A wrapper Class library for using the touch LCD on the DISCO-F469NI Development board. The class uses the existing BSP class created by Team ST.
Dependencies: BSP_DISCO_F469NI LCD_DISCO_F469NI TS_DISCO_F469NI
Revision 0:d8d53c5e721e, committed 2018-03-01
- Comitter:
- grantphillips
- Date:
- Thu Mar 01 10:21:06 2018 +0000
- Commit message:
- V1.0
Changed in this revision
diff -r 000000000000 -r d8d53c5e721e BSP_DISCO_F469NI.lib --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/BSP_DISCO_F469NI.lib Thu Mar 01 10:21:06 2018 +0000 @@ -0,0 +1,1 @@ +https://os.mbed.com/teams/ST/code/BSP_DISCO_F469NI/#3cdfcc4f7c9d
diff -r 000000000000 -r d8d53c5e721e DISCOF469LCD.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DISCOF469LCD.cpp Thu Mar 01 10:21:06 2018 +0000 @@ -0,0 +1,134 @@ +#include "DISCOF469LCD.h" +#include "mbed.h" + +/* ***************************************** Public Functions ***************************************** */ + +DISCOF469LCD::DISCOF469LCD(void) { + //mTouches=0; + ts.Init(lcd.GetXSize(), lcd.GetYSize()); + Clear(LCD_BLACK); +} + +void DISCOF469LCD::Clear(uint32_t Color) { + lcd.Clear(Color); +} + +void DISCOF469LCD::DrawPixel(uint16_t Xpos, uint16_t Ypos, uint32_t RGB_Code) +{ + lcd.DrawPixel(Xpos, Ypos, RGB_Code); +} + +uint32_t DISCOF469LCD::ReadPixel(uint16_t Xpos, uint16_t Ypos) +{ + return(lcd.ReadPixel(Xpos, Ypos)); +} + +void DISCOF469LCD::DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.DrawLine(x1, y1, x2, y2); +} + +void DISCOF469LCD::DrawRectangle(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.DrawRect(Xpos, Ypos, Width, Height); +} + +void DISCOF469LCD::FillRectangle(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.FillRect(Xpos, Ypos, Width, Height); +} + +void DISCOF469LCD::DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.DrawCircle(Xpos, Ypos, Radius); +} + +void DISCOF469LCD::FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.FillCircle(Xpos, Ypos, Radius); +} + +void DISCOF469LCD::DrawEllipse(uint16_t Xpos, uint16_t Ypos, uint16_t XRadius, uint16_t YRadius, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.DrawEllipse(Xpos, Ypos, XRadius, YRadius); +} + + +void DISCOF469LCD::FillEllipse(uint16_t Xpos, uint16_t Ypos, uint16_t XRadius, uint16_t YRadius, uint32_t Color) +{ + lcd.SetTextColor(Color); + lcd.FillEllipse(Xpos, Ypos, XRadius, YRadius); +} + +void DISCOF469LCD::DrawStringAtXY(uint16_t Xpos, uint16_t Ypos, uint8_t FontSize, uint32_t TextColor, uint32_t BackColor, char *Text) +{ + switch(FontSize) + { + case 0: BSP_LCD_SetFont(&Font8); break; + case 1: BSP_LCD_SetFont(&Font12); break; + case 2: BSP_LCD_SetFont(&Font16); break; + case 3: BSP_LCD_SetFont(&Font20); break; + case 4: BSP_LCD_SetFont(&Font24); break; + default: BSP_LCD_SetFont(&Font8); + } + lcd.SetBackColor(BackColor); + lcd.SetTextColor(TextColor); + lcd.DisplayStringAt(Xpos, Ypos, (uint8_t *)Text, LEFT_MODE); +} + +void DISCOF469LCD::DrawStringAtLine(uint16_t Line, uint8_t FontSize, uint32_t TextColor, uint32_t BackColor, uint8_t Mode, char *Text) +{ + switch(FontSize) + { + case 0: BSP_LCD_SetFont(&Font8); break; + case 1: BSP_LCD_SetFont(&Font12); break; + case 2: BSP_LCD_SetFont(&Font16); break; + case 3: BSP_LCD_SetFont(&Font20); break; + case 4: BSP_LCD_SetFont(&Font24); break; + default: BSP_LCD_SetFont(&Font8); + } + lcd.SetBackColor(BackColor); + lcd.SetTextColor(TextColor); + switch(Mode) + { + case 0: lcd.DisplayStringAt(0, LINE(Line), (uint8_t *)Text, LEFT_MODE); break; + case 1: lcd.DisplayStringAt(0, LINE(Line), (uint8_t *)Text, CENTER_MODE); break; + case 2: lcd.DisplayStringAt(0, LINE(Line), (uint8_t *)Text, RIGHT_MODE); break; + default: lcd.DisplayStringAt(0, LINE(Line), (uint8_t *)Text, LEFT_MODE); + } + +} + +uint8_t DISCOF469LCD::Touches(void) +{ + TS_StateTypeDef TS_State; + + ts.GetState(&TS_State); + return TS_State.touchDetected; +} + +void DISCOF469LCD::GetTouch1(uint16_t *x, uint16_t *y) +{ + TS_StateTypeDef TS_State; + + ts.GetState(&TS_State); + *x = TS_State.touchX[0]; + *y = TS_State.touchY[0]; +} + +void DISCOF469LCD::GetTouch2(uint16_t *x, uint16_t *y) +{ + TS_StateTypeDef TS_State; + + ts.GetState(&TS_State); + *x = TS_State.touchX[1]; + *y = TS_State.touchY[1]; +} + +/* ***************************************** Private Functions ***************************************** */
diff -r 000000000000 -r d8d53c5e721e DISCOF469LCD.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/DISCOF469LCD.h Thu Mar 01 10:21:06 2018 +0000 @@ -0,0 +1,291 @@ +/* DISCOF469LCD Library v1.0 + * Copyright (c) 2018 Grant Phillips + * grant.phillips@mandela.ac.za + * + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef DISCOF469LCD_H +#define DISCOF469LCD_H + +#include "mbed.h" +#include "TS_DISCO_F469NI.h" +#include "LCD_DISCO_F469NI.h" + +#define LCD_WHITE 0xffffffff +#define LCD_SILVER 0xffC0C0C0 +#define LCD_GRAY 0xff808080 +#define LCD_BLACK 0xff000000 +#define LCD_RED 0xffff0000 +#define LCD_MAROON 0xff800000 +#define LCD_YELLOW 0xffffff00 +#define LCD_OLIVE 0xff808000 +#define LCD_LIME 0xff00ff00 +#define LCD_GREEN 0xff008000 +#define LCD_AQUA 0xff00ffff +#define LCD_TEAL 0xff008080 +#define LCD_BLUE 0xff0000ff +#define LCD_NAVY 0xff000080 +#define LCD_FUCHSIA 0xffff00ff +#define LCD_PURPLE 0xff800080 + +/** A wrapper Class library for using the touch lcd on the DISCO-F469NI Development board. The class + * uses the existing BSP class created by Team ST. + * + * Example: + * @code + * #include "mbed.h" + * #include "DISCOF469LCD.h" + * + * DISCOF469LCD lcd; + * + * void DisplayPattern(void); + * + * int main() { + * char buf[40]; + * int numtouches; + * bool cleared = false; + * uint16_t x1, y1, x2, y2; + * + * DisplayPattern(); + * wait(4.0); + * lcd.Clear(LCD_WHITE); + * + * while(1) + * { + * numtouches = lcd.Touches(); //read if the screen is touched + * if(numtouches > 0) //has the screen been touched? + * { + * cleared = false; //reset clear flag + * if(numtouches == 1) //if one finger is on the screen + * { + * lcd.GetTouch1(&x1, &y1); + * sprintf(buf, "Touch 1: x=%3u y=%3u", x1, y1); + * lcd.DrawStringAtLine(0,4,LCD_BLUE, LCD_WHITE, 0, buf); + * lcd.FillCircle(x1, y1, 50, LCD_RED); + * } + * else if(numtouches == 2) //if two fingers are on the screen + * { + * lcd.GetTouch1(&x1, &y1); + * lcd.GetTouch2(&x2, &y2); + * sprintf(buf, "Touch 1: x=%3u y=%3u", x1, y1); + * lcd.DrawStringAtLine(0,4,LCD_BLUE, LCD_WHITE, 0, buf); + * sprintf(buf, "Touch 2: x=%3u y=%3u", x2, y2); + * lcd.DrawStringAtLine(1,4,LCD_BLUE, LCD_WHITE, 0, buf); + * lcd.FillCircle(x1, y1, 50, LCD_RED); + * lcd.FillCircle(x2, y2, 50, LCD_BLUE); + * } + * } + * else + * { + * if(!cleared) //if the screen hasn't been cleared + * { + * lcd.Clear(LCD_WHITE); //clear the screen after fingers left screen + * cleared = true; + * } + * } + * } + * } + * + * void DisplayPattern(void) + * { + * lcd.FillRectangle(0, 0, 50, 479,LCD_WHITE); + * lcd.FillRectangle(50, 0, 50, 479,LCD_SILVER); + * lcd.FillRectangle(100, 0, 50, 479,LCD_GRAY); + * lcd.FillRectangle(150, 0, 50, 479,LCD_BLACK); + * lcd.FillRectangle(200, 0, 50, 479,LCD_RED); + * lcd.FillRectangle(250, 0, 50, 479,LCD_MAROON); + * lcd.FillRectangle(300, 0, 50, 479,LCD_YELLOW); + * lcd.FillRectangle(350, 0, 50, 479,LCD_OLIVE); + * lcd.FillRectangle(400, 0, 50, 479,LCD_LIME); + * lcd.FillRectangle(450, 0, 50, 479,LCD_GREEN); + * lcd.FillRectangle(500, 0, 50, 479,LCD_AQUA); + * lcd.FillRectangle(550, 0, 50, 479,LCD_TEAL); + * lcd.FillRectangle(600, 0, 50, 479,LCD_BLUE); + * lcd.FillRectangle(650, 0, 50, 479,LCD_NAVY); + * lcd.FillRectangle(700, 0, 50, 479,LCD_FUCHSIA); + * lcd.FillRectangle(750, 0, 50, 479,LCD_PURPLE); + * lcd.DrawStringAtXY(0, 0, 1, LCD_WHITE, LCD_BLACK, "White"); + * lcd.DrawStringAtXY(50, 0, 1, LCD_WHITE, LCD_BLACK, "Silver"); + * lcd.DrawStringAtXY(100, 0, 1, LCD_WHITE, LCD_BLACK, "Gray"); + * lcd.DrawStringAtXY(150, 0, 1, LCD_WHITE, LCD_BLACK, "Black"); + * lcd.DrawStringAtXY(200, 0, 1, LCD_WHITE, LCD_BLACK, "Red"); + * lcd.DrawStringAtXY(250, 0, 1, LCD_WHITE, LCD_BLACK, "Maroon"); + * lcd.DrawStringAtXY(300, 0, 1, LCD_WHITE, LCD_BLACK, "Yellow"); + * lcd.DrawStringAtXY(350, 0, 1, LCD_WHITE, LCD_BLACK, "Olive"); + * lcd.DrawStringAtXY(400, 0, 1, LCD_WHITE, LCD_BLACK, "Lime"); + * lcd.DrawStringAtXY(450, 0, 1, LCD_WHITE, LCD_BLACK, "Green"); + * lcd.DrawStringAtXY(500, 0, 1, LCD_WHITE, LCD_BLACK, "Aqua"); + * lcd.DrawStringAtXY(550, 0, 1, LCD_WHITE, LCD_BLACK, "Teal"); + * lcd.DrawStringAtXY(600, 0, 1, LCD_WHITE, LCD_BLACK, "Blue"); + * lcd.DrawStringAtXY(650, 0, 1, LCD_WHITE, LCD_BLACK, "Navy"); + * lcd.DrawStringAtXY(700, 0, 1, LCD_WHITE, LCD_BLACK, "Fuchsia"); + * lcd.DrawStringAtXY(750, 0, 1, LCD_WHITE, LCD_BLACK, "Purple"); + * } + * @endcode + */ + +class DISCOF469LCD { + public: + /** Create a DISCOF469LCD object for using the graphics LCD on the DISCO-F469NI Development board. + */ + DISCOF469LCD(void); + + /** + * @brief Clears the LCD by filling it with the specified color pixels. + * @param Color Color to fill the screen with - represented in ARGB8888 color space format. + */ + void Clear(uint32_t Color); + + /** + * @brief Draws a pixel on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param Color Pixel color in ARGB mode (8-8-8-8) + */ + void DrawPixel(uint16_t Xpos, uint16_t Ypos, uint32_t Color); + + /** + * @brief Reads the color of an LCD pixel. + * @param Xpos X position + * @param Ypos Y position + * @retval uint32_t Pixel color in ARGB mode (8-8-8-8) + */ + uint32_t ReadPixel(uint16_t Xpos, uint16_t Ypos); + + /** + * @brief Draws a line on the LCD. + * @param x1 Point 1 X position + * @param y1 Point 1 Y position + * @param x2 Point 2 X position + * @param y2 Point 2 Y position + * @param Color Line color in ARGB mode (8-8-8-8) + */ + void DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint32_t Color); + + /** + * @brief Draws a rectangle on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param Width Rectangle width + * @param Height Rectangle height + * @param Color Rectangle color in ARGB mode (8-8-8-8) + */ + void DrawRectangle(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height, uint32_t Color); + + /** + * @brief Draws a filled rectangle on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param Width Rectangle width + * @param Height Rectangle height + * @param Color Rectangle color in ARGB mode (8-8-8-8) + */ + void FillRectangle(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height, uint32_t Color); + + /** + * @brief Draws a circle on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param Radius Circle radius + * @param Color Circle color in ARGB mode (8-8-8-8) + */ + void DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius, uint32_t Color); + + /** + * @brief Draws a filled circle on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param Radius Circle radius + * @param Color Circle color in ARGB mode (8-8-8-8) + */ + void FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius, uint32_t Color); + + /** + * @brief Draws an ellipse on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param XRadius Ellipse X radius + * @param YRadius Ellipse Y radius + * @param Color Ellipse color in ARGB mode (8-8-8-8) + */ + void DrawEllipse(uint16_t Xpos, uint16_t Ypos, uint16_t XRadius, uint16_t YRadius, uint32_t Color); + + /** + * @brief Draws a filled ellipse on the LCD. + * @param Xpos X position + * @param Ypos Y position + * @param XRadius Ellipse X radius + * @param YRadius Ellipse Y radius + * @param Color Ellipse color in ARGB mode (8-8-8-8) + */ + void FillEllipse(uint16_t Xpos, uint16_t Ypos, uint16_t XRadius, uint16_t YRadius, uint32_t Color); + + /** + * @brief Displays a string on the LCD at Xpos,Ypos. + * @param Xpos X position (in pixel) + * @param Ypos Y position (in pixel) + * @param FontSize The size of the text (0 - 4) + * @param TextColor The text foreground color + * @param BackColor The text background color + * @param Text String to display on LCD + */ + void DrawStringAtXY(uint16_t Xpos, uint16_t Ypos, uint8_t FontSize, uint32_t TextColor, uint32_t BackColor, char *Text); + + /** + * @brief Displays a string on the LCD at a certain line based on the font size. + * @param Line Line where to display the string + * @param FontSize The size of the text (0 - 4) + * @param TextColor The text foreground color + * @param BackColor The text background color + * @param Mode Display mode (0=LEFT mode; 1=CENTER mode; 2=RIGHT mode) + * @param Text String to display on LCD + */ + void DrawStringAtLine(uint16_t Line, uint8_t FontSize, uint32_t TextColor, uint32_t BackColor, uint8_t Mode, char *Text); + + /** Determines if the touchscreen is being touched or not. + * + * @retval uint8_t Number of simulantanous touches on screen. 0 = not touched. + */ + uint8_t Touches(void); + + /** + * @brief Gets the x and y coordinates of the first touch on the touchscreen. + * @param x Pointer to the x coordinate + * @param y Pointer to the y coordinate + */ + void GetTouch1(uint16_t *x, uint16_t *y); + + /** + * @brief Gets the x and y coordinates of the second touch on the touchscreen. + * @param x Pointer to the x coordinate + * @param y Pointer to the y coordinate + */ + void GetTouch2(uint16_t *x, uint16_t *y); + + + private: + + LCD_DISCO_F469NI lcd; + TS_DISCO_F469NI ts; + +}; + +#endif \ No newline at end of file
diff -r 000000000000 -r d8d53c5e721e LCD_DISCO_F469NI.lib --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LCD_DISCO_F469NI.lib Thu Mar 01 10:21:06 2018 +0000 @@ -0,0 +1,1 @@ +https://os.mbed.com/teams/ST/code/LCD_DISCO_F469NI/#d38374480318
diff -r 000000000000 -r d8d53c5e721e TS_DISCO_F469NI.lib --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TS_DISCO_F469NI.lib Thu Mar 01 10:21:06 2018 +0000 @@ -0,0 +1,1 @@ +https://os.mbed.com/teams/ST/code/TS_DISCO_F469NI/#ee8fa51422c7