Maxim Integrated's IoT development kit

Dependencies:   MAX30101 MAX30003 MAX113XX_Pixi MAX30205 max32630fthr USBDevice

Revision:
7:2c9c8b6a28a7
Parent:
6:aeb5a4c194c3
Child:
8:2b6bfa8d9e36
--- a/tools/Cppcheck-1.78/cfg/sdl.cfg	Tue Mar 20 16:28:33 2018 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,78 +0,0 @@
-<?xml version="1.0"?>
-<def format="1">
-  <function name="SDL_mutexP">
-    <noreturn>false</noreturn>
-    <arg nr="1">
-      <not-bool/>
-      <not-null/>
-    </arg>
-  </function>
-  <function name="SDL_mutexV">
-    <noreturn>false</noreturn>
-    <arg nr="1">
-      <not-bool/>
-      <not-null/>
-    </arg>
-  </function>
-  <function name="SDL_RWsize">
-    <noreturn>false</noreturn>
-    <arg nr="1">
-      <not-bool/>
-      <not-null/>
-    </arg>
-  </function>
-  <function name="SDL_RWread">
-    <noreturn>false</noreturn>
-    <arg nr="1">
-      <not-bool/>
-      <not-null/>
-    </arg>
-    <arg nr="2">
-      <not-bool/>
-      <not-null/>
-    </arg>
-  </function>
-  <function name="IMG_isPNG">
-    <noreturn>false</noreturn>
-    <arg nr="1">
-      <not-bool/>
-      <not-null/>
-    </arg>
-  </function>
-  <function name="IMG_isJPG">
-    <noreturn>false</noreturn>
-    <arg nr="1">
-      <not-bool/>
-      <not-null/>
-    </arg>
-  </function>
-  <resource>
-    <dealloc>SDL_FreeSurface</dealloc>
-    <alloc init="true">SDL_CreateRGBSurface</alloc>
-    <alloc init="true">SDL_ConvertSurface</alloc>
-    <alloc init="true">TTF_RenderUTF8_Blended</alloc>
-    <alloc init="true">IMG_LoadPNG_RW</alloc>
-    <alloc init="true">IMG_LoadJPG_RW</alloc>
-    <alloc init="true">IMG_Load</alloc>
-  </resource>
-  <resource>
-    <dealloc>SDL_DestroyMutex</dealloc>
-    <alloc init="true">SDL_CreateMutex</alloc>
-  </resource>
-  <resource>
-    <dealloc>SDL_WaitThread</dealloc>
-    <alloc init="true">SDL_CreateThread</alloc>
-  </resource>
-  <resource>
-    <dealloc>SDL_RWclose</dealloc>
-    <alloc init="true">SDL_RWFromFile</alloc>
-  </resource>
-  <resource>
-    <dealloc>SDL_FreeRW</dealloc>
-    <alloc init="true">SDL_AllocRW</alloc>
-  </resource>
-  <resource>
-    <dealloc>Mix_FreeMusic</dealloc>
-    <alloc init="true">Mix_LoadMUSType_RW</alloc>
-  </resource>
-</def>