FINAL VERSION

Dependencies:   mbed

Revision:
81:735e5ee2c92a
Parent:
80:f57acdb7121f
Child:
82:d1341d632890
--- a/main.cpp	Mon May 06 14:18:35 2019 +0000
+++ b/main.cpp	Mon May 06 14:23:19 2019 +0000
@@ -233,7 +233,7 @@
         breakout.update(pad);  // update game
         render();  // draw new frame
         
-        if (breakout.check_goal(pad) == true) { // if life lost flash screen
+        if (breakout.check_loss(pad) == true) { // if life lost flash screen
             flash_screen(lcd);
         }
         if (pad.check_event(Gamepad::BACK_PRESSED) == true) { // if BACK pressed, toggle pause
@@ -252,13 +252,13 @@
         
         if (breakout.get_lives() == 0) { // when all lives lost, enter loss screen
             pad.leds_off(); //turns last led off (doesnt run through and update board so last led doent turn off via lives leds
-            breakout.reset();
+            breakout.reset_game();
             breakout.set_mult_zero();
             loss_screen();
         }
         
         if (breakout.get_num_left() == 0) { // when all bricks destroyed, display victory screen
-            breakout.reset();
+            breakout.reset_game();
             breakout.inc_mult();
             victory_screen();
         }