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Switch.h
00001 #ifndef SWITCH_H_ 00002 #define SWITCH_H_ 00003 00004 #include "mbed.h" 00005 #include <stdint.h> 00006 00007 namespace SWITCH { 00008 #define SW_ON 0 00009 #define SW_OFF 1 00010 00011 #define DIP0_PIN PA_15 00012 #define DIP1_PIN PB_7 00013 #define DIP2_PIN PC_13 00014 #define DIP3_PIN PH_1 00015 00016 #define LS_PIN PA_6 00017 #define SELECT0_PIN PC_8 00018 #define SELECT1_PIN PC_9 00019 #define SELECT2_PIN PB_8 00020 #define SELECT3_PIN PB_9 00021 00022 #define DIP0 dipSw[0] 00023 #define DIP1 dipSw[1] 00024 #define DIP2 dipSw[2] 00025 #define DIP3 dipSw[3] 00026 00027 #define SW0_PIN PB_15 00028 #define SW1_PIN PB_2 00029 #define SW2_PIN PB_3 00030 #define SW3_PIN PB_1 00031 #define SW4_PIN PB_5 00032 00033 class DipSw { 00034 public: 00035 static void Initialize(); 00036 static uint8_t GetStatus(); 00037 }; 00038 00039 class LimitSw { 00040 public: 00041 static void Initialize(); 00042 static bool IsPressed(uint8_t index); 00043 }; 00044 00045 class PushSw { 00046 public: 00047 static void Initialize(); 00048 static bool IsPressed(uint8_t index); 00049 }; 00050 00051 typedef union { 00052 struct { 00053 int s0 : 1; 00054 int s1 : 1; 00055 int s2 : 1; 00056 int s3 : 1; 00057 int : 4; 00058 }; 00059 uint8_t all; 00060 } MP_Channel; 00061 } 00062 00063 #endif 00064
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