James Heavey
/
EL17JH
FINAL VERSION
Diff: main.cpp
- Revision:
- 95:09550aeca8b9
- Parent:
- 94:8fa117200f6b
- Child:
- 96:c30e110c0a93
--- a/main.cpp Mon May 06 23:38:14 2019 +0000 +++ b/main.cpp Mon May 06 23:43:28 2019 +0000 @@ -33,6 +33,11 @@ void flash_screen(N5110 &lcd); void countdown(); +Bitmap breakwhite(breakwhite_data, 48, 84); // assign the title screen sprites +Bitmap breakblack(breakblack_data, 48, 84); +Bitmap arrowup(arrowup_data, 5, 7); // assign the arrow up sprite data +Bitmap arrowdown(arrowdown_data, 5, 7); // assign the arrow down sprite data + bool tilt = false; float sens = 0.5; // default sens @@ -67,9 +72,6 @@ { tilt = false; // reset the tilt variable so that on start, joystick is default - Bitmap breakwhite(breakwhite_data, 48, 84); // assign the title screen sprites - Bitmap breakblack(breakblack_data, 48, 84); - lcd.clear(); breakblack.render(lcd, 0, 0); // render the first frame @@ -199,9 +201,6 @@ void how_to_play() { - Bitmap arrowup(arrowup_data, 5, 7); // assign the arrow up sprite data - Bitmap arrowdown(arrowdown_data, 5, 7); // assign the arrow down sprite data - lcd.clear(); lcd.printString(" B = LASER ",0,0); lcd.printString(" START = PAUSE ",0,1);