Lib for the new LCD Display with ILI9341 controller Modified for huge fonts (>255 bytes/char). Needs modified font.h files with 2-byte size parameter. Window size is set on a per-character basis to minimise the number of pixels written (speed-up, plus better detection of whether one last character will fit on the current line). NUCLEO & NXP DMA-enabled versions are modified but untested.
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Diff: SPI_TFT_ILI9341_NUCLEO.cpp
- Revision:
- 17:8794e2eadd8d
- Parent:
- 12:98cc5c193ecd
--- a/SPI_TFT_ILI9341_NUCLEO.cpp Mon Dec 08 10:03:05 2014 +0000
+++ b/SPI_TFT_ILI9341_NUCLEO.cpp Mon Dec 08 13:20:28 2014 +0000
@@ -789,31 +789,32 @@
if ((c < 31) || (c > 127)) return; // test char range
// read font parameter from start of array
- offset = font[0]; // bytes / char
- hor = font[1]; // get hor size of font
- vert = font[2]; // get vert size of font
- bpl = font[3]; // bytes per line
+ offset = font[0]<<8+font[1]; // bytes / char
+ hor = font[2]; // get hor size of font
+ vert = font[3]; // get vert size of font
+ bpl = font[4]; // bytes per line
- if (char_x + hor > width()) {
+ zeichen = &font[((c -32) * offset) + 5]; // start of char bitmap
+ w = zeichen[0]; // width of actual char
+
+ if (char_x + (w+2) > width()) {
char_x = 0;
char_y = char_y + vert;
- if (char_y >= height() - font[2]) {
+ if (char_y >= height() - vert) {
char_y = 0;
}
}
- window(char_x, char_y,hor,vert); // setup char box
+ window(char_x, char_y,(w+2),vert); // setup char box
wr_cmd(0x2C);
spi_16(1); // switch to 16 bit Mode
#ifdef use_ram
- pixel = hor * vert; // calculate buffer size
+ pixel = (w+2) * vert; // calculate buffer size
buffer = (uint16_t *) malloc (2*pixel); // we need a buffer for the font
if(buffer != NULL) { // there is memory space -> use dma
- zeichen = &font[((c -32) * offset) + 4]; // start of char bitmap
- w = zeichen[0]; // width of actual char
p = 0;
// construct the font into the buffer
for (j=0; j<vert; j++) { // vert line
- for (i=0; i<hor; i++) { // horz line
+ for (i=0; i<(w+2); i++) { // horz line
z = zeichen[bpl * i + ((j & 0xF8) >> 3)+1];
b = 1 << (j & 0x07);
if (( z & b ) == 0x00) {
@@ -895,10 +896,8 @@
else{
#endif
- zeichen = &font[((c -32) * offset) + 4]; // start of char bitmap
- w = zeichen[0]; // width of actual char
for (j=0; j<vert; j++) { // vert line
- for (i=0; i<hor; i++) { // horz line
+ for (i=0; i<(w+2); i++) { // horz line
z = zeichen[bpl * i + ((j & 0xF8) >> 3)+1];
b = 1 << (j & 0x07);
if (( z & b ) == 0x00) {
