<6; i++ ) - { - uint8_t line = 0; - - if (i == 5) - line = 0x0; - else - line = font[(c*5)+i]; - - for (int8_t j = 0; j<8; j++) - { - if (line & 0x1) - { -#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT) - if (size == 1) // default size - drawPixel(x+i, y+j, color); - else // big size - fillRect(x+(i*size), y+(j*size), size, size, color); -#else - drawPixel(x+i, y+j, color); -#endif - } - else if (bg != color) - { -#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT) - if (size == 1) // default size - drawPixel(x+i, y+j, bg); - else // big size - fillRect(x+i*size, y+j*size, size, size, bg); -#else - drawPixel(x+i, y+j, bg); -#endif - } - line >>= 1; - } - } -} - -void Adafruit_GFX::setRotation(uint8_t x) -{ - x %= 4; // cant be higher than 3 - rotation = x; - switch (x) - { - case 0: - case 2: - _width = _rawWidth; - _height = _rawHeight; - break; - case 1: - case 3: - _width = _rawHeight; - _height = _rawWidth; - break; - } -}