Joystick enabled version of USBHID -library. Has full Playstation 3 functionality including button pressures and a working home-button implementation, while maintaining full PC/MAC/linux -compatibility. basic operation of the lib: #include "mbed.h" #include "usbhid.h" USBJoystick joystick; int main() { while(1) { char dpad = 0xf; /*only the rightmost 4 bits matter*/ short button = 0xff; /*only the rightmost 13 bits matter*/ /*buttons are square, cross, circle, triangle, l1, r1, l2, r2, l3, r3, home.*/ char stick1x = 0; char stick1y = 0; char stick2x = 0; char stick2y = 0; joystick.joystick(dpad, buttons, stick1x, stick1y, stick2x, stick2y); wait_ms(5); } }
usbhid.h
- Committer:
- innocopter
- Date:
- 2012-05-11
- Revision:
- 0:237d5ef643e9
File content as of revision 0:237d5ef643e9:
/* usbhid.h */ /* USB HID class device */ /* Copyright (c) Phil Wright 2008 */ /* modified by Shinichiro Oba <http://mbed.org/users/bricklife/> */ #ifndef USBHID_H #define USBHID_H #include "usbdevice.h" /* Mouse buttons */ #define MOUSE_L (1<<0) #define MOUSE_M (1<<1) #define MOUSE_R (1<<2) class usbhid : public usbdevice { public: usbhid(); bool keyboard(char c); bool keyboard(char *string); bool mouse(signed char x, signed char y, unsigned char buttons=0, signed char wheel=0); protected: virtual bool requestSetConfiguration(); virtual void endpointEventEP1In(void); virtual void deviceEventReset(void); virtual bool requestGetDescriptor(void); virtual bool requestSetup(void); private: bool sendInputReport(unsigned char id, unsigned char *data, unsigned char size); }; // // USBJoystick // #define JOYSTICK_UP (1<<0) #define JOYSTICK_DOWN (1<<1) #define JOYSTICK_LEFT (1<<2) #define JOYSTICK_RIGHT (1<<3) class USBJoystick : public usbhid { public: USBJoystick(); bool joystick(unsigned char stick, unsigned short buttons=0, signed char x=0, signed char y=0, signed char z=0, signed char rz=0); protected: virtual bool requestGetDescriptor(void); virtual bool requestSetup(void); private: bool sendInputReport(unsigned char *data, unsigned char size); }; #endif