Jirat

Dependencies:   mbed

Fork of project by Nasrun Hayeeyama

Revision:
22:5bc894988f11
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ColorMbed.h	Sun Dec 04 05:02:03 2016 +0000
@@ -0,0 +1,56 @@
+/*
+*************************************
+I have some idea to create only three function
+display ship;
+display dot or bomb;
+finally display game interface;
+*************************************
+*/
+
+#ifndef ColorMbed_H
+#define ColorMbed_H
+
+#include "mbed.h"
+
+class ColorMbed{
+
+public:
+
+  void init(); // set white_balance
+  /*
+    display_dot can display one dot on dot matrix
+    parameter :
+      row : int (1,2,3,...,8)
+      column : int (1,2,3,...,8)
+      color : {B,G,R}
+  */
+  void display_dot(int row,int column,int *color);
+  /*
+    display_ship 1 to 8 such as
+      ship 1 is 4 chanal on dot matrix
+      ship 2 is 3 chanal on dot matrix
+      2 : ship 3 is 2 chanal on dot matrix
+      4 : ship 4 is 1 chanal on dot matrix
+      fix rgb !!!
+    parameter :
+      type : int (ship 1..2.3.4)
+      row : int (1,2,3,4,...,8)
+      column : int (1,2,3,4,...,8)
+  */
+  void display_ship(int row,int column,int type,int *color);
+
+  void display_pic(int *pic,int *color);
+  /*
+    display picture from hexa code color in this function is
+    only color and blank
+  */
+
+
+
+private :
+
+  int _power(int number , int power); // power number
+};
+
+
+#endif