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Diff: GraphicsDisplay.h
- Revision:
- 32:0e4f2ae512e2
- Parent:
- 31:c72e12cd5c67
- Child:
- 33:b6b710758ab3
diff -r c72e12cd5c67 -r 0e4f2ae512e2 GraphicsDisplay.h --- a/GraphicsDisplay.h Mon Jan 20 19:19:48 2014 +0000 +++ b/GraphicsDisplay.h Tue Jan 21 03:28:36 2014 +0000 @@ -13,24 +13,120 @@ #ifndef MBED_GRAPHICSDISPLAY_H #define MBED_GRAPHICSDISPLAY_H - +#include "Bitmap.h" #include "TextDisplay.h" -class GraphicsDisplay : public TextDisplay { - -public: - +/// The GraphicsDisplay class +/// +/// This graphics display class supports both graphics and text operations. +/// Typically, a subclass is derived from this which has localizations to +/// adapt to a specific hardware platform (e.g. a display controller chip), +/// that overrides methods in here to either add more capability or perhaps +/// to improve performance, by leveraging specific hardware capabilities. +/// +class GraphicsDisplay : public TextDisplay +{ +public: + /// The constructor GraphicsDisplay(const char* name); - + + /// Draw a pixel in the specified color. + /// + /// @note this method must be supported in the derived class. + /// + /// @param x is the horizontal offset to this pixel. + /// @param y is the vertical offset to this pixel. + /// @param color defines the color for the pixel. + /// @returns success/failure code. @see RetCode_t. + /// virtual RetCode_t pixel(unsigned int x, unsigned int y, color_t colour) = 0; - virtual int width() = 0; - virtual int height() = 0; - - virtual void window(unsigned int x,unsigned int y,unsigned int w,unsigned int h); + + /// get the screen width in pixels + /// + /// @note this method must be supported in the derived class. + /// + /// @returns screen width in pixels. + /// + virtual uint16_t width() = 0; + + /// get the screen height in pixels + /// + /// @note this method must be supported in the derived class. + /// + /// @returns screen height in pixels. + /// + virtual uint16_t height() = 0; + + /// Prepare the controller to write binary data to the screen by positioning + /// the memory cursor. + /// + /// @note this method must be supported in the derived class. + /// + /// @param x is the horizontal position in pixels (from the left edge) + /// @param y is the vertical position in pixels (from the top edge) + /// @returns success/failure code. @see RetCode_t. + /// + virtual RetCode_t SetGraphicsCursor(uint16_t x, uint16_t y) = 0; + + /// Draw a filled rectangle in the specified color + /// + /// @note As a side effect, this changes the current + /// foreground color for subsequent operations. + /// + /// @note this method must be supported in the derived class. + /// + /// @param x1 is the horizontal start of the line. + /// @param y1 is the vertical start of the line. + /// @param x2 is the horizontal end of the line. + /// @param y2 is the vertical end of the line. + /// @param color defines the foreground color. + /// @param fillit is optional to NOFILL the rectangle. default is FILL. + /// @returns success/failure code. @see RetCode_t. + /// + virtual RetCode_t fillrect(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, + color_t color, fill_t fillit = FILL) = 0; + + + virtual RetCode_t WriteCommand(unsigned char command, unsigned int data = 0xFFFF) = 0; + virtual RetCode_t WriteData(unsigned char data) = 0; + + /// Set the window, which controls where items are written to the screen. + /// + /// When something hits the window width, it wraps back to the left side + /// and down a row. If the initial write is outside the window, it will + /// be captured into the window when it crosses a boundary. + /// + /// @param x is the left edge in pixels. + /// @param y is the top edge in pixels. + /// @param width is the window width in pixels. + /// @param height is the window height in pixels. + /// @returns success/failure code. @see RetCode_t. + /// + virtual RetCode_t window(unsigned int x,unsigned int y,unsigned int w,unsigned int h); + + /// Clear the screen. + /// + /// The behavior is to clear the whole screen. + /// + /// @returns success/failure code. @see RetCode_t. + /// + virtual RetCode_t cls(); + + virtual void WindowMax(void); - virtual void putp(color_t colour); - virtual RetCode_t cls(); + /// method to put a single color pixel to the screen. + /// + /// This method may be called as many times as necessary after + /// @see _StartGraphicsStream() is called, and it should be followed + /// by _EndGraphicsStream. + /// + /// @param pixel is a color value to be put on the screen. + /// @returns error code. + /// + virtual RetCode_t putp(color_t pixel); + + virtual void fill(int x, int y, int w, int h, color_t colour); virtual void blit(int x, int y, int w, int h, const int * colour); @@ -51,6 +147,22 @@ /// virtual int fontblit(int x, int y, const unsigned char * fontTable, const unsigned char * fontChar); + /// This method returns the color value from a palette. + /// + /// This method accepts a pointer to a Bitmap color palette, which + /// is a table in memory composed of RGB Quad values (r, g, b, 0), + /// and an index into that table. It then extracts the color information + /// and downsamples it to a color_t value which it returns. + /// + /// @note This method probably has very little value outside of + /// the internal methods for reading BMP files. + /// + /// @param colorPalette is the handle to the color palette to use. + /// @param i is the index into the color palette. + /// @returns the color in color_t format. + /// + color_t RGBQuadToRGB16(RGBQUAD * colorPalette, uint16_t i); + /// This method reads a disk file that is in bitmap format and /// puts it on the screen. /// @@ -58,14 +170,15 @@ /// @note This is a slow operation, partially due to the use of /// the local file system, and partially because bmp files /// are stored from the bottom up, and the memory is written - /// from the top down. + /// from the top down; as a result, it constantly 'seeks' + /// on the file system for the next row of information. /// /// @param x is the horizontal pixel coordinate /// @param y is the vertical pixel coordinate /// @param Name_BMP is the filename on the local file system. /// @returns success or error code. /// - RetCode_t BMP_16(unsigned int x, unsigned int y, const char *Name_BMP); + RetCode_t RenderBitmapFile(unsigned int x, unsigned int y, const char *Name_BMP); /// prints one character at the specified coordinates. /// @@ -78,11 +191,63 @@ /// virtual int character(int x, int y, int value); - virtual int columns(); - virtual int rows(); + /// get the number of colums based on the currently active font + /// + /// @returns number of columns. + /// + virtual int columns(void); + + /// get the number of rows based on the currently active font + /// + /// @returns number of rows. + /// + virtual int rows(void); + + /// Select a bitmap font (provided by the user) for all subsequent text. + /// + /// @note Tool to create the fonts is accessible from its creator + /// available at http://www.mikroe.com. + /// Change the data to an array of type char[]. + /// + /// @param font is a pointer to a specially formed font array. + /// This special font array has a 4-byte header, followed by + /// the data: + /// - the number of bytes per char + /// - the vertical size in pixels for each character + /// - the horizontal size in pixels for each character + /// - the number of bytes per vertical line (width of the array) + /// @returns error code. + /// virtual RetCode_t set_font(const unsigned char * font = NULL); + +protected: + + /// Pure virtual method indicating the start of a graphics stream. + /// + /// This is called prior to a stream of pixel data being sent. + /// This may cause register configuration changes in the derived + /// class in order to prepare the hardware to accept the streaming + /// data. + /// + /// @note this method must be supported in the derived class. + /// + /// @returns error code. + /// + virtual RetCode_t _StartGraphicsStream(void) = 0; -protected: + /// Pure virtual method indicating the end of a graphics stream. + /// + /// This is called to conclude a stream of pixel data that was sent. + /// This may cause register configuration changes in the derived + /// class in order to stop the hardware from accept the streaming + /// data. + /// + /// @note this method must be supported in the derived class. + /// + /// @returns error code. + /// + virtual RetCode_t _EndGraphicsStream(void) = 0; + const unsigned char * font; ///< reference to an external font somewhere in memory // pixel location