Example of using "Canvas" form "Graphics" library to display 3D graphics.
Dependencies: BSP_DISCO_F746NG Graphics mbed
HardwareAccess/Scale.cpp
- Committer:
- karpent
- Date:
- 2016-11-06
- Revision:
- 0:8acbce46eede
- Child:
- 2:ef3093a7a43e
File content as of revision 0:8acbce46eede:
// // Scale.cpp // #include "Scale.h" #include "mbed.h" // for AnalogIn #ifdef ARDUINO int scalePin = 1; #else AnalogIn scaleRead(A1); #endif Scale::Scale() { Setup(1.f, 0.4f, 1.f, 8.f); } Scale::Scale(float min, float max) { Setup(1.f, 0.4f, min, max); } void Scale::Setup(float scale, float delts, float min, float max) { scale = scale; delta = delta; minScale = min; maxScale = max; } // Simulate scale changing float Scale::GetScale() { scale += delta; if(scale > maxScale) delta *= -1.f; if(scale < minScale) delta *= -1.f; return scale; } /// Read the scale from a potentiometer attached to analog pin float Scale::ReadScale() { #ifdef ARDUINO scale = analogRead(scalePin); #else scale = scaleRead; #endif return minScale + scale * (maxScale - minScale)/1024.f; }