TEST
Dependents: ADXL345Test ADXL345Test1
Fork of TM1638 by
Font_7Seg.h
- Committer:
- wim
- Date:
- 2015-12-21
- Revision:
- 0:201dfacbe0e5
- Child:
- 1:1f2453ed85d7
File content as of revision 0:201dfacbe0e5:
/* mbed LED Font Library, for TM1638 LED Controller * Copyright (c) 2015, v01: WH, Initial version, Test in LEDKEY8 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef MBED_FONT_7SEG_H #define MBED_FONT_7SEG_H // Select one of the testboards for TM1638 controller #include "TM1638_Config.h" #if ((LEDKEY8_TEST == 1) || (TM1638_TEST == 1)) // Segment bit positions for 7 Segment display using the LEDKEY8 mapping for TM1638 // Modify this table for different 'bit-to-segment' mappings. The ASCII character defines and the FONT_7S const table below // will be adapted automatically according to the bit-to-segment mapping. Obviously this will only work when the segment // mapping is identical for every digit position. This will be the case unless the hardware designer really hates software developers. // #define S7_A 0x0001 #define S7_B 0x0002 #define S7_C 0x0004 #define S7_D 0x0008 #define S7_E 0x0010 #define S7_F 0x0020 #define S7_G 0x0040 //Mask for blending out and setting 7 segments digits #define MASK_7S_ALL = (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F | S7_G} //Icons Grid 1 #define S7_DP1 0x0080 #define S7_LD1 0x0100 #define S7_ICON_GR1 (S7_LD1 | S7_DP1) //Icons Grid 2 #define S7_DP2 0x0080 #define S7_LD2 0x0100 #define S7_ICON_GR2 (S7_LD2 | S7_DP2) //Icons Grid 3 #define S7_DP3 0x0080 #define S7_LD3 0x0100 #define S7_ICON_GR3 (S7_LD3 | S7_DP3) //Icons Grid 4 #define S7_DP4 0x0080 #define S7_LD4 0x0100 #define S7_ICON_GR4 (S7_LD4 | S7_DP4) //Icons Grid 5 #define S7_DP5 0x0080 #define S7_LD5 0x0100 #define S7_ICON_GR5 (S7_LD5 | S7_DP5) //Icons Grid 6 #define S7_DP6 0x0080 #define S7_LD6 0x0100 #define S7_ICON_GR6 (S7_LD6 | S7_DP6) //Icons Grid 7 #define S7_DP7 0x0080 #define S7_LD7 0x0100 #define S7_ICON_GR7 (S7_LD7 | S7_DP7) //Icons Grid 8 #define S7_DP8 0x0080 #define S7_LD8 0x0100 #define S7_ICON_GR8 (S7_LD8 | S7_DP8) //Icons Grid 9 #define S7_DP9 0x0080 #define S7_LD9 0x0100 #define S7_ICON_GR9 (S7_LD9 | S7_DP9) //Icons Grid 10 #define S7_DP10 0x0080 #define S7_LD10 0x0100 #define S7_ICON_GR10 (S7_LD10 | S7_DP10) //Mask for blending out and restoring Icons extern const char MASK_ICON_GRID[][2]; #endif // ASCII Font definitions for segments in each character // //32 0x20 Symbols #define C7_SPC () //48 0x30 Digits #define C7_0 (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F) #define C7_1 (S7_B | S7_C) #define C7_2 (S7_A | S7_B | S7_D | S7_E | S7_G) #define C7_3 (S7_A | S7_B | S7_C | S7_D | S7_G) #define C7_4 (S7_B | S7_C | S7_F | S7_G) #define C7_5 (S7_A | S7_C | S7_D | S7_F | S7_G) #define C7_6 (S7_A | S7_C | S7_D | S7_E | S7_F | S7_G) #define C7_7 (S7_A | S7_B | S7_C) #define C7_8 (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F | S7_G) #define C7_9 (S7_A | S7_B | S7_C | S7_D | S7_F | S7_G) //64 0x40 Upper case alphabet #define C7_A (S7_A | S7_B | S7_C | S7_E | S7_F | S7_G ) #define C7_B (S7_C | S7_D | S7_E | S7_F | S7_G) #define C7_C (S7_A | S7_D | S7_E | S7_F) #define C7_D (S7_B | S7_C | S7_D | S7_E | S7_G) #define C7_E (S7_A | S7_D | S7_E | S7_F | S7_G) #define C7_F (S7_A | S7_E | S7_F | S7_G) #define C7_G (S7_A | S7_B | S7_C | S7_F | S7_G) #define C7_H (S7_B | S7_C | S7_E | S7_F | S7_G) #define C7_I (S7_B | S7_C) #define C7_J (S7_B | S7_C | S7_D) #define C7_L (S7_D | S7_E | S7_F) #define C7_M (S7_C | S7_E | S7_G) #define C7_N (S7_C | S7_E | S7_G) #define C7_O (S7_A | S7_B | S7_C | S7_D | S7_E | S7_F) #define C7_P (S7_A | S7_B | S7_E | S7_F | S7_G) #define C7_Q (S7_A | S7_B | S7_C | S7_F | S7_G) #define C7_R (S7_E | S7_G) #define C7_S (S7_A | S7_C | S7_D | S7_F | S7_G) #define C7_T (S7_D | S7_E | S7_F | S7_G) #define C7_U (S7_B | S7_C | S7_D | S7_E | S7_F) #define C7_Y (S7_B | S7_C | S7_D | S7_F | S7_G) #define C7_Z (S7_A | S7_B | S7_D | S7_E | S7_G) //97 0x61 Lower case alphabet #define C7_a C7_A #define C7_b C7_B #define C7_c C7_C #define C7_d C7_D #define C7_e C7_E #define C7_f C7_H #define C7_g C7_G #define C7_h C7_H #define C7_i C7_I #define C7_j C7_J #define C7_l C7_L #define C7_m C7_M #define C7_n C7_N #define C7_o C7_O #define C7_p C7_P #define C7_q C7_Q #define C7_r C7_R #define C7_s C7_S #define C7_t C7_T #define C7_u C7_U #define C7_y C7_Y #define C7_z C7_Z //User Defined Characters (some examples) // Font data selection for transmission to TM1638 memory #define LO(x) ( x & 0xFF) #define HI(x) ((x >> 8) & 0xFF) // ASCII Font definition table // //#define FONT_7S_START 0x20 //#define FONT_7S_END 0x7F //#define FONT_7S_NR_CHARS (FONT_7S_END - FONT_7S_START + 1) extern const char FONT_7S[]; #endif