A simple Simon Says game using a Grove Base Shield, 3 Grove LED Bars, 1 Grove Buzzer, and 3 Grove Buttons.
Components Used
Platform: ST-Nucleo-F401RE
Component Configuration
LED_Bar mid(D6, D5); //D5 LED_Bar right(D8, D7); //D7 LED_Bar left(D4, D3); //D3 InterruptIn button_left(A2); InterruptIn button_mid(A1); InterruptIn button_right(A0); DigitalOut buzzer(D2);
Gallery
Diff: main.cpp
- Revision:
- 0:67efb4657416
- Child:
- 1:1aca092ceb7e
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Wed Aug 17 01:46:59 2016 +0000
@@ -0,0 +1,52 @@
+#include "mbed.h"
+#include "LED_Bar.h"
+
+LED_Bar bar(D6, D5);
+DigitalIn button1(A3);
+DigitalIn button2(A2);
+DigitalIn button3(A1);
+DigitalIn button4(A0);
+int button_index;
+
+int main() {
+ bar.setLevel(0);
+ while(1) {
+ wait(0.3);
+ if (button1) {
+ button_index = 1;
+ while(button1){
+ bar.setSingleLed(9, 1);
+ bar.setSingleLed(8, 1);
+ };
+ bar.setSingleLed(9, 0);
+ bar.setSingleLed(8, 0);
+ }
+ if (button2) {
+ button_index = 2;
+ while(button2){
+ bar.setSingleLed(7, 1);
+ bar.setSingleLed(6, 1);
+ };
+ bar.setSingleLed(7, 0);
+ bar.setSingleLed(6, 0);
+ }
+ if (button3) {
+ button_index = 3;
+ while(button3){
+ bar.setSingleLed(5, 1);
+ bar.setSingleLed(4, 1);
+ };
+ bar.setSingleLed(5, 0);
+ bar.setSingleLed(4, 0);
+ }
+ if (button4) {
+ button_index = 4;
+ while(button4){
+ bar.setSingleLed(3, 1);
+ bar.setSingleLed(2, 1);
+ };
+ bar.setSingleLed(3, 0);
+ bar.setSingleLed(2, 0);
+ }
+ }
+}
\ No newline at end of file
Jenny Plunkett
