James Heavey
/
EL17JH
FINAL VERSION
Diff: BreakoutEngine/BreakoutEngine.h
- Revision:
- 80:f57acdb7121f
- Parent:
- 75:d96b177585aa
- Child:
- 81:735e5ee2c92a
--- a/BreakoutEngine/BreakoutEngine.h Mon May 06 14:15:45 2019 +0000 +++ b/BreakoutEngine/BreakoutEngine.h Mon May 06 14:18:35 2019 +0000 @@ -9,17 +9,11 @@ #include "Brick.h" #include "Laser.h" -#include <cmath> #include <list> -#include <iostream> -#include <string> #include <iterator> -#include <algorithm> - -// gap from edge of screen #define GAP_TOP 10 -#define GAP 2 +#define GAP 2 #define BRICK_WIDTH 12 #define BRICK_HEIGHT 4 #define PADDLE_WIDTH 15 @@ -36,7 +30,6 @@ void update(Gamepad &pad); void draw(N5110 &lcd); void lives_leds(Gamepad &pad); - void flash_backlight(N5110 &lcd); int get_lives(); int get_num_left(); int get_prev_score();