A simple Simon Says game using a Grove Base Shield, 3 Grove LED Bars, 1 Grove Buzzer, and 3 Grove Buttons.
Components Used
Platform: ST-Nucleo-F401RE
Component Configuration
LED_Bar mid(D6, D5); //D5 LED_Bar right(D8, D7); //D7 LED_Bar left(D4, D3); //D3 InterruptIn button_left(A2); InterruptIn button_mid(A1); InterruptIn button_right(A0); DigitalOut buzzer(D2);
Gallery
main.cpp
- Committer:
- jplunkett
- Date:
- 2016-08-17
- Revision:
- 0:67efb4657416
- Child:
- 1:1aca092ceb7e
File content as of revision 0:67efb4657416:
#include "mbed.h"
#include "LED_Bar.h"
LED_Bar bar(D6, D5);
DigitalIn button1(A3);
DigitalIn button2(A2);
DigitalIn button3(A1);
DigitalIn button4(A0);
int button_index;
int main() {
bar.setLevel(0);
while(1) {
wait(0.3);
if (button1) {
button_index = 1;
while(button1){
bar.setSingleLed(9, 1);
bar.setSingleLed(8, 1);
};
bar.setSingleLed(9, 0);
bar.setSingleLed(8, 0);
}
if (button2) {
button_index = 2;
while(button2){
bar.setSingleLed(7, 1);
bar.setSingleLed(6, 1);
};
bar.setSingleLed(7, 0);
bar.setSingleLed(6, 0);
}
if (button3) {
button_index = 3;
while(button3){
bar.setSingleLed(5, 1);
bar.setSingleLed(4, 1);
};
bar.setSingleLed(5, 0);
bar.setSingleLed(4, 0);
}
if (button4) {
button_index = 4;
while(button4){
bar.setSingleLed(3, 1);
bar.setSingleLed(2, 1);
};
bar.setSingleLed(3, 0);
bar.setSingleLed(2, 0);
}
}
}
Jenny Plunkett
