a modified version of N5110 library to be used with freescale boards
N5110.cpp
- Committer:
- Francesco Fantoni
- Date:
- 2014-05-22
- Revision:
- 7:77bd2c73fe41
- Parent:
- 6:adb79338d40f
File content as of revision 7:77bd2c73fe41:
/**
@file N5110.cpp
@brief Member functions implementations
*/
#include "mbed.h"
#include "N5110.h"
N5110::N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin)
{
spi = new SPI(mosiPin,NC,sclkPin); // create new SPI instance and initialise
spi->format(LCD_SPI_BITS, LCD_SPI_MODE);
spi->frequency(LCD_FREQ);
// set up pins as required
led = new PwmOut(ledPin);
//pwr = new DigitalOut(pwrPin);
sce = new DigitalOut(scePin);
rst = new DigitalOut(rstPin);
dc = new DigitalOut(dcPin);
W = 83;
H = 47;
}
// initialise function - powers up and sends the initialisation commands
void N5110::init()
{
turnOn(); // power up
wait_ms(10); // small delay seems to prevent spurious pixels during mbed reset
reset(); // reset LCD - must be done within 100 ms
// function set - extended
sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
// Don't completely understand these parameters - they seem to work as they are
// Consult the datasheet if you need to change them
sendCommand(CMD_VOP_7V38); // operating voltage - these values are from Chris Yan's Library
sendCommand(CMD_TC_TEMP_2); // temperature control
sendCommand(CMD_BI_MUX_48); // bias
// function set - basic
sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
normalMode(); // normal video mode by default
sendCommand(CMD_DC_NORMAL_MODE); // black on white
// RAM is undefined at power-up so clear
clearRAM();
}
// sets normal video mode (black on white)
void N5110::normalMode() {
sendCommand(CMD_DC_NORMAL_MODE);
}
// sets normal video mode (white on black)
void N5110::inverseMode() {
sendCommand(CMD_DC_INVERT_VIDEO);
}
// function to power up the LCD and backlight
void N5110::turnOn()
{
// set brightness of LED - 0.0 to 1.0 - default is 50%
setBrightness(0.5);
//led->write(0); // apply power
}
// function to power down LCD
void N5110::turnOff()
{
setBrightness(1.0); // turn backlight off
clearRAM(); // clear RAM to ensure specified current consumption
// send command to ensure we are in basic model
sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
// clear the display
sendCommand(CMD_DC_CLEAR_DISPLAY);
// enter the extended mode and power down
sendCommand(0x20 | CMD_FS_POWER_DOWN_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
// small delay and then turn off the power pin
wait_ms(10);
// pwr->write(1);
}
// function to change LED backlight brightness
void N5110::setBrightness(float brightness)
{
// check whether brightness is within range
if (brightness < 0.0)
brightness = 0.0;
if (brightness > 1.0)
brightness = 1.0;
// set PWM duty cycle
led->write(brightness);
}
// pulse the active low reset line
void N5110::reset()
{
rst->write(0); // reset the LCD
rst->write(1);
}
// send a command to the display
void N5110::sendCommand(unsigned char command)
{
dc->write(0); // set DC low for command
//sce->write(0); // set CE low to begin frame
spi->write(command); // send command
dc->write(1); // turn back to data by default
//sce->write(1); // set CE high to end frame (expected for transmission of single byte)
}
// send data to the display at the current XY address
// dc is set to 1 (i.e. data) after sending a command and so should
// be the default mode.
void N5110::sendData(unsigned char data)
{
//sce->write(0); // set CE low to begin frame
spi->write(data);
//sce->write(1); // set CE high to end frame (expected for transmission of single byte)
}
// this function writes 0 to the 504 bytes to clear the RAM
void N5110::clearRAM()
{
int i;
//sce->write(0); //set CE low to begin frame
for(i = 0; i < 504; i++) { // 48 x 84 bits = 504 bytes
spi->write(0x00); // send 0's
}
//sce->write(1); // set CE high to end frame
}
// function to set the XY address in RAM for subsequenct data write
void N5110::setXYAddress(int x, int y)
{
// check whether address is in range
if (x > 83)
x=83;
if (y > 5)
y=5;
if (x < 0)
x=0;
if (y < 0)
y=0;
sendCommand(0x80 | x); // send addresses to display with relevant mask
sendCommand(0x40 | y);
}
// These functions are used to set, clear and get the value of pixels in the display
// Pixels are addressed in the range of 0 to 47 (y) and 0 to 83 (x). The refresh()
// function must be called after set and clear in order to update the display
void N5110::setPixel(int x, int y)
{
// calculate bank and shift 1 to required position in the data byte
buffer[x][y/8] |= (1 << y%8);
}
void N5110::clearPixel(int x, int y)
{
// calculate bank and shift 1 to required position (using bit clear)
buffer[x][y/8] &= ~(1 << y%8);
}
void N5110::drawHline(int x, int y, int l)
{
for(int i=0; i<l; i++)
{
int ps = x+i;
if ((ps < 84 && ps >= 0) && (y<48 && y>=0)) {
buffer[ps][y/8] |= (1 << y%8);
//refresh();
}
}
refresh();
}
void N5110::drawVline(int x, int y, int l)
{
for(int i=0; i<l; i++)
{
int ps = y+i;
if ((ps < 48 && ps >= 0) && (x<84 && x>=0)){
buffer[x][ps/8] |= (1 << ps%8);
//refresh();
}
}
refresh();
}
void N5110::drawRectangle(int x, int y, int w, int h)
{
drawHline(x,y,w);
drawVline(x+w,y,h);
drawHline(x,y+h,w);
drawVline(x,y,h);
}
void N5110::drawGrid(int stepx, int stepy)
{
for (int y=0; y<47; y += stepy){
for(int x=0; x<84; x++){
setPixel(x,y);
}
refresh();
}
for (int x=0; x<84; x += stepx){
for(int y=0; y<47; y++){
setPixel(x,y);
}
refresh();
}
}
// draw line between two points using C implementation of Bresenham's line algorithm
void N5110::drawLine(int x0, int y0, int x1, int y1) {
int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1;
int err = (dx>dy ? dx : -dy)/2, e2;
for(;;){
if ((x0 < 84 && x0 >= 0) && (y0<47 && y0>=0)) {
buffer[x0][y0/8] |= (1 << y0%8);
}
if (x0==x1 && y0==y1) break;
e2 = err;
if (e2 >-dx) { err -= dy; x0 += sx; }
if (e2 < dy) { err += dx; y0 += sy; }
}
refresh();
}
void N5110::drawLineAngle(int x0, int y0, int l, float angle) {
float radian = 0-angle * (M_PI/180);
int x1 = x0 + (l*cos(radian));
int y1 = y0 + (l*sin(radian));
drawLine(x0,y0,x1,y1);
}
void N5110::drawCircle(int x, int y, int radius, int divisions) {
float angleIncrement = M_PI * 2 / divisions;
double tempAngle = 0.0;
for (int i = 0; i < divisions; ++i) {
double px = cos(tempAngle) * radius + x;
double py = sin(tempAngle) * radius + y;
if ((px < 84 && px >= 0) && (py<47 && py>=0)) {
buffer[(int)px][(int)py/8] |= (1 << (int)py%8);
}
tempAngle += angleIncrement;
}
refresh();
}
unsigned char N5110::getPixel(int x, int y)
{
// return relevant bank and mask required bit
return buffer[x][y/8] & (1 << y%8);
}
// function to refresh the display
void N5110::refresh()
{
int i,j;
// sce->write(0); //set CE low to begin frame
for(j = 0; j < 6; j++) { // be careful to use correct order (j,i) for horizontal addressing
for(i = 0; i < 84; i++) {
spi->write(buffer[i][j]); // send buffer
}
}
// sce->write(1); // set CE high to end frame
}
// fills the buffer with random bytes. Can be used to test the display.
// The rand() function isn't seeded so it probably creates the same pattern everytime
void N5110::randomiseBuffer()
{
int i,j;
for(j = 0; j < 6; j++) { // be careful to use correct order (j,i) for horizontal addressing
for(i = 0; i < 84; i++) {
buffer[i][j] = rand()%256; // generate random byte
}
}
}
// function to print 5x7 font
void N5110::printChar(char c)
{
int i;
// loop through 5 columns
for (i = 0; i < 5 ; i++ ) {
sendData((font5x7[(c - 32)*5 + i]));
// array is offset by 32 relative to ASCII, each character is 5 pixels wide
// the X address is automatically incremented after each data write
}
sendData(0); // send an empty byte to introduce space between characters
}
// function to print 6x7 negative font
void N5110::printNegChar(char c)
{
int i;
// loop through 5 columns
for (i = 0; i < 6 ; i++ ) {
sendData(~(font6x7[(c - 32)*6 + i]));
// array is offset by 32 relative to ASCII, each character is 5 pixels wide
// the X address is automatically incremented after each data write
}
sendData(0); // send an empty byte to introduce space between characters
}
// function to print string at specified position
void N5110::printString(const char * str,int x,int y)
{
int n = 0 ; // counter for number of characters in string
// loop through string and print character
while(*str) {
setXYAddress(x+6*n,y); // leave 1 pixel (6 = 5 + 1) between each character
printChar(*str); // print the char - can probably so *str++ and remove next line
str++; // go to next character in string
n++; // increment index
}
}
// function to print string at specified position
void N5110::printNegString(const char * str,int x,int y)
{
int n = 0 ; // counter for number of characters in string
// loop through string and print character
while(*str) {
setXYAddress(x+6*n,y); // leave 1 pixel (6 = 5 + 1) between each character
printNegChar(*str); // print the char - can probably so *str++ and remove next line
str++; // go to next character in string
n++; // increment index
}
}
// function to clear the screen
void N5110::clear()
{
clearBuffer(); // clear the buffer then call the refresh function
refresh();
}
// function to clear the buffer
void N5110::clearBuffer()
{
int i,j;
for (i=0; i<84; i++) { // loop through the banks and set the buffer to 0
for (j=0; j<6; j++) {
buffer[i][j]=0;
}
}
}