Jeffery Hurley
/
Asteroids
Simple starter skeleton for asteroids video game.
Projectile.h@3:98aa3db6a48f, 2021-04-01 (annotated)
- Committer:
- jhurley31
- Date:
- Thu Apr 01 19:10:58 2021 +0000
- Revision:
- 3:98aa3db6a48f
Initial commit.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jhurley31 | 3:98aa3db6a48f | 1 | #pragma once |
jhurley31 | 3:98aa3db6a48f | 2 | #include "Sprite.h" |
jhurley31 | 3:98aa3db6a48f | 3 | |
jhurley31 | 3:98aa3db6a48f | 4 | |
jhurley31 | 3:98aa3db6a48f | 5 | class Projectile : public Sprite |
jhurley31 | 3:98aa3db6a48f | 6 | { |
jhurley31 | 3:98aa3db6a48f | 7 | public: |
jhurley31 | 3:98aa3db6a48f | 8 | void reset(); |
jhurley31 | 3:98aa3db6a48f | 9 | virtual bool checkCollision(const Sprite &InSprite) {return false;} |
jhurley31 | 3:98aa3db6a48f | 10 | |
jhurley31 | 3:98aa3db6a48f | 11 | }; |