Joystick enabled version of USBHID -library. Has full Playstation 3 functionality including button pressures and a working home-button implementation, while maintaining full PC/MAC/linux -compatibility. basic operation of the lib: #include "mbed.h" #include "usbhid.h" USBJoystick joystick; int main() { while(1) { char dpad = 0xf; /*only the rightmost 4 bits matter*/ short button = 0xff; /*only the rightmost 13 bits matter*/ /*buttons are square, cross, circle, triangle, l1, r1, l2, r2, l3, r3, home.*/ char stick1x = 0; char stick1y = 0; char stick2x = 0; char stick2y = 0; joystick.joystick(dpad, buttons, stick1x, stick1y, stick2x, stick2y); wait_ms(5); } }
Diff: usbdevice.h
- Revision:
- 0:237d5ef643e9
diff -r 000000000000 -r 237d5ef643e9 usbdevice.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/usbdevice.h Fri May 11 13:35:59 2012 +0000 @@ -0,0 +1,97 @@ +/* usbdevice.h */ +/* Generic USB device */ +/* Copyright (c) Phil Wright 2008 */ + +#ifndef USBDEVICE_H +#define USBDEVICE_H + +#include "usbdc.h" + +/* Endpoint packet sizes */ +#define MAX_PACKET_SIZE_EP0 (64) + +/* bmRequestType.dataTransferDirection */ +#define HOST_TO_DEVICE (0) +#define DEVICE_TO_HOST (1) + +/* bmRequestType.Type*/ +#define STANDARD_TYPE (0) +#define CLASS_TYPE (1) +#define VENDOR_TYPE (2) +#define RESERVED_TYPE (3) + +/* bmRequestType.Recipient */ +#define DEVICE_RECIPIENT (0) +#define INTERFACE_RECIPIENT (1) +#define ENDPOINT_RECIPIENT (2) +#define OTHER_RECIPIENT (3) + +/* Descriptors */ +#define DESCRIPTOR_TYPE(wValue) (wValue >> 8) +#define DESCRIPTOR_INDEX(wValue) (wValue & 0xf) + +/* Descriptor type */ +#define DEVICE_DESCRIPTOR (1) +#define CONFIGURATION_DESCRIPTOR (2) +#define STRING_DESCRIPTOR (3) +#define INTERFACE_DESCRIPTOR (4) +#define ENDPOINT_DESCRIPTOR (5) + +typedef struct { + struct { + unsigned char dataTransferDirection; + unsigned char Type; + unsigned char Recipient; + } bmRequestType; + unsigned char bRequest; + unsigned short wValue; + unsigned short wIndex; + unsigned short wLength; +} SETUP_PACKET; + +typedef struct { + SETUP_PACKET setup; + unsigned char *ptr; + unsigned long remaining; + unsigned char direction; + bool zlp; +} CONTROL_TRANSFER; + +typedef enum {ATTACHED, POWERED, DEFAULT, ADDRESS, CONFIGURED} DEVICE_STATE; + +typedef struct { + DEVICE_STATE state; + unsigned char configuration; + bool suspended; +} USB_DEVICE; + +class usbdevice : public usbdc +{ +public: + usbdevice(); +protected: + virtual void endpointEventEP0Setup(void); + virtual void endpointEventEP0In(void); + virtual void endpointEventEP0Out(void); + virtual bool requestSetup(void); + virtual bool requestOut(void); + virtual void deviceEventReset(void); + virtual bool requestGetDescriptor(void); + bool requestSetAddress(void); + virtual bool requestSetConfiguration(void); + virtual bool requestGetConfiguration(void); + bool requestGetStatus(void); + virtual bool requestSetInterface(void); + virtual bool requestGetInterface(void); + bool requestSetFeature(void); + bool requestClearFeature(void); + CONTROL_TRANSFER transfer; + USB_DEVICE device; +private: + bool controlIn(void); + bool controlOut(void); + bool controlSetup(void); + void decodeSetupPacket(unsigned char *data, SETUP_PACKET *packet); +}; + +#endif \ No newline at end of file