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End_Effector.h
00001 #ifndef UNTITLED_END_EFFECTOR_H 00002 #define UNTITLED_END_EFFECTOR_H 00003 00004 00005 class End_Effector { 00006 public: 00007 //Position 00008 float x; 00009 float y; 00010 float z; 00011 00012 //Orientation 00013 float roll; 00014 float pitch; 00015 float yaw; 00016 00017 End_Effector(); 00018 }; 00019 00020 00021 #endif //UNTITLED_END_EFFECTOR_H
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