Tetris Base Game

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player

Committer:
jsanchez307
Date:
Wed Nov 30 21:57:25 2022 +0000
Revision:
0:1858f2b100fd
Tetris Skeleton V 1.0

Who changed what in which revision?

UserRevisionLine numberNew contents of line
jsanchez307 0:1858f2b100fd 1 #ifndef _PIECES_
jsanchez307 0:1858f2b100fd 2 #define _PIECES_
jsanchez307 0:1858f2b100fd 3
jsanchez307 0:1858f2b100fd 4 // Pieces Header to Support Game Pieces
jsanchez307 0:1858f2b100fd 5
jsanchez307 0:1858f2b100fd 6 class Pieces
jsanchez307 0:1858f2b100fd 7 {
jsanchez307 0:1858f2b100fd 8 public:
jsanchez307 0:1858f2b100fd 9
jsanchez307 0:1858f2b100fd 10 int GetBlockType(int pPiece, int pRotation, int pX, int pY);
jsanchez307 0:1858f2b100fd 11 int GetXInitialPosition(int pPiece, int pRotation);
jsanchez307 0:1858f2b100fd 12 int GetYInitialPosition(int pPiece, int pRotation);
jsanchez307 0:1858f2b100fd 13 };
jsanchez307 0:1858f2b100fd 14
jsanchez307 0:1858f2b100fd 15 #endif // _PIECES_